From b8f554f03a6114db353736741eda63bdd6c63854 Mon Sep 17 00:00:00 2001
From: yyl <yyl>
Date: 星期三, 22 四月 2026 10:06:52 +0800
Subject: [PATCH] 125 战斗 战斗代码整理 修复卡死问题

---
 Main/System/Battle/BattleObject/HeroBattleObject.cs |    4 ++--
 1 files changed, 2 insertions(+), 2 deletions(-)

diff --git a/Main/System/Battle/BattleObject/HeroBattleObject.cs b/Main/System/Battle/BattleObject/HeroBattleObject.cs
index 8b6f0ad..df429c0 100644
--- a/Main/System/Battle/BattleObject/HeroBattleObject.cs
+++ b/Main/System/Battle/BattleObject/HeroBattleObject.cs
@@ -186,9 +186,9 @@
         }
     }
     
-    public override Spine.TrackEntry PlaySkillAnimation(SkillConfig skillConfig, SkillSkinConfig skillSkinConfig, SkillBase skillBase, bool isCounter, Action onComplete)
+    public override Spine.TrackEntry PlaySkillAnimation(SkillConfig skillConfig, SkillSkinConfig skillSkinConfig, SkillBase skillBase, bool isSubSkill, Action onComplete)
     {
-        return motionBase.PlaySkillAnimation(skillConfig, skillSkinConfig, skillBase, isCounter, onComplete);
+        return motionBase.PlaySkillAnimation(skillConfig, skillSkinConfig, skillBase, isSubSkill, onComplete);
     }
     
     public override bool CanStartDeath()

--
Gitblit v1.8.0