From b0a5d4688f1af73b5ad03ccc2df11c9aac1523a9 Mon Sep 17 00:00:00 2001
From: yyl <yyl>
Date: 星期二, 29 七月 2025 16:56:23 +0800
Subject: [PATCH] Merge branch 'master' of http://192.168.1.20:10010/r/Project_SG_scripts

---
 Main/System/HeroUI/HeroCardCell.cs |    4 ++--
 1 files changed, 2 insertions(+), 2 deletions(-)

diff --git a/Main/System/HeroUI/HeroCardCell.cs b/Main/System/HeroUI/HeroCardCell.cs
index 9c4ef27..7521a1c 100644
--- a/Main/System/HeroUI/HeroCardCell.cs
+++ b/Main/System/HeroUI/HeroCardCell.cs
@@ -21,7 +21,7 @@
 
     public void Display(int index)
     {
-        var hero = HeroManager.Instance.GetHero(HeroManager.Instance.heroSortList[index]);
+        var hero = HeroManager.Instance.GetHero(HeroUIManager.Instance.heroSortList[index]);
         if (hero == null)
         {
             this.gameObject.SetActive(false);
@@ -39,7 +39,7 @@
         countryImg.SetSprite("herocountry" + heroConfig.Country);
         jobImg.SetSprite("herojob" + heroConfig.Class);
         heroModel.Create(heroConfig.SkinIDList[hero.SkinIndex], heroConfig.UIScale);
-        onStateImg.SetActive(hero.isInMainBattle);
+        onStateImg.SetActive(hero.IsInTeamByTeamType(TeamType.Story));
 
         redpoint.redpointId = MainRedDot.HeroCardRedpoint * 1000 + hero.itemHero.gridIndex;
         var funcState = hero.funcState;

--
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