From af8dafd75f9a6fae017734d58fc7b34d6bdcd0f4 Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期一, 25 八月 2025 22:03:51 +0800
Subject: [PATCH] 0312 开启限帧
---
Main/Core/GameEngine/Player/PlayerBaseData.cs | 117 +++++++++++++++++++++++++++++-----------------------------
1 files changed, 59 insertions(+), 58 deletions(-)
diff --git a/Main/Core/GameEngine/Player/PlayerBaseData.cs b/Main/Core/GameEngine/Player/PlayerBaseData.cs
index 1d85dec..8c33b85 100644
--- a/Main/Core/GameEngine/Player/PlayerBaseData.cs
+++ b/Main/Core/GameEngine/Player/PlayerBaseData.cs
@@ -9,19 +9,20 @@
public byte Job; //鑱屼笟,
public ushort LV; //绛夌骇
public int TitleID;
- public uint ExpPoint; //鎵╁厖缁忛獙鐐规暟
- public uint TotalExp; //鎬荤粡楠�
+ public uint ExpPoint; //鎵╁厖缁忛獙鐐规暟锛堜嚎锛�
+ public uint TotalExp; //鎬荤粡楠�(灏忎簬浜块儴鍒�)
+ public long curExp { get { return TotalExp + ExpPoint * Constants.ExpPointValue; } }
public uint FamilyId; //瀹舵棌
public string FamilyName; //瀹舵棌鍚嶇О
public uint diamond; //浠欑帀
public uint bindDiamond; //鐏电煶
public uint copper; //閾滈挶
- public ulong allCopper { get { return (ulong)copper + (ulong)copperExtend * Constants.ExpPointValue; } }
- public ulong FightPoint; //鎴樻枟鍊�
+ public long allCopper { get { return copper + copperExtend * Constants.ExpPointValue; } }
+ public long FightPoint; //鎴樻枟鍊�
public ushort MapID; //瑙掕壊鎵�鍦ㄥ湴鍥� 鍦板浘瑙勫垯锛欳/S涓�涓�瀵瑰簲鐨勫父瑙勫湴鍥撅紝C鍋囧湴鍥撅紙ExAttr14锛夛紝澶欳涓�涓猄鍦板浘锛圗xAttr3锛�
public ushort PosX; //瑙掕壊鍧愭爣
public ushort PosY;
- public ulong HP; //褰撳墠HP
+ public long HP; //褰撳墠HP
public uint FreePoint; //鏈垎閰嶇偣鏁�
public uint FreeSkillPoint; //鏈垎閰嶇殑鎶�鑳界偣
public int STR; //鍔涢噺
@@ -31,7 +32,7 @@
public string Setting; //璁惧畾
public byte AttackMode; //鏀诲嚮妯″紡
public byte FBID; //fb id
- public byte realmLevel; //鏃ф湇鍔$瀹橀樁锛岀幇椤圭洰鐢ㄤ簬澧冪晫
+ public byte realmLevel; //瀹樿亴
public byte VIPLv; //VIP绛夌骇
public uint ExAttr1; // 鍗忓姪鐩爣鐜╁ID锛岄潪0鍙�0閫�鍑哄崗鍔�
public uint teamAutoOperateFlag; //鎵╁睍灞炴��2锛屽悇椤圭洰涓撶敤
@@ -137,58 +138,58 @@
}
public void UpdateData(H0102_tagCDBPlayer _serverInfo)
- {
-
- AccID = _serverInfo.AccID;
- PlayerID = _serverInfo.PlayerID;
- PlayerName = _serverInfo.PlayerName.Trim().Replace("\0", "");
- GMLevel = _serverInfo.GMLevel;
- Job = _serverInfo.Job;
- LV = _serverInfo.LV;
- ExpPoint = _serverInfo.ExpPoint;
- TotalExp = _serverInfo.TotalExp;
- FamilyId = _serverInfo.Family;
- FamilyName = _serverInfo.FamilyName.Trim().Replace("\0", "");
- diamond = _serverInfo.Gold;
- bindDiamond = _serverInfo.GoldPaper;
- copper = _serverInfo.Silver;
- MapID = _serverInfo.MapID;
- PosX = _serverInfo.PosX;
- PosY = _serverInfo.PosY;
- FreePoint = _serverInfo.FreePoint;
- FreeSkillPoint = _serverInfo.FreeSkillPoint;
- STR = _serverInfo.STR;
- PNE = _serverInfo.PNE;
- PHY = _serverInfo.PHY;
- CON = _serverInfo.CON;
- Setting = _serverInfo.Setting;
- FBID = _serverInfo.FBID;
- ExAttr1 = _serverInfo.ExAttr1;
- teamAutoOperateFlag = _serverInfo.ExAttr2;
- dungeonLineId = (int)_serverInfo.ExAttr3 % 1000;
- dungeonMapId = (int)_serverInfo.ExAttr3 / 1000;
- shield = _serverInfo.ExAttr4;
- CrossServerFlag = _serverInfo.ExAttr5;
- realmLevel = _serverInfo.OfficialRank;
- VIPLv = _serverInfo.VIPLv;
- copperExtend = _serverInfo.ExAttr6;
- sp = _serverInfo.ExAttr7;
- spExtend = _serverInfo.ExAttr8;
- bubbleId = _serverInfo.ExAttr10;
- ExAttr11 = _serverInfo.ExAttr11;
- ExAttr16 = _serverInfo.ExAttr16;
- ServerGroupId = _serverInfo.ExAttr13;
- faction = _serverInfo.Faction;
- coinPointTotal = _serverInfo.ChangeCoinPointTotal;
- equipShowSwitch = _serverInfo.EquipShowSwitch;
- mapRealmSelect = (int)_serverInfo.ExAttr18;
- leaveFamilyTime = (int)_serverInfo.ExAttr19;
- face = (int)_serverInfo.Face;
- facePic = (int)_serverInfo.FacePic;
-
- HP = _serverInfo.HP + _serverInfo.HPEx * Constants.ExpPointValue;
- AttackMode = _serverInfo.AttackMode;
-
+ {
+
+ AccID = _serverInfo.AccID.Trim().Replace("\0", "");
+ PlayerID = _serverInfo.PlayerID;
+ PlayerName = _serverInfo.PlayerName.Trim().Replace("\0", "");
+ GMLevel = _serverInfo.GMLevel;
+ Job = _serverInfo.Job;
+ LV = _serverInfo.LV;
+ ExpPoint = _serverInfo.ExpPoint;
+ TotalExp = _serverInfo.TotalExp;
+ FamilyId = _serverInfo.Family;
+ FamilyName = _serverInfo.FamilyName.Trim().Replace("\0", "");
+ diamond = _serverInfo.Gold;
+ bindDiamond = _serverInfo.GoldPaper;
+ copper = _serverInfo.Silver;
+ MapID = _serverInfo.MapID;
+ PosX = _serverInfo.PosX;
+ PosY = _serverInfo.PosY;
+ FreePoint = _serverInfo.FreePoint;
+ FreeSkillPoint = _serverInfo.FreeSkillPoint;
+ STR = _serverInfo.STR;
+ PNE = _serverInfo.PNE;
+ PHY = _serverInfo.PHY;
+ CON = _serverInfo.CON;
+ Setting = _serverInfo.Setting;
+ FBID = _serverInfo.FBID;
+ ExAttr1 = _serverInfo.ExAttr1;
+ teamAutoOperateFlag = _serverInfo.ExAttr2;
+ dungeonLineId = (int)_serverInfo.ExAttr3 % 1000;
+ dungeonMapId = (int)_serverInfo.ExAttr3 / 1000;
+ shield = _serverInfo.ExAttr4;
+ CrossServerFlag = _serverInfo.ExAttr5;
+ realmLevel = _serverInfo.OfficialRank;
+ VIPLv = _serverInfo.VIPLv;
+ copperExtend = _serverInfo.ExAttr6;
+ sp = _serverInfo.ExAttr7;
+ spExtend = _serverInfo.ExAttr8;
+ bubbleId = _serverInfo.ExAttr10;
+ ExAttr11 = _serverInfo.ExAttr11;
+ ExAttr16 = _serverInfo.ExAttr16;
+ ServerGroupId = _serverInfo.ExAttr13;
+ faction = _serverInfo.Faction;
+ coinPointTotal = _serverInfo.ChangeCoinPointTotal;
+ equipShowSwitch = _serverInfo.EquipShowSwitch;
+ mapRealmSelect = (int)_serverInfo.ExAttr18;
+ leaveFamilyTime = (int)_serverInfo.ExAttr19;
+ face = (int)_serverInfo.Face;
+ facePic = (int)_serverInfo.FacePic;
+
+ HP = _serverInfo.HP + _serverInfo.HPEx * Constants.ExpPointValue;
+ AttackMode = _serverInfo.AttackMode;
+
}
// 閮ㄥ垎鎯呭喌闇�瑕佹湇鍔$闈為噸鐧绘儏鍐典笅鍚屾鎵�鏈夋暟鎹�
--
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