From aa86f31155e26fea43948550be1a78e0ab48b5b2 Mon Sep 17 00:00:00 2001
From: yyl <yyl>
Date: 星期一, 22 九月 2025 15:16:53 +0800
Subject: [PATCH] 125 【战斗】战斗系统 支持BUFF类型技能

---
 Main/System/Battle/Skill/SkillBase.cs |   30 +++++-------------------------
 1 files changed, 5 insertions(+), 25 deletions(-)

diff --git a/Main/System/Battle/Skill/SkillBase.cs b/Main/System/Battle/Skill/SkillBase.cs
index 8f0b3d2..d73efa0 100644
--- a/Main/System/Battle/Skill/SkillBase.cs
+++ b/Main/System/Battle/Skill/SkillBase.cs
@@ -294,13 +294,8 @@
 				skillConfig,
 				tagUseSkillAttack
 			);
-		// if (skillEffect != null)
-		{
-			skillEffect.Play(OnHitTargets);
-		}
 
-		
-
+		skillEffect.Play(OnHitTargets);
 	}
 
 	//	鎶�鑳藉墠鎽囧抚缁撴潫
@@ -315,20 +310,12 @@
 	/// <param name="times"></param>
 	public virtual void OnMiddleFrameStart(int times)
 	{
-
-		// if (skillEffect != null)
-		{
-			skillEffect.OnMiddleFrameStart(times);
-		}
+		skillEffect.OnMiddleFrameStart(times);
 	}
 
 	public virtual void OnMiddleFrameEnd(int times, int hitIndex)
 	{
-
-		// if (skillEffect != null)
-		{
-			skillEffect.OnMiddleFrameEnd(times, hitIndex);
-		}
+		skillEffect.OnMiddleFrameEnd(times, hitIndex);
 	}
 
 	/// <summary>
@@ -336,11 +323,7 @@
 	/// </summary>
 	public virtual void OnFinalFrameStart()
 	{
-
-		// if (skillEffect != null)
-		{
-			skillEffect.OnFinalFrameStart();
-		}
+		skillEffect.OnFinalFrameStart();
 	}
 
 	/// <summary>
@@ -348,10 +331,7 @@
 	/// </summary>
 	public virtual void OnFinalFrameEnd()
 	{	
-		// if (skillEffect != null)
-		{
-			skillEffect.OnFinalFrameEnd();
-		}
+		skillEffect.OnFinalFrameEnd();
 
 		HandleDead();
 	}

--
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