From bae41593e19d32046f77ed1f036089e015380b99 Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期三, 30 七月 2025 22:25:18 +0800
Subject: [PATCH] 117 【武将】武将系统 - 布阵临时版

---
 Main/System/Team/TeamHero.cs |   11 +++--------
 1 files changed, 3 insertions(+), 8 deletions(-)

diff --git a/Main/System/Team/TeamHero.cs b/Main/System/Team/TeamHero.cs
index 0e2a2cd..0597344 100644
--- a/Main/System/Team/TeamHero.cs
+++ b/Main/System/Team/TeamHero.cs
@@ -14,7 +14,7 @@
     {
         get; private set;
     }
-    public int positionNum;
+    public int positionNum; //娉ㄦ剰鏈嶅姟绔殑1鍙蜂綅鏄�1锛屽鎴风鍦ㄤ娇鐢ㄦ椂鏄�0锛岄�氫俊鍜岀瓥鍒掓矡閫氱敤1
 
 //  鎴樺満鏁版嵁
     public int ObjID = 0;// 鎴樻枟鍗曚綅鍞竴ID
@@ -41,7 +41,7 @@
         maxHp = (long)fightObj.MaxHPEx * GeneralDefine.HundredMillion + (long)fightObj.MaxHP;
         rage = (int)fightObj.AngreXP;
 
-        positionNum = fightObj.PosNum;
+        positionNum = fightObj.PosNum - 1;
 
         //  銆愰噸瑕併�戞垬鏂楁瀯鎴愰噷娌℃湁鍗$墝鐨刧uid
         guid = string.Empty;
@@ -76,12 +76,7 @@
 
     public void OnSwapPosition(TeamHero teamHero)
     {
-        int tempPosNum = positionNum;
-        positionNum = teamHero.positionNum;
-        teamHero.positionNum = tempPosNum;
-
-        teamBase.tempHeroes[positionNum] = this;
-        teamBase.tempHeroes[teamHero.positionNum] = teamHero;
+        teamBase.SwapPosition(positionNum, teamHero.positionNum);
 
         Update();
     }

--
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