From a6253e0b49b184a13887caa51955db70819d4199 Mon Sep 17 00:00:00 2001
From: yyl <yyl>
Date: 星期二, 27 一月 2026 18:49:41 +0800
Subject: [PATCH] 125 战斗 RecordAction关系名字重命名 修复死亡技能所导致卡死的问题
---
Main/System/Battle/BattleObject/BattleObject.cs | 4 ++--
1 files changed, 2 insertions(+), 2 deletions(-)
diff --git a/Main/System/Battle/BattleObject/BattleObject.cs b/Main/System/Battle/BattleObject/BattleObject.cs
index 7e84f50..ef76ebb 100644
--- a/Main/System/Battle/BattleObject/BattleObject.cs
+++ b/Main/System/Battle/BattleObject/BattleObject.cs
@@ -315,7 +315,7 @@
return true;
}
- public virtual DeathRecordAction Hurt(BattleHurtParam battleHurtParam, RecordAction _causingRecordAction = null)
+ public virtual DeathRecordAction Hurt(BattleHurtParam battleHurtParam, SkillRecordAction _parentSkillAction = null)
{
DeathRecordAction recordAction = null;
bool isLastHit = battleHurtParam.hitIndex >= battleHurtParam.skillConfig.DamageDivide.Length - 1;
@@ -357,7 +357,7 @@
{
PushDropItems(battleHurtParam.battleDrops);
}
- recordAction = battleField.OnObjsDead(new List<BattleDeadPack>() { battleHurtParam.deadPack }, _causingRecordAction);
+ recordAction = battleField.OnObjsDead(new List<BattleDeadPack>() { battleHurtParam.deadPack }, _parentSkillAction, _parentSkillAction);
}
else
--
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