From b75bf9422e886b9bda37d5e3e2acf975b304ffc4 Mon Sep 17 00:00:00 2001
From: yyl <yyl>
Date: 星期三, 05 十一月 2025 16:47:25 +0800
Subject: [PATCH] 125 战斗血量问题修复

---
 Main/System/Battle/BattleField/BattleField.cs |    8 ++++----
 1 files changed, 4 insertions(+), 4 deletions(-)

diff --git a/Main/System/Battle/BattleField/BattleField.cs b/Main/System/Battle/BattleField/BattleField.cs
index 691ac3a..c9a45a6 100644
--- a/Main/System/Battle/BattleField/BattleField.cs
+++ b/Main/System/Battle/BattleField/BattleField.cs
@@ -598,10 +598,10 @@
         BattleObject battleObj = battleObjMgr.GetBattleObject((int)vNetData.ObjID);
         if (null != battleObj)
         {
-            battleObj.teamHero.curHp = GeneralDefine.GetFactValue(vNetData.HP, vNetData.HPEx);
-            battleObj.teamHero.maxHp = GeneralDefine.GetFactValue(vNetData.MaxHP, vNetData.MaxHPEx);
-            EventBroadcast.Instance.Broadcast<string, BattleObject>(
-                EventName.BATTLE_TIANZI_REFRESH_HP, guid, battleObj);
+            // battleObj.teamHero.curHp = GeneralDefine.GetFactValue(vNetData.HP, vNetData.HPEx);
+            // battleObj.teamHero.maxHp = GeneralDefine.GetFactValue(vNetData.MaxHP, vNetData.MaxHPEx);
+            EventBroadcast.Instance.Broadcast<HB419_tagSCObjHPRefresh>(
+                EventName.BATTLE_TIANZI_REFRESH_HP, vNetData);
 
             //battleObj.teamHero.curHp, battleObj.teamHero.maxHp
         }

--
Gitblit v1.8.0