From b08df57a6fa2b5f52c6772c7f78e0ec915efdce3 Mon Sep 17 00:00:00 2001
From: yyl <yyl>
Date: 星期一, 08 十二月 2025 16:47:04 +0800
Subject: [PATCH] 125 战斗 模型放大后的特效需要跟随放大,放大比例同模型放大比例
---
Main/System/Battle/SkillEffect/NormalSkillEffect.cs | 8 ++++----
1 files changed, 4 insertions(+), 4 deletions(-)
diff --git a/Main/System/Battle/SkillEffect/NormalSkillEffect.cs b/Main/System/Battle/SkillEffect/NormalSkillEffect.cs
index ae1fa16..97e9dd7 100644
--- a/Main/System/Battle/SkillEffect/NormalSkillEffect.cs
+++ b/Main/System/Battle/SkillEffect/NormalSkillEffect.cs
@@ -29,12 +29,12 @@
if (skillConfig.ExplosionEffectId > 0)
{
- caster.battleField.battleEffectMgr.PlayEffect(caster, skillConfig.ExplosionEffectId, targetTransform, caster.Camp);
+ caster.battleField.battleEffectMgr.PlayEffect(caster, skillConfig.ExplosionEffectId, targetTransform, caster.Camp, 1f);
}
if (skillConfig.ExplosionEffect2 > 0)
{
- caster.battleField.battleEffectMgr.PlayEffect(caster, skillConfig.ExplosionEffect2, targetTransform, caster.Camp);
+ caster.battleField.battleEffectMgr.PlayEffect(caster, skillConfig.ExplosionEffect2, targetTransform, caster.Camp, 1f);
}
for (int i = 0; i < tagUseSkillAttack.HurtList.Length; i++)
@@ -49,11 +49,11 @@
if (skillConfig.ExplosionEffect3 > 0)
{
- caster.battleField.battleEffectMgr.PlayEffect(target, skillConfig.ExplosionEffect3, target.heroGo.transform, caster.Camp);
+ caster.battleField.battleEffectMgr.PlayEffect(target, skillConfig.ExplosionEffect3, target.heroGo.transform, caster.Camp, target.teamHero.modelScale);
}
if (skillConfig.ExplosionEffect4 > 0)
{
- caster.battleField.battleEffectMgr.PlayEffect(target, skillConfig.ExplosionEffect4, target.heroGo.transform, caster.Camp);
+ caster.battleField.battleEffectMgr.PlayEffect(target, skillConfig.ExplosionEffect4, target.heroGo.transform, caster.Camp, target.teamHero.modelScale);
}
}
--
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