From ad3ac1661daaf4b445914f87009d3d88c990f040 Mon Sep 17 00:00:00 2001
From: yyl <yyl>
Date: 星期二, 28 四月 2026 11:45:19 +0800
Subject: [PATCH] Merge remote-tracking branch 'origin/master' into h5version
---
Main/System/KnapSack/PackManager.cs | 45 +++++++++++++++++++++++++++------------------
1 files changed, 27 insertions(+), 18 deletions(-)
diff --git a/Main/System/KnapSack/PackManager.cs b/Main/System/KnapSack/PackManager.cs
index e35cb16..6c21ee8 100644
--- a/Main/System/KnapSack/PackManager.cs
+++ b/Main/System/KnapSack/PackManager.cs
@@ -6,6 +6,7 @@
using System.Collections;
using System.IO;
using Cysharp.Threading.Tasks;
+using UnityEngine.Networking;
public class PackManager : GameSystemManager<PackManager>
{
@@ -523,7 +524,7 @@
async UniTask ParsePackConfigIni()
{
- string[] lines = await LoadConfigIni("MapServerConfig.ini");
+ string[] lines = await LoadConfigIni("MapServerConfig");
foreach (string line in lines)
{
if (line.StartsWith("PackCnt") && line.Contains("="))
@@ -541,26 +542,34 @@
}
}
- public async UniTask<string[]> LoadConfigIni(string name)
+ public UniTask<string[]> LoadConfigIni(string name)
{
-// string path = string.Empty;
-// #if UNITY_EDITOR
-// if (!AssetSource.isUseAssetBundle)
-// {
-// path = ResourcesPath.CONFIG_FODLER + "/" + name + ".ini";
-// }
-// else
-// #endif
-// {
-// //浠庢湇鍔$鎷疯礉鏄痠ni锛屾墦鍖呯敤txt缁熶竴澶勭悊
-// path = AssetVersionUtility.GetAssetFilePath($"Config/{name}.txt");
-// }
-
- return await ResManager.Instance.LoadConfigAsync(name, false);
-
- // return File.ReadAllLines(path);
+ return LoadConfigIniInternal(name);
}
+ private async UniTask<string[]> LoadConfigIniInternal(string name)
+ {
+ string path;
+
+ #if UNITY_EDITOR
+ if (!AssetSource.isUseAssetBundle)
+ {
+ path = $"{ResourcesPath.CONFIG_FODLER}/{name}.ini";
+ return File.ReadAllLines(path);
+ }
+ #endif
+
+ path = AssetVersionUtility.GetAssetFilePath($"Config/{name}.txt");
+
+ using var req = UnityEngine.Networking.UnityWebRequest.Get(path);
+ await req.SendWebRequest();
+
+ if (req.result != UnityEngine.Networking.UnityWebRequest.Result.Success)
+ throw new Exception($"LoadConfigIni failed: {req.error}");
+
+ return req.downloadHandler.text
+ .Split(new[] { '\r', '\n' }, StringSplitOptions.RemoveEmptyEntries);
+ }
public int GetCanBuyPackGirdCount(PackType type)
{
if (!PackMaxCountDict.ContainsKey((int)type))
--
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