From b0a5d4688f1af73b5ad03ccc2df11c9aac1523a9 Mon Sep 17 00:00:00 2001
From: yyl <yyl>
Date: 星期二, 29 七月 2025 16:56:23 +0800
Subject: [PATCH] Merge branch 'master' of http://192.168.1.20:10010/r/Project_SG_scripts
---
Main/Config/Configs/EffectConfig.cs | 116 ++++++++++++++++++++++++++++-----------------------------
1 files changed, 57 insertions(+), 59 deletions(-)
diff --git a/Main/Config/Configs/EffectConfig.cs b/Main/Config/Configs/EffectConfig.cs
index 69df1c6..70f9efd 100644
--- a/Main/Config/Configs/EffectConfig.cs
+++ b/Main/Config/Configs/EffectConfig.cs
@@ -1,59 +1,57 @@
-锘�//--------------------------------------------------------
-// [Author]: YYL
-// [ Date ]: 2025骞�7鏈�22鏃�
-//--------------------------------------------------------
-
-using System.Collections.Generic;
-using System.IO;
-using System.Threading;
-using System;
-using UnityEngine;
-using LitJson;
-
-public partial class EffectConfig : ConfigBase<int, EffectConfig>
-{
-
- public int id;
- public string packageName;
- public int isSpine;
- public string fxName;
- public int audio;
- public string nodeName;
- public int notShow;
- public int autoDestroy;
- public float destroyDelay;
-
- public override int LoadKey(string _key)
- {
- int key = GetKey(_key);
- return key;
- }
-
- public override void LoadConfig(string input)
- {
- try {
- string[] tables = input.Split('\t');
- int.TryParse(tables[0],out id);
-
- packageName = tables[1];
-
- int.TryParse(tables[2],out isSpine);
-
- fxName = tables[3];
-
- int.TryParse(tables[4],out audio);
-
- nodeName = tables[5];
-
- int.TryParse(tables[6],out notShow);
-
- int.TryParse(tables[7],out autoDestroy);
-
- float.TryParse(tables[8],out destroyDelay);
- }
- catch (Exception exception)
- {
- Debug.LogError(exception);
- }
- }
-}
+锘�//--------------------------------------------------------
+// [Author]: YYL
+// [ Date ]: 2025骞�7鏈�26鏃�
+//--------------------------------------------------------
+
+using System.Collections.Generic;
+using System;
+using UnityEngine;
+using LitJson;
+
+public partial class EffectConfig : ConfigBase<int, EffectConfig>
+{
+
+ public int id;
+ public string packageName;
+ public int isSpine;
+ public string fxName;
+ public int audio;
+ public string nodeName;
+ public int notShow;
+ public int autoDestroy;
+ public float destroyDelay;
+
+ public override int LoadKey(string _key)
+ {
+ int key = GetKey(_key);
+ return key;
+ }
+
+ public override void LoadConfig(string input)
+ {
+ try {
+ string[] tables = input.Split('\t');
+ int.TryParse(tables[0],out id);
+
+ packageName = tables[1];
+
+ int.TryParse(tables[2],out isSpine);
+
+ fxName = tables[3];
+
+ int.TryParse(tables[4],out audio);
+
+ nodeName = tables[5];
+
+ int.TryParse(tables[6],out notShow);
+
+ int.TryParse(tables[7],out autoDestroy);
+
+ float.TryParse(tables[8],out destroyDelay);
+ }
+ catch (Exception exception)
+ {
+ Debug.LogError(exception);
+ }
+ }
+}
--
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