From b0a5d4688f1af73b5ad03ccc2df11c9aac1523a9 Mon Sep 17 00:00:00 2001 From: yyl <yyl> Date: 星期二, 29 七月 2025 16:56:23 +0800 Subject: [PATCH] Merge branch 'master' of http://192.168.1.20:10010/r/Project_SG_scripts --- Main/Config/Configs/FuncOpenLVConfig.cs | 128 +++++++++++++++++++++--------------------- 1 files changed, 63 insertions(+), 65 deletions(-) diff --git a/Main/Config/Configs/FuncOpenLVConfig.cs b/Main/Config/Configs/FuncOpenLVConfig.cs index ff9cef5..e5e1c91 100644 --- a/Main/Config/Configs/FuncOpenLVConfig.cs +++ b/Main/Config/Configs/FuncOpenLVConfig.cs @@ -1,65 +1,63 @@ -锘�//-------------------------------------------------------- -// [Author]: YYL -// [ Date ]: Friday, June 27, 2025 -//-------------------------------------------------------- - -using System.Collections.Generic; -using System.IO; -using System.Threading; -using System; -using UnityEngine; -using LitJson; - -public partial class FuncOpenLVConfig : ConfigBase<int, FuncOpenLVConfig> -{ - - public int FuncId; - public int LimitLV; - public int LimitMagicWeapon; - public int LimiRealmLV; - public int LimitMissionID; - public string Remark; - public string State; - public string Tip; - public string Icon; - public int open; - public int ContinueTask; - - public override int LoadKey(string _key) - { - int key = GetKey(_key); - return key; - } - - public override void LoadConfig(string input) - { - try { - string[] tables = input.Split('\t'); - int.TryParse(tables[0],out FuncId); - - int.TryParse(tables[1],out LimitLV); - - int.TryParse(tables[2],out LimitMagicWeapon); - - int.TryParse(tables[3],out LimiRealmLV); - - int.TryParse(tables[4],out LimitMissionID); - - Remark = tables[5]; - - State = tables[6]; - - Tip = tables[7]; - - Icon = tables[8]; - - int.TryParse(tables[9],out open); - - int.TryParse(tables[10],out ContinueTask); - } - catch (Exception exception) - { - Debug.LogError(exception); - } - } -} +锘�//-------------------------------------------------------- +// [Author]: YYL +// [ Date ]: 2025骞�7鏈�26鏃� +//-------------------------------------------------------- + +using System.Collections.Generic; +using System; +using UnityEngine; +using LitJson; + +public partial class FuncOpenLVConfig : ConfigBase<int, FuncOpenLVConfig> +{ + + public int FuncId; + public int LimitLV; + public int LimitMagicWeapon; + public int LimiRealmLV; + public int LimitMissionID; + public string Remark; + public string State; + public string Tip; + public string Icon; + public int open; + public int ContinueTask; + + public override int LoadKey(string _key) + { + int key = GetKey(_key); + return key; + } + + public override void LoadConfig(string input) + { + try { + string[] tables = input.Split('\t'); + int.TryParse(tables[0],out FuncId); + + int.TryParse(tables[1],out LimitLV); + + int.TryParse(tables[2],out LimitMagicWeapon); + + int.TryParse(tables[3],out LimiRealmLV); + + int.TryParse(tables[4],out LimitMissionID); + + Remark = tables[5]; + + State = tables[6]; + + Tip = tables[7]; + + Icon = tables[8]; + + int.TryParse(tables[9],out open); + + int.TryParse(tables[10],out ContinueTask); + } + catch (Exception exception) + { + Debug.LogError(exception); + } + } +} -- Gitblit v1.8.0