From a80d9e64b60403c71ff7ff32c9e94e6833f50ace Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期三, 10 九月 2025 22:28:26 +0800
Subject: [PATCH] 0312 优化删除物品的通知

---
 Main/System/Main/AutoFightModel.cs |  165 ++++++++++++++++++++++++++++++++++++++++++++++++++++--
 1 files changed, 157 insertions(+), 8 deletions(-)

diff --git a/Main/System/Main/AutoFightModel.cs b/Main/System/Main/AutoFightModel.cs
index d39634f..a2c62b2 100644
--- a/Main/System/Main/AutoFightModel.cs
+++ b/Main/System/Main/AutoFightModel.cs
@@ -36,7 +36,21 @@
     }
 
     //鑷姩妯″紡, 鐪熸鐐瑰嚮鎴橀敜娑堣�楀紑鍚紝鍜屼紤鎭紙鎴栨棤鏉愭枡锛夊仠姝�
-    public bool isAutoAttack = false;
+    bool m_IsAutoAttack = false;
+    public bool isAutoAttack
+    {
+        get
+        {
+            return m_IsAutoAttack;
+        }
+        set
+        {
+            if (m_IsAutoAttack == value)
+                return;
+            m_IsAutoAttack = value;
+            Debug.Log("isAutoAttack:" + m_IsAutoAttack);
+        }
+    }
 
     //鏄惁寮�鍚嚜鍔ㄦ垬鏂楄缃�
     public bool isAutoAttackSet
@@ -75,12 +89,19 @@
     public override void Init()
     {
         ParseConfig();
-        DTC0403_tagPlayerLoginLoadOK.playerLoginOkEvent += OnPlayerLoginOk;
+        DTC0102_tagCDBPlayer.beforePlayerDataInitializeEvent += BeforePlayerInit;
+        BattleManager.Instance.onBattleFieldCreate += OnCreateBattleField;
+        
+        EventBroadcast.Instance.AddListener<string, SkillConfig, TeamHero>(EventName.BATTLE_CAST_SKILL, OnSkillCast);
+
     }
 
     public override void Release()
     {
-        DTC0403_tagPlayerLoginLoadOK.playerLoginOkEvent -= OnPlayerLoginOk;
+        BattleManager.Instance.onBattleFieldCreate -= OnCreateBattleField;
+        DTC0102_tagCDBPlayer.beforePlayerDataInitializeEvent -= BeforePlayerInit;
+        
+
     }
 
     void ParseConfig()
@@ -92,13 +113,30 @@
         maxCost = autoCostWithBlessLV.Length;
     }
 
-    void OnPlayerLoginOk()
+
+    void BeforePlayerInit()
     {
-        //鐧诲綍鏃舵湁瑁呭鐨勫鐞�
+        fightingHeroSkinID = 0;
+        heroGuid = "";
     }
 
     public void SaveAutoFightSetting()
     {
+        if (PlayerDatas.Instance.baseData.UseHarmerCount != fightCost)
+        {
+            PlayerDatas.Instance.baseData.UseHarmerCount = fightCost;
+            BattleManager.Instance.MainFightRequest(1, (uint)fightCost);
+        }
+
+        StoryBattleField storyBattleField = BattleManager.Instance.storyBattleField;
+
+        if (storyBattleField != null && storyBattleField.GetBattleMode() != BattleMode.Stop)
+        {
+            //鎴樻枟涓敼鍙樻ā寮�
+            isAutoAttack = isAutoAttackSet;
+            storyBattleField.AutoSetBattleMode();
+        }
+
         QuickSetting.Instance.SendPackage();
         ChangeAutoEvent?.Invoke();
     }
@@ -109,7 +147,7 @@
     {
         if (!isAutoAttack)
             return false;
-            
+
         if (item == null)
             return true;
 
@@ -124,11 +162,122 @@
         {
             if (isStopFightByBetterEquip)
                 return false;
-            
+
             EquipModel.Instance.SendEquipOP(new ushort[] { (ushort)item.gridIndex }, 1);
             return true;
 
         }
-        
+
     }
+
+    #region 涓荤嚎鎴樻枟锛堣嚜鍔ㄥ拰鎵嬪姩锛�
+
+    public void StartFight()
+    {
+        if (isAutoAttack)
+            return;
+
+        StoryBattleField storyBattleField = BattleManager.Instance.storyBattleField;
+        if (storyBattleField == null)
+        {
+            return;
+        }
+
+        if (!ItemLogicUtility.CheckCurrencyCount(41, PlayerDatas.Instance.baseData.UseHarmerCount, 2))
+        {
+            if (storyBattleField.GetBattleMode() != BattleMode.Stop)
+                storyBattleField.HaveRest();
+            return;
+        }
+
+
+        isAutoAttack = isAutoAttackSet;
+
+        //鎵嬪姩浼氫竴鐩磋繘鍏ヨ繖涓�昏緫, 鑷姩瑙﹀彂涓�娆�
+        storyBattleField.AutoSetBattleMode();
+        storyBattleField.operationAgent.DoNext();
+    }
+
+    void OnCreateBattleField(string guid, BattleField battleField)
+    {
+        if (string.IsNullOrEmpty(guid) && BattleManager.Instance.storyBattleField != null)
+        {
+            BattleManager.Instance.storyBattleField.ChangeBattleModeEvent -= ChangeBattleModeEvent;
+            BattleManager.Instance.storyBattleField.ChangeBattleModeEvent += ChangeBattleModeEvent;
+        }
+
+    }
+
+
+    void ChangeBattleModeEvent(BattleMode _battleMode)
+    {
+        if (_battleMode == BattleMode.Stop)
+        {
+            isAutoAttack = false;
+        }
+        OnFightEvent?.Invoke(false);
+    }
+
+    public int fightingHeroSkinID;  //褰撳墠鎴樻枟鐨勮嫳闆勭毊鑲D
+    public string heroGuid; //鎴樻枟涓殑姝﹀皢
+    public event Action<bool> OnFightEvent; //鎴樻枟妯″紡鍙樻洿閫氱煡 鎴樻枟閲婃斁鎶�鑳介�氱煡
+
+
+    /// <summary>
+    /// 鎶�鑳介噴鏀� 閫氱煡UI澶勭悊
+    /// </summary>
+    /// <param name="guid">绌轰负涓荤嚎</param>
+    /// <param name="skillConfig">鐢ㄤ簬鎬掓皵绛夋樉绀�</param>
+    /// <param name="teamHero">鎴樻枟涓殑姝﹀皢</param>
+    void OnSkillCast(string guid, SkillConfig skillConfig, TeamHero teamHero)
+    {
+        if (!string.IsNullOrEmpty(guid))
+            return;
+
+        //闃茶寖鍥炴敹鎶ラ敊
+        if (teamHero == null)
+            return;
+
+        //鍙�氱煡鐜╁姝﹀皢鐨勬垬鏂�
+        if (teamHero.NPCID != 0)
+            return;
+
+        fightingHeroSkinID = teamHero.SkinID;
+        //鎴樻枟鏃舵病鏈塆UID 锛岄�氳繃heroid鏌ユ壘
+        var hero = TeamManager.Instance.GetTeam(TeamType.Story).GetHeroByHeroID(teamHero.heroId);
+        if (hero != null)
+        {
+            heroGuid = hero.guid;
+        }
+        else
+        {
+            heroGuid = "";
+        }
+        OnFightEvent?.Invoke(true);
+    }
+
+    public bool CanChallengeBoss()
+    {
+        //鏈�鍚庝竴娉㈤�氳繃锛屼笖褰撳墠娉㈣繕鏄渶鍚庝竴娉紱鍊掗��鍙�掗��娉笉浼氬�掗��鍏冲崱
+        if (PlayerDatas.Instance.baseData.ExAttr2 != PlayerDatas.Instance.baseData.ExAttr1)
+        {
+            return false;
+        }
+        var value = PlayerDatas.Instance.baseData.ExAttr2;
+        var chapterID = value / 10000;
+        var levelNum = value % 10000 / 100;
+        var waveID = value % 100;
+
+        var config = MainLevelConfig.GetMainLevelConfig(chapterID, levelNum);
+        if (waveID < MainLevelConfig.GetwaveCount(config))
+        {
+            return false;
+        }
+
+        return true;
+    }
+
+    #endregion
+
+
 }

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