From b0a5d4688f1af73b5ad03ccc2df11c9aac1523a9 Mon Sep 17 00:00:00 2001
From: yyl <yyl>
Date: 星期二, 29 七月 2025 16:56:23 +0800
Subject: [PATCH] Merge branch 'master' of http://192.168.1.20:10010/r/Project_SG_scripts

---
 Main/Config/Configs/priorbundleConfig.cs |   92 ++++++++++++++++++++++-----------------------
 1 files changed, 45 insertions(+), 47 deletions(-)

diff --git a/Main/Config/Configs/priorbundleConfig.cs b/Main/Config/Configs/priorbundleConfig.cs
index 326426a..98b8540 100644
--- a/Main/Config/Configs/priorbundleConfig.cs
+++ b/Main/Config/Configs/priorbundleConfig.cs
@@ -1,47 +1,45 @@
-锘�//--------------------------------------------------------
-//    [Author]:           YYL
-//    [  Date ]:           Friday, June 27, 2025
-//--------------------------------------------------------
-
-using System.Collections.Generic;
-using System.IO;
-using System.Threading;
-using System;
-using UnityEngine;
-using LitJson;
-
-public partial class priorbundleConfig : ConfigBase<int, priorbundleConfig>
-{
-
-    public int id;
-	public string AssetABName;
-	public int AssetType;
-	public int Prior;
-	public int mapId;
-
-    public override int LoadKey(string _key)
-    {
-        int key = GetKey(_key);
-        return key;
-    }
-
-    public override void LoadConfig(string input)
-    {
-        try {
-        string[] tables = input.Split('\t');
-        int.TryParse(tables[0],out id); 
-
-			AssetABName = tables[1];
-
-			int.TryParse(tables[2],out AssetType); 
-
-			int.TryParse(tables[3],out Prior); 
-
-			int.TryParse(tables[4],out mapId); 
-        }
-        catch (Exception exception)
-        {
-            Debug.LogError(exception);
-        }
-    }
-}
+锘�//--------------------------------------------------------
+//    [Author]:           YYL
+//    [  Date ]:           2025骞�7鏈�26鏃�
+//--------------------------------------------------------
+
+using System.Collections.Generic;
+using System;
+using UnityEngine;
+using LitJson;
+
+public partial class priorbundleConfig : ConfigBase<int, priorbundleConfig>
+{
+
+    public int id;
+	public string AssetABName;
+	public int AssetType;
+	public int Prior;
+	public int mapId;
+
+    public override int LoadKey(string _key)
+    {
+        int key = GetKey(_key);
+        return key;
+    }
+
+    public override void LoadConfig(string input)
+    {
+        try {
+        string[] tables = input.Split('\t');
+        int.TryParse(tables[0],out id); 
+
+			AssetABName = tables[1];
+
+			int.TryParse(tables[2],out AssetType); 
+
+			int.TryParse(tables[3],out Prior); 
+
+			int.TryParse(tables[4],out mapId); 
+        }
+        catch (Exception exception)
+        {
+            Debug.LogError(exception);
+        }
+    }
+}

--
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