From a8b725b86981033378420fcb0e2f87ae08bdd891 Mon Sep 17 00:00:00 2001
From: lcy <1459594991@qq.com>
Date: 星期四, 09 十月 2025 09:30:31 +0800
Subject: [PATCH] 59 子 【常规】邮件系统 / 【常规】邮件系统-客户端 修复报错重复注册红点
---
Main/System/Battle/SkillEffect/SkillEffectFactory.cs | 28 ++++++++++++++--------------
1 files changed, 14 insertions(+), 14 deletions(-)
diff --git a/Main/System/Battle/SkillEffect/SkillEffectFactory.cs b/Main/System/Battle/SkillEffect/SkillEffectFactory.cs
index 7f6866d..894ed7c 100644
--- a/Main/System/Battle/SkillEffect/SkillEffectFactory.cs
+++ b/Main/System/Battle/SkillEffect/SkillEffectFactory.cs
@@ -6,20 +6,20 @@
{
public static SkillEffect CreateSkillEffect(BattleObject caster, SkillConfig skillConfig, HB427_tagSCUseSkill tagUseSkillAttack)
{
- // switch (skillConfig.effectType)
- // {
- // case SkillEffectType.Bullet:
- // return new BulletSkillEffect(skillConfig, caster, tagUseSkillAttack);
- // case SkillEffectType.Direct:
- // return new NormalSkillEffect(skillConfig, caster, tagUseSkillAttack);
- // // case SkillEffectType.BuffEffect:
- // // return new BuffSkillEffect(skillConfig, caster, targets);
- // // case SkillEffectType.StageEffect:
- // // return new StageSkillEffect(skillConfig, caster, targets);
- // default:
- // UnityEngine.Debug.LogError("Unknown Skill Effect Type");
- // break;
- // }
+ switch (skillConfig.effectType)
+ {
+ case SkillEffectType.Bullet:
+ return new BulletSkillEffect(skillConfig, caster, tagUseSkillAttack);
+ case SkillEffectType.Direct:
+ return new NormalSkillEffect(skillConfig, caster, tagUseSkillAttack);
+ // case SkillEffectType.BuffEffect:
+ // return new BuffSkillEffect(skillConfig, caster, targets);
+ // case SkillEffectType.StageEffect:
+ // return new StageSkillEffect(skillConfig, caster, targets);
+ default:
+ BattleDebug.LogError("Unknown Skill Effect Type");
+ break;
+ }
return null;
}
}
\ No newline at end of file
--
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