From bae41593e19d32046f77ed1f036089e015380b99 Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期三, 30 七月 2025 22:25:18 +0800
Subject: [PATCH] 117 【武将】武将系统 - 布阵临时版

---
 Main/System/Battle/SkillEffect/SkillEffect.cs |   27 +--------------------------
 1 files changed, 1 insertions(+), 26 deletions(-)

diff --git a/Main/System/Battle/SkillEffect/SkillEffect.cs b/Main/System/Battle/SkillEffect/SkillEffect.cs
index 9fb324f..348f020 100644
--- a/Main/System/Battle/SkillEffect/SkillEffect.cs
+++ b/Main/System/Battle/SkillEffect/SkillEffect.cs
@@ -15,35 +15,10 @@
         tagUseSkillAttack = _tagUseSkillAttack;
     }
 
-    public Action OnHit; // 琛ㄧ幇鍒拌揪鐩爣鏃跺洖璋�
-
     //  
     public virtual void Play(Action<int, List<H0604_tagUseSkillAttack.tagSkillHurtObj>> _onHit)
     {
-        // OnHit = _onHit;
-        // switch (skillConfig.effectType)
-        // {
-        //     case SkillEffectType.StageEffect:
-        //         Debug.LogError("鎾斁鍦烘櫙鐗规晥");
-        //         break;
-        //     case SkillEffectType.Bullet:
-        //         // 浼唬鐮侊細琛ㄧ幇瀛愬脊椋炶
-        //         Debug.Log("鎾斁瀛愬脊鐗规晥");
-        //         // 鍒拌揪鐩爣鏃�
-        //         OnHit?.Invoke();
-        //         break;
-        //     case SkillEffectType.Direct:
-        //         // 浼唬鐮侊細鐩存帴鍦ㄧ洰鏍囪韩涓婃挱鏀剧壒鏁�
-        //         Debug.Log("鎾斁鐩存帴鐗规晥");
-        //         OnHit?.Invoke();
-        //         break;
-        //     case SkillEffectType.BuffEffect:
-        //         // 浼唬鐮侊細鎾斁鎸佺画鐗规晥
-        //         Debug.Log("鎾斁Buff鐗规晥");
-        //         break;
-        //     default:
-        //         break;
-        // }
+
     }
 
     public virtual void Run()

--
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