From b0a5d4688f1af73b5ad03ccc2df11c9aac1523a9 Mon Sep 17 00:00:00 2001
From: yyl <yyl>
Date: 星期二, 29 七月 2025 16:56:23 +0800
Subject: [PATCH] Merge branch 'master' of http://192.168.1.20:10010/r/Project_SG_scripts

---
 Main/Config/Configs/SuccessConfig.cs |  182 ++++++++++++++++++++++-----------------------
 1 files changed, 90 insertions(+), 92 deletions(-)

diff --git a/Main/Config/Configs/SuccessConfig.cs b/Main/Config/Configs/SuccessConfig.cs
index 1c10cd5..c451533 100644
--- a/Main/Config/Configs/SuccessConfig.cs
+++ b/Main/Config/Configs/SuccessConfig.cs
@@ -1,57 +1,55 @@
-锘�//--------------------------------------------------------
-//    [Author]:           YYL
-//    [  Date ]:           Friday, June 27, 2025
-//--------------------------------------------------------
-
-using System.Collections.Generic;
-using System.IO;
-using System.Threading;
-using System;
-using UnityEngine;
-using LitJson;
-
-public partial class SuccessConfig : ConfigBase<int, SuccessConfig>
-{
-
-    public int ID;
-	public int Type;
-	public int Group;
-	public int NeedCnt;
-	public int[] Condition;
-	public string Condition2;
-	public int Condition3;
-	public string AwardItemList;
-	public string AwardItemList2;
-	public string Money;
-	public int Exp;
-	public int[] AwardAttribute;
-	public int RedPacketID;
-	public int MagicWeaponID;
-	public string MagicWeaponExp;
-	public string Describe;
-	public int NeedGoto;
-	public int Jump;
-	public int ReOrder;
-	public int RealmPracticeID;
-
-    public override int LoadKey(string _key)
-    {
-        int key = GetKey(_key);
-        return key;
-    }
-
-    public override void LoadConfig(string input)
-    {
-        try {
-        string[] tables = input.Split('\t');
-        int.TryParse(tables[0],out ID); 
-
-			int.TryParse(tables[1],out Type); 
-
-			int.TryParse(tables[2],out Group); 
-
-			int.TryParse(tables[3],out NeedCnt); 
-
+锘�//--------------------------------------------------------
+//    [Author]:           YYL
+//    [  Date ]:           2025骞�7鏈�26鏃�
+//--------------------------------------------------------
+
+using System.Collections.Generic;
+using System;
+using UnityEngine;
+using LitJson;
+
+public partial class SuccessConfig : ConfigBase<int, SuccessConfig>
+{
+
+    public int ID;
+	public int Type;
+	public int Group;
+	public int NeedCnt;
+	public int[] Condition;
+	public string Condition2;
+	public int Condition3;
+	public string AwardItemList;
+	public string AwardItemList2;
+	public string Money;
+	public int Exp;
+	public int[] AwardAttribute;
+	public int RedPacketID;
+	public int MagicWeaponID;
+	public string MagicWeaponExp;
+	public string Describe;
+	public int NeedGoto;
+	public int Jump;
+	public int ReOrder;
+	public int RealmPracticeID;
+
+    public override int LoadKey(string _key)
+    {
+        int key = GetKey(_key);
+        return key;
+    }
+
+    public override void LoadConfig(string input)
+    {
+        try {
+        string[] tables = input.Split('\t');
+        int.TryParse(tables[0],out ID); 
+
+			int.TryParse(tables[1],out Type); 
+
+			int.TryParse(tables[2],out Group); 
+
+			int.TryParse(tables[3],out NeedCnt); 
+
 			if (tables[4].Contains("["))
 			{
 				Condition = JsonMapper.ToObject<int[]>(tables[4]);
@@ -64,20 +62,20 @@
 				{
 					 int.TryParse(ConditionStringArray[i],out Condition[i]);
 				}
-			}
-
-			Condition2 = tables[5];
-
-			int.TryParse(tables[6],out Condition3); 
-
-			AwardItemList = tables[7];
-
-			AwardItemList2 = tables[8];
-
-			Money = tables[9];
-
-			int.TryParse(tables[10],out Exp); 
-
+			}
+
+			Condition2 = tables[5];
+
+			int.TryParse(tables[6],out Condition3); 
+
+			AwardItemList = tables[7];
+
+			AwardItemList2 = tables[8];
+
+			Money = tables[9];
+
+			int.TryParse(tables[10],out Exp); 
+
 			if (tables[11].Contains("["))
 			{
 				AwardAttribute = JsonMapper.ToObject<int[]>(tables[11]);
@@ -90,27 +88,27 @@
 				{
 					 int.TryParse(AwardAttributeStringArray[i],out AwardAttribute[i]);
 				}
-			}
-
-			int.TryParse(tables[12],out RedPacketID); 
-
-			int.TryParse(tables[13],out MagicWeaponID); 
-
-			MagicWeaponExp = tables[14];
-
-			Describe = tables[15];
-
-			int.TryParse(tables[16],out NeedGoto); 
-
-			int.TryParse(tables[17],out Jump); 
-
-			int.TryParse(tables[18],out ReOrder); 
-
-			int.TryParse(tables[19],out RealmPracticeID); 
-        }
-        catch (Exception exception)
-        {
-            Debug.LogError(exception);
-        }
-    }
-}
+			}
+
+			int.TryParse(tables[12],out RedPacketID); 
+
+			int.TryParse(tables[13],out MagicWeaponID); 
+
+			MagicWeaponExp = tables[14];
+
+			Describe = tables[15];
+
+			int.TryParse(tables[16],out NeedGoto); 
+
+			int.TryParse(tables[17],out Jump); 
+
+			int.TryParse(tables[18],out ReOrder); 
+
+			int.TryParse(tables[19],out RealmPracticeID); 
+        }
+        catch (Exception exception)
+        {
+            Debug.LogError(exception);
+        }
+    }
+}

--
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