From a7f4c5ecc5268c49f6a6caf769b3ebee6f237662 Mon Sep 17 00:00:00 2001
From: yyl <yyl>
Date: 星期三, 04 六月 2025 18:52:55 +0800
Subject: [PATCH] 目录迁移 整理
---
Main/System/Battle/BattleManager.cs | 84 +++++++++++++++++++++---------------------
1 files changed, 42 insertions(+), 42 deletions(-)
diff --git a/Main/Manager/GameSystemManager/BattleManager.cs b/Main/System/Battle/BattleManager.cs
similarity index 99%
rename from Main/Manager/GameSystemManager/BattleManager.cs
rename to Main/System/Battle/BattleManager.cs
index 5d7aa58..074c581 100644
--- a/Main/Manager/GameSystemManager/BattleManager.cs
+++ b/Main/System/Battle/BattleManager.cs
@@ -1,43 +1,43 @@
-using System.Collections.Generic;
-using UnityEngine;
-
-
-
-public class BattleManager : GameSystemManager<BattleManager>
-{
- protected Dictionary<int, BattleField> battleFields = new Dictionary<int, BattleField>();
-
-
- public override void Init()
- {
- base.Init();
- EventBroadcast.Instance.AddListener<int, int>(EventName.BATTLE_ACTION_OVER, OnActionOver);
- }
-
- public override void Release()
- {
- base.Release();
- }
-
- private void OnActionOver(int battleFieldId, int attackId)
- {
- BattleField battleField = null;
- if (battleFields.TryGetValue(battleFieldId, out battleField))
- {
- battleField.OnActionOver(attackId);
- }
- else
- {
- Debug.LogError("BattleManager OnActionOver battleFieldId:" + battleFieldId + " not find");
- }
- }
-
- public void Run()
- {
- foreach (var battleField in battleFields)
- {
- battleField.Value.Run();
- }
- }
-
+using System.Collections.Generic;
+using UnityEngine;
+
+
+
+public class BattleManager : GameSystemManager<BattleManager>
+{
+ protected Dictionary<int, BattleField> battleFields = new Dictionary<int, BattleField>();
+
+
+ public override void Init()
+ {
+ base.Init();
+ EventBroadcast.Instance.AddListener<int, int>(EventName.BATTLE_ACTION_OVER, OnActionOver);
+ }
+
+ public override void Release()
+ {
+ base.Release();
+ }
+
+ private void OnActionOver(int battleFieldId, int attackId)
+ {
+ BattleField battleField = null;
+ if (battleFields.TryGetValue(battleFieldId, out battleField))
+ {
+ battleField.OnActionOver(attackId);
+ }
+ else
+ {
+ Debug.LogError("BattleManager OnActionOver battleFieldId:" + battleFieldId + " not find");
+ }
+ }
+
+ public void Run()
+ {
+ foreach (var battleField in battleFields)
+ {
+ battleField.Value.Run();
+ }
+ }
+
}
\ No newline at end of file
--
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