From a34722353b4717bafbd1ffe66614d36731475c96 Mon Sep 17 00:00:00 2001
From: lcy <1459594991@qq.com>
Date: 星期三, 15 十月 2025 19:25:36 +0800
Subject: [PATCH] 218 子 【付费内容】首充 / 【付费内容】首充-客户端 选中标签页字体变大

---
 Main/System/Battle/BattleObject/BattleObjectFactory.cs |   19 ++++++++++---------
 1 files changed, 10 insertions(+), 9 deletions(-)

diff --git a/Main/System/Battle/BattleObject/BattleObjectFactory.cs b/Main/System/Battle/BattleObject/BattleObjectFactory.cs
index 0ad9ec5..e738e1c 100644
--- a/Main/System/Battle/BattleObject/BattleObjectFactory.cs
+++ b/Main/System/Battle/BattleObject/BattleObjectFactory.cs
@@ -23,18 +23,14 @@
 
         GameObject battleGO = ResManager.Instance.LoadAsset<GameObject>("Hero/SpineRes", "Hero_001"/*skinCfg.SpineRes*/);
 
-        if (battleGO == null)
-        {
-            Debug.LogError("BattleObjectFactory.CreateBattleObject: battleGO is null for " + teamHero.heroId);
-            return null;
-        }
+
 
         GameObject goParent = posNodeList[teamHero.positionNum];
         BattleObject battleObject = new BattleObject(_battleField);
         battleObject.ObjID = teamHero.ObjID;
 
         GameObject realGO = GameObject.Instantiate(battleGO, goParent.transform);
-        SkeletonGraphic skeletonGraphic = realGO.GetComponentInChildren<SkeletonGraphic>(true);
+        SkeletonAnimation skeletonAnimation = realGO.GetComponentInChildren<SkeletonAnimation>(true);
 
         var skeletonDataAsset = ResManager.Instance.LoadAsset<SkeletonDataAsset>("Hero/SpineRes/", skinCfg.SpineRes);
         if (skeletonDataAsset == null)
@@ -43,13 +39,18 @@
             return null;
         }
 
+
         float finalScaleRate = modelScaleRate * teamHero.modelScale;
 
-        skeletonGraphic.skeletonDataAsset = skeletonDataAsset;
-        skeletonGraphic.Initialize(true);
+        skeletonAnimation.skeletonDataAsset = skeletonDataAsset;
+        skeletonAnimation.Initialize(true);
         realGO.name = battleObject.ObjID.ToString();
-        realGO.transform.localScale = new Vector3((_Camp == BattleCamp.Red ? 1 : -1f) * finalScaleRate, finalScaleRate, finalScaleRate);
+        realGO.transform.localScale = new Vector3(finalScaleRate, finalScaleRate, finalScaleRate);
+        RectTransform rectTrans = realGO.GetComponent<RectTransform>();
+        rectTrans.anchoredPosition = Vector2.zero;
         battleObject.Init(realGO, teamHero, _Camp);
+
+
         return battleObject;
     }
 

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