From af8dafd75f9a6fae017734d58fc7b34d6bdcd0f4 Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期一, 25 八月 2025 22:03:51 +0800
Subject: [PATCH] 0312 开启限帧

---
 Main/System/Battle/BattleObject/BattleObjectFactory.cs |   19 +++++++++++++++----
 1 files changed, 15 insertions(+), 4 deletions(-)

diff --git a/Main/System/Battle/BattleObject/BattleObjectFactory.cs b/Main/System/Battle/BattleObject/BattleObjectFactory.cs
index 0ad9ec5..3982ef4 100644
--- a/Main/System/Battle/BattleObject/BattleObjectFactory.cs
+++ b/Main/System/Battle/BattleObject/BattleObjectFactory.cs
@@ -17,7 +17,7 @@
         HeroSkinConfig skinCfg = teamHero.skinConfig;
         if (skinCfg == null)
         {
-            Debug.LogError(teamHero.heroId + "BattleObjectFactory.CreateBattleObject: skinCfg is null for " + teamHero.SkinID);
+            BattleDebug.LogError(teamHero.heroId + "BattleObjectFactory.CreateBattleObject: skinCfg is null for " + teamHero.SkinID);
             return null;
         }
 
@@ -25,9 +25,11 @@
 
         if (battleGO == null)
         {
-            Debug.LogError("BattleObjectFactory.CreateBattleObject: battleGO is null for " + teamHero.heroId);
+            BattleDebug.LogError("BattleObjectFactory.CreateBattleObject: battleGO is null for " + teamHero.heroId);
             return null;
         }
+
+        BattleDebug.LogError("1 BattleObjectFactory.CreateBattleObject: Creating BattleObject for " + teamHero.ObjID + " at position " + teamHero.positionNum);
 
         GameObject goParent = posNodeList[teamHero.positionNum];
         BattleObject battleObject = new BattleObject(_battleField);
@@ -39,22 +41,31 @@
         var skeletonDataAsset = ResManager.Instance.LoadAsset<SkeletonDataAsset>("Hero/SpineRes/", skinCfg.SpineRes);
         if (skeletonDataAsset == null)
         {
-            Debug.LogError("BattleObjectFactory.CreateBattleObject: skeletonDataAsset is null for " + skinCfg.SpineRes);
+            BattleDebug.LogError("BattleObjectFactory.CreateBattleObject: skeletonDataAsset is null for " + skinCfg.SpineRes);
             return null;
         }
+
+        BattleDebug.LogError("2 BattleObjectFactory.CreateBattleObject: Creating BattleObject for " + teamHero.ObjID + " at position " + teamHero.positionNum);
 
         float finalScaleRate = modelScaleRate * teamHero.modelScale;
 
         skeletonGraphic.skeletonDataAsset = skeletonDataAsset;
         skeletonGraphic.Initialize(true);
         realGO.name = battleObject.ObjID.ToString();
-        realGO.transform.localScale = new Vector3((_Camp == BattleCamp.Red ? 1 : -1f) * finalScaleRate, finalScaleRate, finalScaleRate);
+        realGO.transform.localScale = new Vector3(finalScaleRate, finalScaleRate, finalScaleRate);
+        RectTransform rectTrans = realGO.GetComponent<RectTransform>();
+        rectTrans.anchoredPosition = Vector2.zero;
         battleObject.Init(realGO, teamHero, _Camp);
+
+        BattleDebug.LogError(realGO.name +  " /3 BattleObjectFactory.CreateBattleObject: Creating BattleObject for " + teamHero.ObjID + " at position " + teamHero.positionNum);
+
+
         return battleObject;
     }
 
     public static void DestroyBattleObject(int key, BattleObject battleObj)
     {
+        BattleDebug.LogError("BattleObject destroy");
         battleObj.Destroy();
         battleObj = null;
     }

--
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