From b08df57a6fa2b5f52c6772c7f78e0ec915efdce3 Mon Sep 17 00:00:00 2001
From: yyl <yyl>
Date: 星期一, 08 十二月 2025 16:47:04 +0800
Subject: [PATCH] 125 战斗 模型放大后的特效需要跟随放大,放大比例同模型放大比例

---
 Main/System/Battle/SkillEffect/DotSkillEffect.cs |    2 +-
 1 files changed, 1 insertions(+), 1 deletions(-)

diff --git a/Main/System/Battle/SkillEffect/DotSkillEffect.cs b/Main/System/Battle/SkillEffect/DotSkillEffect.cs
index 823bac3..1ee81b9 100644
--- a/Main/System/Battle/SkillEffect/DotSkillEffect.cs
+++ b/Main/System/Battle/SkillEffect/DotSkillEffect.cs
@@ -31,7 +31,7 @@
                 Debug.LogError($"DotSkillEffect 鎵句笉鍒扮洰鏍囷紝GUID={hurtInfo.ObjID}");
                 continue;
             }
-            target.battleField.battleEffectMgr.PlayEffect(caster, skillConfig.TriggerEffect, target.heroRectTrans, caster.Camp);
+            target.battleField.battleEffectMgr.PlayEffect(caster, skillConfig.TriggerEffect, target.heroRectTrans, caster.Camp, target.teamHero.modelScale);
         }
 
         onHit?.Invoke(0, tagUseSkillAttack.HurtList.ToList());

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