From a80d9e64b60403c71ff7ff32c9e94e6833f50ace Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期三, 10 九月 2025 22:28:26 +0800
Subject: [PATCH] 0312 优化删除物品的通知

---
 Main/ResModule/ResManager.cs |    9 +++++----
 1 files changed, 5 insertions(+), 4 deletions(-)

diff --git a/Main/ResModule/ResManager.cs b/Main/ResModule/ResManager.cs
index 3d68b85..e05b672 100644
--- a/Main/ResModule/ResManager.cs
+++ b/Main/ResModule/ResManager.cs
@@ -65,8 +65,9 @@
     {
         {typeof(GameObject), "prefab"},
         {typeof(Sprite), "png"},
-        {typeof(Texture2D), "png"},
-        {typeof(Shader), "shader"},
+        {typeof(Texture2D), "jpg"},
+        {typeof(Texture), "jpg"},
+        { typeof(Shader), "shader"},
         {typeof(TextAsset), "txt"},
         {typeof(AudioClip), "wav"},
         {typeof(Font), "ttf"},
@@ -162,13 +163,13 @@
     public string[] LoadConfig(string name)
     {
         string path = string.Empty;
+#if UNITY_EDITOR
         if (!AssetSource.isUseAssetBundle)
         {
-#if UNITY_EDITOR
             path = ResourcesPath.CONFIG_FODLER + "/" + name + ".txt";
-#endif
         }
         else
+#endif
         {
             path = AssetVersionUtility.GetAssetFilePath($"Config/{name}.txt");
         }

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