From aa86f31155e26fea43948550be1a78e0ab48b5b2 Mon Sep 17 00:00:00 2001 From: yyl <yyl> Date: 星期一, 22 九月 2025 15:16:53 +0800 Subject: [PATCH] 125 【战斗】战斗系统 支持BUFF类型技能 --- Main/System/Battle/Skill/SkillBase.cs | 30 +++++------------------------- 1 files changed, 5 insertions(+), 25 deletions(-) diff --git a/Main/System/Battle/Skill/SkillBase.cs b/Main/System/Battle/Skill/SkillBase.cs index 8f0b3d2..d73efa0 100644 --- a/Main/System/Battle/Skill/SkillBase.cs +++ b/Main/System/Battle/Skill/SkillBase.cs @@ -294,13 +294,8 @@ skillConfig, tagUseSkillAttack ); - // if (skillEffect != null) - { - skillEffect.Play(OnHitTargets); - } - - + skillEffect.Play(OnHitTargets); } // 鎶�鑳藉墠鎽囧抚缁撴潫 @@ -315,20 +310,12 @@ /// <param name="times"></param> public virtual void OnMiddleFrameStart(int times) { - - // if (skillEffect != null) - { - skillEffect.OnMiddleFrameStart(times); - } + skillEffect.OnMiddleFrameStart(times); } public virtual void OnMiddleFrameEnd(int times, int hitIndex) { - - // if (skillEffect != null) - { - skillEffect.OnMiddleFrameEnd(times, hitIndex); - } + skillEffect.OnMiddleFrameEnd(times, hitIndex); } /// <summary> @@ -336,11 +323,7 @@ /// </summary> public virtual void OnFinalFrameStart() { - - // if (skillEffect != null) - { - skillEffect.OnFinalFrameStart(); - } + skillEffect.OnFinalFrameStart(); } /// <summary> @@ -348,10 +331,7 @@ /// </summary> public virtual void OnFinalFrameEnd() { - // if (skillEffect != null) - { - skillEffect.OnFinalFrameEnd(); - } + skillEffect.OnFinalFrameEnd(); HandleDead(); } -- Gitblit v1.8.0