From b0a5d4688f1af73b5ad03ccc2df11c9aac1523a9 Mon Sep 17 00:00:00 2001
From: yyl <yyl>
Date: 星期二, 29 七月 2025 16:56:23 +0800
Subject: [PATCH] Merge branch 'master' of http://192.168.1.20:10010/r/Project_SG_scripts
---
Main/Config/Configs/PlayerFacePicConfig.cs | 134 ++++++++++++++++++++++----------------------
1 files changed, 66 insertions(+), 68 deletions(-)
diff --git a/Main/Config/Configs/PlayerFacePicConfig.cs b/Main/Config/Configs/PlayerFacePicConfig.cs
index 404dbba..45f8251 100644
--- a/Main/Config/Configs/PlayerFacePicConfig.cs
+++ b/Main/Config/Configs/PlayerFacePicConfig.cs
@@ -1,57 +1,55 @@
-锘�//--------------------------------------------------------
-// [Author]: YYL
-// [ Date ]: Friday, June 27, 2025
-//--------------------------------------------------------
-
-using System.Collections.Generic;
-using System.IO;
-using System.Threading;
-using System;
-using UnityEngine;
-using LitJson;
-
-public partial class PlayerFacePicConfig : ConfigBase<int, PlayerFacePicConfig>
-{
-
- public int FacePicID;
- public string Name;
- public string Image;
- public int SortNum;
- public int EffectID;
- public int UnlockDefault;
- public int ExpireMinutes;
- public int[][] UnlockNeedItemList;
- public int[] LightAttrType;
- public int[] LightAttrValue;
- public int LightFightPower;
- public string Descriptive;
-
- public override int LoadKey(string _key)
- {
- int key = GetKey(_key);
- return key;
- }
-
- public override void LoadConfig(string input)
- {
- try {
- string[] tables = input.Split('\t');
- int.TryParse(tables[0],out FacePicID);
-
- Name = tables[1];
-
- Image = tables[2];
-
- int.TryParse(tables[3],out SortNum);
-
- int.TryParse(tables[4],out EffectID);
-
- int.TryParse(tables[5],out UnlockDefault);
-
- int.TryParse(tables[6],out ExpireMinutes);
-
- UnlockNeedItemList = JsonMapper.ToObject<int[][]>(tables[7].Replace("(", "[").Replace(")", "]"));
-
+锘�//--------------------------------------------------------
+// [Author]: YYL
+// [ Date ]: 2025骞�7鏈�26鏃�
+//--------------------------------------------------------
+
+using System.Collections.Generic;
+using System;
+using UnityEngine;
+using LitJson;
+
+public partial class PlayerFacePicConfig : ConfigBase<int, PlayerFacePicConfig>
+{
+
+ public int FacePicID;
+ public string Name;
+ public string Image;
+ public int SortNum;
+ public int EffectID;
+ public int UnlockDefault;
+ public int ExpireMinutes;
+ public int[][] UnlockNeedItemList;
+ public int[] LightAttrType;
+ public int[] LightAttrValue;
+ public int LightFightPower;
+ public string Descriptive;
+
+ public override int LoadKey(string _key)
+ {
+ int key = GetKey(_key);
+ return key;
+ }
+
+ public override void LoadConfig(string input)
+ {
+ try {
+ string[] tables = input.Split('\t');
+ int.TryParse(tables[0],out FacePicID);
+
+ Name = tables[1];
+
+ Image = tables[2];
+
+ int.TryParse(tables[3],out SortNum);
+
+ int.TryParse(tables[4],out EffectID);
+
+ int.TryParse(tables[5],out UnlockDefault);
+
+ int.TryParse(tables[6],out ExpireMinutes);
+
+ UnlockNeedItemList = JsonMapper.ToObject<int[][]>(tables[7].Replace("(", "[").Replace(")", "]"));
+
if (tables[8].Contains("["))
{
LightAttrType = JsonMapper.ToObject<int[]>(tables[8]);
@@ -64,8 +62,8 @@
{
int.TryParse(LightAttrTypeStringArray[i],out LightAttrType[i]);
}
- }
-
+ }
+
if (tables[9].Contains("["))
{
LightAttrValue = JsonMapper.ToObject<int[]>(tables[9]);
@@ -78,15 +76,15 @@
{
int.TryParse(LightAttrValueStringArray[i],out LightAttrValue[i]);
}
- }
-
- int.TryParse(tables[10],out LightFightPower);
-
- Descriptive = tables[11];
- }
- catch (Exception exception)
- {
- Debug.LogError(exception);
- }
- }
-}
+ }
+
+ int.TryParse(tables[10],out LightFightPower);
+
+ Descriptive = tables[11];
+ }
+ catch (Exception exception)
+ {
+ Debug.LogError(exception);
+ }
+ }
+}
--
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