From ad14e2586cd13c52b30e1cc481724a1e09407f6a Mon Sep 17 00:00:00 2001
From: yyl <yyl>
Date: 星期一, 07 七月 2025 18:07:57 +0800
Subject: [PATCH] 125 【战斗】战斗系统
---
Main/Config/ConfigManager.cs | 62 +--
Main/Config/Configs/MainChapterConfig.cs.meta | 11
Main/Config/Configs/TreeLVConfig.cs | 59 +++
Main/System/Team/TeamManager.cs | 2
Main/Core/NetworkPackage/DTCFile/ServerPack/HB4_FightDefine/DTCB424_tagSCTurnFightInit.cs | 63 ++++
Main/System/GeneralConfig/GeneralDefine.cs | 4
Main/System/Battle/BattleObject/BattleObject.cs | 2
Main/System/Battle/BattleField/OperationAgent/RecordModeOperationAgent.cs | 11
Main/Config/Configs/FaceConfig.cs.meta | 11
Main/Config/Configs/HeroConfig.cs | 14
Main/System/Team/TeamBase.cs | 94 +++++
Main/Config/Configs/MainLevelConfig.cs.meta | 11
Main/System/Hero/HeroInfo.Skin.cs | 15
Main/Config/Configs/MainLevelConfig.cs | 149 +++++++++
Main/Config/Configs/NPCLineupConfig.cs | 59 +++
Main/Config/Configs/NPCLineupConfig.cs.meta | 11
Main/Core/NetworkPackage/ServerPack/HB4_FightDefine/HB424_tagSCTurnFightInit.cs | 8
Main/System/Team/TeamHero.Properties.cs | 46 --
Main/Config/Configs/TreeLVConfig.cs.meta | 11
Main/System/Hero/HeroInfo.cs | 43 +-
Main/Config/Configs/FaceConfig.cs | 50 +++
Main/Config/Configs/MainChapterConfig.cs | 50 +++
Main/System/Battle/BattleObject/BattleObjMgr.cs | 14
Main/Config/Configs/HeroSkinConfig.cs | 21 +
Main/System/Team/TeamHero.cs | 54 +++
25 files changed, 709 insertions(+), 166 deletions(-)
diff --git a/Main/Config/ConfigManager.cs b/Main/Config/ConfigManager.cs
index 441b5eb..0ab1ebe 100644
--- a/Main/Config/ConfigManager.cs
+++ b/Main/Config/ConfigManager.cs
@@ -33,23 +33,19 @@
isLoadFinished = false;
// 鍔犺浇閰嶇疆鏂囦欢
- int totalConfigs = 15;
+ int totalConfigs = 11;
List<Type> configTypes = new List<Type>() {
- typeof(ChestsAwardConfig),
- typeof(CTGConfig),
typeof(DirtyWordConfig),
typeof(EquipGSParamConfig),
- typeof(ItemConfig),
- typeof(NPCConfig),
- typeof(NPCExConfig),
- typeof(OrderInfoConfig),
- typeof(PlayerFaceConfig),
- typeof(StoreConfig),
- typeof(SuccessConfig),
- typeof(SysInfoConfig),
+ typeof(EquipPlaceMapConfig),
+ typeof(FaceConfig),
+ typeof(HeroConfig),
+ typeof(MainChapterConfig),
+ typeof(MainLevelConfig),
+ typeof(NPCLineupConfig),
+ typeof(PlayerLVConfig),
typeof(TitleStarUpConfig),
- typeof(TreasureSetConfig),
- typeof(XBGetItemConfig)
+ typeof(TreeLVConfig)
};
#if UNITY_EDITOR
@@ -187,35 +183,27 @@
public override void Release()
{
- // 娓呯┖ ChestsAwardConfig 瀛楀吀
- ClearConfigDictionary<ChestsAwardConfig>();
- // 娓呯┖ CTGConfig 瀛楀吀
- ClearConfigDictionary<CTGConfig>();
// 娓呯┖ DirtyWordConfig 瀛楀吀
ClearConfigDictionary<DirtyWordConfig>();
// 娓呯┖ EquipGSParamConfig 瀛楀吀
ClearConfigDictionary<EquipGSParamConfig>();
- // 娓呯┖ ItemConfig 瀛楀吀
- ClearConfigDictionary<ItemConfig>();
- // 娓呯┖ NPCConfig 瀛楀吀
- ClearConfigDictionary<NPCConfig>();
- // 娓呯┖ NPCExConfig 瀛楀吀
- ClearConfigDictionary<NPCExConfig>();
- // 娓呯┖ OrderInfoConfig 瀛楀吀
- ClearConfigDictionary<OrderInfoConfig>();
- // 娓呯┖ PlayerFaceConfig 瀛楀吀
- ClearConfigDictionary<PlayerFaceConfig>();
- // 娓呯┖ StoreConfig 瀛楀吀
- ClearConfigDictionary<StoreConfig>();
- // 娓呯┖ SuccessConfig 瀛楀吀
- ClearConfigDictionary<SuccessConfig>();
- // 娓呯┖ SysInfoConfig 瀛楀吀
- ClearConfigDictionary<SysInfoConfig>();
+ // 娓呯┖ EquipPlaceMapConfig 瀛楀吀
+ ClearConfigDictionary<EquipPlaceMapConfig>();
+ // 娓呯┖ FaceConfig 瀛楀吀
+ ClearConfigDictionary<FaceConfig>();
+ // 娓呯┖ HeroConfig 瀛楀吀
+ ClearConfigDictionary<HeroConfig>();
+ // 娓呯┖ MainChapterConfig 瀛楀吀
+ ClearConfigDictionary<MainChapterConfig>();
+ // 娓呯┖ MainLevelConfig 瀛楀吀
+ ClearConfigDictionary<MainLevelConfig>();
+ // 娓呯┖ NPCLineupConfig 瀛楀吀
+ ClearConfigDictionary<NPCLineupConfig>();
+ // 娓呯┖ PlayerLVConfig 瀛楀吀
+ ClearConfigDictionary<PlayerLVConfig>();
// 娓呯┖ TitleStarUpConfig 瀛楀吀
ClearConfigDictionary<TitleStarUpConfig>();
- // 娓呯┖ TreasureSetConfig 瀛楀吀
- ClearConfigDictionary<TreasureSetConfig>();
- // 娓呯┖ XBGetItemConfig 瀛楀吀
- ClearConfigDictionary<XBGetItemConfig>();
+ // 娓呯┖ TreeLVConfig 瀛楀吀
+ ClearConfigDictionary<TreeLVConfig>();
}
}
diff --git a/Main/Config/Configs/FaceConfig.cs b/Main/Config/Configs/FaceConfig.cs
new file mode 100644
index 0000000..8b25161
--- /dev/null
+++ b/Main/Config/Configs/FaceConfig.cs
@@ -0,0 +1,50 @@
+锘�//--------------------------------------------------------
+// [Author]: YYL
+// [ Date ]: 2025骞�7鏈�7鏃�
+//--------------------------------------------------------
+
+using System.Collections.Generic;
+using System.IO;
+using System.Threading;
+using System;
+using UnityEngine;
+using LitJson;
+
+public partial class FaceConfig : ConfigBase<string, FaceConfig>
+{
+
+ public string name;
+ public int frameCnt;
+ public int speed;
+ public int frameType;
+ public int EmojiPackID;
+ public string folder;
+
+ public override string LoadKey(string _key)
+ {
+ string key = GetKey(_key);
+ return key;
+ }
+
+ public override void LoadConfig(string input)
+ {
+ try {
+ string[] tables = input.Split('\t');
+ name = tables[0];
+
+ int.TryParse(tables[1],out frameCnt);
+
+ int.TryParse(tables[2],out speed);
+
+ int.TryParse(tables[3],out frameType);
+
+ int.TryParse(tables[4],out EmojiPackID);
+
+ folder = tables[5];
+ }
+ catch (Exception exception)
+ {
+ Debug.LogError(exception);
+ }
+ }
+}
diff --git a/Main/Config/Configs/FaceConfig.cs.meta b/Main/Config/Configs/FaceConfig.cs.meta
new file mode 100644
index 0000000..f39dd41
--- /dev/null
+++ b/Main/Config/Configs/FaceConfig.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: 2de14c27ba9038a44ae61b13813ae151
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Main/Config/Configs/HeroConfig.cs b/Main/Config/Configs/HeroConfig.cs
index ebc43bf..59fd4f9 100644
--- a/Main/Config/Configs/HeroConfig.cs
+++ b/Main/Config/Configs/HeroConfig.cs
@@ -1,6 +1,6 @@
锘�//--------------------------------------------------------
// [Author]: YYL
-// [ Date ]: Friday, June 27, 2025
+// [ Date ]: 2025骞�7鏈�7鏃�
//--------------------------------------------------------
using System.Collections.Generic;
@@ -16,7 +16,7 @@
public int HeroID;
public int Country;
public int Quality;
- public int[] SkinNPCIDList;
+ public int[] SkinIDList;
public int AtkSkillID;
public int AngerSkillID;
public int AtkInheritPer;
@@ -48,15 +48,15 @@
if (tables[3].Contains("["))
{
- SkinNPCIDList = JsonMapper.ToObject<int[]>(tables[3]);
+ SkinIDList = JsonMapper.ToObject<int[]>(tables[3]);
}
else
{
- string[] SkinNPCIDListStringArray = tables[3].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
- SkinNPCIDList = new int[SkinNPCIDListStringArray.Length];
- for (int i=0;i<SkinNPCIDListStringArray.Length;i++)
+ string[] SkinIDListStringArray = tables[3].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
+ SkinIDList = new int[SkinIDListStringArray.Length];
+ for (int i=0;i<SkinIDListStringArray.Length;i++)
{
- int.TryParse(SkinNPCIDListStringArray[i],out SkinNPCIDList[i]);
+ int.TryParse(SkinIDListStringArray[i],out SkinIDList[i]);
}
}
diff --git a/Main/Config/Configs/HeroSkinConfig.cs b/Main/Config/Configs/HeroSkinConfig.cs
index a46d967..b9c6ef2 100644
--- a/Main/Config/Configs/HeroSkinConfig.cs
+++ b/Main/Config/Configs/HeroSkinConfig.cs
@@ -1,6 +1,6 @@
锘�//--------------------------------------------------------
// [Author]: YYL
-// [ Date ]: Friday, June 27, 2025
+// [ Date ]: 2025骞�7鏈�7鏃�
//--------------------------------------------------------
using System.Collections.Generic;
@@ -13,11 +13,16 @@
public partial class HeroSkinConfig : ConfigBase<int, HeroSkinConfig>
{
- public int SkinNPCID;
+ public int SkinID;
public int[] WearAttrIDList;
public int[] WearAttrValueList;
public int[] AllBatAttrIDList;
public int[] AllBatAttrValueList;
+ public string Tachie;
+ public string SquareIcon;
+ public string RectangleIcon;
+ public string SpineRes;
+ public string BigSizeSpine;
public override int LoadKey(string _key)
{
@@ -29,7 +34,7 @@
{
try {
string[] tables = input.Split('\t');
- int.TryParse(tables[0],out SkinNPCID);
+ int.TryParse(tables[0],out SkinID);
if (tables[1].Contains("["))
{
@@ -86,6 +91,16 @@
int.TryParse(AllBatAttrValueListStringArray[i],out AllBatAttrValueList[i]);
}
}
+
+ Tachie = tables[5];
+
+ SquareIcon = tables[6];
+
+ RectangleIcon = tables[7];
+
+ SpineRes = tables[8];
+
+ BigSizeSpine = tables[9];
}
catch (Exception exception)
{
diff --git a/Main/Config/Configs/MainChapterConfig.cs b/Main/Config/Configs/MainChapterConfig.cs
new file mode 100644
index 0000000..3a87bcd
--- /dev/null
+++ b/Main/Config/Configs/MainChapterConfig.cs
@@ -0,0 +1,50 @@
+锘�//--------------------------------------------------------
+// [Author]: YYL
+// [ Date ]: 2025骞�7鏈�7鏃�
+//--------------------------------------------------------
+
+using System.Collections.Generic;
+using System.IO;
+using System.Threading;
+using System;
+using UnityEngine;
+using LitJson;
+
+public partial class MainChapterConfig : ConfigBase<int, MainChapterConfig>
+{
+
+ public int ChapterID;
+ public string ChapterName;
+ public string Level;
+ public string MapBG;
+ public int[][] DailyBootyUpperList;
+ public string BootyWeightList;
+
+ public override int LoadKey(string _key)
+ {
+ int key = GetKey(_key);
+ return key;
+ }
+
+ public override void LoadConfig(string input)
+ {
+ try {
+ string[] tables = input.Split('\t');
+ int.TryParse(tables[0],out ChapterID);
+
+ ChapterName = tables[1];
+
+ Level = tables[2];
+
+ MapBG = tables[3];
+
+ DailyBootyUpperList = JsonMapper.ToObject<int[][]>(tables[4].Replace("(", "[").Replace(")", "]"));
+
+ BootyWeightList = tables[5];
+ }
+ catch (Exception exception)
+ {
+ Debug.LogError(exception);
+ }
+ }
+}
diff --git a/Main/Config/Configs/MainChapterConfig.cs.meta b/Main/Config/Configs/MainChapterConfig.cs.meta
new file mode 100644
index 0000000..221b32a
--- /dev/null
+++ b/Main/Config/Configs/MainChapterConfig.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: b8a28ea2370eac443bd9c94299bab990
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Main/Config/Configs/MainLevelConfig.cs b/Main/Config/Configs/MainLevelConfig.cs
new file mode 100644
index 0000000..105fbbc
--- /dev/null
+++ b/Main/Config/Configs/MainLevelConfig.cs
@@ -0,0 +1,149 @@
+锘�//--------------------------------------------------------
+// [Author]: YYL
+// [ Date ]: 2025骞�7鏈�7鏃�
+//--------------------------------------------------------
+
+using System.Collections.Generic;
+using System.IO;
+using System.Threading;
+using System;
+using UnityEngine;
+using LitJson;
+
+public partial class MainLevelConfig : ConfigBase<int, MainLevelConfig>
+{
+
+ public int LevelID;
+ public int ChapterID;
+ public int LevelNum;
+ public int[] WaveLineupIDList1;
+ public int[] WaveLineupIDList2;
+ public int[] WaveLineupIDList3;
+ public int[] WaveLineupIDList4;
+ public int[] WaveLineupIDList5;
+ public int[] WaveLineupIDList6;
+ public int[] BossLineupIDList;
+ public int[][] AwardItemList;
+
+ public override int LoadKey(string _key)
+ {
+ int key = GetKey(_key);
+ return key;
+ }
+
+ public override void LoadConfig(string input)
+ {
+ try {
+ string[] tables = input.Split('\t');
+ int.TryParse(tables[0],out LevelID);
+
+ int.TryParse(tables[1],out ChapterID);
+
+ int.TryParse(tables[2],out LevelNum);
+
+ if (tables[3].Contains("["))
+ {
+ WaveLineupIDList1 = JsonMapper.ToObject<int[]>(tables[3]);
+ }
+ else
+ {
+ string[] WaveLineupIDList1StringArray = tables[3].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
+ WaveLineupIDList1 = new int[WaveLineupIDList1StringArray.Length];
+ for (int i=0;i<WaveLineupIDList1StringArray.Length;i++)
+ {
+ int.TryParse(WaveLineupIDList1StringArray[i],out WaveLineupIDList1[i]);
+ }
+ }
+
+ if (tables[4].Contains("["))
+ {
+ WaveLineupIDList2 = JsonMapper.ToObject<int[]>(tables[4]);
+ }
+ else
+ {
+ string[] WaveLineupIDList2StringArray = tables[4].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
+ WaveLineupIDList2 = new int[WaveLineupIDList2StringArray.Length];
+ for (int i=0;i<WaveLineupIDList2StringArray.Length;i++)
+ {
+ int.TryParse(WaveLineupIDList2StringArray[i],out WaveLineupIDList2[i]);
+ }
+ }
+
+ if (tables[5].Contains("["))
+ {
+ WaveLineupIDList3 = JsonMapper.ToObject<int[]>(tables[5]);
+ }
+ else
+ {
+ string[] WaveLineupIDList3StringArray = tables[5].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
+ WaveLineupIDList3 = new int[WaveLineupIDList3StringArray.Length];
+ for (int i=0;i<WaveLineupIDList3StringArray.Length;i++)
+ {
+ int.TryParse(WaveLineupIDList3StringArray[i],out WaveLineupIDList3[i]);
+ }
+ }
+
+ if (tables[6].Contains("["))
+ {
+ WaveLineupIDList4 = JsonMapper.ToObject<int[]>(tables[6]);
+ }
+ else
+ {
+ string[] WaveLineupIDList4StringArray = tables[6].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
+ WaveLineupIDList4 = new int[WaveLineupIDList4StringArray.Length];
+ for (int i=0;i<WaveLineupIDList4StringArray.Length;i++)
+ {
+ int.TryParse(WaveLineupIDList4StringArray[i],out WaveLineupIDList4[i]);
+ }
+ }
+
+ if (tables[7].Contains("["))
+ {
+ WaveLineupIDList5 = JsonMapper.ToObject<int[]>(tables[7]);
+ }
+ else
+ {
+ string[] WaveLineupIDList5StringArray = tables[7].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
+ WaveLineupIDList5 = new int[WaveLineupIDList5StringArray.Length];
+ for (int i=0;i<WaveLineupIDList5StringArray.Length;i++)
+ {
+ int.TryParse(WaveLineupIDList5StringArray[i],out WaveLineupIDList5[i]);
+ }
+ }
+
+ if (tables[8].Contains("["))
+ {
+ WaveLineupIDList6 = JsonMapper.ToObject<int[]>(tables[8]);
+ }
+ else
+ {
+ string[] WaveLineupIDList6StringArray = tables[8].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
+ WaveLineupIDList6 = new int[WaveLineupIDList6StringArray.Length];
+ for (int i=0;i<WaveLineupIDList6StringArray.Length;i++)
+ {
+ int.TryParse(WaveLineupIDList6StringArray[i],out WaveLineupIDList6[i]);
+ }
+ }
+
+ if (tables[9].Contains("["))
+ {
+ BossLineupIDList = JsonMapper.ToObject<int[]>(tables[9]);
+ }
+ else
+ {
+ string[] BossLineupIDListStringArray = tables[9].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
+ BossLineupIDList = new int[BossLineupIDListStringArray.Length];
+ for (int i=0;i<BossLineupIDListStringArray.Length;i++)
+ {
+ int.TryParse(BossLineupIDListStringArray[i],out BossLineupIDList[i]);
+ }
+ }
+
+ AwardItemList = JsonMapper.ToObject<int[][]>(tables[10].Replace("(", "[").Replace(")", "]"));
+ }
+ catch (Exception exception)
+ {
+ Debug.LogError(exception);
+ }
+ }
+}
diff --git a/Main/Config/Configs/MainLevelConfig.cs.meta b/Main/Config/Configs/MainLevelConfig.cs.meta
new file mode 100644
index 0000000..2ca5e4c
--- /dev/null
+++ b/Main/Config/Configs/MainLevelConfig.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: aa5d3f0253beb4f4aa4e9ae8ed5c4d25
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Main/Config/Configs/NPCLineupConfig.cs b/Main/Config/Configs/NPCLineupConfig.cs
new file mode 100644
index 0000000..51241cd
--- /dev/null
+++ b/Main/Config/Configs/NPCLineupConfig.cs
@@ -0,0 +1,59 @@
+锘�//--------------------------------------------------------
+// [Author]: YYL
+// [ Date ]: 2025骞�7鏈�7鏃�
+//--------------------------------------------------------
+
+using System.Collections.Generic;
+using System.IO;
+using System.Threading;
+using System;
+using UnityEngine;
+using LitJson;
+
+public partial class NPCLineupConfig : ConfigBase<int, NPCLineupConfig>
+{
+
+ public int LineupID;
+ public int PosNPCID1;
+ public int PosNPCID2;
+ public int PosNPCID3;
+ public int PosNPCID4;
+ public int PosNPCID5;
+ public int PosNPCID6;
+ public int PosNPCID7;
+ public int BossID;
+
+ public override int LoadKey(string _key)
+ {
+ int key = GetKey(_key);
+ return key;
+ }
+
+ public override void LoadConfig(string input)
+ {
+ try {
+ string[] tables = input.Split('\t');
+ int.TryParse(tables[0],out LineupID);
+
+ int.TryParse(tables[1],out PosNPCID1);
+
+ int.TryParse(tables[2],out PosNPCID2);
+
+ int.TryParse(tables[3],out PosNPCID3);
+
+ int.TryParse(tables[4],out PosNPCID4);
+
+ int.TryParse(tables[5],out PosNPCID5);
+
+ int.TryParse(tables[6],out PosNPCID6);
+
+ int.TryParse(tables[7],out PosNPCID7);
+
+ int.TryParse(tables[8],out BossID);
+ }
+ catch (Exception exception)
+ {
+ Debug.LogError(exception);
+ }
+ }
+}
diff --git a/Main/Config/Configs/NPCLineupConfig.cs.meta b/Main/Config/Configs/NPCLineupConfig.cs.meta
new file mode 100644
index 0000000..0d900a3
--- /dev/null
+++ b/Main/Config/Configs/NPCLineupConfig.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: cd54c8c6c3a65fe489caa3c17fbe2297
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Main/Config/Configs/TreeLVConfig.cs b/Main/Config/Configs/TreeLVConfig.cs
new file mode 100644
index 0000000..052e8d4
--- /dev/null
+++ b/Main/Config/Configs/TreeLVConfig.cs
@@ -0,0 +1,59 @@
+锘�//--------------------------------------------------------
+// [Author]: YYL
+// [ Date ]: 2025骞�7鏈�7鏃�
+//--------------------------------------------------------
+
+using System.Collections.Generic;
+using System.IO;
+using System.Threading;
+using System;
+using UnityEngine;
+using LitJson;
+
+public partial class TreeLVConfig : ConfigBase<int, TreeLVConfig>
+{
+
+ public int TreeLV;
+ public int LVUPNeedMoney;
+ public int LVUPNeedTime;
+ public int[] EquipColorRateList;
+ public string ExAwardItemRateList;
+
+ public override int LoadKey(string _key)
+ {
+ int key = GetKey(_key);
+ return key;
+ }
+
+ public override void LoadConfig(string input)
+ {
+ try {
+ string[] tables = input.Split('\t');
+ int.TryParse(tables[0],out TreeLV);
+
+ int.TryParse(tables[1],out LVUPNeedMoney);
+
+ int.TryParse(tables[2],out LVUPNeedTime);
+
+ if (tables[3].Contains("["))
+ {
+ EquipColorRateList = JsonMapper.ToObject<int[]>(tables[3]);
+ }
+ else
+ {
+ string[] EquipColorRateListStringArray = tables[3].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
+ EquipColorRateList = new int[EquipColorRateListStringArray.Length];
+ for (int i=0;i<EquipColorRateListStringArray.Length;i++)
+ {
+ int.TryParse(EquipColorRateListStringArray[i],out EquipColorRateList[i]);
+ }
+ }
+
+ ExAwardItemRateList = tables[4];
+ }
+ catch (Exception exception)
+ {
+ Debug.LogError(exception);
+ }
+ }
+}
diff --git a/Main/Config/Configs/TreeLVConfig.cs.meta b/Main/Config/Configs/TreeLVConfig.cs.meta
new file mode 100644
index 0000000..e9bd0cd
--- /dev/null
+++ b/Main/Config/Configs/TreeLVConfig.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: 5443aed733119144aa28ba3bc83b225c
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Main/Core/NetworkPackage/DTCFile/ServerPack/HB4_FightDefine/DTCB424_tagSCTurnFightInit.cs b/Main/Core/NetworkPackage/DTCFile/ServerPack/HB4_FightDefine/DTCB424_tagSCTurnFightInit.cs
index 79d6535..eb4b282 100644
--- a/Main/Core/NetworkPackage/DTCFile/ServerPack/HB4_FightDefine/DTCB424_tagSCTurnFightInit.cs
+++ b/Main/Core/NetworkPackage/DTCFile/ServerPack/HB4_FightDefine/DTCB424_tagSCTurnFightInit.cs
@@ -1,11 +1,68 @@
using UnityEngine;
using System.Collections;
+using LitJson;
+using System.Collections.Generic;
// B4 24 鍥炲悎鎴樻枟鍒濆鍖� #tagSCTurnFightInit
public class DTCB424_tagSCTurnFightInit : DtcBasic {
- public override void Done(GameNetPackBasic vNetPack) {
- base.Done(vNetPack);
- HB424_tagSCTurnFightInit vNetData = vNetPack as HB424_tagSCTurnFightInit;
+ public override void Done(GameNetPackBasic vNetPack)
+ {
+ base.Done(vNetPack);
+ HB424_tagSCTurnFightInit vNetData = vNetPack as HB424_tagSCTurnFightInit;
+
+ // 銆愭垬鏂楀湴鍥惧畾涔夈��
+ // 鍓嶅悗绔崗璁�氳鏃讹紝濡傛灉鏈塎apID銆丗uncLineID淇℃伅锛屼竴鑸唬琛ㄧ殑鏄煇涓垬鏂楀姛鑳斤紝
+ // 骞跺彲缁戝畾鏌愪釜鎴樻枟鍦烘櫙锛堢浉褰撲簬MMO涓殑涓嶅悓鍔熻兘鍙婃垬鏂楀満鏅湴鍥撅級
+ // 鍗$墝涓篃鍙悊瑙d负涓嶅悓鐨勬垬鏂楀姛鑳藉強缁戝畾涓嶅悓鐨勬垬鏂楄儗鏅浘涔嬬被
+ // 鐩墠鍑犱釜鍥哄畾MapID瀹氫箟
+ // 涓荤嚎灏忔�垬鏂� MapID = 1
+ // FuncLineID = 绔犺妭*10000+鍏冲崱缂栧彿*100+绗瑇娉紝濡傜涓�绔狅紝绗�10鍏冲崱锛岀5娉㈡椂鍊� = 11005锛�
+ // 鍗曠珷鏈�澶ф敮鎸�99灏忓叧锛屽崟鍏虫渶澶ф敮鎸�99娉㈡��
+ // 涓荤嚎boss鎴樻枟 MapID = 2
+ // FuncLineID = 绔犺妭*10000+鍏冲崱缂栧彿*100+绗瑇娉紝濡傜涓�绔狅紝绗�10鍏冲崱鐨刡oss鍊� = 11001锛�
+ // 娉細鍏冲崱boss娉㈡暟鍥哄畾涓哄彧鏈�1娉�
+ // 鍓嶇鍙�氳繃MapID鍙婂搴旂殑FuncLineID鍔犺浇涓嶅悓鐨勬垬鏂楀満鏅儗鏅�佽儗鏅煶涔愮瓑
+
+ // HB424_tagSCTurnFightInit
+ // MapID; // 鑷畾涔夊湴鍥綢D锛屽彲鐢ㄤ簬缁戝畾鎴樻枟鍦板浘鍦烘櫙鍔熻兘锛堝涓荤嚎鍏冲崱銆佷富绾縝oss銆佺埇濉斻�佺珵鎶�鍦虹瓑锛�
+ // FuncLineID; // MapID瀵瑰簲鐨勬墿灞曞�硷紝濡傚叿浣撴煇涓叧鍗$瓑
+ // TurnMax; // 鏈�澶ц疆娆�
+ // Len;
+ // Msg; // 鏈満鎴樻枟鎵╁睍淇℃伅锛屼竴鑸负json鏍煎紡锛屽叿浣撳唴瀹圭敱MapID鍐冲畾
+ // FactionCnt;
+ // FactionList; // 闃佃惀鍒楄〃锛岄�氬父鍥哄畾鍙湁涓や釜闃佃惀
+
+
+
+ uint chapter = vNetData.FuncLineID / 10000;
+ uint wave = vNetData.MapID == 1 ? vNetData.FuncLineID % 100 : 1;//绗嚑娉㈡��
+ uint level = (vNetData.FuncLineID % 10000) / 100;
+ JsonData extendData = JsonMapper.ToObject(vNetData.Msg);
+
+ List<TeamBase> redTeamList = new List<TeamBase>();
+ List<TeamBase> blueTeamList = new List<TeamBase>();
+
+ if (null != vNetData.FactionList)
+ {
+ foreach (var vFaction in vNetData.FactionList)
+ {
+ if (vFaction.Faction == 1)
+ {
+ foreach (var lineUp in vFaction.LineupList)
+ {
+ redTeamList.Add(new TeamBase(lineUp));
+ }
+ }
+ else if (vFaction.Faction == 2)
+ {
+ foreach (var lineUp in vFaction.LineupList)
+ {
+ blueTeamList.Add(new TeamBase(lineUp));
+ }
+ }
+ }
+ }
+
}
}
diff --git a/Main/Core/NetworkPackage/ServerPack/HB4_FightDefine/HB424_tagSCTurnFightInit.cs b/Main/Core/NetworkPackage/ServerPack/HB4_FightDefine/HB424_tagSCTurnFightInit.cs
index 200466c..f24ef65 100644
--- a/Main/Core/NetworkPackage/ServerPack/HB4_FightDefine/HB424_tagSCTurnFightInit.cs
+++ b/Main/Core/NetworkPackage/ServerPack/HB4_FightDefine/HB424_tagSCTurnFightInit.cs
@@ -40,6 +40,8 @@
FactionList[i].LineupList[j].ObjList[k] = new tagSCTurnFightObj();
TransBytes (out FactionList[i].LineupList[j].ObjList[k].ObjID, vBytes, NetDataType.DWORD);
TransBytes (out FactionList[i].LineupList[j].ObjList[k].NPCID, vBytes, NetDataType.DWORD);
+ TransBytes (out FactionList[i].LineupList[j].ObjList[k].HeroID, vBytes, NetDataType.DWORD);
+ TransBytes (out FactionList[i].LineupList[j].ObjList[k].SkinID, vBytes, NetDataType.DWORD);
TransBytes (out FactionList[i].LineupList[j].ObjList[k].HP, vBytes, NetDataType.DWORD);
TransBytes (out FactionList[i].LineupList[j].ObjList[k].HPEx, vBytes, NetDataType.DWORD);
TransBytes (out FactionList[i].LineupList[j].ObjList[k].MaxHP, vBytes, NetDataType.DWORD);
@@ -59,8 +61,10 @@
}
public struct tagSCTurnFightObj {
- public uint ObjID; // 瀹炰緥鍞竴ID
- public uint NPCID; // 缁戝畾鐨凬PCID锛屼笉鍚岀殑瀹炰緥ID瀵瑰簲鐨凬PCID鍙兘涓�鏍�
+ public uint ObjID; // 鎴樻枟鍗曚綅鍞竴ID
+ public uint NPCID; // 鎴樻枟NPCID锛屼笉鍚岀殑瀹炰緥ID瀵瑰簲鐨凬PCID鍙兘涓�鏍�
+ public uint HeroID; // 鐜╁姝﹀皢ID锛屼粎鐜╁闃靛鏈�
+ public uint SkinID; // 鐜╁姝﹀皢鐨偆ID锛屼粎鐜╁闃靛鏈�
public uint HP; // 褰撳墠琛�閲忥紝姹備綑20浜块儴鍒�
public uint HPEx; // 褰撳墠琛�閲忥紝鏁撮櫎20浜块儴鍒�
public uint MaxHP; // 鏈�澶ц閲忥紝姹備綑20浜块儴鍒�
diff --git a/Main/System/Battle/BattleField/OperationAgent/RecordModeOperationAgent.cs b/Main/System/Battle/BattleField/OperationAgent/RecordModeOperationAgent.cs
index e1e325e..99193c5 100644
--- a/Main/System/Battle/BattleField/OperationAgent/RecordModeOperationAgent.cs
+++ b/Main/System/Battle/BattleField/OperationAgent/RecordModeOperationAgent.cs
@@ -4,6 +4,11 @@
public class RecordModeOperationAgent : IOperationAgent
{
+ // GameNetPackage[] packs
+
+
+
+
public RecordModeOperationAgent(BattleField battleField) : base(battleField)
{
@@ -17,5 +22,11 @@
public override void DoNext()
{
base.DoNext();
+
+ // if (!playing())
+ // packs.Dequeue();
+ // actions = pack.Distribute();
+
+ // recordPlayer.Play(actions);
}
}
\ No newline at end of file
diff --git a/Main/System/Battle/BattleObject/BattleObjMgr.cs b/Main/System/Battle/BattleObject/BattleObjMgr.cs
index ec938e1..2baac38 100644
--- a/Main/System/Battle/BattleObject/BattleObjMgr.cs
+++ b/Main/System/Battle/BattleObject/BattleObjMgr.cs
@@ -198,18 +198,8 @@
case SkillTargetRangeType.HighestAttack:
returnList = new List<BattleObject>(from BO in returnList where !BO.IsDead() select BO);
BattleObject mostHighestAttckObj = null;
- for (int i = 0; i < returnList.Count; i++)
- {
- if (mostHighestAttckObj == null)
- {
- mostHighestAttckObj = returnList[i];
- continue;
- }
- if (returnList[i].teamHero.attack > mostHighestAttckObj.teamHero.attack)
- {
- mostHighestAttckObj = returnList[i];
- }
- }
+ // 瀹㈡埛绔笉鍖呭惈鏁版嵁 杩欓噷鍙栫涓�涓�
+ mostHighestAttckObj = returnList[0];
returnList.Clear();
if (mostHighestAttckObj != null)
returnList.Add(mostHighestAttckObj);
diff --git a/Main/System/Battle/BattleObject/BattleObject.cs b/Main/System/Battle/BattleObject/BattleObject.cs
index cb3a713..6c28854 100644
--- a/Main/System/Battle/BattleObject/BattleObject.cs
+++ b/Main/System/Battle/BattleObject/BattleObject.cs
@@ -384,7 +384,7 @@
{
List<int> damageList = new List<int>();
- int totalDamage = teamHero.attack - obj.teamHero.defense;
+ int totalDamage = 100;
int damage1 = (int)((float)totalDamage * 0.3f);
diff --git a/Main/System/GeneralConfig/GeneralDefine.cs b/Main/System/GeneralConfig/GeneralDefine.cs
index 5051e0d..5c87124 100644
--- a/Main/System/GeneralConfig/GeneralDefine.cs
+++ b/Main/System/GeneralConfig/GeneralDefine.cs
@@ -241,6 +241,8 @@
public static int[] flashOpenArr; //寮�鍚浄璇涘眰 [澶╂槦濉旓紝澧冪晫濉旓紝绗﹀嵃濉旓紙鎸夌鍑犱釜濉旂畻锛塢
public static int[] flashCntMoreArr; //闆疯瘺鏇村娆℃暟灞傞渶姹� [澶╂槦濉旓紝澧冪晫濉旓紝绗﹀嵃濉旓紙鎸夌鍑犱釜濉旂畻锛塢
public static int flashKillMaxCount; //闆疯瘺鏈�澶ф鏁�
+
+ public static readonly int HundredMillion = 100000000;//1浜�
public static void Init()
{
@@ -383,7 +385,7 @@
// }
// }
-
+
// var BossAssistAwardJson = LitJson.JsonMapper.ToObject(GetInputString("AssistAward", 1));
// BossAssistAward = new Dictionary<int, List<int>>();
// foreach (var key in BossAssistAwardJson.Keys)
diff --git a/Main/System/Hero/HeroInfo.Skin.cs b/Main/System/Hero/HeroInfo.Skin.cs
index f3ba92f..2654979 100644
--- a/Main/System/Hero/HeroInfo.Skin.cs
+++ b/Main/System/Hero/HeroInfo.Skin.cs
@@ -7,20 +7,7 @@
public int SkinIndex = 0;
// 鏈嶅姟鍣ㄦ暟鎹� 鐨偆ID
- public int SkinID
- {
- get
- {
- if (null == heroConfig)
- return 0;
-
- if (SkinIndex > heroConfig.SkinNPCIDList.Length && SkinIndex >= 0)
- {
- return heroConfig.SkinNPCIDList[SkinIndex];
- }
- return heroConfig.SkinNPCIDList[0];
- }
- }
+ public int SkinID;
// 鐨偆閰嶇疆
public HeroSkinConfig skinConfig;
diff --git a/Main/System/Hero/HeroInfo.cs b/Main/System/Hero/HeroInfo.cs
index 9e36344..3232ec2 100644
--- a/Main/System/Hero/HeroInfo.cs
+++ b/Main/System/Hero/HeroInfo.cs
@@ -1,6 +1,7 @@
using System.Collections.Generic;
using UnityEngine;
using LitJson;
+using log4net.Core;
public partial class HeroInfo
{
@@ -8,20 +9,7 @@
public long sid;
// 姝﹀皢閰嶇疆琛↖D
- public int heroId
- {
- get
- {
- #if UNITY_EDITOR
- if (null == itemHero)
- {
- return 520001;
- }
- #endif
-
- return itemHero.config.ID;
- }
- }
+ public int heroId;
// 姝﹀皢绛夌骇
public int heroLevel;
@@ -51,9 +39,6 @@
return heroConfig.Quality;
}
}
-
- public ItemModel itemHero;
-
// public readonly CB122_tagSCHeroInfo.tagSCHero scHeroInfo;
// 姝﹀皢閰嶇疆
@@ -80,13 +65,25 @@
// scHeroInfo = _scHeroInfo;
UpdateHero(_itemHero);
-
+
+ }
+
+ public HeroInfo(HB424_tagSCTurnFightInit.tagSCTurnFightObj fightObj)
+ {
+ // 鎴樻枟琛ㄧ幇闇�瑕佽繖浜涘熀鏈氨澶� 涓嶅杩橀渶瑕佹湇鍔″櫒鍔�
+
+ heroId = (int)fightObj.HeroID;
+ heroConfig = HeroConfig.Get(heroId);
+ SkinID = (int)fightObj.SkinID;
+ skinConfig = HeroSkinConfig.Get(SkinID);
+ heroLevel = (int)fightObj.LV;
}
#if UNITY_EDITOR
public HeroInfo()
{
+ heroId = 520001; // 榛樿鑻遍泟ID
heroLevel = 1;
heroStar = 1;
breakLevel = 1;
@@ -104,17 +101,11 @@
// public HeroInfo Clone() => JsonMapper.ToObject<HeroInfo>(JsonMapper.ToJson(this));
- // 鍥鹃壌淇℃伅
- public void UpdateSCHero(CB122_tagSCHeroInfo.tagSCHero _scHeroInfo)
- {
- }
-
- public void UpdateHero(ItemModel _itemHero)
+ public void UpdateHero(ItemModel itemHero)
{
- itemHero = _itemHero;
// HeroConfigUtility
-
+ heroId = itemHero.config.ID;
// 70 # 鑻遍泟绛夌骇
heroLevel = itemHero.GetUseData(70)[0];
// 72 # 鑻遍泟鏄熺骇
diff --git a/Main/System/Team/TeamBase.cs b/Main/System/Team/TeamBase.cs
index 8060149..6315779 100644
--- a/Main/System/Team/TeamBase.cs
+++ b/Main/System/Team/TeamBase.cs
@@ -5,7 +5,74 @@
public partial class TeamBase
{
+
+ // 鍖哄垎涓�涓嬮樀钀ヨ窡闃靛 闃佃惀涓轰竴涓猅eamBase鍒楄〃 鍙兘鏄涓帺瀹剁粍鍚堣�屾垚
+ // 闃靛涓轰竴涓猅eamBase 鏄帺瀹剁殑涓�涓槦浼�
+ private int teamIndex = 0;//璇ラ樀钀ョ殑绗嚑涓槦浼�
+
+ private uint playerId = 0; //璇ラ樀瀹圭殑鐜╁id
+
+ private int ShapeType; //鏈樀瀹归樀鍨嬶紝0涓洪粯璁ら樀鍨嬶紝鍙墿灞曚笉鍚岀殑闃靛瀷锛屽boss鐗规畩鎴樻枟闃靛瀷锛屾垨鑰呭叾浠栦笉鍚岀珯浣嶇殑闃靛瀷
+
+ public bool IsPlayer
+ {
+ get
+ {
+ return playerId == 0;
+ }
+ }
+
public TeamHero[] teamHeros = new TeamHero[TeamConst.MaxTeamSlotCount];
+
+ public TeamBase()
+ {
+
+ }
+
+ public TeamBase(HB424_tagSCTurnFightInit.tagSCTurnFightLineup lineUp)
+ {
+ teamIndex = lineUp.Num;
+ playerId = lineUp.OwnerID;
+ ShapeType = lineUp.ShapeType;
+
+ for (int i = 0; i < lineUp.ObjCnt; i++)
+ {
+ if (i < teamHeros.Length)
+ {
+ TeamHero hero = new TeamHero(lineUp.ObjList[i], this);
+ AddTeamHero(hero);
+ }
+ }
+
+ Update();
+
+
+ }
+
+ protected void Update()
+ {
+ // 妫�鏌ュ浗绫�
+
+ // 妫�鏌ョ緛缁�
+
+ // 妫�鏌ラ樀鍨�
+
+ // 鏇存柊闃熶紞鑻遍泟灞炴��
+ foreach (var teamHero in teamHeros)
+ {
+ teamHero.Update();
+ }
+
+ // 鏇存柊闃熶紞灞炴��
+ // UpdateProperties();
+
+ // CalculatePower();
+ }
+
+ public void SetShapeType(int shapeType)
+ {
+ ShapeType = shapeType;
+ }
public int GetTeamHeroCount()
{
@@ -37,17 +104,18 @@
return true;
}
- public void AddTeamHeros(List<HeroInfo> heroInfos)
+ public void AddHeroInfos(List<HeroInfo> heroInfos)
{
for (int i = 0; i < heroInfos.Count; i++)
{
- AddTeamHero(heroInfos[i]);
+ AddHeroInfo(heroInfos[i]);
}
UpdateProperties();
}
- public bool AddTeamHero(HeroInfo heroInfo)
+
+ public bool AddHeroInfo(HeroInfo heroInfo)
{
if (heroInfo == null)
{
@@ -62,11 +130,23 @@
teamHeros[i].heroInfo = heroInfo;
teamHeros[i].heroIndex = i;
UpdateProperties();
- return true;
+ return true;
}
}
return false;
}
+
+
+ public void AddTeamHero(TeamHero teamHero)
+ {
+ if (null == teamHero)
+ {
+ return;
+ }
+
+ teamHeros[teamHero.heroIndex] = teamHero;
+ }
+
public bool RemoveTeamHero(int index)
{
@@ -89,10 +169,6 @@
return GetTeamHeroCount() == 0;
}
- public void InitByLevelId(int levelId)
- {
-
- }
#if UNITY_EDITOR
public void FillWithFakeData()
@@ -101,8 +177,6 @@
{
TeamHero hero = new TeamHero();
hero.curHp = 100;
- hero.attack = UnityEngine.Random.Range(300, 500);
- hero.defense = UnityEngine.Random.Range(80, 100);
hero.heroInfo = new HeroInfo();
hero.teamBase = this;
hero.heroIndex = i;
diff --git a/Main/System/Team/TeamHero.Properties.cs b/Main/System/Team/TeamHero.Properties.cs
index 231e31e..acf7871 100644
--- a/Main/System/Team/TeamHero.Properties.cs
+++ b/Main/System/Team/TeamHero.Properties.cs
@@ -2,56 +2,14 @@
public partial class TeamHero
{
- // 鍩虹灞炴��
- // 鐢熷懡
- public int hp = 0;
- // 鏀诲嚮鍔�
- public int attack = 0;
- // 闃插尽鍔�
- public int defense = 0;
-
-
- //鎴樻枟灞炴�� 鍑绘檿銆佹毚鍑汇�佽繛鍑汇�佹牸鎸°�佸弽鍑汇�佸惛琛�
- //鐪╂檿姒傜巼
- public int stunRate = 0;
- //鏆村嚮姒傜巼
- public int critRate = 0;
- //杩炲嚮姒傜巼
- public int comboRate = 0;
- //鏍兼尅姒傜巼
- public int blockRate = 0;
- //鍙嶅嚮姒傜巼
- public int counterAttackRate = 0;
- //鏀诲嚮鐩爣鏃讹紝閫犳垚浼ゅ杞寲鎴愮敓鍛界殑鐧惧垎姣旀暟鍊兼彁鍗�
- public int recoverRate = 0;
-
- //鎴樻枟鎶垫姉灞炴��
- //鐪╂檿鎶垫姉
- public int stunResist = 0;
- //鏆村嚮鎶垫姉
- public int critResist = 0;
- //杩炲嚮鎶垫姉
- public int comboResist = 0;
- //鏍兼尅鎶垫姉
- public int blockResist = 0;
- //鍙嶅嚮鎶垫姉
- public int counterAttackResist = 0;
- //鍑忓皯鏀诲嚮鏃跺惛琛�杞寲鎴愮敓鍛界殑鐧惧垎姣旀暟鍊�
- public int recoverResist = 0;
-
-
-
-
- // 褰撳墠灞炴��
-
// 鎬掓皵鍊�
public int rage = 0;
// 褰撳墠琛�閲�
- public int curHp;
+ public long curHp;
// 鏈�澶ц閲�
- public int maxHp;
+ public long maxHp;
}
\ No newline at end of file
diff --git a/Main/System/Team/TeamHero.cs b/Main/System/Team/TeamHero.cs
index e545671..ad3dfe2 100644
--- a/Main/System/Team/TeamHero.cs
+++ b/Main/System/Team/TeamHero.cs
@@ -1,4 +1,5 @@
-
+using UnityEngine;
+using UnityEngine.PlayerLoop;
public partial class TeamHero
{
@@ -6,10 +7,53 @@
public TeamBase teamBase;
public int heroIndex;
+// 鎴樺満鏁版嵁
+ public uint ObjID = 0;// 鎴樻枟鍗曚綅鍞竴ID
+
+ public uint NPCID = 0;// 鎴樻枟NPCID锛屼笉鍚岀殑瀹炰緥ID瀵瑰簲鐨凬PCID鍙兘涓�鏍�
+
+
+ public TeamHero()
+ {
+
+ }
+
+ public TeamHero(HB424_tagSCTurnFightInit.tagSCTurnFightObj fightObj, TeamBase _teamBase)
+ {
+ heroInfo = new HeroInfo(fightObj);
+ teamBase = _teamBase;
+ if (fightObj.PosNum < 0 || fightObj.PosNum >= TeamConst.MaxTeamSlotCount)
+ {
+ Debug.LogError("Invalid PosNum: " + fightObj.PosNum);
+ }
+ else
+ {
+ teamBase.teamHeros[fightObj.PosNum] = this; // 灏嗗綋鍓嶅璞℃坊鍔犲埌瀵瑰簲浣嶇疆
+ }
+
+ ObjID = fightObj.ObjID;
+ NPCID = fightObj.NPCID;
+
+ // HPEx * 1浜� + HP
+
+ curHp = (long)fightObj.HPEx * GeneralDefine.HundredMillion +(long)fightObj.HP;
+ maxHp = (long)fightObj.MaxHPEx * GeneralDefine.HundredMillion +(long)fightObj.MaxHP;
+ rage = (int)fightObj.AngreXP;
+
+ heroIndex = fightObj.PosNum;
+
+ Update();
+ }
+
+ public void Update()
+ {
+
+ }
+
// 鏈�缁堝睘鎬� 褰撳墠灞炴�у簲璇ユ槸瑕佸湪杩欎竴灞傜殑
- public int GetPower()
- {
- return heroInfo.CalculatePower();
- }
+ public int GetPower()
+ {
+ return heroInfo.CalculatePower();
+ }
}
\ No newline at end of file
diff --git a/Main/System/Team/TeamManager.cs b/Main/System/Team/TeamManager.cs
index 4bf5ce6..980c7e9 100644
--- a/Main/System/Team/TeamManager.cs
+++ b/Main/System/Team/TeamManager.cs
@@ -24,7 +24,7 @@
if (!teamDict.TryGetValue(teamType, out team))
{
team = new TeamBase();
- team.AddTeamHeros(HeroManager.Instance.GetPowerfulHeroList());
+ team.AddHeroInfos(HeroManager.Instance.GetPowerfulHeroList());
teamDict.Add(teamType, team);
}
--
Gitblit v1.8.0