From ab19ea6d65e5fca061b6b4141f64753a35840a6b Mon Sep 17 00:00:00 2001
From: yyl <yyl>
Date: 星期一, 27 十月 2025 15:03:46 +0800
Subject: [PATCH] 125 战斗 技能表更改字段属性

---
 Main/Config/Configs/SkillConfig.cs |   18 +++++++++++++++---
 1 files changed, 15 insertions(+), 3 deletions(-)

diff --git a/Main/Config/Configs/SkillConfig.cs b/Main/Config/Configs/SkillConfig.cs
index 818b222..1fa492c 100644
--- a/Main/Config/Configs/SkillConfig.cs
+++ b/Main/Config/Configs/SkillConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           YYL
-//    [  Date ]:           2025骞�10鏈�27鏃�
+//    [  Date ]:           Monday, October 27, 2025
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -32,7 +32,7 @@
 	public int TagCount;
 	public int HappenRate;
 	public int CoolDownTime;
-	public int BuffStateLimit;
+	public int[] BuffStateLimit;
 	public int BuffState;
 	public int FightPower;
 	public string SkillMotionName;
@@ -104,7 +104,19 @@
 
 			int.TryParse(tables[15],out CoolDownTime); 
 
-			int.TryParse(tables[16],out BuffStateLimit); 
+			if (tables[16].Contains("["))
+			{
+				BuffStateLimit = JsonMapper.ToObject<int[]>(tables[16]);
+			}
+			else
+			{
+				string[] BuffStateLimitStringArray = tables[16].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
+				BuffStateLimit = new int[BuffStateLimitStringArray.Length];
+				for (int i=0;i<BuffStateLimitStringArray.Length;i++)
+				{
+					 int.TryParse(BuffStateLimitStringArray[i],out BuffStateLimit[i]);
+				}
+			}
 
 			int.TryParse(tables[17],out BuffState); 
 

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