From af8dafd75f9a6fae017734d58fc7b34d6bdcd0f4 Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期一, 25 八月 2025 22:03:51 +0800
Subject: [PATCH] 0312 开启限帧
---
Main/System/Battle/BattleObject/BattleObjectFactory.cs | 16 +++++++++-------
1 files changed, 9 insertions(+), 7 deletions(-)
diff --git a/Main/System/Battle/BattleObject/BattleObjectFactory.cs b/Main/System/Battle/BattleObject/BattleObjectFactory.cs
index 9bb60eb..3982ef4 100644
--- a/Main/System/Battle/BattleObject/BattleObjectFactory.cs
+++ b/Main/System/Battle/BattleObject/BattleObjectFactory.cs
@@ -17,7 +17,7 @@
HeroSkinConfig skinCfg = teamHero.skinConfig;
if (skinCfg == null)
{
- Debug.LogError(teamHero.heroId + "BattleObjectFactory.CreateBattleObject: skinCfg is null for " + teamHero.SkinID);
+ BattleDebug.LogError(teamHero.heroId + "BattleObjectFactory.CreateBattleObject: skinCfg is null for " + teamHero.SkinID);
return null;
}
@@ -25,11 +25,11 @@
if (battleGO == null)
{
- Debug.LogError("BattleObjectFactory.CreateBattleObject: battleGO is null for " + teamHero.heroId);
+ BattleDebug.LogError("BattleObjectFactory.CreateBattleObject: battleGO is null for " + teamHero.heroId);
return null;
}
- Debug.LogError("1 BattleObjectFactory.CreateBattleObject: Creating BattleObject for " + teamHero.ObjID + " at position " + teamHero.positionNum);
+ BattleDebug.LogError("1 BattleObjectFactory.CreateBattleObject: Creating BattleObject for " + teamHero.ObjID + " at position " + teamHero.positionNum);
GameObject goParent = posNodeList[teamHero.positionNum];
BattleObject battleObject = new BattleObject(_battleField);
@@ -41,12 +41,11 @@
var skeletonDataAsset = ResManager.Instance.LoadAsset<SkeletonDataAsset>("Hero/SpineRes/", skinCfg.SpineRes);
if (skeletonDataAsset == null)
{
- Debug.LogError("BattleObjectFactory.CreateBattleObject: skeletonDataAsset is null for " + skinCfg.SpineRes);
+ BattleDebug.LogError("BattleObjectFactory.CreateBattleObject: skeletonDataAsset is null for " + skinCfg.SpineRes);
return null;
}
- Debug.LogError("2 BattleObjectFactory.CreateBattleObject: Creating BattleObject for " + teamHero.ObjID + " at position " + teamHero.positionNum);
-
+ BattleDebug.LogError("2 BattleObjectFactory.CreateBattleObject: Creating BattleObject for " + teamHero.ObjID + " at position " + teamHero.positionNum);
float finalScaleRate = modelScaleRate * teamHero.modelScale;
@@ -54,9 +53,11 @@
skeletonGraphic.Initialize(true);
realGO.name = battleObject.ObjID.ToString();
realGO.transform.localScale = new Vector3(finalScaleRate, finalScaleRate, finalScaleRate);
+ RectTransform rectTrans = realGO.GetComponent<RectTransform>();
+ rectTrans.anchoredPosition = Vector2.zero;
battleObject.Init(realGO, teamHero, _Camp);
- Debug.LogError(realGO.name + " /3 BattleObjectFactory.CreateBattleObject: Creating BattleObject for " + teamHero.ObjID + " at position " + teamHero.positionNum);
+ BattleDebug.LogError(realGO.name + " /3 BattleObjectFactory.CreateBattleObject: Creating BattleObject for " + teamHero.ObjID + " at position " + teamHero.positionNum);
return battleObject;
@@ -64,6 +65,7 @@
public static void DestroyBattleObject(int key, BattleObject battleObj)
{
+ BattleDebug.LogError("BattleObject destroy");
battleObj.Destroy();
battleObj = null;
}
--
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