From b0a5d4688f1af73b5ad03ccc2df11c9aac1523a9 Mon Sep 17 00:00:00 2001
From: yyl <yyl>
Date: 星期二, 29 七月 2025 16:56:23 +0800
Subject: [PATCH] Merge branch 'master' of http://192.168.1.20:10010/r/Project_SG_scripts

---
 Main/Config/Configs/FuncOpenLVConfig.cs |  128 +++++++++++++++++++++---------------------
 1 files changed, 63 insertions(+), 65 deletions(-)

diff --git a/Main/Config/Configs/FuncOpenLVConfig.cs b/Main/Config/Configs/FuncOpenLVConfig.cs
index ff9cef5..e5e1c91 100644
--- a/Main/Config/Configs/FuncOpenLVConfig.cs
+++ b/Main/Config/Configs/FuncOpenLVConfig.cs
@@ -1,65 +1,63 @@
-锘�//--------------------------------------------------------
-//    [Author]:           YYL
-//    [  Date ]:           Friday, June 27, 2025
-//--------------------------------------------------------
-
-using System.Collections.Generic;
-using System.IO;
-using System.Threading;
-using System;
-using UnityEngine;
-using LitJson;
-
-public partial class FuncOpenLVConfig : ConfigBase<int, FuncOpenLVConfig>
-{
-
-    public int FuncId;
-	public int LimitLV;
-	public int LimitMagicWeapon;
-	public int LimiRealmLV;
-	public int LimitMissionID;
-	public string Remark;
-	public string State;
-	public string Tip;
-	public string Icon;
-	public int open;
-	public int ContinueTask;
-
-    public override int LoadKey(string _key)
-    {
-        int key = GetKey(_key);
-        return key;
-    }
-
-    public override void LoadConfig(string input)
-    {
-        try {
-        string[] tables = input.Split('\t');
-        int.TryParse(tables[0],out FuncId); 
-
-			int.TryParse(tables[1],out LimitLV); 
-
-			int.TryParse(tables[2],out LimitMagicWeapon); 
-
-			int.TryParse(tables[3],out LimiRealmLV); 
-
-			int.TryParse(tables[4],out LimitMissionID); 
-
-			Remark = tables[5];
-
-			State = tables[6];
-
-			Tip = tables[7];
-
-			Icon = tables[8];
-
-			int.TryParse(tables[9],out open); 
-
-			int.TryParse(tables[10],out ContinueTask); 
-        }
-        catch (Exception exception)
-        {
-            Debug.LogError(exception);
-        }
-    }
-}
+锘�//--------------------------------------------------------
+//    [Author]:           YYL
+//    [  Date ]:           2025骞�7鏈�26鏃�
+//--------------------------------------------------------
+
+using System.Collections.Generic;
+using System;
+using UnityEngine;
+using LitJson;
+
+public partial class FuncOpenLVConfig : ConfigBase<int, FuncOpenLVConfig>
+{
+
+    public int FuncId;
+	public int LimitLV;
+	public int LimitMagicWeapon;
+	public int LimiRealmLV;
+	public int LimitMissionID;
+	public string Remark;
+	public string State;
+	public string Tip;
+	public string Icon;
+	public int open;
+	public int ContinueTask;
+
+    public override int LoadKey(string _key)
+    {
+        int key = GetKey(_key);
+        return key;
+    }
+
+    public override void LoadConfig(string input)
+    {
+        try {
+        string[] tables = input.Split('\t');
+        int.TryParse(tables[0],out FuncId); 
+
+			int.TryParse(tables[1],out LimitLV); 
+
+			int.TryParse(tables[2],out LimitMagicWeapon); 
+
+			int.TryParse(tables[3],out LimiRealmLV); 
+
+			int.TryParse(tables[4],out LimitMissionID); 
+
+			Remark = tables[5];
+
+			State = tables[6];
+
+			Tip = tables[7];
+
+			Icon = tables[8];
+
+			int.TryParse(tables[9],out open); 
+
+			int.TryParse(tables[10],out ContinueTask); 
+        }
+        catch (Exception exception)
+        {
+            Debug.LogError(exception);
+        }
+    }
+}

--
Gitblit v1.8.0