From b75bf9422e886b9bda37d5e3e2acf975b304ffc4 Mon Sep 17 00:00:00 2001
From: yyl <yyl>
Date: 星期三, 05 十一月 2025 16:47:25 +0800
Subject: [PATCH] 125 战斗血量问题修复
---
Main/System/Battle/BattleField/BattleField.cs | 8 ++++----
1 files changed, 4 insertions(+), 4 deletions(-)
diff --git a/Main/System/Battle/BattleField/BattleField.cs b/Main/System/Battle/BattleField/BattleField.cs
index 691ac3a..c9a45a6 100644
--- a/Main/System/Battle/BattleField/BattleField.cs
+++ b/Main/System/Battle/BattleField/BattleField.cs
@@ -598,10 +598,10 @@
BattleObject battleObj = battleObjMgr.GetBattleObject((int)vNetData.ObjID);
if (null != battleObj)
{
- battleObj.teamHero.curHp = GeneralDefine.GetFactValue(vNetData.HP, vNetData.HPEx);
- battleObj.teamHero.maxHp = GeneralDefine.GetFactValue(vNetData.MaxHP, vNetData.MaxHPEx);
- EventBroadcast.Instance.Broadcast<string, BattleObject>(
- EventName.BATTLE_TIANZI_REFRESH_HP, guid, battleObj);
+ // battleObj.teamHero.curHp = GeneralDefine.GetFactValue(vNetData.HP, vNetData.HPEx);
+ // battleObj.teamHero.maxHp = GeneralDefine.GetFactValue(vNetData.MaxHP, vNetData.MaxHPEx);
+ EventBroadcast.Instance.Broadcast<HB419_tagSCObjHPRefresh>(
+ EventName.BATTLE_TIANZI_REFRESH_HP, vNetData);
//battleObj.teamHero.curHp, battleObj.teamHero.maxHp
}
--
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