From b0a5d4688f1af73b5ad03ccc2df11c9aac1523a9 Mon Sep 17 00:00:00 2001
From: yyl <yyl>
Date: 星期二, 29 七月 2025 16:56:23 +0800
Subject: [PATCH] Merge branch 'master' of http://192.168.1.20:10010/r/Project_SG_scripts

---
 Main/System/HeroUI/HeroListWin.cs |   51 ++++++++++++++++++++++++++++++++++++++-------------
 1 files changed, 38 insertions(+), 13 deletions(-)

diff --git a/Main/System/HeroUI/HeroListWin.cs b/Main/System/HeroUI/HeroListWin.cs
index 5f7eb94..87389aa 100644
--- a/Main/System/HeroUI/HeroListWin.cs
+++ b/Main/System/HeroUI/HeroListWin.cs
@@ -16,33 +16,36 @@
     [SerializeField] GameObject attrOnTip;
     [SerializeField] Button attrOnTipBtn;
 
-    [SerializeField] GameObject foldObject;
-    [SerializeField] Button unFoldBtn; //灞曞紑鎸夐挳
-    [SerializeField] List<Button> countryBtnList;
-    [SerializeField] GameObject unFoldObject;
-    [SerializeField] Button foldBtn; //鏀惰捣鎸夐挳
-    [SerializeField] List<Button> jobBtnList;   //鍏ㄩ儴锛岃緭鍑恒�佽倝鐩俱�佽緟鍔┿�佹帶鍒�
     [SerializeField] Button changeHeroPosBtn; //甯冮樀鎸夐挳
 
 
     private List<Image> countrySelectImgList;
     private List<Image> jobSelectImgList;
 
+    SinglePack singlePack;
+
     /// </summary>
     protected override void InitComponent()
     {
-        heroPackBtn.onClick.AddListener(() =>
+        heroPackBtn.AddListener(() =>
         {
             HeroUIManager.Instance.QueryUnLockHeroPack();
+        });
+        changeHeroPosBtn.AddListener(() =>
+        {
+            HeroUIManager.Instance.selectTeamType = TeamType.Story;
+            UIManager.Instance.OpenWindow<HeroPosWin>();
         });
     }
 
 
     protected override void OnPreOpen()
     {
+        singlePack = PackManager.Instance.GetSinglePack(PackType.Hero);
         heroListScroller.OnRefreshCell += OnRefreshCell;
+        //闇�瑕佽�冭檻璋冩暣涓烘灏嗙殑浜嬩欢锛岃�屼笉鏄儗鍖�
         PackManager.Instance.RefreshItemEvent += RefreshPakCount;
-        HeroManager.Instance.SortHeroList();
+        HeroUIManager.Instance.SortHeroList();
         CreateScroller();
         Refresh();
     }
@@ -56,7 +59,6 @@
 
     public override void Refresh()
     {
-        SinglePack singlePack = PackManager.Instance.GetSinglePack(PackType.Item);
         if (singlePack == null || singlePack.GetAllItems().Count <= 0)
         {
             heroListEmpty.SetActive(true);
@@ -68,10 +70,32 @@
             heroListScroller.SetActive(true);
         }
 
+        OnBattleTeamAttrPer();
+        
+        RefreshPakCount(PackType.Hero, 0, 0);
+    }
+
+    //涓婇樀鍔犳垚
+    void OnBattleTeamAttrPer()
+    {
+        var valuePer = 0;
+        var team = TeamManager.Instance.GetTeam(TeamType.Story);
+        if (team != null)
+        {
+            for (int i = 0; i < team.serverData.Length; i++)
+            {
+                var hero = HeroManager.Instance.GetHero(team.serverData[i].guid);
+                if (hero != null)
+                {
+                    valuePer += hero.GetOnBattleAddPer();
+                }
+            }
+  
+        }
         //涓婇樀灞炴��
         for (int i = 0; i < attrOnList.Count; i++)
         {
-            attrOnList[i].text = PlayerPropertyConfig.GetFullDescription(new Int2 (PlayerPropertyConfig.baseAttrs[i], 1 ));
+            attrOnList[i].text = PlayerPropertyConfig.GetFullDescription(new Int2(PlayerPropertyConfig.basePerAttrs[i], valuePer));
         }
     }
 
@@ -84,7 +108,7 @@
     void CreateScroller()
     {
         heroListScroller.Refresh();
-        for (int i = 0; i < HeroManager.Instance.heroSortList.Count; i++)
+        for (int i = 0; i < HeroUIManager.Instance.heroSortList.Count; i++)
         {
             if (i % 4 == 0)
             {
@@ -96,13 +120,14 @@
 
     void RefreshPakCount(PackType type, int index, int itemID)
     {
-        SinglePack singlePack = PackManager.Instance.GetSinglePack(PackType.Item);
+        if (type != PackType.Hero)
+            return;
         if (singlePack == null)
             return;
 
         int count = singlePack.GetAllItems().Count;
 
-        heroPackText.text =  UIHelper.AppendColor(count > singlePack.unlockedGridCount ? TextColType.Red : TextColType.NavyBrown,
+        heroPackText.text = UIHelper.AppendColor(count > singlePack.unlockedGridCount ? TextColType.Red : TextColType.NavyBrown,
                             string.Format("{0}/{1}", count, singlePack.unlockedGridCount));
         
     }

--
Gitblit v1.8.0