From aa1a163a2e4db22fc51cb825e9a05d1d3a757370 Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期一, 04 八月 2025 00:38:56 +0800
Subject: [PATCH] 79 【常规】背包-临时版本

---
 Main/System/Main/FuncsBaseWin.cs                    |   12 
 Main/System/KnapSack/Logic/composeLineCell.cs.meta  |    5 
 Main/Config/ConfigManager.cs                        |  117 +-----
 Main/Component/UI/Effect/UIEffectPlayer.cs          |    2 
 Main/System/KnapSack/Logic/composeLineCell.cs       |   14 
 Main/System/KnapSack/Logic/ItemLogicUtility.cs      |    2 
 Main/System/KnapSack/Logic/RolePackLineCell.cs.meta |    5 
 Main/System/GeneralConfig/GeneralDefine.cs          |    2 
 Main/Config/Configs/ItemConfig.cs                   |   37 +-
 Main/System/KnapSack/Logic/SinglePack.cs            |    8 
 Main/System/KnapSack/New/CommonItemBaisc.cs         |  253 +++++++++-----
 Main/Component/UI/Effect/EffectPlayer.cs            |    1 
 Main/System/KnapSack/New/ItemCell.cs                |   10 
 Main/System/KnapSack/Logic/PackGirdCell.cs          |   17 +
 Main/Component/UI/Common/GroupButtonEx.cs           |    2 
 Main/System/KnapSack/Logic/RolePackLineCell.cs      |   26 +
 Main/System/KnapSack/PackManager.cs                 |   60 +++
 Main/Utility/EnumHelper.cs                          |    1 
 Main/System/KnapSack/Logic/RolePackWin.cs           |  184 ++++++++++
 Main/System/HeroUI/HeroBaseWin.cs                   |   25 -
 /dev/null                                           |  185 ----------
 Main/Utility/UIHelper.cs                            |    4 
 Main/System/KnapSack/Logic/RolePackWin.cs.meta      |    5 
 Main/System/KnapSack/Logic/PackGirdCell.cs.meta     |    5 
 Main/System/Main/MainWin.cs                         |   18 -
 Main/Component/UI/Common/GroupButtonExManager.cs    |    8 
 26 files changed, 520 insertions(+), 488 deletions(-)

diff --git a/Main/Component/UI/Common/GroupButtonEx.cs b/Main/Component/UI/Common/GroupButtonEx.cs
index 4bb76fe..f56f99a 100644
--- a/Main/Component/UI/Common/GroupButtonEx.cs
+++ b/Main/Component/UI/Common/GroupButtonEx.cs
@@ -103,7 +103,7 @@
         SelectBtn();
     }
 
-    // 閫変腑褰撳墠鎸夐挳
+    // 閫変腑褰撳墠鎸夐挳锛屽彧澶勭悊鍒锋柊鏄剧ず
     public void SelectBtn(bool forceRefresh = false)
     {
         if (m_State == TitleBtnState.Click && !forceRefresh)
diff --git a/Main/Component/UI/Common/GroupButtonExManager.cs b/Main/Component/UI/Common/GroupButtonExManager.cs
index ab706eb..176a92b 100644
--- a/Main/Component/UI/Common/GroupButtonExManager.cs
+++ b/Main/Component/UI/Common/GroupButtonExManager.cs
@@ -17,8 +17,8 @@
 {
     // 鎸夐挳缁勫垪琛�
     private List<GroupButtonEx> m_Buttons = new List<GroupButtonEx>();
-    
-    [SerializeField] Color m_SelectedTextColor = Color.white; // 閫変腑鐘舵�佹枃瀛楅鑹�
+
+    [SerializeField] Color m_SelectedTextColor = UIHelper.GetUIColor(TextColType.titleSelectColor); // 閫変腑鐘舵�佹枃瀛楅鑹�
     public Color selectedTextColor {
         get { return m_SelectedTextColor; }
         set { 
@@ -26,7 +26,7 @@
         }
     }
     
-    [SerializeField] Color m_NormalTextColor = new Color(0.7f, 0.7f, 0.7f); // 鏈�変腑鐘舵�佹枃瀛楅鑹�
+    [SerializeField] Color m_NormalTextColor = UIHelper.GetUIColor(TextColType.titleUnSelectColor); // 鏈�変腑鐘舵�佹枃瀛楅鑹�
     public Color normalTextColor {
         get { return m_NormalTextColor; }
         set { 
@@ -133,7 +133,7 @@
     /// </summary>
     private void UpdateAllButtonsState()
     {
-        SortBtns();
+        // SortBtns();
 
         foreach (var btn in m_Buttons)
         {
diff --git a/Main/Component/UI/Common/ItemBaseEffect.cs b/Main/Component/UI/Common/ItemBaseEffect.cs
deleted file mode 100644
index d7866fd..0000000
--- a/Main/Component/UI/Common/ItemBaseEffect.cs
+++ /dev/null
@@ -1,125 +0,0 @@
-锘縰sing System.Collections;
-using System.Collections.Generic;
-using UnityEngine;
-public class ItemBaseEffect : MonoBehaviour
-{
-    [SerializeField] UIEffectPlayer m_SuitEffect;
-    
-    int itemId = 0;
-
-    private void OnEnable()
-    {
-        Display(itemId);
-    }
-
-    public void Display(int itemId, bool dirty = false)
-    {
-        this.itemId = itemId;
-        var curItem = ItemConfig.Get(this.itemId);
-        bool isPlay = true;
-        if (curItem == null)
-        {
-            isPlay = false;
-            return;
-        }
-
-        int effectId = 0;
-        switch (curItem.ItemColor)
-        {
-            case 4:
-                effectId = 7119;
-                break;
-            case 5:
-                effectId = 7120;
-                break;
-            case 6:
-            case 7:
-            case 8:
-                effectId = 7121;
-                break;
-        }
-
-        if (curItem.BaseEffectID != 0)
-        {
-            effectId = curItem.BaseEffectID;
-        }
-
-        if (m_SuitEffect.effectId != effectId)
-        {
-            //鍚屼竴涓綅缃浛鎹㈢壒鏁堥渶瑕佸厛閲婃斁
-            m_SuitEffect.Stop();
-        }
-        m_SuitEffect.effectId = effectId;
-
-        if (m_SuitEffect.effectId == 0)
-        {
-            isPlay = false;
-        }
-        if (isPlay)
-        {
-            m_SuitEffect.SetActive(true);
-        }
-        else
-        {
-            m_SuitEffect.SetActive(false);
-        }
-    }
-
-    public static ItemBaseEffect Create(RectTransform transform)
-    {
-        var go = UIUtility.CreateWidget("ItemBaseEffect", "ItemBaseEffect");
-        var behaviour = go.GetComponent<ItemBaseEffect>();
-
-        var scale = 1f;
-        var itemBasic = transform.GetComponentInParent<CommonItemBaisc>();
-        if (itemBasic == null)
-            itemBasic = transform.GetComponentInParent<ItemCell>();
-        if (itemBasic != null)
-        {
-            scale = GetEffectScale(itemBasic.format);
-        }
-        else
-        {
-            var itemBehaviour = transform.GetComponentInParent<ItemBehaviour>();
-            if (itemBehaviour != null)
-            {
-                if (itemBehaviour.backGround != null)
-                {
-                    var size = itemBehaviour.backGround.rectTransform.rect.width;
-                    scale = size / 84;
-                }
-            }
-
-        }
-
-        var rect = go.transform as RectTransform;
-        go.transform.SetParentEx(transform, Vector3.zero, Quaternion.identity, Vector3.one);
-        rect.MatchWhith(transform);
-        go.transform.localScale = Vector3.one * scale;
-        go.transform.SetAsLastSibling();
-
-        return behaviour;
-    }
-
-
-    static float GetEffectScale(ItemCellformat format)
-    {
-        switch (format)
-        {
-            case ItemCellformat.Format_120x120:
-                return 1.2f;
-            case ItemCellformat.Format_100x100:
-                return 1.1f;
-            case ItemCellformat.Format_84x84:
-                return 1f;
-            case ItemCellformat.Format_80x80:
-                return 0.95f;
-            case ItemCellformat.Format_70x70:
-                return 0.83f;
-            case ItemCellformat.Format_64x64:
-                return 0.76f;
-            default:
-                return 1f;
-        }
-    }
-}
diff --git a/Main/Component/UI/Common/ItemBaseEffect.cs.meta b/Main/Component/UI/Common/ItemBaseEffect.cs.meta
deleted file mode 100644
index 423ea25..0000000
--- a/Main/Component/UI/Common/ItemBaseEffect.cs.meta
+++ /dev/null
@@ -1,12 +0,0 @@
-fileFormatVersion: 2
-guid: ad12bde7ddfa38e44aa5dc55f1075bc2
-timeCreated: 1603121065
-licenseType: Free
-MonoImporter:
-  serializedVersion: 2
-  defaultReferences: []
-  executionOrder: 0
-  icon: {instanceID: 0}
-  userData: 
-  assetBundleName: 
-  assetBundleVariant: 
diff --git a/Main/Component/UI/Common/ItemBehaviour.cs b/Main/Component/UI/Common/ItemBehaviour.cs
deleted file mode 100644
index 8a1e820..0000000
--- a/Main/Component/UI/Common/ItemBehaviour.cs
+++ /dev/null
@@ -1,185 +0,0 @@
-锘�//--------------------------------------------------------
-//    [Author]:           鐜╀釜娓告垙
-//    [  Date ]:           Monday, July 31, 2017
-//--------------------------------------------------------
-using UnityEngine;
-using System.Collections;
-using UnityEngine.UI;
-using System;
-
-
-public class ItemBehaviour : MonoBehaviour
-{
-
-
-    [SerializeField] ImageEx m_Icon;
-    public ImageEx icon { get { return m_Icon; } }
-
-    [SerializeField] ImageEx m_BackGround;
-    public ImageEx backGround { get { return m_BackGround; } }
-
-    [SerializeField] Transform m_CountContainer;
-    public Transform countContainer { get { return m_CountContainer; } }
-
-    [SerializeField] Text m_Count;
-    public Text count { get { return m_Count; } }
-
-    [SerializeField] Button m_ViewDetails;
-
-    [SerializeField] ItemType m_ItemType = ItemType.Rewards;
-
-    //鐗╁搧鍩虹鐗规晥锛堢墿鍝佽〃锛�
-    ItemBaseEffect m_ItemBaseEffect;
-    ItemBaseEffect itemBaseEffect
-    {
-        get
-        {
-            if (m_ItemBaseEffect == null)
-            {
-                m_ItemBaseEffect = ItemBaseEffect.Create(transform as RectTransform);
-            }
-            return m_ItemBaseEffect;
-        }
-    }
-
-    bool m_ShowCount = true;
-    public bool showCount
-    {
-        get
-        {
-            return m_ShowCount;
-        }
-        set
-        {
-            if (m_ShowCount != value)
-            {
-                m_ShowCount = value;
-                DisplayCount();
-            }
-        }
-    }
-
-    public int itemId
-    {
-        get; private set;
-    }
-
-    public int itemCount
-    {
-        get; private set;
-    }
-
-    public int itemQuality { get; private set; }
-
-    private void Awake()
-    {
-        if (m_ViewDetails != null)
-        {
-            m_ViewDetails.SetListener(ViewDetails);
-        }
-    }
-
-    public void SetItem(Item _item)
-    {
-        SetItem(_item.id, _item.count, _item.quality);
-    }
-
-    public void SetItem(int _id, int _count, int _quality = 0)
-    {
-        itemId = _id;
-        itemCount = _count;
-        itemQuality = _quality;
-        DisplayBaseInfo();
-        DisplayCount();
-    }
-
-    public void SetCount(int _count)
-    {
-        itemCount = _count;
-        DisplayCount();
-    }
-
-    public void DisplayEmpty()
-    {
-        try
-        {
-            icon.SetActive(false);
-            backGround.SetActive(false);
-            if (countContainer != null)
-            {
-                countContainer.SetActive(false);
-            }
-        }
-        catch (System.Exception ex)
-        {
-            Debug.Log(ex);
-        }
-    }
-
-    private void DisplayBaseInfo()
-    {
-        try
-        {
-            var itemInfo = ItemConfig.Get(itemId);
-            if (icon != null)
-            {
-                icon.SetActive(true);
-                icon.SetSprite(itemInfo.IconKey);
-            }
-
-            if (backGround != null)
-            {
-                backGround.SetActive(true);
-                backGround.SetItemBackGround(itemQuality != 0 ? itemQuality : itemInfo.ItemColor, itemInfo.QualityEchoType);
-            }
-
-            itemBaseEffect.Display(itemId);
-        }
-        catch (Exception e)
-        {
-            Debug.Log(e);
-        }
-    }
-
-    private void DisplayCount()
-    {
-        if (countContainer == null)
-        {
-            return;
-        }
-        switch (m_ItemType)
-        {
-            case ItemType.Rewards:
-                if (showCount && itemCount > 1)
-                {
-                    countContainer.SetActive(true);
-                    count.text = UIHelper.ReplaceLargeNum((ulong)itemCount);
-                }
-                else
-                {
-                    countContainer.SetActive(false);
-                }
-                break;
-            case ItemType.Use:
-                var _itemCnt = PackManager.Instance.GetItemCountByID(PackType.Item, itemId);
-                count.text = StringUtility.Contact(_itemCnt >= itemCount ? "<color=#35e112>" : "<color=#ff0303>", _itemCnt,
-                    "</color><color=#f7f7f7>/", itemCount, "</color>");
-                break;
-        }
-    }
-
-    private void ViewDetails()
-    {
-        ItemTipUtility.Show(itemId);
-    }
-
-    public enum ItemType
-    {
-        Rewards,
-        Use,
-    }
-}
-
-
-
-
diff --git a/Main/Component/UI/Effect/EffectPlayer.cs b/Main/Component/UI/Effect/EffectPlayer.cs
index 0246021..16010c2 100644
--- a/Main/Component/UI/Effect/EffectPlayer.cs
+++ b/Main/Component/UI/Effect/EffectPlayer.cs
@@ -169,6 +169,7 @@
         }
 
         PlayerEffect(true);
+        SoundPlayer.Instance.PlayUIAudio(effectConfig.audio);
 
     }
 
diff --git a/Main/Component/UI/Effect/UIEffectPlayer.cs b/Main/Component/UI/Effect/UIEffectPlayer.cs
index 03669ac..a8fc647 100644
--- a/Main/Component/UI/Effect/UIEffectPlayer.cs
+++ b/Main/Component/UI/Effect/UIEffectPlayer.cs
@@ -73,7 +73,7 @@
         { 
             PlayerEffect(false);
         }
-
+        SoundPlayer.Instance.PlayUIAudio(effectConfig.audio);
     }
 
 
diff --git a/Main/Config/ConfigManager.cs b/Main/Config/ConfigManager.cs
index b98ef5a..6061df9 100644
--- a/Main/Config/ConfigManager.cs
+++ b/Main/Config/ConfigManager.cs
@@ -38,55 +38,28 @@
 
         // 鍔犺浇閰嶇疆鏂囦欢
         HashSet<Type> configTypes = new HashSet<Type>() {
-            typeof(ChatBubbleBoxConfig),
+            typeof(ChestsAwardConfig),
             typeof(CTGConfig),
-            typeof(DailyLivenessRewardConfig),
-            typeof(DailyQuestConfig),
-            typeof(DailyQuestOpenTimeConfig),
-            typeof(DienstgradConfig),
-            typeof(DirtyNameConfig),
             typeof(DirtyWordConfig),
-            typeof(EffectConfig),
             typeof(EquipGSParamConfig),
-            typeof(EquipPlaceMapConfig),
-            typeof(FamilyEmblemConfig),
-            typeof(FrameAnimationConfig),
-            typeof(FuncConfigConfig),
-            typeof(FuncOpenLVConfig),
-            typeof(FunctionTeamSetConfig),
-            typeof(GetItemWaysConfig),
-            typeof(GmCmdConfig),
-            typeof(HeroAwakeConfig),
-            typeof(HeroConfig),
+            typeof(FaceConfig),
             typeof(HeroLineupHaloConfig),
-            typeof(HeroQualityAwakeConfig),
-            typeof(HeroQualityBreakConfig),
-            typeof(HeroQualityConfig),
             typeof(HeroQualityLVConfig),
-            typeof(HeroSkinConfig),
             typeof(ItemConfig),
-            typeof(KickOutReasonConfig),
             typeof(MainChapterConfig),
             typeof(MainLevelConfig),
             typeof(NPCConfig),
+            typeof(NPCExConfig),
             typeof(NPCLineupConfig),
             typeof(OrderInfoConfig),
             typeof(PlayerFaceConfig),
-            typeof(PlayerLVConfig),
-            typeof(PlayerPropertyConfig),
-            typeof(priorbundleConfig),
-            typeof(RealmConfig),
-            typeof(RealmLVUPTaskConfig),
-            typeof(RuleConfig),
-            typeof(SkillConfig),
-            typeof(TaskConfig),
+            typeof(StoreConfig),
+            typeof(SuccessConfig),
+            typeof(SysInfoConfig),
             typeof(TitleStarUpConfig),
-            typeof(TreasureCntAwardConfig),
-            typeof(TreasureItemLibConfig),
             typeof(TreasureSetConfig),
             typeof(TreeLVConfig),
-            typeof(XBGetItemConfig),
-            typeof(RichTextMsgReplaceConfig)
+            typeof(XBGetItemConfig)
         };
 
 #if UNITY_EDITOR
@@ -236,96 +209,44 @@
 
     public override void Release()
     {
-        // 娓呯┖ ChatBubbleBoxConfig 瀛楀吀
-        ClearConfigDictionary<ChatBubbleBoxConfig>();
+        // 娓呯┖ ChestsAwardConfig 瀛楀吀
+        ClearConfigDictionary<ChestsAwardConfig>();
         // 娓呯┖ CTGConfig 瀛楀吀
         ClearConfigDictionary<CTGConfig>();
-        // 娓呯┖ DailyLivenessRewardConfig 瀛楀吀
-        ClearConfigDictionary<DailyLivenessRewardConfig>();
-        // 娓呯┖ DailyQuestConfig 瀛楀吀
-        ClearConfigDictionary<DailyQuestConfig>();
-        // 娓呯┖ DailyQuestOpenTimeConfig 瀛楀吀
-        ClearConfigDictionary<DailyQuestOpenTimeConfig>();
-        // 娓呯┖ DienstgradConfig 瀛楀吀
-        ClearConfigDictionary<DienstgradConfig>();
-        // 娓呯┖ DirtyNameConfig 瀛楀吀
-        ClearConfigDictionary<DirtyNameConfig>();
         // 娓呯┖ DirtyWordConfig 瀛楀吀
         ClearConfigDictionary<DirtyWordConfig>();
-        // 娓呯┖ EffectConfig 瀛楀吀
-        ClearConfigDictionary<EffectConfig>();
         // 娓呯┖ EquipGSParamConfig 瀛楀吀
         ClearConfigDictionary<EquipGSParamConfig>();
-        // 娓呯┖ EquipPlaceMapConfig 瀛楀吀
-        ClearConfigDictionary<EquipPlaceMapConfig>();
-        // 娓呯┖ FamilyEmblemConfig 瀛楀吀
-        ClearConfigDictionary<FamilyEmblemConfig>();
-        // 娓呯┖ FrameAnimationConfig 瀛楀吀
-        ClearConfigDictionary<FrameAnimationConfig>();
-        // 娓呯┖ FuncConfigConfig 瀛楀吀
-        ClearConfigDictionary<FuncConfigConfig>();
-        // 娓呯┖ FuncOpenLVConfig 瀛楀吀
-        ClearConfigDictionary<FuncOpenLVConfig>();
-        // 娓呯┖ FunctionTeamSetConfig 瀛楀吀
-        ClearConfigDictionary<FunctionTeamSetConfig>();
-        // 娓呯┖ GetItemWaysConfig 瀛楀吀
-        ClearConfigDictionary<GetItemWaysConfig>();
-        // 娓呯┖ GmCmdConfig 瀛楀吀
-        ClearConfigDictionary<GmCmdConfig>();
-        // 娓呯┖ HeroAwakeConfig 瀛楀吀
-        ClearConfigDictionary<HeroAwakeConfig>();
-        // 娓呯┖ HeroConfig 瀛楀吀
-        ClearConfigDictionary<HeroConfig>();
+        // 娓呯┖ FaceConfig 瀛楀吀
+        ClearConfigDictionary<FaceConfig>();
         // 娓呯┖ HeroLineupHaloConfig 瀛楀吀
         ClearConfigDictionary<HeroLineupHaloConfig>();
-        // 娓呯┖ HeroQualityAwakeConfig 瀛楀吀
-        ClearConfigDictionary<HeroQualityAwakeConfig>();
-        // 娓呯┖ HeroQualityBreakConfig 瀛楀吀
-        ClearConfigDictionary<HeroQualityBreakConfig>();
-        // 娓呯┖ HeroQualityConfig 瀛楀吀
-        ClearConfigDictionary<HeroQualityConfig>();
         // 娓呯┖ HeroQualityLVConfig 瀛楀吀
         ClearConfigDictionary<HeroQualityLVConfig>();
-        // 娓呯┖ HeroSkinConfig 瀛楀吀
-        ClearConfigDictionary<HeroSkinConfig>();
         // 娓呯┖ ItemConfig 瀛楀吀
         ClearConfigDictionary<ItemConfig>();
-        // 娓呯┖ KickOutReasonConfig 瀛楀吀
-        ClearConfigDictionary<KickOutReasonConfig>();
         // 娓呯┖ MainChapterConfig 瀛楀吀
         ClearConfigDictionary<MainChapterConfig>();
         // 娓呯┖ MainLevelConfig 瀛楀吀
         ClearConfigDictionary<MainLevelConfig>();
         // 娓呯┖ NPCConfig 瀛楀吀
         ClearConfigDictionary<NPCConfig>();
+        // 娓呯┖ NPCExConfig 瀛楀吀
+        ClearConfigDictionary<NPCExConfig>();
         // 娓呯┖ NPCLineupConfig 瀛楀吀
         ClearConfigDictionary<NPCLineupConfig>();
         // 娓呯┖ OrderInfoConfig 瀛楀吀
         ClearConfigDictionary<OrderInfoConfig>();
         // 娓呯┖ PlayerFaceConfig 瀛楀吀
         ClearConfigDictionary<PlayerFaceConfig>();
-        // 娓呯┖ PlayerLVConfig 瀛楀吀
-        ClearConfigDictionary<PlayerLVConfig>();
-        // 娓呯┖ PlayerPropertyConfig 瀛楀吀
-        ClearConfigDictionary<PlayerPropertyConfig>();
-        // 娓呯┖ priorbundleConfig 瀛楀吀
-        ClearConfigDictionary<priorbundleConfig>();
-        // 娓呯┖ RealmConfig 瀛楀吀
-        ClearConfigDictionary<RealmConfig>();
-        // 娓呯┖ RealmLVUPTaskConfig 瀛楀吀
-        ClearConfigDictionary<RealmLVUPTaskConfig>();
-        // 娓呯┖ RuleConfig 瀛楀吀
-        ClearConfigDictionary<RuleConfig>();
-        // 娓呯┖ SkillConfig 瀛楀吀
-        ClearConfigDictionary<SkillConfig>();
-        // 娓呯┖ TaskConfig 瀛楀吀
-        ClearConfigDictionary<TaskConfig>();
+        // 娓呯┖ StoreConfig 瀛楀吀
+        ClearConfigDictionary<StoreConfig>();
+        // 娓呯┖ SuccessConfig 瀛楀吀
+        ClearConfigDictionary<SuccessConfig>();
+        // 娓呯┖ SysInfoConfig 瀛楀吀
+        ClearConfigDictionary<SysInfoConfig>();
         // 娓呯┖ TitleStarUpConfig 瀛楀吀
         ClearConfigDictionary<TitleStarUpConfig>();
-        // 娓呯┖ TreasureCntAwardConfig 瀛楀吀
-        ClearConfigDictionary<TreasureCntAwardConfig>();
-        // 娓呯┖ TreasureItemLibConfig 瀛楀吀
-        ClearConfigDictionary<TreasureItemLibConfig>();
         // 娓呯┖ TreasureSetConfig 瀛楀吀
         ClearConfigDictionary<TreasureSetConfig>();
         // 娓呯┖ TreeLVConfig 瀛楀吀
diff --git a/Main/Config/Configs/ItemConfig.cs b/Main/Config/Configs/ItemConfig.cs
index be83867..a39fdc4 100644
--- a/Main/Config/Configs/ItemConfig.cs
+++ b/Main/Config/Configs/ItemConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           YYL
-//    [  Date ]:           2025骞�7鏈�26鏃�
+//    [  Date ]:           Monday, August 4, 2025
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -71,7 +71,6 @@
 	public int ChangeOrd;
 	public string Description;
 	public string QualityName;
-	public int QualityEchoType;
 	public int LimitSTR;
 	public int LimitPHY;
 	public int LimitPNE;
@@ -227,31 +226,29 @@
 
 			QualityName = tables[59];
 
-			int.TryParse(tables[60],out QualityEchoType); 
+			int.TryParse(tables[60],out LimitSTR); 
 
-			int.TryParse(tables[61],out LimitSTR); 
+			int.TryParse(tables[61],out LimitPHY); 
 
-			int.TryParse(tables[62],out LimitPHY); 
+			int.TryParse(tables[62],out LimitPNE); 
 
-			int.TryParse(tables[63],out LimitPNE); 
+			Template = tables[63];
 
-			Template = tables[64];
+			int.TryParse(tables[64],out DropItemPattern); 
 
-			int.TryParse(tables[65],out DropItemPattern); 
+			int.TryParse(tables[65],out SellTip); 
 
-			int.TryParse(tables[66],out SellTip); 
+			int.TryParse(tables[66],out BatchUse); 
 
-			int.TryParse(tables[67],out BatchUse); 
+			int.TryParse(tables[67],out Jump); 
 
-			int.TryParse(tables[68],out Jump); 
-
-			if (tables[69].Contains("["))
+			if (tables[68].Contains("["))
 			{
-				GetWay = JsonMapper.ToObject<int[]>(tables[69]);
+				GetWay = JsonMapper.ToObject<int[]>(tables[68]);
 			}
 			else
 			{
-				string[] GetWayStringArray = tables[69].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
+				string[] GetWayStringArray = tables[68].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
 				GetWay = new int[GetWayStringArray.Length];
 				for (int i=0;i<GetWayStringArray.Length;i++)
 				{
@@ -259,15 +256,15 @@
 				}
 			}
 
-			ItemTypeName = tables[70];
+			ItemTypeName = tables[69];
 
-			if (tables[71].Contains("["))
+			if (tables[70].Contains("["))
 			{
-				UseCondiType = JsonMapper.ToObject<int[]>(tables[71]);
+				UseCondiType = JsonMapper.ToObject<int[]>(tables[70]);
 			}
 			else
 			{
-				string[] UseCondiTypeStringArray = tables[71].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
+				string[] UseCondiTypeStringArray = tables[70].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
 				UseCondiType = new int[UseCondiTypeStringArray.Length];
 				for (int i=0;i<UseCondiTypeStringArray.Length;i++)
 				{
@@ -275,7 +272,7 @@
 				}
 			}
 
-			int.TryParse(tables[72],out BaseEffectID); 
+			int.TryParse(tables[71],out BaseEffectID); 
         }
         catch (Exception exception)
         {
diff --git a/Main/System/GeneralConfig/GeneralDefine.cs b/Main/System/GeneralConfig/GeneralDefine.cs
index 7b2c547..302a4e9 100644
--- a/Main/System/GeneralConfig/GeneralDefine.cs
+++ b/Main/System/GeneralConfig/GeneralDefine.cs
@@ -12,7 +12,6 @@
     public const int CrossFamilyBattleMapID = 32090;
     public static int initDepotGridCount { get; private set; }
     public static int maxDepotGridCount { get; private set; }
-    public static int initBagGridCount { get; private set; }
     public static int maxBagGridCount { get; private set; }
     public static int maxXBGridCount { get; private set; }
     public static int playerMaxLevel { get; private set; }
@@ -260,7 +259,6 @@
             // BlueEquipJumpLevel = GetInt("BlueEquipJumpLevel");
             // initDepotGridCount = GetInt("InitDepotCellCount");
             // maxDepotGridCount = GetInt("MaxDepotCellCount");
-            // initBagGridCount = GetInt("InitBagCellCount");
             // maxBagGridCount = GetInt("MaxBagCellCount");
             // maxXBGridCount = GetInt("TreasureSet", 3);
 
diff --git a/Main/System/HeroUI/HeroBaseWin.cs b/Main/System/HeroUI/HeroBaseWin.cs
index 3efbd11..6f4d8a7 100644
--- a/Main/System/HeroUI/HeroBaseWin.cs
+++ b/Main/System/HeroUI/HeroBaseWin.cs
@@ -9,10 +9,6 @@
 public class HeroBaseWin : FunctionsBaseWin
 {
 
-    [SerializeField] List<Image> funcSelectImgList;
-    [SerializeField] List<Image> funcUnSelectImgList;
-    [SerializeField] List<Text> titleNameList;
-
     /// </summary>
     protected override void InitComponent()
     {
@@ -23,6 +19,7 @@
     protected override void OnPreOpen()
     {
         base.OnPreOpen();
+        tabButtons[functionOrder].SelectBtn(true);
     }
 
     protected override void OnPreClose()
@@ -37,26 +34,6 @@
     }
 
 
-    protected override void UpdateButtonsState()
-    {
-        for (int i = 0; i < funcSelectImgList.Count; i++)
-        {
-            if (i == functionOrder)
-            {
-                funcSelectImgList[i].SetActive(true);
-                funcUnSelectImgList[i].SetActive(false);
-                titleNameList[i].color = UIHelper.GetUIColor(TextColType.titleSelectColor);
-
-            }
-            else
-            {
-                funcSelectImgList[i].SetActive(false);
-                funcUnSelectImgList[i].SetActive(true);
-                titleNameList[i].color = UIHelper.GetUIColor(TextColType.titleUnSelectColor);
-
-            }
-        }
-    }
 
     protected override void OpenSubUIByTabIndex()
     {
diff --git a/Main/System/KnapSack/Logic/ItemLogicUtility.cs b/Main/System/KnapSack/Logic/ItemLogicUtility.cs
index ac55fb5..e43d797 100644
--- a/Main/System/KnapSack/Logic/ItemLogicUtility.cs
+++ b/Main/System/KnapSack/Logic/ItemLogicUtility.cs
@@ -352,7 +352,7 @@
             SinglePack singlePack = packModel.GetSinglePack(PackType.Item);
             if (singlePack == null) return false;
 
-            int startLockIndex = singlePack.unlockedGridCount - GeneralDefine.initBagGridCount;
+            int startLockIndex = singlePack.unlockedGridCount - PackManager.Instance.initBagGridCount;
             FuncConfigConfig _tagFuncModel = FuncConfigConfig.Get("OpenBagItem");
             int haveCount = packModel.GetItemCountByID(PackType.Item, itemId);
             Equation.Instance.Clear();
diff --git a/Main/System/KnapSack/Logic/PackGirdCell.cs b/Main/System/KnapSack/Logic/PackGirdCell.cs
new file mode 100644
index 0000000..16b5df8
--- /dev/null
+++ b/Main/System/KnapSack/Logic/PackGirdCell.cs
@@ -0,0 +1,17 @@
+锘縰sing UnityEngine;
+
+/// <summary>
+/// 鑳屽寘鏍煎瓙
+/// </summary>
+public class PackGirdCell : MonoBehaviour
+{
+    [SerializeField] ItemCell itemCell;
+    [SerializeField] RedpointBehaviour redPoint;    // 姝ゅ绾㈢偣鍙互鐢ㄥ浘鐗囪〃绀�
+    public void Display(int index)
+    {
+        var guid = PackManager.Instance.GetSinglePack(PackType.Item).itemGuidList[index];
+        if (string.IsNullOrEmpty(guid))
+            return;
+        itemCell.Init(PackManager.Instance.GetItemByGuid(guid));
+    }
+}
diff --git a/Main/Component/UI/Common/ItemBehaviour.cs.meta b/Main/System/KnapSack/Logic/PackGirdCell.cs.meta
similarity index 68%
copy from Main/Component/UI/Common/ItemBehaviour.cs.meta
copy to Main/System/KnapSack/Logic/PackGirdCell.cs.meta
index cec07ae..d25b99a 100644
--- a/Main/Component/UI/Common/ItemBehaviour.cs.meta
+++ b/Main/System/KnapSack/Logic/PackGirdCell.cs.meta
@@ -1,8 +1,7 @@
 fileFormatVersion: 2
-guid: a11c4ed088f00fb4baea8b08f0cfa42f
-timeCreated: 1501488202
-licenseType: Free
+guid: 3c64a63d0c44fce40a3d1b90b18b2324
 MonoImporter:
+  externalObjects: {}
   serializedVersion: 2
   defaultReferences: []
   executionOrder: 0
diff --git a/Main/System/KnapSack/Logic/RolePackLineCell.cs b/Main/System/KnapSack/Logic/RolePackLineCell.cs
new file mode 100644
index 0000000..bb860db
--- /dev/null
+++ b/Main/System/KnapSack/Logic/RolePackLineCell.cs
@@ -0,0 +1,26 @@
+锘縰sing UnityEngine;
+
+/// <summary>
+/// 鑳屽寘鏍煎瓙琛�
+/// </summary>
+public class RolePackLineCell : CellView
+{
+    [SerializeField] PackGirdCell[] itemCell;
+    public void Display(int index)
+    {
+        var itemPack = PackManager.Instance.GetSinglePack(PackType.Item);
+        for (int i = 0; i < itemCell.Length; i++)
+        {
+            if (index + i < itemPack.itemGuidList.Count)
+            {
+                itemCell[i].SetActive(true);
+                itemCell[i].Display(index + i);
+            }
+            else
+            {
+                itemCell[i].SetActive(false);
+            }
+        }
+
+    }
+}
diff --git a/Main/Component/UI/Common/ItemBehaviour.cs.meta b/Main/System/KnapSack/Logic/RolePackLineCell.cs.meta
similarity index 68%
rename from Main/Component/UI/Common/ItemBehaviour.cs.meta
rename to Main/System/KnapSack/Logic/RolePackLineCell.cs.meta
index cec07ae..a1191e5 100644
--- a/Main/Component/UI/Common/ItemBehaviour.cs.meta
+++ b/Main/System/KnapSack/Logic/RolePackLineCell.cs.meta
@@ -1,8 +1,7 @@
 fileFormatVersion: 2
-guid: a11c4ed088f00fb4baea8b08f0cfa42f
-timeCreated: 1501488202
-licenseType: Free
+guid: b5df92a5e4b691444919db543a27de21
 MonoImporter:
+  externalObjects: {}
   serializedVersion: 2
   defaultReferences: []
   executionOrder: 0
diff --git a/Main/System/KnapSack/Logic/RolePackWin.cs b/Main/System/KnapSack/Logic/RolePackWin.cs
new file mode 100644
index 0000000..cabf0db
--- /dev/null
+++ b/Main/System/KnapSack/Logic/RolePackWin.cs
@@ -0,0 +1,184 @@
+using System;
+using UnityEngine;
+
+/// <summary>
+/// 鑳屽寘鐣岄潰
+/// </summary>
+public class RolePackWin : UIBase
+{
+
+    [SerializeField] ScrollerController packScroller;
+    [SerializeField] ScrollerController composeScroller;
+    [SerializeField] GroupButtonEx packBtn;
+    [SerializeField] GroupButtonEx composeBtn;
+
+
+    SinglePack itemPack;
+    bool isRefreshPack = false;  //鏄惁鍒锋柊鑳屽寘
+    /// </summary>
+    protected override void InitComponent()
+    {
+        packBtn.AddListener(() =>
+        {
+            functionOrder = 0;
+            Refresh();
+        });
+        composeBtn.AddListener(() =>
+        {
+            functionOrder = 1;
+            Refresh();
+        });
+    }
+
+
+    protected override void OnPreOpen()
+    {
+        itemPack = PackManager.Instance.GetSinglePack(PackType.Item);
+        packScroller.OnRefreshCell += RefreshPackCell;
+        composeScroller.OnRefreshCell += RefreshComposeCell;
+        PackManager.Instance.refrechPackEvent += RefrechPackEvent;
+        PackManager.Instance.RefreshItemEvent += RefreshItemEvent;
+
+        if (functionOrder == 0)
+        {
+            packBtn.SelectBtn();
+        }
+        else
+        {
+            composeBtn.SelectBtn();
+        }
+        SortItems();
+        Refresh();
+    }
+
+    protected override void OnPreClose()
+    {
+        packScroller.OnRefreshCell -= RefreshPackCell;
+        composeScroller.OnRefreshCell -= RefreshComposeCell;
+        PackManager.Instance.refrechPackEvent -= RefrechPackEvent;
+    }
+
+    float cdTime = 0f;
+    void LateUpdate()
+    {
+        if (isRefreshPack)
+        {
+            //鍒锋柊cd0.2绉�
+            if (Time.time > cdTime + 0.2f)
+            {
+                SortItems();
+                Refresh();
+                isRefreshPack = false;
+                cdTime = Time.time;
+            }
+
+        }
+    }
+
+    void RefrechPackEvent(PackType type)
+    {
+        if (type != PackType.Item)
+        {
+            return;
+        }
+        //寤惰繜0.2绉掑埛鏂� 璁剧疆 isRefreshPack涓簍rue
+        isRefreshPack = true;
+
+    }
+
+    void RefreshItemEvent(PackType type, int index, int itemID)
+    { 
+        if (type != PackType.Item)
+        {
+            return;
+        }
+        isRefreshPack = true;
+    }
+
+
+    public override void Refresh()
+    {
+
+        packScroller.SetActive(functionOrder == 0);
+        composeScroller.SetActive(functionOrder != 0);
+        CreatePackScroller();
+        CreateComposeScroller();
+    }
+
+    void SortItems()
+    {
+        itemPack.itemGuidList.Clear();
+        var itemDict = itemPack.GetAllItems();
+        foreach (var itemID in itemDict.Values)
+        {
+            itemPack.itemGuidList.Add(itemID.guid);
+        }
+        itemPack.itemGuidList.Sort(CmpItem);
+    }
+
+    int CmpItem(string guidA, string guidB)
+    {
+        var itemA = PackManager.Instance.GetItemByGuid(guidA);
+        var itemB = PackManager.Instance.GetItemByGuid(guidB);
+
+        var typeIndexA = Array.IndexOf(PackManager.Instance.itemPackSortTyps, itemA.config.Type);
+        var typeIndexB = Array.IndexOf(PackManager.Instance.itemPackSortTyps, itemB.config.Type);
+        if (typeIndexA != typeIndexB)
+        {
+            return typeIndexA - typeIndexB;
+        }
+
+        var qualityA = itemA.config.ItemColor;
+        var qualityB = itemB.config.ItemColor;
+        if (qualityA != qualityB)
+        {
+            return qualityB - qualityA;
+        }
+
+        var lvA = itemA.config.LV;
+        var lvB = itemB.config.LV;
+        if (lvA != lvB)
+        {
+            return lvB - lvA;
+        }
+
+        var itemIDA = itemA.config.ID;
+        var itemIDB = itemB.config.ID;
+        return itemIDA - itemIDB;
+    }
+
+    void CreatePackScroller()
+    {
+        if (functionOrder != 0)
+        {
+            return;
+        }
+        packScroller.Refresh();
+        for (int i = 0; i < itemPack.itemGuidList.Count; i++)
+        {
+            if (i % 5 == 0)
+            {
+                packScroller.AddCell(ScrollerDataType.Header, i);
+            }
+        }
+        packScroller.Restart();
+    }
+
+    void CreateComposeScroller()
+    {
+        if (functionOrder != 1)
+        {
+            return;
+        }
+    }
+
+    void RefreshPackCell(ScrollerDataType type, CellView cell)
+    {
+        var _cell = cell as RolePackLineCell;
+        _cell.Display(cell.index);
+    }
+
+    void RefreshComposeCell(ScrollerDataType type, CellView cell)
+    {
+    }
+}
\ No newline at end of file
diff --git a/Main/Component/UI/Common/ItemBehaviour.cs.meta b/Main/System/KnapSack/Logic/RolePackWin.cs.meta
similarity index 68%
copy from Main/Component/UI/Common/ItemBehaviour.cs.meta
copy to Main/System/KnapSack/Logic/RolePackWin.cs.meta
index cec07ae..f7f55ff 100644
--- a/Main/Component/UI/Common/ItemBehaviour.cs.meta
+++ b/Main/System/KnapSack/Logic/RolePackWin.cs.meta
@@ -1,8 +1,7 @@
 fileFormatVersion: 2
-guid: a11c4ed088f00fb4baea8b08f0cfa42f
-timeCreated: 1501488202
-licenseType: Free
+guid: bbbbfd91a59637f4cb7cee421f98052c
 MonoImporter:
+  externalObjects: {}
   serializedVersion: 2
   defaultReferences: []
   executionOrder: 0
diff --git a/Main/System/KnapSack/Logic/SinglePack.cs b/Main/System/KnapSack/Logic/SinglePack.cs
index c597917..36f22b3 100644
--- a/Main/System/KnapSack/Logic/SinglePack.cs
+++ b/Main/System/KnapSack/Logic/SinglePack.cs
@@ -1,7 +1,4 @@
-锘縰sing System;
-using System.Collections.Generic;
-using System.Linq;
-using System.Text;
+锘縰sing System.Collections.Generic;
 
 public class SinglePack
 {
@@ -9,6 +6,9 @@
     public int unlockedGridCount { get; private set; }  //宸插紑鍚儗鍖呮牸瀛愭暟
     private Dictionary<int, ItemModel> items = new Dictionary<int, ItemModel>(); //key 鐗╁搧浣嶇疆绱㈠紩
     private Dictionary<int, List<int>> itemIDs = new Dictionary<int, List<int>>(); //key 鐗╁搧ID锛氱墿鍝佷綅缃储寮�
+
+    public List<string> itemGuidList = new List<string>();  //鍓嶇鐣岄潰GUID鎺掑簭锛屽悇涓儗鍖呮牴鎹疄闄呮儏鍐典娇鐢�
+
     public SinglePack(PackType type)
     {
         this.type = type;
diff --git a/Main/System/KnapSack/Logic/composeLineCell.cs b/Main/System/KnapSack/Logic/composeLineCell.cs
new file mode 100644
index 0000000..72122ec
--- /dev/null
+++ b/Main/System/KnapSack/Logic/composeLineCell.cs
@@ -0,0 +1,14 @@
+锘縰sing UnityEngine;
+
+/// <summary>
+/// 鍚堟垚鏍煎瓙琛�
+/// </summary>
+public class composeLineCell : CellView
+{
+    [SerializeField] PackGirdCell[] itemCell;
+    public void Display(int index)
+    {
+        
+
+    }
+}
diff --git a/Main/Component/UI/Common/ItemBehaviour.cs.meta b/Main/System/KnapSack/Logic/composeLineCell.cs.meta
similarity index 68%
copy from Main/Component/UI/Common/ItemBehaviour.cs.meta
copy to Main/System/KnapSack/Logic/composeLineCell.cs.meta
index cec07ae..0418484 100644
--- a/Main/Component/UI/Common/ItemBehaviour.cs.meta
+++ b/Main/System/KnapSack/Logic/composeLineCell.cs.meta
@@ -1,8 +1,7 @@
 fileFormatVersion: 2
-guid: a11c4ed088f00fb4baea8b08f0cfa42f
-timeCreated: 1501488202
-licenseType: Free
+guid: ff43611139197a9479fcc08c18d025f4
 MonoImporter:
+  externalObjects: {}
   serializedVersion: 2
   defaultReferences: []
   executionOrder: 0
diff --git a/Main/System/KnapSack/New/CommonItemBaisc.cs b/Main/System/KnapSack/New/CommonItemBaisc.cs
index a2bb5ed..6ba1861 100644
--- a/Main/System/KnapSack/New/CommonItemBaisc.cs
+++ b/Main/System/KnapSack/New/CommonItemBaisc.cs
@@ -20,11 +20,12 @@
     public ItemCellformat format { get { return m_Format; } set { m_Format = value; } }
 
     Image m_BgIcon;
-    private Image bgIcon {
-        get {
+    private Image bgIcon
+    {
+        get
+        {
             if (m_BgIcon == null)
             {
-                LoadPrefab();
                 m_BgIcon = this.transform.GetComponent<Image>("Container_ItemCell/Img_BackGround");
             }
             return m_BgIcon;
@@ -32,11 +33,12 @@
     }
 
     Image m_ItemIcon;
-    private Image itemIcon {
-        get {
+    private Image itemIcon
+    {
+        get
+        {
             if (m_ItemIcon == null)
             {
-                LoadPrefab();
                 m_ItemIcon = this.transform.GetComponent<Image>("Container_ItemCell/Img_Icon");
             }
             return m_ItemIcon;
@@ -45,11 +47,12 @@
 
 
     Image m_StateIcon;
-    public Image stateIcon {
-        get {
+    public Image stateIcon
+    {
+        get
+        {
             if (m_StateIcon == null)
             {
-                LoadPrefab();
                 m_StateIcon = this.transform.GetComponent<Image>("Container_ItemCell/Img_State");
             }
             return m_StateIcon;
@@ -57,61 +60,99 @@
     }
 
     Text m_CountText;
-    public Text countText {
-        get {
+    public Text countText
+    {
+        get
+        {
             if (m_CountText == null)
             {
-                LoadPrefab();
                 m_CountText = this.transform.GetComponent<Text>("Container_ItemCell/Txt_Count");
             }
             return m_CountText;
         }
     }
 
+    Image m_CountryIcon;
+    public Image countryIcon
+    {
+        get
+        {
+            if (m_CountryIcon == null)
+            {
+                m_CountryIcon = this.transform.GetComponent<Image>("Container_ItemCell/Img_Country");
+            }
+            return m_CountryIcon;
+        }
+    }
+
+    Image m_PieceIcon;
+    public Image pieceIcon
+    {
+        get
+        {
+            if (m_PieceIcon == null)
+            {
+                m_PieceIcon = this.transform.GetComponent<Image>("Container_ItemCell/Img_Piece");
+            }
+            return m_PieceIcon;
+        }
+    }
+
+    Transform m_TimeForm;
+    public Transform timeForm
+    {
+        get
+        {
+            if (m_TimeForm == null)
+            {
+                m_TimeForm = this.transform.Find("Container_ItemCell/Bg_Time");
+            }
+            return m_TimeForm;
+        }
+    }
+
+    Text m_TimeText;
+    public Text timeText
+    {
+        get
+        {
+            if (m_TimeText == null)
+            {
+                m_TimeText = this.transform.GetComponent<Text>("Container_ItemCell/Bg_Time/Txt_Time");
+            }
+            return m_TimeText;
+        }
+    }
+
+
     Button m_Button;
-    public Button button {
-        get {
+    public Button button
+    {
+        get
+        {
             if (m_Button == null)
             {
-                LoadPrefab();
                 m_Button = this.GetComponent<Button>("Container_ItemCell");
             }
             return m_Button;
         }
     }
 
-    // EquipSuitEffect m_SuitEffect;
-    // EquipSuitEffect suitEffect {
-    //     get {
-    //         if (m_SuitEffect == null)
-    //         {
-    //             LoadPrefab();
-    //             //clone 浼氶�犳垚浜屾鍒涘缓
-    //             m_SuitEffect = transform.GetComponentInChildren<EquipSuitEffect>();
-    //             if (m_SuitEffect == null)
-    //                 m_SuitEffect = EquipSuitEffect.Create(transform as RectTransform);
-    //         }
-    //         return m_SuitEffect;
-    //     }
-    // }
 
     //鐗╁搧鍩虹鐗规晥锛堢墿鍝佽〃锛�
-    ItemBaseEffect m_ItemBaseEffect;
-    ItemBaseEffect itemBaseEffect {
-        get {
+    UIEffectPlayer m_ItemBaseEffect;
+    UIEffectPlayer itemBaseEffect
+    {
+        get
+        {
             if (m_ItemBaseEffect == null)
             {
-                LoadPrefab();
-                //clone 浼氶�犳垚浜屾鍒涘缓
-                m_ItemBaseEffect = transform.GetComponentInChildren<ItemBaseEffect>();
-                if (m_ItemBaseEffect == null)
-                    m_ItemBaseEffect = ItemBaseEffect.Create(transform as RectTransform);
+                m_ItemBaseEffect = transform.GetComponentInChildren<UIEffectPlayer>();
             }
             return m_ItemBaseEffect;
         }
     }
 
-    // public bool suitEffectDirty { get; set; }
 
     GameObject cellContainer;
     protected void LoadPrefab()
@@ -127,31 +168,11 @@
         }
         if (cellContainer == null)
         {
-            switch (format)
-            {
-                case ItemCellformat.Format_64x64:
-                    cellContainer = UIUtility.CreateWidget("ItemCell_64", "Container_ItemCell");
-                    break;
-                case ItemCellformat.Format_70x70:
-                    cellContainer = UIUtility.CreateWidget("ItemCell_70", "Container_ItemCell");
-                    break;
-                case ItemCellformat.Format_80x80:
-                    cellContainer = UIUtility.CreateWidget("ItemCell_80", "Container_ItemCell");
-                    break;
-                case ItemCellformat.Format_84x84:
-                    cellContainer = UIUtility.CreateWidget("ItemCell_84", "Container_ItemCell");
-                    break;
-                case ItemCellformat.Format_100x100:
-                    cellContainer = UIUtility.CreateWidget("ItemCell_100", "Container_ItemCell");
-                    break;
-                case ItemCellformat.Format_120x120:
-                    cellContainer = UIUtility.CreateWidget("ItemCell_120", "Container_ItemCell");
-                    break;
-            }
+            cellContainer = UIUtility.CreateWidget("ItemCell_120", "Container_ItemCell");
 
             if (cellContainer != null)
             {
-                cellContainer.transform.SetParentEx(this.transform, Vector3.zero, Quaternion.identity, Vector3.one);
+                cellContainer.transform.SetParentEx(this.transform, Vector3.zero, Quaternion.identity, Vector3.one * GetScale(format));
                 cellContainer.transform.SetAsFirstSibling();
             }
         }
@@ -159,7 +180,11 @@
 
     public int itemId { get; private set; }
     PackManager packModel { get { return PackManager.Instance; } }
-    // EquipModel equipModel { get { return ModelCenter.Instance.GetModel<EquipModel>(); } }
+
+    void OnEnable()
+    {
+        LoadPrefab();
+    }
 
     /// <summary>
     /// 鍒濆鍖栨暟鎹� bool鍊肩敤鏉ュ垽鏂槸鍚﹂渶瑕佸睍绀鸿瘎鍒嗛珮浣庢垨鑰呰亴涓氶檺鍒�
@@ -191,7 +216,7 @@
         bgIcon.SetActive(true);
         itemIcon.SetSprite(config.IconKey);
         ItemConfig itemConfig = ItemConfig.Get(itemId);
-        bgIcon.SetItemBackGround(ItemLogicUtility.Instance.GetItemQuality(itemId, useDataDic), itemConfig.QualityEchoType);
+        bgIcon.SetItemBackGround(ItemLogicUtility.Instance.GetItemQuality(itemId, useDataDic));
         if (packModel.textCountShow.ContainsKey(itemId))
         {
             countText.SetActive(true);
@@ -217,29 +242,41 @@
             }
         }
 
-        // suitEffect.Display(itemId, suitEffectDirty);
-        // suitEffectDirty = false;
-        itemBaseEffect.Display(itemId);
 
-        var compareReslut = isCompare ? Compare(type, itemId, score, guid) : 0;
-        switch (compareReslut)
+        DisPlayEffect(config);
+
+        // var compareReslut = isCompare ? Compare(type, itemId, score, guid) : 0;
+        // switch (compareReslut)
+        // {
+        //     case -1:
+        //         stateIcon.SetActive(true);
+        //         stateIcon.SetSprite("EquipDownIcon");
+        //         break;
+        //     case 0:
+        //         stateIcon.SetActive(false);
+        //         break;
+        //     case 1:
+        //         stateIcon.SetActive(true);
+        //         stateIcon.SetSprite("EquipUpIcon");
+        //         break;
+        //     case 99:
+        //         stateIcon.SetActive(true);
+        //         stateIcon.SetSprite("EquipForbidIcon");
+        //         break;
+        // }
+
+        if (config.Type == (int)ItemType.Hero)
         {
-            case -1:
-                stateIcon.SetActive(true);
-                stateIcon.SetSprite("EquipDownIcon");
-                break;
-            case 0:
-                stateIcon.SetActive(false);
-                break;
-            case 1:
-                stateIcon.SetActive(true);
-                stateIcon.SetSprite("EquipUpIcon");
-                break;
-            case 99:
-                stateIcon.SetActive(true);
-                stateIcon.SetSprite("EquipForbidIcon");
-                break;
+            var heroConfig = HeroConfig.Get(itemId);
+            countryIcon.SetActive(true);
+            countryIcon.SetSprite("herocountry" + heroConfig.Country);
+
         }
+        else
+        {
+            countryIcon.SetActive(false);
+        }
+        // pieceIcon.SetActive(); //寰呯瓥鍒掔‘瀹�
     }
 
     // / <summary>
@@ -286,21 +323,43 @@
         }
     }
 
-    // int GetDogzEquipScore(int equipPlace)
-    // {
-    //     var dogzModel = ModelCenter.Instance.GetModel<DogzModel>();
-    //     ItemModel putOnModel = null;
-    //     dogzModel.TryGetDogzEquip(dogzModel.presentSelectDogz, equipPlace, out putOnModel);
-    //     return putOnModel == null ? 0 : putOnModel.score;
-    // }
-
-    // int GetSpiritWeaponScore(int equipPlace)
-    // {
-    //     var spiritWeaponModel = ModelCenter.Instance.GetModel<SpiritWeaponModel>();
-    //     var guid = spiritWeaponModel.GetSpiritWeapon((RoleEquipType)equipPlace);
-    //     var item = packModel.GetItemByGuid(guid);
-    //     return item != null ? item.score : 0;
-    // }
+    void DisPlayEffect(ItemConfig config)
+    {
+        if (config.BaseEffectID == 0)
+        {
+            if (itemBaseEffect != null)
+            {
+                itemBaseEffect.SetActive(false);
+            }
+        }
+        else
+        {
+            itemBaseEffect.SetActive(true);
+            itemBaseEffect.effectId = config.BaseEffectID;
+            itemBaseEffect.Play();
+        }
+    }
+    
+    float GetScale(ItemCellformat format)
+    {
+        switch (format)
+        {
+            case ItemCellformat.Format_120x120:
+                return 1f;
+            case ItemCellformat.Format_100x100:
+                return 0.83f;
+            case ItemCellformat.Format_84x84:
+                return 0.7f;
+            case ItemCellformat.Format_80x80:
+                return 0.66f;
+            case ItemCellformat.Format_70x70:
+                return 0.58f;
+            case ItemCellformat.Format_64x64:
+                return 0.53f;
+            default:
+                return 1f;
+        }
+    }
 
 }
 
diff --git a/Main/System/KnapSack/New/ItemCell.cs b/Main/System/KnapSack/New/ItemCell.cs
index cfe14d8..6602211 100644
--- a/Main/System/KnapSack/New/ItemCell.cs
+++ b/Main/System/KnapSack/New/ItemCell.cs
@@ -1,14 +1,14 @@
-锘縰sing UnityEngine;
-using UnityEngine.UI;
-using System.Collections.Generic;
-using System;
-
+锘�
 public class ItemCell : CommonItemBaisc
 {
 
 
     public override void Init(ItemModel model, bool isCompare = false)
     {
+        if (model == null)
+        {
+            return;
+        }
         base.Init(model, isCompare);
 
     }
diff --git a/Main/System/KnapSack/PackManager.cs b/Main/System/KnapSack/PackManager.cs
index 22e4249..d4acb33 100644
--- a/Main/System/KnapSack/PackManager.cs
+++ b/Main/System/KnapSack/PackManager.cs
@@ -3,12 +3,16 @@
 using System.Linq;
 using UnityEngine;
 using LitJson;
-using System.Text.RegularExpressions;
 using System.Collections;
+using System.IO;
 
 public class PackManager : GameSystemManager<PackManager>
-//public class PackModel : Model, IBeforePlayerDataInitialize, IAfterPlayerDataInitialize, IPlayerLoginOk
 {
+    public Dictionary<int, int> PackMaxCountDict = new Dictionary<int, int>(); //鑳屽寘绫诲瀷锛氳儗鍖呮牸瀛愭渶澶ф暟閲�
+    public Dictionary<int, int> PackInitCountDict = new Dictionary<int, int>(); //鑳屽寘绫诲瀷锛氬垵濮嬫暟閲�
+    public int initBagGridCount { get; private set; } //鍒濆鐗╁搧鑳屽寘鏍煎瓙鏁�
+    public int[] itemPackSortTyps { get; private set; }    //鑳屽寘鐗╁搧鐨勬寜绫诲瀷鎺掑簭
+
     public static string StrengthAttrShift_RecordKey = "";
     public const string RecordKnapsackTitle = "RecordKnapsackTitle";
 
@@ -329,6 +333,7 @@
                 DeleteItemDictByGUID(type, guid);
             }
         }
+        refrechPackEvent?.Invoke(type);
     }
 
     public void RemoveItem(H0709_tagClearItem clearItem)
@@ -474,13 +479,54 @@
     #region 鐜╁瑁呭鐗规畩閫昏緫
     void ParseConfig()
     {
-        
-
         var config = FuncConfigConfig.Get("CommonShowAwards");
         commonShowAwardEvents = JsonMapper.ToObject<List<string>>(config.Numerical1);
 
+        config= FuncConfigConfig.Get("InitBagCellCount");
+        initBagGridCount = int.Parse(config.Numerical1);
+        PackInitCountDict = ConfigParse.ParseIntDict(config.Numerical2);
+
+        config = FuncConfigConfig.Get("PackageSortPriority");
+        itemPackSortTyps = ConfigParse.GetMultipleStr<int>(config.Numerical1);
+        ParsePackConfigIni();
     }
 
+    void ParsePackConfigIni()
+    {
+        string[] lines = LoadConfigIni("MapServerConfig");
+        foreach (string line in lines)
+        {
+            if (line.StartsWith("PackCnt") && line.Contains("="))
+            {
+                string[] parts = line.Split('=');
+                if (parts.Length == 2 && int.TryParse(parts[1], out int count))
+                {
+                    string packTypeStr = parts[0].Replace("PackCnt", "");
+                    if (int.TryParse(packTypeStr, out int packTypeIndex))
+                    {
+                        PackMaxCountDict[packTypeIndex] = count;
+                    }
+                }
+            }
+        }
+    }
+
+    public string[] LoadConfigIni(string name)
+    {
+        string path = string.Empty;
+#if UNITY_EDITOR
+        if (!AssetSource.isUseAssetBundle)
+        {
+            path = ResourcesPath.CONFIG_FODLER + "/" + name + ".ini";
+        }
+        else
+#endif
+        {
+            path = AssetVersionUtility.GetAssetFilePath($"Config/{name}.ini");
+        }
+
+        return File.ReadAllLines(path);
+    }
 
 
     private void UpdateSecond()
@@ -550,7 +596,11 @@
     public SinglePack GetSinglePack(PackType type)
     {
         SinglePack singlePack = null;
-        playerPackDict.TryGetValue(type, out singlePack);
+        if (!playerPackDict.TryGetValue(type, out singlePack))
+        { 
+            singlePack = new SinglePack(type);
+            playerPackDict.Add(type, singlePack);
+        }
         return singlePack;
     }
 
diff --git a/Main/System/Main/FuncsBaseWin.cs b/Main/System/Main/FuncsBaseWin.cs
index 94d3429..2a2689c 100644
--- a/Main/System/Main/FuncsBaseWin.cs
+++ b/Main/System/Main/FuncsBaseWin.cs
@@ -9,7 +9,7 @@
 public abstract class FunctionsBaseWin : UIBase
 {
     // 鏍囩鎸夐挳缁�
-    public Button[] tabButtons;
+    public GroupButtonEx[] tabButtons;
 
     // 褰撳墠鎵撳紑鐨勫瓙鐣岄潰
     protected UIBase currentSubUI;
@@ -19,8 +19,6 @@
     /// </summary>
     protected override void InitComponent()
     {
-        base.InitComponent();
-
         // 鍒濆鍖朥I缁勪欢浜嬩欢
         InitButtonEvents();
     }
@@ -71,9 +69,6 @@
         // 鏇存柊褰撳墠閫変腑鐨勬爣绛剧储寮�
         functionOrder = index;
 
-        // 鏇存柊鎸夐挳鐘舵��
-        UpdateButtonsState();
-
         // 鍏抽棴褰撳墠鎵撳紑鐨勫瓙鐣岄潰
         CloseCurrentSubUI();
 
@@ -96,10 +91,7 @@
     }
 
 
-    /// <summary>
-    /// 鏇存柊鎸夐挳鐘舵��
-    /// </summary>
-    protected abstract void UpdateButtonsState();
+
 
     /// <summary>
     /// 鏍规嵁鏍囩绱㈠紩鎵撳紑瀵瑰簲鐨勫瓙鐣岄潰
diff --git a/Main/System/Main/MainWin.cs b/Main/System/Main/MainWin.cs
index b589ac7..95327a6 100644
--- a/Main/System/Main/MainWin.cs
+++ b/Main/System/Main/MainWin.cs
@@ -121,22 +121,6 @@
     }
     
 
-    
-    /// <summary>
-    /// 鏇存柊鎸夐挳鐘舵��
-    /// </summary>
-    protected override void UpdateButtonsState()
-    {
-        // 閬嶅巻鎵�鏈夋寜閽紝璁剧疆閫変腑鐘舵��
-        // for (int i = 0; i < tabButtons.Length; i++)
-        // {
-
-        //     // bottomTabButtons[i].image.color = (i == currentTabIndex) ?  Color.white : Color.gray;
-        // }
-    }
-    
-
-
     /// <summary>
     /// 鏍规嵁鏍囩绱㈠紩鎵撳紑瀵瑰簲鐨勫瓙鐣岄潰
     /// </summary>
@@ -154,7 +138,7 @@
                 Debug.Log("鎵撳紑涓诲煄鐣岄潰");
                 break;
             case 1:
-                // currentSubUI = UIManager.Instance.OpenUI<CharacterUI>();
+                currentSubUI = UIManager.Instance.OpenWindow<RolePackWin>();
                 Debug.Log("鎵撳紑鍐呮斂鐣岄潰");
                 break;
             case 2:
diff --git a/Main/Utility/EnumHelper.cs b/Main/Utility/EnumHelper.cs
index 3c46f91..796466a 100644
--- a/Main/Utility/EnumHelper.cs
+++ b/Main/Utility/EnumHelper.cs
@@ -791,6 +791,7 @@
     Equip_Wing = 113,              // 缈呰唨
     Guard_1 = 114,                  // 鐏靛畧 1
     Guard_2 = 115,                   //鐏靛畧 2
+    Hero = 150,                 //姝﹀皢
     
 }
 
diff --git a/Main/Utility/UIHelper.cs b/Main/Utility/UIHelper.cs
index e5e468a..f135ca8 100644
--- a/Main/Utility/UIHelper.cs
+++ b/Main/Utility/UIHelper.cs
@@ -113,13 +113,13 @@
     }
 
     // 鍩轰簬itemColor 涓嬶紝ColorEx鍋氫簩绾у尯鍒�
-    public static void SetItemBackGround(this Image _image, int itemColor, int ColorEx = 0)
+    public static void SetItemBackGround(this Image _image, int itemColor)
     {
         if (_image == null)
         {
             return;
         }
-        _image.SetSprite(string.Format("Common_Public_ItemColor{0}{1}", itemColor, ColorEx));
+        _image.SetSprite($"ItemBG{itemColor}");
     }
     /// <summary>
     /// 鍓╀綑鏃堕棿

--
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