From bb463ef0b13236738a1da9cd04f57def3e7e2c7c Mon Sep 17 00:00:00 2001
From: yyl <yyl>
Date: 星期五, 29 八月 2025 15:21:51 +0800
Subject: [PATCH] Merge branch 'master' of http://192.168.1.20:10010/r/Project_SG_scripts
---
Main/Core/GameEngine/Player/PlayerBaseData.cs | 14
Main/Core/GameEngine/Player/PlayerDatas.cs | 7
Main/System/OfficialRank/OfficialUpWin.cs | 135 ++
Main/Core/NetworkPackage/ServerPack/HA7_Interaction/HA720_tagMCCreateRoleAwardState.cs.meta | 5
Main/Core/NetworkPackage/ClientPack/CB2_NewFunction/CB223_tagCMTreeLVUP.cs.meta | 5
Main/System/Battle/Motion/MotionBase.cs | 1
Main/System/Equip/BlessLVManager.cs.meta | 5
Main/System/HappyXB/HappyXBModel.cs | 114 +
Main/System/Invest/InvestModel.cs | 4
Main/System/Main/AutoFightWin.cs | 244 ++++
Main/System/Redpoint/MainRedDot.cs | 6
Main/System/HappyXB/HeroCallResultWin.cs | 12
Main/Component/UI/Common/FuncOpen.cs | 490 ++++----
Main/Component/UI/Common/UIFuncOpen.cs | 123 +-
Main/Utility/ComponentExtersion.cs | 34
Main/Core/NetworkPackage/DTCFile/ServerPack/HB1_Role/DTCB121_tagMCTreeInfo.cs | 13
Main/Core/NetworkPackage/ServerPack/H01_System/H0102_tagCDBPlayer.cs | 8
Main/Core/NetworkPackage/ServerPack/HB1_Role/HB121_tagMCTreeInfo.cs.meta | 5
Main/Core/NetworkPackage/ClientPack/CA5_Function/CA523_tagCMRealmLVUp.cs.meta | 5
Main/System/Setting.meta | 8
Main/System/Guild/GuildBaseWin.cs.meta | 5
Main/System/Message/SysNotifyMgr.cs | 18
Main/Config/Configs/RealmLVUPTaskConfig.cs | 2
Main/System/OfficialRank/OfficialLVUPSuccessWin.cs | 62 +
Main/Core/NetworkPackage/ClientPack/CB2_NewFunction/CB224_tagCMUseTreeLVUPTimeItem.cs.meta | 5
Main/System/OfficialRank/OfficialUpWin.cs.meta | 5
Main/Utility/EnumHelper.cs | 6
Main/System/InternalAffairs/AffairBaseWin.cs | 22
Main/Core/NetworkPackage/DTCFile/ServerPack/H04_Scene/DTC0403_tagPlayerLoginLoadOK.cs | 15
Main/System/Task/TaskManager.cs | 8
Main/System/ItemTip/BoxGetItemModel.cs | 4
Main/System/Main/AutoFightWin.cs.meta | 5
Main/System/OfficialRank/OfficialLVUPSuccessWin.cs.meta | 5
Main/System/Recharge/RechargeManager.cs | 18
Main/Core/NetworkPackage/ClientPack/CB2_NewFunction/CB224_tagCMUseTreeLVUPTimeItem.cs | 20
Main/System/Equip/BlessLVTimeUpWin.cs.meta | 5
Main/Core/NetworkPackage/DTCFile/ServerPack/HA7_Interaction/DTCA720_tagMCCreateRoleAwardState.cs | 14
Main/System/CustomizedGift/CustomizedRechargeModel.cs | 6
Main/System/OfficialRank/OfficialUpCell.cs | 66 +
Main/System/InternalAffairs.meta | 8
Main/Core/NetworkPackage/ServerPack/HA7_Interaction/HA720_tagMCCreateRoleAwardState.cs | 17
Main/System/Battle/BattleField/RecordActions/SkillRecordAction.cs | 4
Main/System/Guild.meta | 8
Main/System/Equip/EquipModel.cs | 27
Main/System/Main/FuncsBaseWin.cs | 2
Main/Config/PartialConfigs/ChestsAwardConfig.cs | 7
Main/System/Message/RichTextMgr.cs | 1
Main/Core/NetworkPackage/DTCFile/ServerPack/H01_System/DTC0102_tagCDBPlayer.cs | 2
Main/System/Chat/ChatManager.cs | 2
Main/Utility/TimeUtility.cs | 15
Main/Core/NetworkPackage/ClientPack/CA5_Function/CA523_tagCMRealmLVUp.cs | 16
Main/System/Main/MoneyMoveByPath.cs | 2
Main/System/OfficialRank/OfficialRankManager.cs | 216 +++
Main/System/OfficialRank/OfficialUpCell.cs.meta | 5
Main/System/Login/LoginWin.cs | 7
Main/System/Message/ImgAnalysis.cs | 16
Main/System/CustomizedGift/CustomizedGiftModel.cs | 4
Main/Core/NetworkPackage/ClientPack/C03_MainCharacter/C0303_tagCSetShutCutData.cs.meta | 5
Main/System/SystemSetting/SystemSetting.cs | 2
Main/Component/UI/Effect/TimeMgr.cs | 10
Main/Core/NetworkPackage/ClientPack/CB2_NewFunction/CB223_tagCMTreeLVUP.cs | 18
Main/Core/NetworkPackage/ClientPack/C03_MainCharacter/C0303_tagCSetShutCutData.cs | 17
Main/System/GeneralConfig/GeneralDefine.cs | 1
Main/System/Setting/QuickSetting.cs.meta | 5
Main/System/Main/HomeWin.cs | 95 +
Main/Core/NetworkPackage/DTCFile/ServerPack/HB1_Role/DTCB121_tagMCTreeInfo.cs.meta | 5
Main/System/Equip/BlessLVTimeUpWin.cs | 112 ++
Main/Main.cs | 5
Main/Config/Configs/RealmConfig.cs | 2
Main/Config/Configs/FuncOpenLVConfig.cs | 14
Main/SDK/SDKUtils.cs | 10
Main/System/HeroUI/HeroTrainWin.cs | 2
Main/Config/Configs/HeroQualityConfig.cs | 51
Main/System/Main/AutoFightModel.cs | 121 ++
Main/System/Tip/ScrollTip.cs | 8
Main/System/Message/RichNormalEvent.cs | 2
Main/System/Tip/ToggleConfirmWin.cs | 6
Main/System/Battle/BattleManager.cs | 2
Main/System/HappyXB/HeroCallWin.cs | 7
Main/System/Setting/QuickSetting.cs | 166 +++
Main/Core/NetworkPackage/DTCFile/ServerPack/HA7_Interaction/DTCA720_tagMCCreateRoleAwardState.cs.meta | 5
Main/System/Equip/BlessLVManager.cs | 177 +++
Main/System/Equip/BlessLVWin.cs.meta | 5
/dev/null | 40
Main/Utility/UIHelper.cs | 84
Main/Config/PartialConfigs/RealmLVUPTaskConfig.cs | 10
Main/System/Equip/BlessLVCell.cs.meta | 5
Main/Core/NetworkPackage/DataToCtl/PackageRegedit.cs | 2
Main/System/Equip/BlessLVWin.cs | 218 +++
Main/Core/NetworkPackage/ServerPack/HB1_Role/HB121_tagMCTreeInfo.cs | 25
Main/System/Main/MainWin.cs | 52
Main/System/Recharge/GotoChargeWin.cs | 5
Main/System/Equip/BlessLVCell.cs | 44
Main/System/Guild/GuildBaseWin.cs | 34
Main/System/InternalAffairs/AffairBaseWin.cs.meta | 5
Main/System/Battle/BattleField/OperationAgent/HandModeOperationAgent.cs | 4
96 files changed, 2,550 insertions(+), 719 deletions(-)
diff --git a/Main/Component/UI/Common/FuncEnable.cs b/Main/Component/UI/Common/FuncEnable.cs
deleted file mode 100644
index f5e3877..0000000
--- a/Main/Component/UI/Common/FuncEnable.cs
+++ /dev/null
@@ -1,40 +0,0 @@
-锘縰sing System;
-using System.Collections;
-using System.Collections.Generic;
-
-using UnityEngine;
- public class FuncEnable : MonoBehaviour
- {
- [SerializeField] int funcOpenKey;
-
- private void Awake()
- {
- FuncOpen.Instance.OnFuncStateChangeEvent += OnFuncStateChangeEvent;
- }
-
- private void OnEnable()
- {
- SetState();
- }
-
- private void OnFuncStateChangeEvent(int _key)
- {
- if (funcOpenKey == _key)
- {
- SetState();
- }
- }
-
- void SetState()
- {
- var _funcOpenCfg = FuncOpenLVConfig.Get(funcOpenKey);
- if (_funcOpenCfg != null && _funcOpenCfg.open == 0)
- {
- gameObject.SetActive(false);
- return;
- }
-
- gameObject.SetActive(true);
- }
- }
-
diff --git a/Main/Component/UI/Common/FuncOpen.cs b/Main/Component/UI/Common/FuncOpen.cs
index f5276a3..84ddee8 100644
--- a/Main/Component/UI/Common/FuncOpen.cs
+++ b/Main/Component/UI/Common/FuncOpen.cs
@@ -4,250 +4,258 @@
using UnityEngine;
using LitJson;
- public class FuncOpen
- {
- private static FuncOpen _inst = null;
- public static FuncOpen Instance {
- get {
- if (_inst == null)
- {
- _inst = new FuncOpen();
- }
- return _inst;
- }
- }
-
- protected FuncOpen()
- {
- if (Application.isEditor)
+public class FuncOpen
+{
+ private static FuncOpen _inst = null;
+ public static FuncOpen Instance {
+ get {
+ if (_inst == null)
{
- if (!Application.isPlaying) return;
+ _inst = new FuncOpen();
}
-
- var allKeys = new List<int>(FuncOpenLVConfig.dic.Keys);//GetKeys();
- funcArray = new int[allKeys.Count];
- int _index = 0;
- foreach (var key in allKeys)
- {
- int func = key;
- funcOpenState[func] = false;
- funcArray[_index] = func;
- _index++;
- }
-
- DTC0102_tagCDBPlayer.beforePlayerDataInitializeEvent += BeforePlayerDataInitializeEvent;
- DTC0102_tagCDBPlayer.switchAccountEvent += SwitchAccountEvent;
-
- funcClientLVLimitDict.Clear();
- var jsonConfig = JsonMapper.ToObject(FuncConfigConfig.Get("FuncLevelLimitClient").Numerical1);
- foreach (var key in jsonConfig.Keys)
- {
- funcClientLVLimitDict[int.Parse(key)] = int.Parse(jsonConfig[key].ToString());
- }
- }
-
- private void BeforePlayerDataInitializeEvent()
- {
- for (int i = 0; i < funcArray.Length; i++)
- {
- funcOpenState[funcArray[i]] = false;
- }
- }
-
- private void SwitchAccountEvent()
- {
- for (int i = 0; i < funcArray.Length; i++)
- {
- funcOpenState[funcArray[i]] = false;
- if (OnFuncStateChangeEvent != null)
- {
- OnFuncStateChangeEvent(funcArray[i]);
- }
- }
- }
-
- // TaskModel m_TaskModel;
- // TaskModel taskmodel { get { return m_TaskModel ?? (m_TaskModel = ModelCenter.Instance.GetModel<TaskModel>()); } }
- private static Dictionary<int, bool> funcOpenState = new Dictionary<int, bool>();
- private int[] funcArray;
-
- public event Action<int> OnFuncStateChangeEvent;
-
- //绾鎴风鐨勫姛鑳界瓑绾ч檺鍒�, key 浠ュ姛鑳介厤缃〃鐨凢uncLevelLimitClient涓哄噯
- //1. 绮惧僵娲诲姩-鍏ㄦ湇绾㈠寘鏄剧ず绛夌骇
- public Dictionary<int, int> funcClientLVLimitDict = new Dictionary<int, int>();
- public bool IsClientLVLimit(int key)
- {
- if (!funcClientLVLimitDict.ContainsKey(key))
- return true;
-
- if (PlayerDatas.Instance.baseData.LV >= funcClientLVLimitDict[key])
- return true;
-
- return false;
- }
-
-
- public void UpdateFuncState(HA302_tagMCFuncOpenStateList vNetData)
- {
- for (int i = 0; i < vNetData.FuncCount; i++)
- {
-
- var funcState = vNetData.FuncStateList[i];
-
- bool bPerFuncIsOpen = false;
- bool bAfterFuncIsOpen = false;
-
- if (!funcOpenState.ContainsKey(funcState.FuncID))
- {
- funcOpenState.Add(funcState.FuncID, funcState.State == 1);
- bAfterFuncIsOpen = true;
- }
- else
- {
- bPerFuncIsOpen = funcOpenState[funcState.FuncID];
- funcOpenState[funcState.FuncID] = funcState.State == 1;
- bAfterFuncIsOpen = funcOpenState[funcState.FuncID];
- }
- if (OnFuncStateChangeEvent != null)
- {
- OnFuncStateChangeEvent(funcState.FuncID);
- }
- }
- }
-
- private bool IsFuncOpen(int key, out int errorCode)
- {
-
- errorCode = 0;
- var config = FuncOpenLVConfig.Get(key);
- if (config == null)
- {
- return false;
- }
- // if (config.LimitMagicWeapon > 0)
- // {
- // Treasure treasure = null;
- // var _stage = config.LimitMagicWeapon % 100;
- // ModelCenter.Instance.GetModel<TreasureModel>().TryGetTreasure(config.LimitMagicWeapon / 100, out treasure);
- // if (treasure == null || treasure.state != TreasureState.Collected || treasure.level < _stage)
- // {
- // errorCode = 2;
- // return false;
- // }
- // }
- // if (config.LimitMissionID > 0)
- // {
- // MissionDetailDates missionDetailDates = null;
- // taskmodel.allMissionDict.TryGetValue(config.LimitMissionID, out missionDetailDates);
- // if (missionDetailDates == null || missionDetailDates.MissionState != 3)
- // {
- // errorCode = 4;
- // return false;
- // }
- // }
- // if (config.LimiRealmLV > 0 && PlayerDatas.Instance.baseData.realmLevel < config.LimiRealmLV)
- // {
- // errorCode = 3;
- // return false;
- // }
- if (config.LimitLV > 0 && PlayerDatas.Instance.baseData.LV < config.LimitLV)
- {
- errorCode = 1;
- return false;
- }
- return true;
- // return false;
- }
-
- public bool IsFuncOpen(int key, bool tip = false)
- {
- bool isOpen = false;
- if (funcOpenState.ContainsKey(key))
- isOpen = funcOpenState[key];
- if (!isOpen && tip)
- ProcessorFuncErrorTip(key);
- return isOpen;
- }
-
- public void ProcessorFuncErrorTip(int key)
- {
- var config = FuncOpenLVConfig.Get(key);
- if (config != null)
- {
- SoundPlayer.Instance.PlayUIAudio(SoundPlayer.defaultClickNegativeAudio);
- if (config.Tip.Equals("FuncLimit_Level"))
- {
- SysNotifyMgr.Instance.ShowTip(config.Tip);
- return;
- }
- var errorCode = 0;
- if (!IsFuncOpen(key, out errorCode))
- {
- switch (errorCode)
- {
- case 1:
- SysNotifyMgr.Instance.ShowTip(config.Tip, Language.Get("OpenFunc4", config.LimitLV));
- break;
- // TODO YYL
- // case 2:
- // var treasureConfig = TreasureConfig.Get(config.LimitMagicWeapon / 100);
- // SysNotifyMgr.Instance.ShowTip(config.Tip, Language.Get("OpenFunc1", treasureConfig != null ? treasureConfig.Name : string.Empty));
- // break;
- // case 3:
- // SysNotifyMgr.Instance.ShowTip(config.Tip, UIHelper.GetRealmName(config.LimiRealmLV, true));
- // break;
- case 4:
- if (config.LimitLV > 0)
- {
- SysNotifyMgr.Instance.ShowTip(config.Tip, Language.Get("OpenFunc2", config.LimitLV));
- }
- else
- {
- SysNotifyMgr.Instance.ShowTip(config.Tip, Language.Get("OpenFunc3"));
- }
- break;
- }
- }
- }
- }
-
- public int GetLimitLv(int key)
- {
- // FuncOpenLVConfig tagFuncOpenLVModel = FuncOpenLVConfig.Get(key);
- // if (tagFuncOpenLVModel.LimitLV != 0)
- // {
- // return tagFuncOpenLVModel.LimitLV;
- // }
- // if (tagFuncOpenLVModel.LimitMissionID != 0)
- // {
- // var TaskConfig = PyTaskConfig.Get(tagFuncOpenLVModel.LimitMissionID);
- // return TaskConfig.lv;
- // }
-
- return 1;
- }
-
- Dictionary<int, ICheckFuncOpen> m_CheckFuncDict = new Dictionary<int, ICheckFuncOpen>();
- public void Register(int _key, ICheckFuncOpen _check)
- {
- if (!m_CheckFuncDict.ContainsKey(_key))
- {
- m_CheckFuncDict.Add(_key, _check);
- }
- }
-
- public bool CheckFuncOpen(int _key)
- {
- if (m_CheckFuncDict.ContainsKey(_key))
- {
- return m_CheckFuncDict[_key].CheckFunc();
- }
- return true;
+ return _inst;
}
}
- public interface ICheckFuncOpen
+ protected FuncOpen()
{
- bool CheckFunc();
- }
\ No newline at end of file
+ if (Application.isEditor)
+ {
+ if (!Application.isPlaying) return;
+ }
+
+ var allKeys = new List<int>(FuncOpenLVConfig.dic.Keys);//GetKeys();
+ funcArray = new int[allKeys.Count];
+ int _index = 0;
+ foreach (var key in allKeys)
+ {
+ int func = key;
+ funcOpenState[func] = false;
+ funcArray[_index] = func;
+ _index++;
+ }
+
+ DTC0102_tagCDBPlayer.beforePlayerDataInitializeEvent += BeforePlayerDataInitializeEvent;
+ DTC0102_tagCDBPlayer.switchAccountEvent += SwitchAccountEvent;
+
+ funcClientLVLimitDict.Clear();
+ var jsonConfig = JsonMapper.ToObject(FuncConfigConfig.Get("FuncLevelLimitClient").Numerical1);
+ foreach (var key in jsonConfig.Keys)
+ {
+ funcClientLVLimitDict[int.Parse(key)] = int.Parse(jsonConfig[key].ToString());
+ }
+ }
+
+ private void BeforePlayerDataInitializeEvent()
+ {
+ for (int i = 0; i < funcArray.Length; i++)
+ {
+ funcOpenState[funcArray[i]] = false;
+ }
+ }
+
+ private void SwitchAccountEvent()
+ {
+ for (int i = 0; i < funcArray.Length; i++)
+ {
+ funcOpenState[funcArray[i]] = false;
+ if (OnFuncStateChangeEvent != null)
+ {
+ OnFuncStateChangeEvent(funcArray[i]);
+ }
+ }
+ }
+
+ // TaskModel m_TaskModel;
+ // TaskModel taskmodel { get { return m_TaskModel ?? (m_TaskModel = ModelCenter.Instance.GetModel<TaskModel>()); } }
+ private static Dictionary<int, bool> funcOpenState = new Dictionary<int, bool>();
+ private int[] funcArray;
+
+ public event Action<int> OnFuncStateChangeEvent;
+
+ //绾鎴风鐨勫姛鑳界瓑绾ч檺鍒�, key 浠ュ姛鑳介厤缃〃鐨凢uncLevelLimitClient涓哄噯
+ //1. 绮惧僵娲诲姩-鍏ㄦ湇绾㈠寘鏄剧ず绛夌骇
+ public Dictionary<int, int> funcClientLVLimitDict = new Dictionary<int, int>();
+ public bool IsClientLVLimit(int key)
+ {
+ if (!funcClientLVLimitDict.ContainsKey(key))
+ return true;
+
+ if (PlayerDatas.Instance.baseData.LV >= funcClientLVLimitDict[key])
+ return true;
+
+ return false;
+ }
+
+
+ public void UpdateFuncState(HA302_tagMCFuncOpenStateList vNetData)
+ {
+ for (int i = 0; i < vNetData.FuncCount; i++)
+ {
+
+ var funcState = vNetData.FuncStateList[i];
+
+ bool bPerFuncIsOpen = false;
+ bool bAfterFuncIsOpen = false;
+
+ if (!funcOpenState.ContainsKey(funcState.FuncID))
+ {
+ funcOpenState.Add(funcState.FuncID, funcState.State == 1);
+ bAfterFuncIsOpen = true;
+ }
+ else
+ {
+ bPerFuncIsOpen = funcOpenState[funcState.FuncID];
+ funcOpenState[funcState.FuncID] = funcState.State == 1;
+ bAfterFuncIsOpen = funcOpenState[funcState.FuncID];
+ }
+ if (OnFuncStateChangeEvent != null)
+ {
+ OnFuncStateChangeEvent(funcState.FuncID);
+ }
+ }
+ }
+
+ private bool IsFuncOpen(int key, out int errorCode)
+ {
+
+ errorCode = 0;
+ var config = FuncOpenLVConfig.Get(key);
+ if (config == null)
+ {
+ return false;
+ }
+
+ if (config.OpenDay > 0)
+ {
+ if (config.OpenDay > TimeUtility.OpenDay + 1)
+ {
+ errorCode = 2;
+ return false;
+ }
+ }
+
+ if (config.LimitMissionID > 0)
+ {
+
+ if (TaskManager.Instance.GetNeedFinishTaskCount(config.LimitMissionID) > 0)
+ {
+ errorCode = 4;
+ return false;
+ }
+ }
+ if (config.LimiRealmLV > 0 && PlayerDatas.Instance.baseData.realmLevel < config.LimiRealmLV)
+ {
+ errorCode = 3;
+ return false;
+ }
+ if (config.LimitLV > 0 && PlayerDatas.Instance.baseData.LV < config.LimitLV)
+ {
+ errorCode = 1;
+ return false;
+ }
+ return true;
+ // return false;
+ }
+
+ public bool IsFuncOpen(int key, bool tip = false)
+ {
+ bool isOpen = false;
+ if (funcOpenState.ContainsKey(key))
+ isOpen = funcOpenState[key];
+ if (!isOpen && tip)
+ ProcessorFuncErrorTip(key);
+ return isOpen;
+ }
+
+ public void ProcessorFuncErrorTip(int key)
+ {
+ var config = FuncOpenLVConfig.Get(key);
+ if (config != null)
+ {
+ SoundPlayer.Instance.PlayUIAudio(SoundPlayer.defaultClickNegativeAudio);
+
+ var errorCode = 0;
+ if (!IsFuncOpen(key, out errorCode))
+ {
+ switch (errorCode)
+ {
+ case 1:
+ SysNotifyMgr.Instance.ShowStringTip(Language.Get("FuncLimit_Level", config.LimitLV)
+ + Language.Get("FuncLimitOpen1"));
+ break;
+ case 2:
+ //寮�鏈嶅灏戝ぉ 涓�鑸槸缁勫悎
+ if (config.LimitLV != 0)
+ {
+ SysNotifyMgr.Instance.ShowStringTip(Language.Get("FuncLimit_OpenDay", config.OpenDay)
+ + Language.Get("FuncLimitOpen2")
+ + Language.Get("FuncLimit_Level", config.LimitLV)
+ + Language.Get("FuncLimitOpen1"));
+
+ }
+ else if (config.LimitMissionID != 0)
+ {
+ SysNotifyMgr.Instance.ShowStringTip(Language.Get("FuncLimit_OpenDay", config.OpenDay)
+ + Language.Get("FuncLimitOpen2")
+ + Language.Get("FuncLimit_Mission", TaskManager.Instance.GetNeedFinishTaskCount(config.LimitMissionID))
+ + Language.Get("FuncLimitOpen1"));
+ }
+ else
+ {
+ SysNotifyMgr.Instance.ShowStringTip(Language.Get("FuncLimit_OpenDay", config.OpenDay)
+ + Language.Get("FuncLimitOpen1"));
+ }
+ break;
+ case 3:
+ SysNotifyMgr.Instance.ShowStringTip(Language.Get("FuncLimit_Realm", RealmConfig.Get(config.LimiRealmLV).Name)
+ + Language.Get("FuncLimitOpen1"));
+ break;
+ case 4:
+ SysNotifyMgr.Instance.ShowStringTip(Language.Get("FuncLimit_Mission", TaskManager.Instance.GetNeedFinishTaskCount(config.LimitMissionID))
+ + Language.Get("FuncLimitOpen1"));
+ break;
+ }
+ }
+ }
+ }
+
+ public int GetLimitLv(int key)
+ {
+ // FuncOpenLVConfig tagFuncOpenLVModel = FuncOpenLVConfig.Get(key);
+ // if (tagFuncOpenLVModel.LimitLV != 0)
+ // {
+ // return tagFuncOpenLVModel.LimitLV;
+ // }
+ // if (tagFuncOpenLVModel.LimitMissionID != 0)
+ // {
+ // var TaskConfig = PyTaskConfig.Get(tagFuncOpenLVModel.LimitMissionID);
+ // return TaskConfig.lv;
+ // }
+
+ return 1;
+ }
+
+ Dictionary<int, ICheckFuncOpen> m_CheckFuncDict = new Dictionary<int, ICheckFuncOpen>();
+ public void Register(int _key, ICheckFuncOpen _check)
+ {
+ if (!m_CheckFuncDict.ContainsKey(_key))
+ {
+ m_CheckFuncDict.Add(_key, _check);
+ }
+ }
+
+ public bool CheckFuncOpen(int _key)
+ {
+ if (m_CheckFuncDict.ContainsKey(_key))
+ {
+ return m_CheckFuncDict[_key].CheckFunc();
+ }
+ return true;
+ }
+}
+
+public interface ICheckFuncOpen
+{
+ bool CheckFunc();
+}
\ No newline at end of file
diff --git a/Main/Component/UI/Common/UIFuncOpen.cs b/Main/Component/UI/Common/UIFuncOpen.cs
index c4c0ce6..08e825e 100644
--- a/Main/Component/UI/Common/UIFuncOpen.cs
+++ b/Main/Component/UI/Common/UIFuncOpen.cs
@@ -8,86 +8,87 @@
using System;
using UnityEngine.EventSystems;
- public class UIFuncOpen : MonoBehaviour, IPointerClickHandler
+public class UIFuncOpen : MonoBehaviour, IPointerClickHandler
+{
+ [SerializeField] int funcOpenKey;
+ [SerializeField] GameObject LockImg;
+ [SerializeField] bool active = true;
+ public int id { get { return funcOpenKey; } }
+
+ private Button funcBtn;
+
+ private void Awake()
{
- [SerializeField] int funcOpenKey;
- [SerializeField] GameObject LockImg;
- [SerializeField] bool active = true;
- public int id { get { return funcOpenKey; } }
+ funcBtn = GetComponent<Button>();
- private Button funcBtn;
+ FuncOpen.Instance.OnFuncStateChangeEvent += OnFuncStateChangeEvent;
+ }
- private void Awake()
+ public void OnPointerClick(PointerEventData eventData)
+ {
+ if (!FuncOpen.Instance.IsFuncOpen(funcOpenKey))
{
- funcBtn = GetComponent<Button>();
-
- FuncOpen.Instance.OnFuncStateChangeEvent += OnFuncStateChangeEvent;
+ FuncOpen.Instance.ProcessorFuncErrorTip(funcOpenKey);
+ return;
}
+ }
- public void OnPointerClick(PointerEventData eventData)
- {
- if (!FuncOpen.Instance.IsFuncOpen(funcOpenKey))
- {
- FuncOpen.Instance.ProcessorFuncErrorTip(funcOpenKey);
- return;
- }
- }
+ private void OnEnable()
+ {
+ SetState();
+ }
- private void OnEnable()
+ private void OnFuncStateChangeEvent(int func)
+ {
+ if (funcOpenKey == func)
{
SetState();
}
+ }
- private void OnFuncStateChangeEvent(int func)
+ private void OnDestroy()
+ {
+ FuncOpen.Instance.OnFuncStateChangeEvent -= OnFuncStateChangeEvent;
+ }
+ private void SetState()
+ {
+ var IsOpen = FuncOpen.Instance.IsFuncOpen(funcOpenKey);
+ var _funcOpenCfg = FuncOpenLVConfig.Get(funcOpenKey);
+
+ if (_funcOpenCfg == null)
{
- if (funcOpenKey == func)
- {
- SetState();
- }
+ IsOpen = true;
+ active = true;
}
- private void OnDestroy()
+ if (funcBtn != null)
{
- FuncOpen.Instance.OnFuncStateChangeEvent -= OnFuncStateChangeEvent;
+ funcBtn.interactable = IsOpen;
}
- private void SetState()
+
+
+ if (LockImg != null)
{
- var IsOpen = FuncOpen.Instance.IsFuncOpen(funcOpenKey);
- var _funcOpenCfg = FuncOpenLVConfig.Get(funcOpenKey);
+ LockImg.SetActive(!IsOpen);
+ }
- if (_funcOpenCfg == null)
- {
- IsOpen = true;
- active = true;
- }
+ // 鏈紑鍚槸鍚︽樉绀虹殑閰嶇疆
+ // if (_funcOpenCfg != null && _funcOpenCfg.open == 0)
+ // {
+ // gameObject.SetActive(false);
+ // return;
+ // }
- if (funcBtn != null)
+ if (!active)
+ {
+ gameObject.SetActive(IsOpen);
+ }
+ else
+ {
+ if (!gameObject.activeSelf)
{
- funcBtn.interactable = IsOpen;
- }
-
-
- if (LockImg != null)
- {
- LockImg.SetActive(!IsOpen);
- }
-
- if (_funcOpenCfg != null && _funcOpenCfg.open == 0)
- {
- gameObject.SetActive(false);
- return;
- }
-
- if (!active)
- {
- gameObject.SetActive(IsOpen);
- }
- else
- {
- if (!gameObject.activeSelf)
- {
- gameObject.SetActive(true);
- }
+ gameObject.SetActive(true);
}
}
- }
\ No newline at end of file
+ }
+}
\ No newline at end of file
diff --git a/Main/Component/UI/Effect/TimeMgr.cs b/Main/Component/UI/Effect/TimeMgr.cs
index f968fa8..e1be090 100644
--- a/Main/Component/UI/Effect/TimeMgr.cs
+++ b/Main/Component/UI/Effect/TimeMgr.cs
@@ -9,13 +9,11 @@
private Dictionary<Component, TimeItem> timeItems = new Dictionary<Component, TimeItem>();
private List<TimeItem> timeItemList = new List<TimeItem>();
private int hourBuff = -1;
- private int minuteBuff = -1;
public int dayBuff = -1;
public int monthBuff { get { return LocalSave.GetInt("month"); } private set { LocalSave.SetInt("month", value); } }
public int weekBuff { get { return LocalSave.GetInt("week"); } private set { LocalSave.SetInt("week", value); } }
public event Action OnDayEvent;
public event Action OnHourEvent;
- public event Action OnMinuteEvent;
public event Action OnMonthAfterPlayerDataInitializeEvent;
public event Action OnWeekAfterPlayerDataInitializeEvent;
@@ -55,14 +53,6 @@
OnHourEvent();
}
hourBuff = TimeUtility.ServerNow.Hour;
- }
- if (minuteBuff != TimeUtility.ServerNow.Minute)
- {
- if (OnMinuteEvent != null)
- {
- OnMinuteEvent();
- }
- minuteBuff = TimeUtility.ServerNow.Minute;
}
}
catch (Exception e)
diff --git a/Main/Config/Configs/FuncOpenLVConfig.cs b/Main/Config/Configs/FuncOpenLVConfig.cs
index 49baa97..880e8a1 100644
--- a/Main/Config/Configs/FuncOpenLVConfig.cs
+++ b/Main/Config/Configs/FuncOpenLVConfig.cs
@@ -1,6 +1,6 @@
锘�//--------------------------------------------------------
// [Author]: YYL
-// [ Date ]: 2025骞�8鏈�20鏃�
+// [ Date ]: 2025骞�8鏈�28鏃�
//--------------------------------------------------------
using System.Collections.Generic;
@@ -20,11 +20,11 @@
public int LimitLV;
public int LimiRealmLV;
public int LimitMissionID;
+ public int OpenDay;
public string Name;
public string Desc;
- public string Tip;
public string Icon;
- public int open;
+ public Dictionary<int, int[][]> Award;
public override int LoadKey(string _key)
{
@@ -44,15 +44,15 @@
int.TryParse(tables[3],out LimitMissionID);
- Name = tables[4];
+ int.TryParse(tables[4],out OpenDay);
- Desc = tables[5];
+ Name = tables[5];
- Tip = tables[6];
+ Desc = tables[6];
Icon = tables[7];
- int.TryParse(tables[8],out open);
+ Award = ConfigParse.ParseIntArray2Dict(tables[8]);
}
catch (Exception exception)
{
diff --git a/Main/Config/Configs/HeroQualityConfig.cs b/Main/Config/Configs/HeroQualityConfig.cs
index f2d715c..41e7b5a 100644
--- a/Main/Config/Configs/HeroQualityConfig.cs
+++ b/Main/Config/Configs/HeroQualityConfig.cs
@@ -1,6 +1,6 @@
锘�//--------------------------------------------------------
// [Author]: YYL
-// [ Date ]: 2025骞�8鏈�7鏃�
+// [ Date ]: Thursday, August 28, 2025
//--------------------------------------------------------
using System.Collections.Generic;
@@ -17,7 +17,6 @@
}
public int Quality;
- public int[] UPCostItem;
public int InitStarUpper;
public int InitAddPer;
public int LVAddPer;
@@ -41,37 +40,23 @@
string[] tables = input.Split('\t');
int.TryParse(tables[0],out Quality);
- if (tables[1].Contains("["))
+ int.TryParse(tables[1],out InitStarUpper);
+
+ int.TryParse(tables[2],out InitAddPer);
+
+ int.TryParse(tables[3],out LVAddPer);
+
+ int.TryParse(tables[4],out BreakLVAddPer);
+
+ int.TryParse(tables[5],out StarAddPer);
+
+ if (tables[6].Contains("["))
{
- UPCostItem = JsonMapper.ToObject<int[]>(tables[1]);
+ BookActAwardMoney = JsonMapper.ToObject<int[]>(tables[6]);
}
else
{
- string[] UPCostItemStringArray = tables[1].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
- UPCostItem = new int[UPCostItemStringArray.Length];
- for (int i=0;i<UPCostItemStringArray.Length;i++)
- {
- int.TryParse(UPCostItemStringArray[i],out UPCostItem[i]);
- }
- }
-
- int.TryParse(tables[2],out InitStarUpper);
-
- int.TryParse(tables[3],out InitAddPer);
-
- int.TryParse(tables[4],out LVAddPer);
-
- int.TryParse(tables[5],out BreakLVAddPer);
-
- int.TryParse(tables[6],out StarAddPer);
-
- if (tables[7].Contains("["))
- {
- BookActAwardMoney = JsonMapper.ToObject<int[]>(tables[7]);
- }
- else
- {
- string[] BookActAwardMoneyStringArray = tables[7].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
+ string[] BookActAwardMoneyStringArray = tables[6].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
BookActAwardMoney = new int[BookActAwardMoneyStringArray.Length];
for (int i=0;i<BookActAwardMoneyStringArray.Length;i++)
{
@@ -79,13 +64,13 @@
}
}
- int.TryParse(tables[8],out BookInitAddPer);
+ int.TryParse(tables[7],out BookInitAddPer);
- int.TryParse(tables[9],out BookStarAddPer);
+ int.TryParse(tables[8],out BookStarAddPer);
- int.TryParse(tables[10],out BookBreakLVAddPer);
+ int.TryParse(tables[9],out BookBreakLVAddPer);
- DismissReturnItems = JsonMapper.ToObject<int[][]>(tables[11].Replace("(", "[").Replace(")", "]"));
+ DismissReturnItems = JsonMapper.ToObject<int[][]>(tables[10].Replace("(", "[").Replace(")", "]"));
}
catch (Exception exception)
{
diff --git a/Main/Config/Configs/RealmConfig.cs b/Main/Config/Configs/RealmConfig.cs
index ff51fe3..2c8a21a 100644
--- a/Main/Config/Configs/RealmConfig.cs
+++ b/Main/Config/Configs/RealmConfig.cs
@@ -1,6 +1,6 @@
锘�//--------------------------------------------------------
// [Author]: YYL
-// [ Date ]: 2025骞�8鏈�5鏃�
+// [ Date ]: 2025骞�8鏈�27鏃�
//--------------------------------------------------------
using System.Collections.Generic;
diff --git a/Main/Config/Configs/RealmLVUPTaskConfig.cs b/Main/Config/Configs/RealmLVUPTaskConfig.cs
index f014c14..b1026cb 100644
--- a/Main/Config/Configs/RealmLVUPTaskConfig.cs
+++ b/Main/Config/Configs/RealmLVUPTaskConfig.cs
@@ -1,6 +1,6 @@
锘�//--------------------------------------------------------
// [Author]: YYL
-// [ Date ]: 2025骞�8鏈�5鏃�
+// [ Date ]: 2025骞�8鏈�27鏃�
//--------------------------------------------------------
using System.Collections.Generic;
diff --git a/Main/Config/PartialConfigs/ChestsAwardConfig.cs b/Main/Config/PartialConfigs/ChestsAwardConfig.cs
index f9d7212..22d599b 100644
--- a/Main/Config/PartialConfigs/ChestsAwardConfig.cs
+++ b/Main/Config/PartialConfigs/ChestsAwardConfig.cs
@@ -1,9 +1,4 @@
-锘�//--------------------------------------------------------
-// [Author]: 绗簩涓栫晫
-// [ Date ]: Sunday, February 04, 2018
-//--------------------------------------------------------
-
-using System.Collections.Generic;
+锘縰sing System.Collections.Generic;
public partial class ChestsAwardConfig : ConfigBase<int, ChestsAwardConfig>
{
diff --git a/Main/Config/PartialConfigs/RealmLVUPTaskConfig.cs b/Main/Config/PartialConfigs/RealmLVUPTaskConfig.cs
index 88afc81..1d26f9e 100644
--- a/Main/Config/PartialConfigs/RealmLVUPTaskConfig.cs
+++ b/Main/Config/PartialConfigs/RealmLVUPTaskConfig.cs
@@ -4,24 +4,24 @@
public partial class RealmLVUPTaskConfig : ConfigBase<int, RealmLVUPTaskConfig>
{
//瀹樿亴锛氫换鍔D锛氱储寮昳d
- private static Dictionary<int, Dictionary<int, int>> missionDict = new Dictionary<int, Dictionary<int, int>>();
+ private static Dictionary<int, Dictionary<int, RealmLVUPTaskConfig>> missionDict = new Dictionary<int, Dictionary<int, RealmLVUPTaskConfig>>();
protected override void OnConfigParseCompleted()
{
if (!missionDict.ContainsKey(Lv))
{
- missionDict.Add(Lv, new Dictionary<int, int>());
+ missionDict.Add(Lv, new Dictionary<int, RealmLVUPTaskConfig>());
}
- missionDict[Lv][TaskID] = ID;
+ missionDict[Lv][TaskID] = this;
}
- public static int GetID(int realmLV, int taskID)
+ public static RealmLVUPTaskConfig GetID(int realmLV, int taskID)
{
if (missionDict.ContainsKey(realmLV) && missionDict[realmLV].ContainsKey(taskID))
{
return missionDict[realmLV][taskID];
}
- return -1;
+ return null;
}
public static List<int> GetMissionIDs(int lv)
diff --git a/Main/Core/GameEngine/Player/PlayerBaseData.cs b/Main/Core/GameEngine/Player/PlayerBaseData.cs
index 8c33b85..f0f8fe1 100644
--- a/Main/Core/GameEngine/Player/PlayerBaseData.cs
+++ b/Main/Core/GameEngine/Player/PlayerBaseData.cs
@@ -18,7 +18,7 @@
public uint bindDiamond; //鐏电煶
public uint copper; //閾滈挶
public long allCopper { get { return copper + copperExtend * Constants.ExpPointValue; } }
- public long FightPoint; //鎴樻枟鍊�
+ public long UseHarmerCount; //娑堣�楅敜瀛愪釜鏁�(鍊嶆暟)
public ushort MapID; //瑙掕壊鎵�鍦ㄥ湴鍥� 鍦板浘瑙勫垯锛欳/S涓�涓�瀵瑰簲鐨勫父瑙勫湴鍥撅紝C鍋囧湴鍥撅紙ExAttr14锛夛紝澶欳涓�涓猄鍦板浘锛圗xAttr3锛�
public ushort PosX; //瑙掕壊鍧愭爣
public ushort PosY;
@@ -34,7 +34,7 @@
public byte FBID; //fb id
public byte realmLevel; //瀹樿亴
public byte VIPLv; //VIP绛夌骇
- public uint ExAttr1; // 鍗忓姪鐩爣鐜╁ID锛岄潪0鍙�0閫�鍑哄崗鍔�
+ public uint ExAttr1; // 绛栧垝閰嶇疆鍏冲崱ID涓�201锛屽嵆 杩囧叧2-1(0/1) ,浣跨敤 ExAttr1 鍊煎垽鏂紝濡侲xAttr1鍊间负20103浠h〃褰撳墠宸茬粡杩囦簡绗�2绔犵1鍏崇3娉紝鍖呭惈浜嗘尝锛岄渶瑕佸嚮璐ヨ鍏冲崱boss鍚庢墠绠楄鍏宠繃鍏�
public uint teamAutoOperateFlag; //鎵╁睍灞炴��2锛屽悇椤圭洰涓撶敤
public int dungeonLineId; // 鍓湰绾胯矾id
public int dungeonMapId; // 鍓湰鐢ㄤ綔 DataMapId,鍗曚汉鍓湰瀛樺湪1.鍋囧壇鏈� 2.鏈嶅姟绔�1瀵瑰鎴风澶氬湴鍥惧悓鍒嗙嚎 3.鏈嶅姟绔�1瀵瑰鎴风澶氬湴鍥句笉鍚屽垎绾�
@@ -52,10 +52,13 @@
uint m_coinPointTotal;
public int face;//澶村儚
public int facePic;//澶村儚澶栨
+ public long FightPower; //鎴樻枟鍔�
- public uint coinPointTotal {
+ public uint coinPointTotal
+ {
private get { return m_coinPointTotal; }
- set {
+ set
+ {
CoinChangeEvent?.Invoke((int)m_coinPointTotal, (int)value);
m_coinPointTotal = value;
}
@@ -164,7 +167,7 @@
CON = _serverInfo.CON;
Setting = _serverInfo.Setting;
FBID = _serverInfo.FBID;
- ExAttr1 = _serverInfo.ExAttr1;
+ ExAttr1 = _serverInfo.ExAttr1; //绛栧垝閰嶇疆鍏冲崱ID涓�201锛屽嵆 杩囧叧2-1(0/1) ,浣跨敤 ExAttr1 鍊煎垽鏂紝濡侲xAttr1鍊间负20103浠h〃褰撳墠宸茬粡杩囦簡绗�2绔犵1鍏崇3娉紝鍖呭惈浜嗘尝锛岄渶瑕佸嚮璐ヨ鍏冲崱boss鍚庢墠绠楄鍏宠繃鍏�
teamAutoOperateFlag = _serverInfo.ExAttr2;
dungeonLineId = (int)_serverInfo.ExAttr3 % 1000;
dungeonMapId = (int)_serverInfo.ExAttr3 / 1000;
@@ -189,6 +192,7 @@
HP = _serverInfo.HP + _serverInfo.HPEx * Constants.ExpPointValue;
AttackMode = _serverInfo.AttackMode;
+ UseHarmerCount = (int)_serverInfo.FightPoint; //閿ゅ瓙鍊嶆暟锛岄潪鎴樻枟鍔�
}
diff --git a/Main/Core/GameEngine/Player/PlayerDatas.cs b/Main/Core/GameEngine/Player/PlayerDatas.cs
index 99522d5..99b278b 100644
--- a/Main/Core/GameEngine/Player/PlayerDatas.cs
+++ b/Main/Core/GameEngine/Player/PlayerDatas.cs
@@ -200,9 +200,12 @@
break;
case PlayerDataType.TeamLV:
break;
+ case PlayerDataType.UseHarmerCount:
+ baseData.UseHarmerCount = value;
+ break;
case PlayerDataType.FightPower:
- baseData.FightPoint = value + valueEx * Constants.ExpPointValue;
- PlayerMainDate.Instance.PowerAdd(baseData.FightPoint);
+ baseData.FightPower = value + valueEx * Constants.ExpPointValue;
+ PlayerMainDate.Instance.PowerAdd(baseData.FightPower);
break;
case PlayerDataType.Tick:
#if UNITY_EDITOR
diff --git a/Main/Core/NetworkPackage/ClientPack/C03_MainCharacter/C0303_tagCSetShutCutData.cs b/Main/Core/NetworkPackage/ClientPack/C03_MainCharacter/C0303_tagCSetShutCutData.cs
new file mode 100644
index 0000000..b7c175e
--- /dev/null
+++ b/Main/Core/NetworkPackage/ClientPack/C03_MainCharacter/C0303_tagCSetShutCutData.cs
@@ -0,0 +1,17 @@
+using UnityEngine;
+using System.Collections;
+
+//03 03 璁剧疆蹇嵎鏍忎繚瀛�#tagCSetShutCutData
+
+public class C0303_tagCSetShutCutData : GameNetPackBasic {
+ public string Setting;
+
+ public C0303_tagCSetShutCutData () {
+ _cmd = (ushort)0x0303;
+ }
+
+ public override void WriteToBytes () {
+ WriteBytes (Setting, NetDataType.Chars, 100);
+ }
+
+}
diff --git a/Main/Component/UI/Common/FuncEnable.cs.meta b/Main/Core/NetworkPackage/ClientPack/C03_MainCharacter/C0303_tagCSetShutCutData.cs.meta
similarity index 68%
copy from Main/Component/UI/Common/FuncEnable.cs.meta
copy to Main/Core/NetworkPackage/ClientPack/C03_MainCharacter/C0303_tagCSetShutCutData.cs.meta
index 383dea1..76a89a8 100644
--- a/Main/Component/UI/Common/FuncEnable.cs.meta
+++ b/Main/Core/NetworkPackage/ClientPack/C03_MainCharacter/C0303_tagCSetShutCutData.cs.meta
@@ -1,8 +1,7 @@
fileFormatVersion: 2
-guid: e034d1a3f772bb44bbbcd4273f5084e1
-timeCreated: 1516430103
-licenseType: Free
+guid: 35992e06ad8ed6049bbfca868849f3d1
MonoImporter:
+ externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
diff --git a/Main/Core/NetworkPackage/ClientPack/CA5_Function/CA523_tagCMRealmLVUp.cs b/Main/Core/NetworkPackage/ClientPack/CA5_Function/CA523_tagCMRealmLVUp.cs
new file mode 100644
index 0000000..9af42fb
--- /dev/null
+++ b/Main/Core/NetworkPackage/ClientPack/CA5_Function/CA523_tagCMRealmLVUp.cs
@@ -0,0 +1,16 @@
+using UnityEngine;
+using System.Collections;
+
+// A5 23 鎻愬崌澧冪晫绛夌骇 # tagCMRealmLVUp
+
+public class CA523_tagCMRealmLVUp : GameNetPackBasic {
+
+ public CA523_tagCMRealmLVUp () {
+ combineCmd = (ushort)0x03FE;
+ _cmd = (ushort)0xA523;
+ }
+
+ public override void WriteToBytes () {
+ }
+
+}
diff --git a/Main/Component/UI/Common/FuncEnable.cs.meta b/Main/Core/NetworkPackage/ClientPack/CA5_Function/CA523_tagCMRealmLVUp.cs.meta
similarity index 68%
copy from Main/Component/UI/Common/FuncEnable.cs.meta
copy to Main/Core/NetworkPackage/ClientPack/CA5_Function/CA523_tagCMRealmLVUp.cs.meta
index 383dea1..afd2af5 100644
--- a/Main/Component/UI/Common/FuncEnable.cs.meta
+++ b/Main/Core/NetworkPackage/ClientPack/CA5_Function/CA523_tagCMRealmLVUp.cs.meta
@@ -1,8 +1,7 @@
fileFormatVersion: 2
-guid: e034d1a3f772bb44bbbcd4273f5084e1
-timeCreated: 1516430103
-licenseType: Free
+guid: 3a06990786c9e0942bdb91bbcb19914c
MonoImporter:
+ externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
diff --git a/Main/Core/NetworkPackage/ClientPack/CB2_NewFunction/CB223_tagCMTreeLVUP.cs b/Main/Core/NetworkPackage/ClientPack/CB2_NewFunction/CB223_tagCMTreeLVUP.cs
new file mode 100644
index 0000000..4845a31
--- /dev/null
+++ b/Main/Core/NetworkPackage/ClientPack/CB2_NewFunction/CB223_tagCMTreeLVUP.cs
@@ -0,0 +1,18 @@
+using UnityEngine;
+using System.Collections;
+
+// B2 23 浠欐爲鍗囩骇 #tagCMTreeLVUP
+
+public class CB223_tagCMTreeLVUP : GameNetPackBasic {
+ public byte Type; // 0-寮�濮嬪崌绾э紙璇锋眰鎵i櫎娑堣�楋紝寮�濮嬪崌绾у�掕鏃讹級锛�1-鎵ц鍗囩骇锛堝墠绔嚜琛屽�掕鏃讹紝鏃堕棿鍒板悗鍙戦�佽绫诲瀷锛�
+
+ public CB223_tagCMTreeLVUP () {
+ combineCmd = (ushort)0x03FE;
+ _cmd = (ushort)0xB223;
+ }
+
+ public override void WriteToBytes () {
+ WriteBytes (Type, NetDataType.BYTE);
+ }
+
+}
diff --git a/Main/Component/UI/Common/FuncEnable.cs.meta b/Main/Core/NetworkPackage/ClientPack/CB2_NewFunction/CB223_tagCMTreeLVUP.cs.meta
similarity index 68%
copy from Main/Component/UI/Common/FuncEnable.cs.meta
copy to Main/Core/NetworkPackage/ClientPack/CB2_NewFunction/CB223_tagCMTreeLVUP.cs.meta
index 383dea1..cdadcb9 100644
--- a/Main/Component/UI/Common/FuncEnable.cs.meta
+++ b/Main/Core/NetworkPackage/ClientPack/CB2_NewFunction/CB223_tagCMTreeLVUP.cs.meta
@@ -1,8 +1,7 @@
fileFormatVersion: 2
-guid: e034d1a3f772bb44bbbcd4273f5084e1
-timeCreated: 1516430103
-licenseType: Free
+guid: 647b6a53269ebc54ba1cdbbd2d5d3c79
MonoImporter:
+ externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
diff --git a/Main/Core/NetworkPackage/ClientPack/CB2_NewFunction/CB224_tagCMUseTreeLVUPTimeItem.cs b/Main/Core/NetworkPackage/ClientPack/CB2_NewFunction/CB224_tagCMUseTreeLVUPTimeItem.cs
new file mode 100644
index 0000000..6bfbdef
--- /dev/null
+++ b/Main/Core/NetworkPackage/ClientPack/CB2_NewFunction/CB224_tagCMUseTreeLVUPTimeItem.cs
@@ -0,0 +1,20 @@
+using UnityEngine;
+using System.Collections;
+
+// B2 24 浣跨敤浠欐爲鍗囩骇鍑忔椂鐗╁搧 #tagCMUseTreeLVUPTimeItem
+
+public class CB224_tagCMUseTreeLVUPTimeItem : GameNetPackBasic {
+ public uint UseCount; // 浣跨敤涓暟
+ public byte IsAutoBuy; // 涓嶈冻涓暟鏄惁鑷姩璐拱
+
+ public CB224_tagCMUseTreeLVUPTimeItem () {
+ combineCmd = (ushort)0x03FE;
+ _cmd = (ushort)0xB224;
+ }
+
+ public override void WriteToBytes () {
+ WriteBytes (UseCount, NetDataType.DWORD);
+ WriteBytes (IsAutoBuy, NetDataType.BYTE);
+ }
+
+}
diff --git a/Main/Component/UI/Common/FuncEnable.cs.meta b/Main/Core/NetworkPackage/ClientPack/CB2_NewFunction/CB224_tagCMUseTreeLVUPTimeItem.cs.meta
similarity index 68%
rename from Main/Component/UI/Common/FuncEnable.cs.meta
rename to Main/Core/NetworkPackage/ClientPack/CB2_NewFunction/CB224_tagCMUseTreeLVUPTimeItem.cs.meta
index 383dea1..42d1f12 100644
--- a/Main/Component/UI/Common/FuncEnable.cs.meta
+++ b/Main/Core/NetworkPackage/ClientPack/CB2_NewFunction/CB224_tagCMUseTreeLVUPTimeItem.cs.meta
@@ -1,8 +1,7 @@
fileFormatVersion: 2
-guid: e034d1a3f772bb44bbbcd4273f5084e1
-timeCreated: 1516430103
-licenseType: Free
+guid: 7fc725d02eee6f745bb03e23287408a0
MonoImporter:
+ externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
diff --git a/Main/Core/NetworkPackage/DTCFile/ServerPack/H01_System/DTC0102_tagCDBPlayer.cs b/Main/Core/NetworkPackage/DTCFile/ServerPack/H01_System/DTC0102_tagCDBPlayer.cs
index e1151d7..a87c36f 100644
--- a/Main/Core/NetworkPackage/DTCFile/ServerPack/H01_System/DTC0102_tagCDBPlayer.cs
+++ b/Main/Core/NetworkPackage/DTCFile/ServerPack/H01_System/DTC0102_tagCDBPlayer.cs
@@ -37,7 +37,7 @@
PlayerDatas.Instance.InitPlayerData(package);
PlayerDatas.Instance.RequestWorldTick();
-
+ QuickSetting.Instance.SetQuickSetting(package.Setting);
if (playerIdBuf != 0 && playerIdBuf != PlayerDatas.Instance.baseData.PlayerID)
{
if (switchAccountEvent != null)
diff --git a/Main/Core/NetworkPackage/DTCFile/ServerPack/H04_Scene/DTC0403_tagPlayerLoginLoadOK.cs b/Main/Core/NetworkPackage/DTCFile/ServerPack/H04_Scene/DTC0403_tagPlayerLoginLoadOK.cs
index 5a05687..d0642a0 100644
--- a/Main/Core/NetworkPackage/DTCFile/ServerPack/H04_Scene/DTC0403_tagPlayerLoginLoadOK.cs
+++ b/Main/Core/NetworkPackage/DTCFile/ServerPack/H04_Scene/DTC0403_tagPlayerLoginLoadOK.cs
@@ -31,8 +31,9 @@
playerLoginOkEvent?.Invoke();
}
finishedLogin = true;
- if (PlayerDatas.Instance.baseData.FightPoint == 0)
- {
+ if (PlayerDatas.Instance.baseData.UseHarmerCount == 0)
+ {
+ //闃茶寖璇锋眰
BattleManager.Instance.MainFightRequest(1, 1);
}
//if (mapInitOkEvent != null)
@@ -40,7 +41,17 @@
// mapInitOkEvent();
//}
+ GetCreateRoleAward();
+ }
+ void GetCreateRoleAward()
+ {
+ if (DTCA720_tagMCCreateRoleAwardState.m_GetState == 0)
+ {
+ var pack = new CA504_tagCMPlayerGetReward();
+ pack.RewardType = 32;
+ GameNetSystem.Instance.SendInfo(pack);
+ }
}
}
diff --git a/Main/Core/NetworkPackage/DTCFile/ServerPack/HA7_Interaction/DTCA720_tagMCCreateRoleAwardState.cs b/Main/Core/NetworkPackage/DTCFile/ServerPack/HA7_Interaction/DTCA720_tagMCCreateRoleAwardState.cs
new file mode 100644
index 0000000..2f7dda4
--- /dev/null
+++ b/Main/Core/NetworkPackage/DTCFile/ServerPack/HA7_Interaction/DTCA720_tagMCCreateRoleAwardState.cs
@@ -0,0 +1,14 @@
+using UnityEngine;
+using System.Collections;
+
+// A7 20 鍒涜濂栧姳棰嗗鐘舵�� #tagMCCreateRoleAwardState
+
+public class DTCA720_tagMCCreateRoleAwardState : DtcBasic {
+ public static int m_GetState;
+ public override void Done(GameNetPackBasic vNetPack)
+ {
+ base.Done(vNetPack);
+ HA720_tagMCCreateRoleAwardState vNetData = vNetPack as HA720_tagMCCreateRoleAwardState;
+ m_GetState = vNetData.GetState;
+ }
+}
diff --git a/Main/Component/UI/Common/FuncEnable.cs.meta b/Main/Core/NetworkPackage/DTCFile/ServerPack/HA7_Interaction/DTCA720_tagMCCreateRoleAwardState.cs.meta
similarity index 68%
copy from Main/Component/UI/Common/FuncEnable.cs.meta
copy to Main/Core/NetworkPackage/DTCFile/ServerPack/HA7_Interaction/DTCA720_tagMCCreateRoleAwardState.cs.meta
index 383dea1..6e7c547 100644
--- a/Main/Component/UI/Common/FuncEnable.cs.meta
+++ b/Main/Core/NetworkPackage/DTCFile/ServerPack/HA7_Interaction/DTCA720_tagMCCreateRoleAwardState.cs.meta
@@ -1,8 +1,7 @@
fileFormatVersion: 2
-guid: e034d1a3f772bb44bbbcd4273f5084e1
-timeCreated: 1516430103
-licenseType: Free
+guid: 6303ee5b4a861ac419e36a73a138bf03
MonoImporter:
+ externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
diff --git a/Main/Core/NetworkPackage/DTCFile/ServerPack/HB1_Role/DTCB121_tagMCTreeInfo.cs b/Main/Core/NetworkPackage/DTCFile/ServerPack/HB1_Role/DTCB121_tagMCTreeInfo.cs
new file mode 100644
index 0000000..de37929
--- /dev/null
+++ b/Main/Core/NetworkPackage/DTCFile/ServerPack/HB1_Role/DTCB121_tagMCTreeInfo.cs
@@ -0,0 +1,13 @@
+using UnityEngine;
+using System.Collections;
+
+// B1 21 浠欐爲淇℃伅 #tagMCTreeInfo
+
+public class DTCB121_tagMCTreeInfo : DtcBasic {
+ public override void Done(GameNetPackBasic vNetPack)
+ {
+ base.Done(vNetPack);
+ HB121_tagMCTreeInfo vNetData = vNetPack as HB121_tagMCTreeInfo;
+ BlessLVManager.Instance.UpdateBlessLVInfo(vNetData);
+ }
+}
diff --git a/Main/Component/UI/Common/FuncEnable.cs.meta b/Main/Core/NetworkPackage/DTCFile/ServerPack/HB1_Role/DTCB121_tagMCTreeInfo.cs.meta
similarity index 68%
copy from Main/Component/UI/Common/FuncEnable.cs.meta
copy to Main/Core/NetworkPackage/DTCFile/ServerPack/HB1_Role/DTCB121_tagMCTreeInfo.cs.meta
index 383dea1..738d4e8 100644
--- a/Main/Component/UI/Common/FuncEnable.cs.meta
+++ b/Main/Core/NetworkPackage/DTCFile/ServerPack/HB1_Role/DTCB121_tagMCTreeInfo.cs.meta
@@ -1,8 +1,7 @@
fileFormatVersion: 2
-guid: e034d1a3f772bb44bbbcd4273f5084e1
-timeCreated: 1516430103
-licenseType: Free
+guid: b2ffbbf1287918e4f964b34b469a7fec
MonoImporter:
+ externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
diff --git a/Main/Core/NetworkPackage/DataToCtl/PackageRegedit.cs b/Main/Core/NetworkPackage/DataToCtl/PackageRegedit.cs
index cb38be7..28dc512 100644
--- a/Main/Core/NetworkPackage/DataToCtl/PackageRegedit.cs
+++ b/Main/Core/NetworkPackage/DataToCtl/PackageRegedit.cs
@@ -110,6 +110,8 @@
Register(typeof(HA814_tagMCMakeItemAnswer), typeof(DTCA814_tagMCMakeItemAnswer));
Register(typeof(HB122_tagSCHeroInfo), typeof(DTCB122_tagSCHeroInfo));
Register(typeof(HA338_tagMCInvestInfo), typeof(DTCA338_tagMCInvestInfo));
+ Register(typeof(HB121_tagMCTreeInfo), typeof(DTCB121_tagMCTreeInfo));
+ Register(typeof(HA720_tagMCCreateRoleAwardState), typeof(DTCA720_tagMCCreateRoleAwardState));
}
//涓诲伐绋嬫敞鍐屽皝鍖�
diff --git a/Main/Core/NetworkPackage/ServerPack/H01_System/H0102_tagCDBPlayer.cs b/Main/Core/NetworkPackage/ServerPack/H01_System/H0102_tagCDBPlayer.cs
index 50bbf52..fe5a8eb 100644
--- a/Main/Core/NetworkPackage/ServerPack/H01_System/H0102_tagCDBPlayer.cs
+++ b/Main/Core/NetworkPackage/ServerPack/H01_System/H0102_tagCDBPlayer.cs
@@ -1,6 +1,6 @@
-using UnityEngine;
-using System.Collections;
-
+using UnityEngine;
+using System.Collections;
+
//01 02 鐜╁鍒濆鍖�#tagCDBPlayer
public class H0102_tagCDBPlayer : GameNetPackBasic {
@@ -30,7 +30,7 @@
public uint GoldPaper; //閲戠エ
public uint Silver; //閾跺瓙
public uint SilverPaper; //閾剁エ
- public uint FightPoint; //鎴樻枟鍊�
+ public uint FightPoint; //閿ゅ瓙鍊嶆暟锛岄潪鎴樻枟鍔�
public uint HappyPoint; //
public byte LineID; //瑙掕壊鎵�鍦ㄧ嚎璺�
public ushort MapID; //瑙掕壊鎵�鍦ㄥ湴鍥�
diff --git a/Main/Core/NetworkPackage/ServerPack/HA7_Interaction/HA720_tagMCCreateRoleAwardState.cs b/Main/Core/NetworkPackage/ServerPack/HA7_Interaction/HA720_tagMCCreateRoleAwardState.cs
new file mode 100644
index 0000000..1b535d7
--- /dev/null
+++ b/Main/Core/NetworkPackage/ServerPack/HA7_Interaction/HA720_tagMCCreateRoleAwardState.cs
@@ -0,0 +1,17 @@
+using UnityEngine;
+using System.Collections;
+
+// A7 20 鍒涜濂栧姳棰嗗鐘舵�� #tagMCCreateRoleAwardState
+
+public class HA720_tagMCCreateRoleAwardState : GameNetPackBasic {
+ public byte GetState; // 鏄惁宸查鍙�
+
+ public HA720_tagMCCreateRoleAwardState () {
+ _cmd = (ushort)0xA720;
+ }
+
+ public override void ReadFromBytes (byte[] vBytes) {
+ TransBytes (out GetState, vBytes, NetDataType.BYTE);
+ }
+
+}
diff --git a/Main/Component/UI/Common/FuncEnable.cs.meta b/Main/Core/NetworkPackage/ServerPack/HA7_Interaction/HA720_tagMCCreateRoleAwardState.cs.meta
similarity index 68%
copy from Main/Component/UI/Common/FuncEnable.cs.meta
copy to Main/Core/NetworkPackage/ServerPack/HA7_Interaction/HA720_tagMCCreateRoleAwardState.cs.meta
index 383dea1..33e4af3 100644
--- a/Main/Component/UI/Common/FuncEnable.cs.meta
+++ b/Main/Core/NetworkPackage/ServerPack/HA7_Interaction/HA720_tagMCCreateRoleAwardState.cs.meta
@@ -1,8 +1,7 @@
fileFormatVersion: 2
-guid: e034d1a3f772bb44bbbcd4273f5084e1
-timeCreated: 1516430103
-licenseType: Free
+guid: 08539c9fea3d3ba46a95b13662b704ac
MonoImporter:
+ externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
diff --git a/Main/Core/NetworkPackage/ServerPack/HB1_Role/HB121_tagMCTreeInfo.cs b/Main/Core/NetworkPackage/ServerPack/HB1_Role/HB121_tagMCTreeInfo.cs
new file mode 100644
index 0000000..89ad806
--- /dev/null
+++ b/Main/Core/NetworkPackage/ServerPack/HB1_Role/HB121_tagMCTreeInfo.cs
@@ -0,0 +1,25 @@
+using UnityEngine;
+using System.Collections;
+
+// B1 21 浠欐爲淇℃伅 #tagMCTreeInfo
+
+public class HB121_tagMCTreeInfo : GameNetPackBasic {
+ public byte TreeLV; // 褰撳墠浠欐爲绛夌骇
+ public byte LVUPState; // 0-闈炲崌绾т腑锛�1-鍗囩骇涓�
+ public uint LVUPRemainTime; // 鍗囩骇鍓╀綑鏃堕棿锛岀锛涘綋鍗囩骇涓笖鍊掕鏃朵负0鏃跺彲鍙戦�丅223鎵ц鍗囩骇鍖呰繘琛屽崌绾�
+ public byte FreeTimeCnt; // 浠婃棩宸插厤璐瑰噺鏃舵鏁�
+ public uint FreeTimeLast; // 涓婃鍏嶈垂鍑忔椂鏃堕棿鎴�
+
+ public HB121_tagMCTreeInfo () {
+ _cmd = (ushort)0xB121;
+ }
+
+ public override void ReadFromBytes (byte[] vBytes) {
+ TransBytes (out TreeLV, vBytes, NetDataType.BYTE);
+ TransBytes (out LVUPState, vBytes, NetDataType.BYTE);
+ TransBytes (out LVUPRemainTime, vBytes, NetDataType.DWORD);
+ TransBytes (out FreeTimeCnt, vBytes, NetDataType.BYTE);
+ TransBytes (out FreeTimeLast, vBytes, NetDataType.DWORD);
+ }
+
+}
diff --git a/Main/Component/UI/Common/FuncEnable.cs.meta b/Main/Core/NetworkPackage/ServerPack/HB1_Role/HB121_tagMCTreeInfo.cs.meta
similarity index 68%
copy from Main/Component/UI/Common/FuncEnable.cs.meta
copy to Main/Core/NetworkPackage/ServerPack/HB1_Role/HB121_tagMCTreeInfo.cs.meta
index 383dea1..bedc28c 100644
--- a/Main/Component/UI/Common/FuncEnable.cs.meta
+++ b/Main/Core/NetworkPackage/ServerPack/HB1_Role/HB121_tagMCTreeInfo.cs.meta
@@ -1,8 +1,7 @@
fileFormatVersion: 2
-guid: e034d1a3f772bb44bbbcd4273f5084e1
-timeCreated: 1516430103
-licenseType: Free
+guid: 5d4fec1aa2a73b64086988aef86ec5c6
MonoImporter:
+ externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
diff --git a/Main/Main.cs b/Main/Main.cs
index 0ef8a01..7e634a8 100644
--- a/Main/Main.cs
+++ b/Main/Main.cs
@@ -33,6 +33,9 @@
Debug.Log("鍒囨崲鍒扮櫥褰曞満鏅�");
ConfigManager.Instance.Init();
GeneralDefine.Init();
+#if UNITY_EDITOR
+ SysNotifyMgr.Instance.BeforePlayerDataInitializeEvent();
+#endif
StageManager.Instance.ToLoginScene();
DTC0403_tagPlayerLoginLoadOK.finishedLogin = false;
@@ -73,6 +76,8 @@
managers.Add(PlayerMainDate.Instance);
managers.Add(HeroUIManager.Instance);
managers.Add(InvestModel.Instance);
+ managers.Add(BlessLVManager.Instance);
+ managers.Add(AutoFightModel.Instance);
foreach (var manager in managers)
{
diff --git a/Main/SDK/SDKUtils.cs b/Main/SDK/SDKUtils.cs
index 80c40dd..079b964 100644
--- a/Main/SDK/SDKUtils.cs
+++ b/Main/SDK/SDKUtils.cs
@@ -1054,7 +1054,7 @@
// m_Json["vipLevel"] = PlayerDatas.Instance.baseData.VIPLv.ToString();
// m_Json["createTime"] = TimeUtility.CreateSeconds.ToString();
// m_Json["familyID"] = PlayerDatas.Instance.baseData.FamilyId.ToString();
-// m_Json["fightPower"] = PlayerDatas.Instance.baseData.FightPoint.ToString();
+// m_Json["fightPower"] = PlayerDatas.Instance.baseData.FightPower.ToString();
// #if UNITY_IOS
// m_Json["identifier"] = VersionConfig.Get().bundleIdentifier;
@@ -1252,7 +1252,7 @@
// m_Json["vipLevel"] = PlayerDatas.Instance.baseData.VIPLv.ToString();
// m_Json["createTime"] = time;
// m_Json["familyID"] = PlayerDatas.Instance.baseData.FamilyId.ToString();
- // m_Json["fightPower"] = PlayerDatas.Instance.baseData.FightPoint.ToString();
+ // m_Json["fightPower"] = PlayerDatas.Instance.baseData.FightPower.ToString();
// SendMessageToSDK(m_Json);
}
@@ -1289,7 +1289,7 @@
// m_Json["vipLevel"] = PlayerDatas.Instance.baseData.VIPLv.ToString();
// m_Json["createTime"] = TimeUtility.CreateSeconds.ToString();
// m_Json["familyID"] = PlayerDatas.Instance.baseData.FamilyId.ToString();
- // m_Json["fightPower"] = PlayerDatas.Instance.baseData.FightPoint.ToString();
+ // m_Json["fightPower"] = PlayerDatas.Instance.baseData.FightPower.ToString();
// SendMessageToSDK(m_Json);
}
@@ -1311,7 +1311,7 @@
m_Json["levelUpTime"] = TimeUtility.AllSeconds.ToString();
m_Json["createTime"] = TimeUtility.CreateSeconds.ToString();
m_Json["familyID"] = PlayerDatas.Instance.baseData.FamilyId.ToString();
- m_Json["fightPower"] = PlayerDatas.Instance.baseData.FightPoint.ToString();
+ m_Json["fightPower"] = PlayerDatas.Instance.baseData.FightPower.ToString();
SendMessageToSDK(m_Json);
}
@@ -1340,7 +1340,7 @@
m_Json["levelUpTime"] = TimeUtility.AllSeconds.ToString();
m_Json["createTime"] = TimeUtility.CreateSeconds.ToString();
m_Json["familyID"] = PlayerDatas.Instance.baseData.FamilyId.ToString();
- m_Json["fightPower"] = PlayerDatas.Instance.baseData.FightPoint.ToString();
+ m_Json["fightPower"] = PlayerDatas.Instance.baseData.FightPower.ToString();
SendMessageToSDK(m_Json);
}
diff --git a/Main/System/Battle/BattleField/OperationAgent/HandModeOperationAgent.cs b/Main/System/Battle/BattleField/OperationAgent/HandModeOperationAgent.cs
index 48e462d..228ea08 100644
--- a/Main/System/Battle/BattleField/OperationAgent/HandModeOperationAgent.cs
+++ b/Main/System/Battle/BattleField/OperationAgent/HandModeOperationAgent.cs
@@ -38,9 +38,9 @@
// 妫�鏌ヤ竴涓嬮敜瀛愮殑娑堣��
- //FightPoint 鐢ㄤ簬璁板綍娑堣�楁垬閿ゅ�嶆暟锛屽皬浜庣瓑浜�1鏃堕粯璁�1鍊嶏紝澶т簬1鏃朵负瀵瑰簲娑堣�楀�嶅�硷紝0418鍒锋柊绫诲瀷22
+ //useHarmerCount 鐢ㄤ簬璁板綍娑堣�楁垬閿ゅ�嶆暟锛屽皬浜庣瓑浜�1鏃堕粯璁�1鍊嶏紝澶т簬1鏃朵负瀵瑰簲娑堣�楀�嶅�硷紝0418鍒锋柊绫诲瀷22
BattleDebug.LogError("HandModeOperationAgent DoNext 2");
- long costRate = PlayerDatas.Instance.GetPlayerDataByType(PlayerDataType.FightPoint);
+ long costRate = PlayerDatas.Instance.GetPlayerDataByType(PlayerDataType.UseHarmerCount);
long cost = (costRate > 1 ? costRate : 1) * 1; // 1鏄粯璁ゆ秷鑰�
diff --git a/Main/System/Battle/BattleField/RecordActions/SkillRecordAction.cs b/Main/System/Battle/BattleField/RecordActions/SkillRecordAction.cs
index 5a8d509..e56eb36 100644
--- a/Main/System/Battle/BattleField/RecordActions/SkillRecordAction.cs
+++ b/Main/System/Battle/BattleField/RecordActions/SkillRecordAction.cs
@@ -15,6 +15,10 @@
public override bool IsFinished()
{
+ if (null == skillBase)
+ {
+ return true;
+ }
return skillBase.IsFinished();
}
diff --git a/Main/System/Battle/BattleManager.cs b/Main/System/Battle/BattleManager.cs
index 45f1010..0467960 100644
--- a/Main/System/Battle/BattleManager.cs
+++ b/Main/System/Battle/BattleManager.cs
@@ -371,7 +371,7 @@
// 鐩墠鏀寔 BYTE ReqType; // 0-鍋滄鎴樻枟鍥炲煄锛�1-璁剧疆娑堣�楀�嶅�硷紱2-鎸戞垬鍏冲崱灏忔�紱3-鎸戞垬鍏冲崱boss锛�4-缁х画鎴樻枟锛�
// 0-鍋滄鎴樻枟鍥炲煄 - 鐜╁涓诲姩鐐瑰嚮鍥炲煄鏃跺彂閫�
- // 1-璁剧疆娑堣�楀�嶅�� - 鐜╁璁剧疆娑堣�楀�嶅�硷紝瀵瑰簲鍒扮帺瀹禙ightPoint鐨勫��
+ // 1-璁剧疆娑堣�楀�嶅�� - 鐜╁璁剧疆娑堣�楀�嶅�硷紝瀵瑰簲鍒扮帺瀹秛seHarmerCount鐨勫��
// 2-鎸戞垬鍏冲崱灏忔�� - 鐜╁鐐瑰嚮寮�濮嬫垬鏂楁椂鍙戦�侊紝浠呬粠浼戞伅鐘舵�佸埌寮�濮嬫垬鏂楁椂鍙戦�佸嵆鍙�
// 3-鎸戞垬鍏冲崱boss - 鐜╁璇锋眰鎸戞垬璇ュ叧鍗oss鏃跺彂閫�
// 4-缁х画鎴樻枟 - 鐜╁涓荤嚎鎴樻枟涓紙鍖呭惈涓荤嚎灏忔��佷富绾縝oss锛夛紝鍓嶇琛ㄧ幇瀹屽悗绔悓姝ョ殑鎴樻枟鐗囨鍚庯紝鍙啀鍥炲璇ュ�硷紝鍚庣浼氭牴鎹垬鏂楅�昏緫鍙婃祦绋嬭嚜鍔ㄥ洖澶嶄笅涓�娈电殑鎴樻枟鐗囨灏佸寘锛屼竴鐩村惊鐜�
diff --git a/Main/System/Battle/Motion/MotionBase.cs b/Main/System/Battle/Motion/MotionBase.cs
index 306e2d3..1cb828c 100644
--- a/Main/System/Battle/Motion/MotionBase.cs
+++ b/Main/System/Battle/Motion/MotionBase.cs
@@ -152,6 +152,7 @@
if (anim == null)
{
BattleDebug.LogError($"鎵句笉鍒板姩鐢�: {skillConfig.SkillMotionName}");
+ _onComplete?.Invoke();
return null;
}
diff --git a/Main/System/Chat/ChatManager.cs b/Main/System/Chat/ChatManager.cs
index 105050c..e557ce9 100644
--- a/Main/System/Chat/ChatManager.cs
+++ b/Main/System/Chat/ChatManager.cs
@@ -1235,7 +1235,7 @@
}
else
{
- return Language.Get(dungeonRandomChats[1], PlayerDatas.Instance.baseData.FightPoint);
+ return Language.Get(dungeonRandomChats[1], PlayerDatas.Instance.baseData.FightPower);
}
case ChatInfoType.Fairy:
return Language.Get(realmRandomChats[_index]);
diff --git a/Main/System/CustomizedGift/CustomizedGiftModel.cs b/Main/System/CustomizedGift/CustomizedGiftModel.cs
index e1e8096..d4cfe40 100644
--- a/Main/System/CustomizedGift/CustomizedGiftModel.cs
+++ b/Main/System/CustomizedGift/CustomizedGiftModel.cs
@@ -127,7 +127,7 @@
for (int i = 0; i < act.ctgIDs.Count; i++)
{
int ctgID = act.ctgIDs[i];
- RechargeManager.RechargeCount rechargeCount;
+ RechargeCount rechargeCount;
if (RechargeManager.Instance.TryGetRechargeCount(ctgID, out rechargeCount))
{
total += rechargeCount.totalCount;
@@ -142,7 +142,7 @@
OperationRechargeGiftAct act;
OperationTimeHepler.Instance.TryGetOperation(operaType, out act);
- RechargeManager.RechargeCount rechargeCount;
+ RechargeCount rechargeCount;
RechargeManager.Instance.TryGetRechargeCount(ctgID, out rechargeCount);
var ctgConfig = CTGConfig.Get(ctgID);
diff --git a/Main/System/CustomizedGift/CustomizedRechargeModel.cs b/Main/System/CustomizedGift/CustomizedRechargeModel.cs
index 261be8f..dd09e16 100644
--- a/Main/System/CustomizedGift/CustomizedRechargeModel.cs
+++ b/Main/System/CustomizedGift/CustomizedRechargeModel.cs
@@ -30,7 +30,7 @@
if (!RechargeManager.Instance.TryGetRechargeItem(ctgId, out awards))
return false;
- RechargeManager.RechargeCount rechargeCount;
+ RechargeCount rechargeCount;
if (!RechargeManager.Instance.TryGetRechargeCount(ctgId, out rechargeCount))
{
return false;
@@ -101,7 +101,7 @@
public void InitChoose()
{
- RechargeManager.RechargeCount rechargeCount;
+ RechargeCount rechargeCount;
RechargeManager.Instance.TryGetRechargeCount(chooseCTGID, out rechargeCount);
var selectedItemIndexs = CustomizedRechargeModel.Instance.GetSelectedItems(rechargeCount.selectItemValue);
@@ -132,7 +132,7 @@
int goodsSumCount; //鍟嗗搧鎬绘暟閲�
List<Item> awards = new List<Item>();
TryGetRechargeItemEx(ctgID, out awards, out goodsCount, out goodsSumCount);
- RechargeManager.RechargeCount rechargeCount;
+ RechargeCount rechargeCount;
RechargeManager.Instance.TryGetRechargeCount(ctgID, out rechargeCount);
for (int i = 0; i < itemCells.Count; i++)
{
diff --git a/Main/System/Equip/BlessLVCell.cs b/Main/System/Equip/BlessLVCell.cs
new file mode 100644
index 0000000..36f73a5
--- /dev/null
+++ b/Main/System/Equip/BlessLVCell.cs
@@ -0,0 +1,44 @@
+锘縰sing UnityEngine;
+using UnityEngine.UI;
+
+
+public class BlessLVCell : CellView
+{
+ [SerializeField] Text qualityName;
+ [SerializeField] Text qualityRate;
+ [SerializeField] Text qualityNextRate;
+ [SerializeField] Image qualityIcon;
+
+ [SerializeField] OutlineEx qualityNameOutline;
+
+
+ public void Display(int index)
+ {
+ var startQuality = BlessLVManager.Instance.GetStartEquipQuality();
+ var config = TreeLVConfig.Get(BlessLVManager.Instance.m_TreeLV);
+ var nextConfig = TreeLVConfig.Get(BlessLVManager.Instance.m_TreeLV + 1);
+ var quality = startQuality + index;
+ qualityName.text = Language.Get("equipQuality" + quality);
+ qualityName.color = UIHelper.GetUIColor(quality);
+
+ float rate = 0;
+ if (config != null)
+ {
+ if (quality - 1 < config.EquipColorRateList.Length)
+ rate = config.EquipColorRateList[quality - 1] / 100.0f;
+ }
+ qualityRate.text = rate + "%";
+ if (nextConfig != null)
+ {
+ if (quality - 1 < nextConfig.EquipColorRateList.Length)
+ rate = nextConfig.EquipColorRateList[quality - 1] / 100.0f;
+ }
+ qualityNextRate.text = rate + "%";
+ qualityIcon.SetSprite("TreeItemQuality_" + quality);
+ qualityNameOutline.OutlineColor = UIHelper.GetUIOutlineColor(quality);
+ }
+
+
+}
+
+
diff --git a/Main/Component/UI/Common/FuncEnable.cs.meta b/Main/System/Equip/BlessLVCell.cs.meta
similarity index 68%
copy from Main/Component/UI/Common/FuncEnable.cs.meta
copy to Main/System/Equip/BlessLVCell.cs.meta
index 383dea1..c0a2ef3 100644
--- a/Main/Component/UI/Common/FuncEnable.cs.meta
+++ b/Main/System/Equip/BlessLVCell.cs.meta
@@ -1,8 +1,7 @@
fileFormatVersion: 2
-guid: e034d1a3f772bb44bbbcd4273f5084e1
-timeCreated: 1516430103
-licenseType: Free
+guid: bcbe9f8e3b41b3049be9a08f505fde26
MonoImporter:
+ externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
diff --git a/Main/System/Equip/BlessLVManager.cs b/Main/System/Equip/BlessLVManager.cs
new file mode 100644
index 0000000..8253544
--- /dev/null
+++ b/Main/System/Equip/BlessLVManager.cs
@@ -0,0 +1,177 @@
+锘縰sing System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+using System;
+
+
+public class BlessLVManager : GameSystemManager<BlessLVManager>
+{
+ public int m_TreeLV { get; private set; } // 褰撳墠浠欐爲绛夌骇
+ public int m_LVUPState { get; private set; } // 0-闈炲崌绾т腑锛�1-鍗囩骇涓�
+ public int m_LVUPRemainTime { get; private set; } // 鍗囩骇鍓╀綑鏃堕棿锛岀锛涘綋鍗囩骇涓笖鍊掕鏃朵负0鏃跺彲鍙戦�丅223鎵ц鍗囩骇鍖呰繘琛屽崌绾�
+ public int m_FreeTimeCnt { get; private set; } // 浠婃棩宸插厤璐瑰噺鏃舵鏁�
+ public int m_FreeTimeLast { get; private set; } // 涓婃鍏嶈垂鍑忔椂鏃堕棿鎴�
+ public event Action OnBlessLVUpdateEvent;
+ int m_LVPackTime; //鏀跺寘鏃堕棿鐢ㄤ簬璁$畻鍓╀綑鏃堕棿m_LVUPRemainTime
+
+ public int upgradeTreeMoneyType; //鍗囩骇浠欐爲娑堣�楃殑璐у竵绫诲瀷
+ public int timeUpTreeItemID; //鍔犻�熶粰鏍戝崌绾х殑閬撳叿ID
+ public int timeUpTreeItemSubTime; //鍑忓皯浠欐爲鍗囩骇鏃堕棿鐨勯亾鍏峰噺灏戠殑鏃堕棿
+ public int dayFreeMaxTimes; //姣忔棩鍏嶈垂鍗囩骇娆℃暟
+ public int freeTimeCD; //鍏嶈垂鍑忓皯鏃堕棿鐨勫喎鍗碈D 鍒�
+ public int freeSubTime; //鍏嶈垂鍑忓皯鐨勬椂闂� 鍒�
+
+ public int lastTreeLV; //涓婁竴娆℃爲鐨勭瓑绾� 鐢ㄤ簬鎵撳紑鐣岄潰鐨勬椂鍊欐挱鏀句笅鍗囩骇鐗规晥
+
+ public override void Init()
+ {
+ m_TreeLV = 0;
+ m_LVUPState = 0;
+ m_LVUPRemainTime = 0;
+ m_LVPackTime = 0;
+ DTC0403_tagPlayerLoginLoadOK.playerLoginOkEvent += OnPlayerLoginOK;
+ GlobalTimeEvent.Instance.fiveSecondEvent += OnTimeEvent;
+
+ ParseConfig();
+ }
+
+ public override void Release()
+ {
+ DTC0403_tagPlayerLoginLoadOK.playerLoginOkEvent -= OnPlayerLoginOK;
+ GlobalTimeEvent.Instance.fiveSecondEvent -= OnTimeEvent;
+ }
+
+ void OnPlayerLoginOK()
+ {
+ lastTreeLV = 0;
+ AutoUpgrade();
+ UpdateTreeRedpoint();
+ }
+
+
+ void ParseConfig()
+ {
+ var config = FuncConfigConfig.Get("TreeLVUP");
+ upgradeTreeMoneyType = int.Parse(config.Numerical1);
+ var arr = config.Numerical2.Split('|');
+ timeUpTreeItemID = int.Parse(arr[0]);
+ timeUpTreeItemSubTime = int.Parse(arr[1]);
+ dayFreeMaxTimes = int.Parse(config.Numerical3);
+ freeTimeCD = int.Parse(config.Numerical4);
+ freeSubTime = int.Parse(config.Numerical5);
+ }
+
+ public void UpdateBlessLVInfo(HB121_tagMCTreeInfo netPack)
+ {
+ m_TreeLV = netPack.TreeLV;
+ m_LVUPState = netPack.LVUPState;
+ m_LVUPRemainTime = (int)netPack.LVUPRemainTime;
+ m_FreeTimeCnt = netPack.FreeTimeCnt;
+ m_FreeTimeLast = (int)netPack.FreeTimeLast;
+ m_LVPackTime = TimeUtility.AllSeconds;
+ if (lastTreeLV == 0)
+ {
+ lastTreeLV = m_TreeLV;
+ }
+ OnBlessLVUpdateEvent?.Invoke();
+ UpdateTreeRedpoint();
+ AutoUpgrade();
+ }
+
+ public int GetLVUPRemainTime()
+ {
+ if (m_LVUPState == 0)
+ return 0;
+ return m_LVUPRemainTime - (TimeUtility.AllSeconds - m_LVPackTime);
+ }
+
+ public int GetFreeRemainTime()
+ {
+ if (m_LVUPState == 0)
+ return 0;
+ return m_FreeTimeLast + freeTimeCD * 60 - TimeUtility.AllSeconds;
+ }
+
+ Redpoint redpointTree = new Redpoint(MainRedDot.BlessLVRedpoint);
+ Redpoint redpointTreeItem = new Redpoint(MainRedDot.BlessLVRedpoint, MainRedDot.BlessLVRedpoint * 10);
+ Redpoint redpointTreeFree = new Redpoint(MainRedDot.BlessLVRedpoint, MainRedDot.BlessLVRedpoint * 10 + 1);
+ void UpdateTreeRedpoint()
+ {
+ redpointTreeFree.state = RedPointState.None;
+ redpointTreeItem.state = RedPointState.None;
+ redpointTree.state = RedPointState.None;
+ var config = TreeLVConfig.Get(m_TreeLV);
+ if (config == null) return;
+ //闈炲崌绾т腑妫�鏌ュ崌绾ф潗鏂�
+ if (m_LVUPState == 0)
+ {
+
+ if (UIHelper.GetMoneyCnt(upgradeTreeMoneyType) >= config.LVUPNeedMoney)
+ {
+ redpointTree.state = RedPointState.Simple;
+ }
+ }
+ else
+ {
+ //妫�鏌ユ椂闂撮亾鍏� 鍜� 鍏嶈垂鐨勬椂闂�
+ if (PackManager.Instance.GetSinglePack(PackType.Item).HasItem(timeUpTreeItemID))
+ {
+ redpointTreeItem.state = RedPointState.Simple;
+ return;
+ }
+ if (m_FreeTimeCnt > 0 && GetFreeRemainTime() <= 0)
+ {
+ redpointTreeFree.state = RedPointState.Simple;
+ return;
+ }
+
+
+ }
+ }
+
+ public void AutoUpgrade()
+ {
+ //鏃堕棿缁撴潫鑷姩閫氱煡鏈嶅姟绔崌绾э紝鎴栬�呮墦寮�鐣岄潰鏃讹紝鎴栬�呬笂绾� 閮藉仛妫�鏌�
+ if (m_LVUPState == 0)
+ {
+ return;
+ }
+ if (GetLVUPRemainTime() > 0)
+ {
+ return;
+ }
+ var pack = new CB223_tagCMTreeLVUP();
+ pack.Type = 1;
+ GameNetSystem.Instance.SendInfo(pack);
+ }
+
+ void OnTimeEvent()
+ {
+ //鍗囩骇涓鏌� 鍊掕鏃剁粨鏉燂紱闈炲崌绾т腑妫�鏌ュ厤璐规鏁版椂闂� 绾㈢偣
+ if (m_LVUPState == 1)
+ {
+ //鍗囩骇
+ AutoUpgrade();
+ }
+
+ UpdateTreeRedpoint();
+
+ }
+
+
+ //瑁呭鍝佽川鐨勮捣濮嬭〃鐜�,鏈�灏�1
+ public int GetStartEquipQuality()
+ {
+ var rateList = TreeLVConfig.Get(m_TreeLV).EquipColorRateList;
+ for (int i = 0; i < rateList.Length; i++)
+ {
+ if (rateList[i] != 0)
+ return i + 1;
+ }
+ return 1;
+ }
+
+
+}
+
+
diff --git a/Main/Component/UI/Common/FuncEnable.cs.meta b/Main/System/Equip/BlessLVManager.cs.meta
similarity index 68%
copy from Main/Component/UI/Common/FuncEnable.cs.meta
copy to Main/System/Equip/BlessLVManager.cs.meta
index 383dea1..49162d7 100644
--- a/Main/Component/UI/Common/FuncEnable.cs.meta
+++ b/Main/System/Equip/BlessLVManager.cs.meta
@@ -1,8 +1,7 @@
fileFormatVersion: 2
-guid: e034d1a3f772bb44bbbcd4273f5084e1
-timeCreated: 1516430103
-licenseType: Free
+guid: 4ec372b43a4e10e4798aa452c7c1f6aa
MonoImporter:
+ externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
diff --git a/Main/System/Equip/BlessLVTimeUpWin.cs b/Main/System/Equip/BlessLVTimeUpWin.cs
new file mode 100644
index 0000000..47e2708
--- /dev/null
+++ b/Main/System/Equip/BlessLVTimeUpWin.cs
@@ -0,0 +1,112 @@
+锘�
+
+using System;
+using UnityEngine;
+using UnityEngine.UI;
+
+public class BlessLVTimeUpWin : UIBase
+{
+ [SerializeField] ItemCell itemCell;
+ [SerializeField] Text itemCntTxt;
+ [SerializeField] LongPressButton subBtn;
+ [SerializeField] LongPressButton addBtn;
+ [SerializeField] Text timeText;
+ [SerializeField] Button speedBtn;
+
+ protected override void InitComponent()
+ {
+ addBtn.SetListener(OnClickPlus);
+ addBtn.onPress.AddListener(OnClickPlus);
+ subBtn.SetListener(OnClickReduce);
+ subBtn.onPress.AddListener(OnClickReduce);
+ speedBtn.AddListener(OnSpeedUP);
+ }
+
+ protected override void OnPreOpen()
+ {
+ int count = (int)PackManager.Instance.GetItemCountByID(PackType.Item, BlessLVManager.Instance.timeUpTreeItemID);
+ itemCell.Init(new ItemCellModel(BlessLVManager.Instance.timeUpTreeItemID, false, count));
+ itemCell.button.AddListener(() =>
+ {
+ ItemTipUtility.Show(BlessLVManager.Instance.timeUpTreeItemID);
+ });
+
+ var remainTime = BlessLVManager.Instance.GetLVUPRemainTime();
+ int needCount = (int)Math.Ceiling((float)remainTime / BlessLVManager.Instance.timeUpTreeItemSubTime);
+ showCount = Math.Min(count, needCount);
+ RefreshCount(needCount, remainTime);
+ RefreshBtn(showCount);
+ }
+
+ int showCount;
+ void RefreshCount(int needCount, int remainTime)
+ {
+
+ itemCntTxt.text = showCount + "/" + needCount;
+ timeText.text = Language.Get("L1100", Language.Get("BlessTree8"), TimeUtility.SecondsToDHMSEx(remainTime)) +
+ UIHelper.AppendColor(TextColType.DarkGreen, "(" + TimeUtility.SecondsToDHMSEx(showCount * BlessLVManager.Instance.timeUpTreeItemSubTime) + ")");
+
+ }
+
+ void RefreshBtn(int maxCount)
+ {
+ if (showCount >= maxCount)
+ {
+ addBtn.interactable = false;
+ addBtn.SetColorful(null, false);
+ }
+ else
+ {
+ addBtn.interactable = true;
+ addBtn.SetColorful(null, true);
+ }
+
+ if (showCount == 0)
+ {
+ subBtn.interactable = false;
+ subBtn.SetColorful(null, false);
+ }
+ else
+ {
+ subBtn.interactable = true;
+ subBtn.SetColorful(null, true);
+ }
+ }
+
+
+ void OnClickPlus()
+ {
+ int count = (int)PackManager.Instance.GetItemCountByID(PackType.Item, BlessLVManager.Instance.timeUpTreeItemID);
+ var remainTime = BlessLVManager.Instance.GetLVUPRemainTime();
+ int needCount = (int)Math.Ceiling((float)remainTime / BlessLVManager.Instance.timeUpTreeItemSubTime);
+ if (showCount == Math.Min(count, needCount))
+ return;
+ showCount++;
+ RefreshCount(needCount, remainTime);
+ RefreshBtn(Math.Min(count, needCount));
+ }
+
+ void OnClickReduce()
+ {
+ if (showCount == 0)
+ return;
+ var remainTime = BlessLVManager.Instance.GetLVUPRemainTime();
+ showCount--;
+ itemCntTxt.text = showCount.ToString();
+ int needCount = (int)Math.Ceiling((float)remainTime / BlessLVManager.Instance.timeUpTreeItemSubTime);
+ RefreshCount(needCount, remainTime);
+
+ int count = (int)PackManager.Instance.GetItemCountByID(PackType.Item, BlessLVManager.Instance.timeUpTreeItemID);
+ RefreshBtn(Math.Min(count, needCount));
+ }
+
+ void OnSpeedUP()
+ {
+ var pack = new CB224_tagCMUseTreeLVUPTimeItem();
+ pack.UseCount = (uint)showCount;
+ GameNetSystem.Instance.SendInfo(pack);
+ CloseWindow();
+ }
+}
+
+
diff --git a/Main/Component/UI/Common/FuncEnable.cs.meta b/Main/System/Equip/BlessLVTimeUpWin.cs.meta
similarity index 68%
copy from Main/Component/UI/Common/FuncEnable.cs.meta
copy to Main/System/Equip/BlessLVTimeUpWin.cs.meta
index 383dea1..65e7c76 100644
--- a/Main/Component/UI/Common/FuncEnable.cs.meta
+++ b/Main/System/Equip/BlessLVTimeUpWin.cs.meta
@@ -1,8 +1,7 @@
fileFormatVersion: 2
-guid: e034d1a3f772bb44bbbcd4273f5084e1
-timeCreated: 1516430103
-licenseType: Free
+guid: 71aa0a65d75dea04c9bded1f9bc01fc3
MonoImporter:
+ externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
diff --git a/Main/System/Equip/BlessLVWin.cs b/Main/System/Equip/BlessLVWin.cs
new file mode 100644
index 0000000..64ceb5f
--- /dev/null
+++ b/Main/System/Equip/BlessLVWin.cs
@@ -0,0 +1,218 @@
+锘�
+using System;
+
+using UnityEngine;
+using UnityEngine.UI;
+
+
+public class BlessLVWin : UIBase
+{
+ [SerializeField] Text curLVTxt;
+ [SerializeField] Text nextLVTxt;
+ [SerializeField] ScrollerController scroller;
+ [SerializeField] Text leftTime;
+ [SerializeField] Transform upgradeOnState; //鍗囩骇涓寜閽�
+ [SerializeField] Text itemCntTxt;
+ [SerializeField] Image itemIcon;
+ [SerializeField] Button timeUpBtn; //鍔犻�熸椂闂存寜閽�
+ [SerializeField] Button freeBtn;
+ [SerializeField] Text freeLeftTime;
+
+ [SerializeField] Transform upgradeWaiteState; //寰呭崌绾�
+ [SerializeField] Image processImg; //杩涘害
+ [SerializeField] Text moneyText;
+ [SerializeField] Image moneyTypeImg;
+ [SerializeField] Button upgradeButton;
+ [SerializeField] UIEffectPlayer upgradeEffect;
+ [SerializeField] UIEffectPlayer btnEffect;
+
+
+
+
+ protected override void InitComponent()
+ {
+
+ timeUpBtn.AddListener(() =>
+ {
+ UIManager.Instance.OpenWindow<BlessLVTimeUpWin>();
+ });
+
+ upgradeButton.AddListener(OnUpgrade);
+
+ freeBtn.AddListener(() =>
+ {
+ var pack = new CA504_tagCMPlayerGetReward();
+ pack.RewardType = 82;
+ GameNetSystem.Instance.SendInfo(pack);
+ });
+ }
+
+
+ protected override void OnPreOpen()
+ {
+ BlessLVManager.Instance.OnBlessLVUpdateEvent += Display;
+ PlayerDatas.Instance.playerDataRefreshEvent += OnPlayerDataRefreshEvent;
+ GlobalTimeEvent.Instance.secondEvent += OnTimeEvent;
+ scroller.OnRefreshCell += OnRefreshCell;
+ CreateScroller();
+ Display();
+ BlessLVManager.Instance.AutoUpgrade();
+ }
+
+
+ protected override void OnPreClose()
+ {
+ BlessLVManager.Instance.OnBlessLVUpdateEvent -= Display;
+ PlayerDatas.Instance.playerDataRefreshEvent -= OnPlayerDataRefreshEvent;
+ GlobalTimeEvent.Instance.secondEvent -= OnTimeEvent;
+ scroller.OnRefreshCell -= OnRefreshCell;
+ }
+
+
+ void DisplayLVUPEffect()
+ {
+ if (BlessLVManager.Instance.lastTreeLV != BlessLVManager.Instance.m_TreeLV)
+ {
+ BlessLVManager.Instance.lastTreeLV = BlessLVManager.Instance.m_TreeLV;
+ upgradeEffect.Play();
+ }
+ else
+ {
+ upgradeEffect.Stop();
+ }
+ }
+
+ void OnTimeEvent()
+ {
+ if (BlessLVManager.Instance.m_LVUPState == 1)
+ {
+ if (BlessLVManager.Instance.GetLVUPRemainTime() > 0)
+ {
+ TimeUpShow();
+ }
+ }
+ }
+
+
+
+
+ void Display()
+ {
+ curLVTxt.text = Language.Get("L1100", Language.Get("BlessTree2"), BlessLVManager.Instance.m_TreeLV);
+ nextLVTxt.text = Language.Get("L1100", Language.Get("BlessTree3"), BlessLVManager.Instance.m_TreeLV + 1);
+ var config = TreeLVConfig.Get(BlessLVManager.Instance.m_TreeLV);
+ itemIcon.SetItemSprite(BlessLVManager.Instance.timeUpTreeItemID);
+
+ //寰呭崌绾�
+ if (BlessLVManager.Instance.m_LVUPState == 0)
+ {
+ upgradeOnState.SetActive(false);
+ upgradeWaiteState.SetActive(true);
+ leftTime.text = Language.Get("L1100", Language.Get("BlessTree8"), TimeUtility.SecondsToDHMSEx(config.LVUPNeedTime));
+ ShowMoney();
+ moneyTypeImg.SetIconWithMoneyType(BlessLVManager.Instance.upgradeTreeMoneyType);
+ }
+ else
+ {
+ upgradeOnState.SetActive(true);
+ upgradeWaiteState.SetActive(false);
+ TimeUpShow();
+ }
+ DisplayLVUPEffect();
+ scroller.m_Scorller.RefreshActiveCellViews();
+ }
+
+ void TimeUpShow()
+ {
+ var remainTime = BlessLVManager.Instance.GetLVUPRemainTime();
+ leftTime.text = Language.Get("L1100", Language.Get("BlessTree8"), TimeUtility.SecondsToDHMSEx(remainTime));
+ long itemCnt = PackManager.Instance.GetItemCountByID(PackType.Item, BlessLVManager.Instance.timeUpTreeItemID);
+ int needCount = (int)Math.Ceiling((float)remainTime / BlessLVManager.Instance.timeUpTreeItemSubTime);
+ itemCntTxt.text = itemCnt + "/" + needCount;
+ itemCntTxt.color = itemCnt >= needCount ? UIHelper.GetUIColor(TextColType.Green, true) : UIHelper.GetUIColor(TextColType.Red, true);
+
+ if (BlessLVManager.Instance.m_FreeTimeCnt < BlessLVManager.Instance.dayFreeMaxTimes)
+ {
+ var freeeRemainTime = BlessLVManager.Instance.GetFreeRemainTime();
+ if (freeeRemainTime > 0)
+ {
+ freeLeftTime.text = TimeUtility.SecondsToHMS(freeeRemainTime);
+ freeBtn.interactable = false;
+ }
+ else
+ {
+ freeLeftTime.text = "";
+ freeBtn.interactable = true;
+ }
+
+ }
+ else
+ {
+ freeLeftTime.text = "";
+ freeBtn.interactable = false;
+ }
+ }
+
+ void CreateScroller()
+ {
+ scroller.Refresh();
+ for (int i = 0; i < 9; i++)
+ {
+ scroller.AddCell(ScrollerDataType.Header, i);
+ }
+ scroller.Restart();
+ }
+
+ void OnRefreshCell(ScrollerDataType type, CellView cell)
+ {
+ var _cell = cell as BlessLVCell;
+ _cell.Display(cell.index);
+ }
+
+ private void OnPlayerDataRefreshEvent(PlayerDataType type)
+ {
+ if (type == UIHelper.moneyTypeToPlayerDataType[BlessLVManager.Instance.upgradeTreeMoneyType])
+ {
+ ShowMoney();
+ }
+ }
+
+
+ void ShowMoney()
+ {
+ var config = TreeLVConfig.Get(BlessLVManager.Instance.m_TreeLV);
+ string needMoney = config.LVUPNeedMoney.ToString();
+ if (config.LVUPNeedMoney >= 1000000)
+ needMoney = UIHelper.ReplaceLargeNum(config.LVUPNeedMoney);
+
+ long lsMoney = UIHelper.GetMoneyCnt(BlessLVManager.Instance.upgradeTreeMoneyType);
+ string money = lsMoney.ToString();
+ if (lsMoney >= 1000000)
+ money = UIHelper.ReplaceLargeNum(lsMoney);
+
+ moneyText.text = money + "/" + needMoney;
+ // moneyText.color = lsMoney >= config.LVUPNeedMoney ? UIHelper.GetUIColor(TextColType.Green, true) : UIHelper.GetUIColor(TextColType.Red, true);
+ moneyTypeImg.SetIconWithMoneyType(BlessLVManager.Instance.upgradeTreeMoneyType);
+ processImg.fillAmount = (float)lsMoney / config.LVUPNeedMoney;
+ if (lsMoney >= config.LVUPNeedMoney)
+ btnEffect.Play();
+ else
+ btnEffect.Stop();
+ }
+
+ void OnUpgrade()
+ {
+ var config = TreeLVConfig.Get(BlessLVManager.Instance.m_TreeLV);
+ if (config.LVUPNeedMoney > UIHelper.GetMoneyCnt(BlessLVManager.Instance.upgradeTreeMoneyType))
+ {
+ ItemTipUtility.ShowMoneyTip(BlessLVManager.Instance.upgradeTreeMoneyType);
+ return;
+ }
+
+ var pack = new CB223_tagCMTreeLVUP();
+ pack.Type = 0;
+ GameNetSystem.Instance.SendInfo(pack);
+ }
+}
+
+
diff --git a/Main/Component/UI/Common/FuncEnable.cs.meta b/Main/System/Equip/BlessLVWin.cs.meta
similarity index 68%
copy from Main/Component/UI/Common/FuncEnable.cs.meta
copy to Main/System/Equip/BlessLVWin.cs.meta
index 383dea1..2e4667a 100644
--- a/Main/Component/UI/Common/FuncEnable.cs.meta
+++ b/Main/System/Equip/BlessLVWin.cs.meta
@@ -1,8 +1,7 @@
fileFormatVersion: 2
-guid: e034d1a3f772bb44bbbcd4273f5084e1
-timeCreated: 1516430103
-licenseType: Free
+guid: e9b4d07c3a38a1b4cb30eea29e82efa5
MonoImporter:
+ externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
diff --git a/Main/System/Equip/EquipModel.cs b/Main/System/Equip/EquipModel.cs
index 5cf7211..b4c4148 100644
--- a/Main/System/Equip/EquipModel.cs
+++ b/Main/System/Equip/EquipModel.cs
@@ -9,7 +9,7 @@
public class EquipModel : GameSystemManager<EquipModel>
{
public const int TotleEquip = 12; //瑁呭鏍忓ぇ灏�
- public bool waitEquipOPPack = false;
+ public bool waitEquipOPPack = false; // 绌挎埓瑁呭鐨勬搷浣� 涓嶅惈鍒嗚В
public event Action<bool, int> OnEquipOPResultAction; //鏄惁鎹笂浜嗘柊瑁呭涓斿垎瑙d簡 瑁呭绱㈠紩
public event Action<List<int>, RectTransform> OnItemDropEvent;
@@ -23,7 +23,7 @@
public int[] equipUIGirdEffects; //瑁呭鏍煎瓙鐗规晥
public ItemModel selectFloorEquip; //閫変腑鐨勫湴鏉胯澶�
public int lastShowEquipIndex = -1; //涓婁竴娆$晫闈㈡樉绀鸿澶囩殑绱㈠紩锛屾嬀鍙栧悗鐗╁搧娑堝け闇�璁板綍涓嬪仛琛ㄧ幇
- public Queue<int> waitEquipOP = new Queue<int>(); //绛夊緟鎿嶄綔鐨勮澶囷紝闇�瑕佸拰UI浜や簰纭
+ public Queue<int> waitEquipOP = new Queue<int>(); //绛夊緟鎿嶄綔鐨勮澶囷紝闇�瑕佸拰UI浜や簰纭 涓嶅惈鍒嗚В
public override void Init()
{
@@ -238,6 +238,13 @@
// if (!IsEquip(equip))
// return false;
+ if (AutoFightModel.Instance.TryAutoFightDoEquip(equip))
+ {
+ //鑷姩鎴樺姏瀵规瘮, 鏉′欢涓嶆弧瓒崇殑鍒嗚В
+ return false;
+ }
+
+ // 濂藉嚑浠惰澶囬渶瑕佸鐞嗙殑鎯呭喌瀛樿捣鏉�
waitEquipOP.Enqueue(equip.gridIndex);
//鏈洖澶嶈澶囨搷浣滅粨鏋滐紝鍚﹀垯浼氭樉绀烘棫瑁呭
if (waitEquipOPPack)
@@ -252,10 +259,12 @@
return false;
}
-
+
selectFloorEquip = GetSelectFloorEquip();
+ if (selectFloorEquip == null)
+ return false;
+
UIManager.Instance.OpenWindow<EquipExchangeWin>();
-
return true;
}
@@ -266,18 +275,12 @@
if (waitEquipOP.Count == 0)
return null;
- ItemModel item = PackManager.Instance.GetItemByIndex(PackType.DropItem, waitEquipOP.Dequeue());
- if (AutoFightModel.Instance.isAutoAttack)
- {
- //鑷姩鎴樺姏瀵规瘮, 鏉′欢涓嶆弧瓒崇殑鍒嗚В
- return null;
+ return PackManager.Instance.GetItemByIndex(PackType.DropItem, waitEquipOP.Dequeue());
- }
-
- return item;
}
+
//绛夌骇
public int GetEquipLV(ItemModel equip)
{
diff --git a/Main/System/GeneralConfig/GeneralDefine.cs b/Main/System/GeneralConfig/GeneralDefine.cs
index dfd2bd8..70e3091 100644
--- a/Main/System/GeneralConfig/GeneralDefine.cs
+++ b/Main/System/GeneralConfig/GeneralDefine.cs
@@ -11,7 +11,6 @@
public static Dictionary<int, int> MoneyDisplayModel { get; private set; }
public static int playerMaxLevel { get; private set; }
- public static Dictionary<int, int> moneyDisplayIds { get; private set; }
public static int expDisplayId { get; private set; }
diff --git a/Main/System/Guild.meta b/Main/System/Guild.meta
new file mode 100644
index 0000000..38042aa
--- /dev/null
+++ b/Main/System/Guild.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 265bf40707a44a641a810b3c675326d3
+folderAsset: yes
+DefaultImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Main/System/Guild/GuildBaseWin.cs b/Main/System/Guild/GuildBaseWin.cs
new file mode 100644
index 0000000..0615870
--- /dev/null
+++ b/Main/System/Guild/GuildBaseWin.cs
@@ -0,0 +1,34 @@
+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+using UnityEngine.UI;
+
+/// <summary>
+/// 鍏細鍩虹鐣岄潰
+/// </summary>
+public class GuildBaseWin : UIBase
+{
+ [SerializeField] Button rankBtn;
+
+ protected override void InitComponent()
+ {
+
+ }
+
+
+ protected override void OnPreOpen()
+ {
+ }
+
+ protected override void OnPreClose()
+ {
+ }
+
+
+ public override void Refresh()
+ {
+
+ }
+
+
+}
\ No newline at end of file
diff --git a/Main/Component/UI/Common/FuncEnable.cs.meta b/Main/System/Guild/GuildBaseWin.cs.meta
similarity index 68%
copy from Main/Component/UI/Common/FuncEnable.cs.meta
copy to Main/System/Guild/GuildBaseWin.cs.meta
index 383dea1..a6e22cf 100644
--- a/Main/Component/UI/Common/FuncEnable.cs.meta
+++ b/Main/System/Guild/GuildBaseWin.cs.meta
@@ -1,8 +1,7 @@
fileFormatVersion: 2
-guid: e034d1a3f772bb44bbbcd4273f5084e1
-timeCreated: 1516430103
-licenseType: Free
+guid: 3511d1c6da8ad9048ab85f89b04f9078
MonoImporter:
+ externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
diff --git a/Main/System/HappyXB/HappyXBModel.cs b/Main/System/HappyXB/HappyXBModel.cs
index 0af1b07..f75a087 100644
--- a/Main/System/HappyXB/HappyXBModel.cs
+++ b/Main/System/HappyXB/HappyXBModel.cs
@@ -44,6 +44,9 @@
DTC0102_tagCDBPlayer.beforePlayerDataInitializeEvent += OnBeforePlayerDataInitialize;
FuncOpen.Instance.OnFuncStateChangeEvent += UpdateFuncState;
PackManager.Instance.RefreshItemEvent += RefreshXBTool;
+ TimeMgr.Instance.OnDayEvent += OnDayEvent;
+ DTC0403_tagPlayerLoginLoadOK.playerLoginOkEvent += OnPlayerLoginOk;
+ InvestModel.Instance.onInvestUpdate += OnInvestUpdate;
xbGetItemDict.Clear();
xbTypeItemDict.Clear();
@@ -71,17 +74,30 @@
DTC0102_tagCDBPlayer.beforePlayerDataInitializeEvent -= OnBeforePlayerDataInitialize;
FuncOpen.Instance.OnFuncStateChangeEvent -= UpdateFuncState;
PackManager.Instance.RefreshItemEvent -= RefreshXBTool;
+ TimeMgr.Instance.OnDayEvent -= OnDayEvent;
+ DTC0403_tagPlayerLoginLoadOK.playerLoginOkEvent -= OnPlayerLoginOk;
+ InvestModel.Instance.onInvestUpdate -= OnInvestUpdate;
}
- public void OnBeforePlayerDataInitialize()
+ void OnBeforePlayerDataInitialize()
{
isXBCoolTime = false;
xbTypeInfoDict.Clear();
}
+ void OnPlayerLoginOk()
+ {
+ HeroCallRedPoint();
+ }
+
+ void OnInvestUpdate(int type)
+ {
+ if (type == 7)
+ HeroCallRedPoint();
+ }
public XBGetItemConfig GetXBItemConfigByType(int type)
{
int lv = 0;
@@ -307,27 +323,33 @@
//璐у竵瀵诲疂
int moneyType = funcSet.CostMoneyType;
int xbOneMoney = funcSet.CostMoneyList[0];
-
- if (UIHelper.GetMoneyCnt(moneyType) >= xbOneMoney)
+ //鏆傚畾鍏呭�艰揣甯侀渶瑕佷簩娆$‘璁�
+ if (moneyType == 1)
{
- //鏆傚畾鍏呭�艰揣甯侀渶瑕佷簩娆$‘璁�
- if (moneyType == 1)
+ StoreModel.Instance.UseMoneyCheck(xbOneMoney, moneyType, () =>
{
- StoreModel.Instance.UseMoneyCheck(xbOneMoney, moneyType, () =>
+ if (UIHelper.GetMoneyCnt(moneyType) >= xbOneMoney)
{
SendXBQuest(xbType, 0, 0);
- }, (int)BuyStoreItemCheckType.HeroCall, fullTip: Language.Get("CostMoneyForItem", funcSet.CostItemID, xbOneMoney,
- UIHelper.GetIconNameWithMoneyType(moneyType), funcSet.CostItemCountList[0]));
+ }
+ else
+ {
+ ItemTipUtility.ShowMoneyTip(moneyType);
+ }
+ }, (int)BuyStoreItemCheckType.HeroCall, fullTip: Language.Get("CostMoneyForItem", funcSet.CostItemID, xbOneMoney,
+ UIHelper.GetIconNameWithMoneyType(moneyType), funcSet.CostItemCountList[0]));
- }
- else
- {
- SendXBQuest(xbType, 0, 0);
- }
}
else
{
- ItemTipUtility.ShowMoneyTip(moneyType);
+ if (UIHelper.GetMoneyCnt(moneyType) >= xbOneMoney)
+ {
+ SendXBQuest(xbType, 0, 0);
+ }
+ else
+ {
+ ItemTipUtility.ShowMoneyTip(moneyType);
+ }
}
}
}
@@ -356,26 +378,34 @@
//璐у竵瀵诲疂
int moneyType = funcSet.CostMoneyType;
- if (UIHelper.GetMoneyCnt(moneyType) >= needMoney)
+
+ //鏆傚畾鍏呭�艰揣甯侀渶瑕佷簩娆$‘璁�
+ if (moneyType == 1)
{
- //鏆傚畾鍏呭�艰揣甯侀渶瑕佷簩娆$‘璁�
- if (moneyType == 1)
+ StoreModel.Instance.UseMoneyCheck(needMoney, moneyType, () =>
{
- StoreModel.Instance.UseMoneyCheck(needMoney, moneyType, () =>
+ //鍙鏈夐亾鍏峰氨鏄亾鍏峰瀹濓紝涓嶈冻閮ㄥ垎鏈嶅姟绔墸璐у竵
+ if (UIHelper.GetMoneyCnt(moneyType) >= needMoney)
{
- //鍙鏈夐亾鍏峰氨鏄亾鍏峰瀹濓紝涓嶈冻閮ㄥ垎鏈嶅姟绔墸璐у竵
SendXBQuest(xbType, 1, toolCnt > 0 ? 2 : 0);
- }, (int)BuyStoreItemCheckType.HeroCall, fullTip: Language.Get("CostMoneyForItem", funcSet.CostItemID, needMoney,
- UIHelper.GetIconNameWithMoneyType(moneyType), needToolCnt - toolCnt));
- }
- else
- {
- SendXBQuest(xbType, 1, toolCnt > 0 ? 2 : 0);
- }
+ }
+ else
+ {
+ ItemTipUtility.ShowMoneyTip(moneyType);
+ }
+ }, (int)BuyStoreItemCheckType.HeroCall, fullTip: Language.Get("CostMoneyForItem", funcSet.CostItemID, needMoney,
+ UIHelper.GetIconNameWithMoneyType(moneyType), needToolCnt - toolCnt));
}
else
{
- ItemTipUtility.ShowMoneyTip(moneyType);
+ if (UIHelper.GetMoneyCnt(moneyType) >= needMoney)
+ {
+ SendXBQuest(xbType, 1, toolCnt > 0 ? 2 : 0);
+ }
+ else
+ {
+ ItemTipUtility.ShowMoneyTip(moneyType);
+ }
}
}
@@ -479,10 +509,15 @@
#region 绾㈢偣閫昏緫
public const int HappyXB_RedKey = 203;
public const int XBHeroCall1_RedKey = 20300; //姝﹀皢鍏嶈垂鍙敜
+ public const int XBHeroCall10_RedKey = 20301; //姝﹀皢10鍙敜
+ public const int XBHeroCallScore_RedKey = 20302; //姝﹀皢绉垎鍙敜
- public Redpoint happyXBRed = new Redpoint(HappyXB_RedKey);
+ public Redpoint happyXBRed = new Redpoint(MainRedDot.MainHerosRedpoint, HappyXB_RedKey);
public Redpoint bestXBFreeRed = new Redpoint(HappyXB_RedKey, XBHeroCall1_RedKey);
+ public Redpoint bestXB10Red = new Redpoint(HappyXB_RedKey, XBHeroCall10_RedKey);
+ public Redpoint bestXBScoreRed = new Redpoint(HappyXB_RedKey, XBHeroCallScore_RedKey);
+
private void UpdateFuncState(int funcId)
@@ -500,32 +535,39 @@
HeroCallRedPoint();
}
+ void OnDayEvent()
+ {
+ HeroCallRedPoint();
+ }
+
//鑻遍泟鎷涘嫙
public void HeroCallRedPoint()
{
if (!FuncOpen.Instance.IsFuncOpen((int)FuncOpenEnum.HappyFindTreasure)) return;
// 鍏嶈垂 10杩� 绉垎
- happyXBRed.state = RedPointState.None;
+ bestXB10Red.state = RedPointState.None;
+ bestXBFreeRed.state = RedPointState.None;
+ bestXBScoreRed.state = RedPointState.None;
if (IsHaveFreeXB((int)HappXBTitle.HeroCallAdvanced))
{
bestXBFreeRed.state = RedPointState.Simple;
- return;
- }
- else
- {
- bestXBFreeRed.state = RedPointState.None;
}
if (IsHaveManyXBToolEx((int)HappXBTitle.HeroCallAdvanced, out int xbtoolCnt, out int needtoolCnt, out int needMoney))
{
- happyXBRed.state = RedPointState.Simple;
+ bestXB10Red.state = RedPointState.Simple;
return;
}
//绉垎瓒冲
-
+ if ((InvestModel.Instance.IsInvested(InvestModel.monthCardType)
+ || GetXBInfoByType((int)HappXBTitle.HeroCallScore)?.treasureCount == 0)
+ && UIHelper.GetMoneyCnt(51) >= TreasureSetConfig.Get((int)HappXBTitle.HeroCallScore).CostMoneyList[0])
+ {
+ bestXBScoreRed.state = RedPointState.Simple;
+ }
}
diff --git a/Main/System/HappyXB/HeroCallResultWin.cs b/Main/System/HappyXB/HeroCallResultWin.cs
index 43add94..0c7a094 100644
--- a/Main/System/HappyXB/HeroCallResultWin.cs
+++ b/Main/System/HappyXB/HeroCallResultWin.cs
@@ -65,7 +65,6 @@
protected override void OnPreOpen()
{
isSkip = LocalSave.GetBool(HeroUIManager.skipKey, false);
- UIManager.Instance.CloseWindow<ScrollTipWin>();
HappyXBModel.Instance.RefreshXBResultAct += UpdateState;
HappyXBModel.Instance.RefreshXBTypeInfoAct += RefreshBtn;
InitMoney();
@@ -179,7 +178,7 @@
{
var funcSet = TreasureSetConfig.Get((int)HeroUIManager.Instance.selectCallType);
if (funcSet.CostItemID == 0)
- {
+ {
call1ItemIcon.SetActive(false);
call1Text.SetActive(false);
call10ItemIcon.SetActive(false);
@@ -191,11 +190,11 @@
call1Text.SetActive(true);
call10ItemIcon.SetActive(true);
call10Text.SetActive(true);
-
+
var item = ItemConfig.Get(funcSet.CostItemID);
var IconKey = item.IconKey;
call1ItemIcon.SetOrgSprite(IconKey);
-
+ var itemCount = PackManager.Instance.GetItemCountByID(PackType.Item, funcSet.CostItemID);
if (HappyXBModel.Instance.IsHaveFreeXB((int)HeroUIManager.Instance.selectCallType))
{
@@ -203,12 +202,13 @@
}
else
{
- call1Text.text = Language.Get("L1100", item.ItemName, funcSet.CostItemCountList[0]);
+ call1Text.text = Language.Get("L1100", item.ItemName, UIHelper.AppendColor(funcSet.CostItemCountList[0] > itemCount ? TextColType.Red : TextColType.LightWhite, funcSet.CostItemCountList[0].ToString()));
}
call10ItemIcon.SetOrgSprite(IconKey);
- call10Text.text = Language.Get("L1100", item.ItemName, funcSet.CostItemCountList[1]);
+ call10Text.text = Language.Get("L1100", item.ItemName, UIHelper.AppendColor(funcSet.CostItemCountList[1] > itemCount ? TextColType.Red : TextColType.LightWhite, funcSet.CostItemCountList[1].ToString()));
+
}
void ShowMoney(bool show)
diff --git a/Main/System/HappyXB/HeroCallWin.cs b/Main/System/HappyXB/HeroCallWin.cs
index a87d3a9..423f39e 100644
--- a/Main/System/HappyXB/HeroCallWin.cs
+++ b/Main/System/HappyXB/HeroCallWin.cs
@@ -71,15 +71,16 @@
var IconKey = item.IconKey;
call1ItemIcon.SetOrgSprite(IconKey);
call10ItemIcon.SetOrgSprite(IconKey);
+ var itemCount = PackManager.Instance.GetItemCountByID(PackType.Item, funcSet.CostItemID);
if (HappyXBModel.Instance.IsHaveFreeXB((int)HappXBTitle.HeroCallAdvanced))
{
call1Text.text = Language.Get("L1127");
}
else
{
- call1Text.text = Language.Get("L1100", item.ItemName, funcSet.CostItemCountList[0]);
+ call1Text.text = Language.Get("L1100", item.ItemName, UIHelper.AppendColor(funcSet.CostItemCountList[0] > itemCount ? TextColType.Red :TextColType.LightWhite, funcSet.CostItemCountList[0].ToString()));
}
- call10Text.text = Language.Get("L1100", item.ItemName, funcSet.CostItemCountList[1]);
+ call10Text.text = Language.Get("L1100", item.ItemName, UIHelper.AppendColor(funcSet.CostItemCountList[1] > itemCount ? TextColType.Red : TextColType.LightWhite, funcSet.CostItemCountList[1].ToString()));
scoreText.text = UIHelper.GetMoneyCnt(51) + "/" + TreasureSetConfig.Get((int)HappXBTitle.HeroCallScore).CostMoneyList[0];
@@ -109,7 +110,7 @@
void RefreshFreeTime()
{
- if (!HappyXBModel.Instance.IsHaveFreeXB((int)HappXBTitle.HeroCallAdvanced))
+ if (HappyXBModel.Instance.IsHaveFreeXB((int)HappXBTitle.HeroCallAdvanced))
{
freeCDTime.SetActive(false);
}
diff --git a/Main/System/HeroUI/HeroTrainWin.cs b/Main/System/HeroUI/HeroTrainWin.cs
index 08b9b17..6b688b3 100644
--- a/Main/System/HeroUI/HeroTrainWin.cs
+++ b/Main/System/HeroUI/HeroTrainWin.cs
@@ -204,7 +204,7 @@
if (hero.heroConfig.FetterIDList.Length > 0)
{
connetionForm.SetActive(true);
- connetionForm.Display(hero.heroConfig.FetterIDList[0], Language.Get("herocard40"), true, guid);
+ connetionForm.Display(hero.heroConfig.FetterIDList[0], Language.Get("herocard38") + "\n", true, guid);
}
else
{
diff --git a/Main/System/InternalAffairs.meta b/Main/System/InternalAffairs.meta
new file mode 100644
index 0000000..f7578c6
--- /dev/null
+++ b/Main/System/InternalAffairs.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 6c6d94d09b5fc3546a5cb9c2488e37fa
+folderAsset: yes
+DefaultImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Main/System/InternalAffairs/AffairBaseWin.cs b/Main/System/InternalAffairs/AffairBaseWin.cs
new file mode 100644
index 0000000..725d243
--- /dev/null
+++ b/Main/System/InternalAffairs/AffairBaseWin.cs
@@ -0,0 +1,22 @@
+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+using UnityEngine.UI;
+
+/// <summary>
+/// 鍐呮斂
+/// </summary>
+public class AffairBaseWin : UIBase
+{
+ [SerializeField] Button bagBtn;
+
+ protected override void InitComponent()
+ {
+ bagBtn.AddListener(() =>
+ {
+ UIManager.Instance.OpenWindow<RolePackWin>();
+ }
+ );
+ }
+
+}
\ No newline at end of file
diff --git a/Main/Component/UI/Common/FuncEnable.cs.meta b/Main/System/InternalAffairs/AffairBaseWin.cs.meta
similarity index 68%
copy from Main/Component/UI/Common/FuncEnable.cs.meta
copy to Main/System/InternalAffairs/AffairBaseWin.cs.meta
index 383dea1..b8fa858 100644
--- a/Main/Component/UI/Common/FuncEnable.cs.meta
+++ b/Main/System/InternalAffairs/AffairBaseWin.cs.meta
@@ -1,8 +1,7 @@
fileFormatVersion: 2
-guid: e034d1a3f772bb44bbbcd4273f5084e1
-timeCreated: 1516430103
-licenseType: Free
+guid: 670c8663456dd724497730fe8b72e23b
MonoImporter:
+ externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
diff --git a/Main/System/Invest/InvestModel.cs b/Main/System/Invest/InvestModel.cs
index 161b1fb..e078acb 100644
--- a/Main/System/Invest/InvestModel.cs
+++ b/Main/System/Invest/InvestModel.cs
@@ -32,7 +32,7 @@
public event Action onSelectUpdate;
- public event Action onInvestUpdate;
+ public event Action<int> onInvestUpdate;
public const int redpointID = 20931;
public Redpoint redpoint = new Redpoint(MainRedDot.REDPOINT_OPENSERVER, redpointID);
@@ -305,7 +305,7 @@
if (onInvestUpdate != null)
{
- onInvestUpdate();
+ onInvestUpdate(package.InvestType);
}
}
diff --git a/Main/System/ItemTip/BoxGetItemModel.cs b/Main/System/ItemTip/BoxGetItemModel.cs
index 522b6af..407c53f 100644
--- a/Main/System/ItemTip/BoxGetItemModel.cs
+++ b/Main/System/ItemTip/BoxGetItemModel.cs
@@ -97,9 +97,9 @@
for (int i = 0; i < netPack.MoneyLen; i++)
{
var moneyType = netPack.MoneyList[i].MoneyType;
- if (GeneralDefine.moneyDisplayIds.ContainsKey(moneyType) && netPack.MoneyList[i].MoneyValue != 0)
+ if (GeneralDefine.MoneyDisplayModel.ContainsKey(moneyType) && netPack.MoneyList[i].MoneyValue != 0)
{
- showItems.Add(new Item(GeneralDefine.moneyDisplayIds[moneyType], netPack.MoneyList[i].MoneyValue));
+ showItems.Add(new Item(GeneralDefine.MoneyDisplayModel[moneyType], netPack.MoneyList[i].MoneyValue));
}
}
diff --git a/Main/System/Login/LoginWin.cs b/Main/System/Login/LoginWin.cs
index 9599d70..282de81 100644
--- a/Main/System/Login/LoginWin.cs
+++ b/Main/System/Login/LoginWin.cs
@@ -99,6 +99,7 @@
// InGameDownLoad.Instance.downLoadGo = false;
// DownloadMgr.MaxDownLoadTask = InGameDownLoad.Instance.GetMaxTask();
// });
+ AutoFightModel.Instance.isAutoAttack = false;
}
protected override void OnOpenAnimationComplete()
@@ -124,9 +125,9 @@
public override void Refresh()
{
base.Refresh();
- Debug.Log("鍒锋柊鐧诲綍绐楀彛");
-
- //鎵撳寘鐗堟湰 + 鍔熻兘鐗堟湰 + 璇█ID
+ Debug.Log("鍒锋柊鐧诲綍绐楀彛");
+
+ //鎵撳寘鐗堟湰 + 鍔熻兘鐗堟湰 + 璇█ID
verInfo.text = LoginManager.Instance.GetVersionStr();
var sprite = BuiltInLoader.LoadSprite("TB_DL_Logo");
diff --git a/Main/System/Main/AutoFightModel.cs b/Main/System/Main/AutoFightModel.cs
index 1439254..ec225e4 100644
--- a/Main/System/Main/AutoFightModel.cs
+++ b/Main/System/Main/AutoFightModel.cs
@@ -2,25 +2,138 @@
using System.Collections;
using System.Collections.Generic;
using System.Text;
+using LitJson;
using UnityEngine;
public class AutoFightModel : GameSystemManager<AutoFightModel>
{
- public int fightSpeed = 1; //鎴樻枟鍊嶆暟锛氬�艰秺澶ц秺蹇紝褰卞搷鎴樻枟琛ㄧ幇锛屾帀钀介�熷害绛�
+ //鎴樻枟鍊嶆暟锛氬�艰秺澶ц秺蹇紝褰卞搷鎴樻枟琛ㄧ幇锛屾帀钀介�熷害绛�
+ public int fightSpeed
+ {
+ get
+ {
+ int value = QuickSetting.Instance.GetQuickSettingValue<int>(QuickSettingType.AutoFight_Speed, 0);
+ return Math.Min(Math.Max(value, 1), maxSpeed);
+ }
+ set
+ {
+ QuickSetting.Instance.SetQuickSetting(QuickSettingType.AutoFight_Speed, value);
+ }
+ }
- public bool isAutoAttack; //鑷姩鏀诲嚮
+ //娑堣�楀�嶆暟
+ public int fightCost
+ {
+ get
+ {
+ int value = QuickSetting.Instance.GetQuickSettingValue<int>(QuickSettingType.AutoFight_Cost, 0);
+ return Math.Min(Math.Max(value, 1), maxCost);
+ }
+ set
+ {
+ QuickSetting.Instance.SetQuickSetting(QuickSettingType.AutoFight_Cost, value);
+ }
+ }
+
+ //鑷姩妯″紡, 鐪熸鐐瑰嚮鎴橀敜娑堣�楀紑鍚紝鍜屼紤鎭紙鎴栨棤鏉愭枡锛夊仠姝�
+ public bool isAutoAttack = false;
+
+ //鏄惁寮�鍚嚜鍔ㄦ垬鏂楄缃�
+ public bool isAutoAttackSet
+ {
+ get
+ {
+ return QuickSetting.Instance.GetQuickSettingBool(QuickSettingType.AutoFight_Open, 0);
+ }
+ set
+ {
+ QuickSetting.Instance.SetQuickSetting(QuickSettingType.AutoFight_Open, value);
+ }
+ }
+
+ //鏇村ソ瑁呭鍋滄鎴樻枟
+ public bool isStopFightByBetterEquip
+ {
+ get
+ {
+ return QuickSetting.Instance.GetQuickSettingBool(QuickSettingType.AutoFight_FightPower, 0);
+ }
+ set
+ {
+ QuickSetting.Instance.SetQuickSetting(QuickSettingType.AutoFight_FightPower, value);
+ }
+ }
+
+
+ public event Action ChangeAutoEvent;
+
+ public int maxSpeed = 3; //鏈�楂橀�熷害
+ public int maxCost; //鏈�楂樻秷鑰�
+ public int[] autoCostWithBlessLV; //鑷姩鎴樻枟娑堣�楀�嶆暟鍏宠仈绁濈绛夌骇
+ public int speed2UnlockMissionID;
+ public int speed3UnlockCTGID;
public override void Init()
{
-
+ ParseConfig();
+ DTC0403_tagPlayerLoginLoadOK.playerLoginOkEvent += OnPlayerLoginOk;
}
public override void Release()
{
-
+ DTC0403_tagPlayerLoginLoadOK.playerLoginOkEvent -= OnPlayerLoginOk;
}
void ParseConfig()
{
+ var config = FuncConfigConfig.Get("AutoGuaji");
+ autoCostWithBlessLV = JsonMapper.ToObject<int[]>(config.Numerical1);
+ speed2UnlockMissionID = int.Parse(config.Numerical2);
+ speed3UnlockCTGID = int.Parse(config.Numerical3);
+ maxCost = autoCostWithBlessLV.Length;
}
+ void OnPlayerLoginOk()
+ {
+ //鐧诲綍鏃舵湁瑁呭鐨勫鐞�
+ }
+
+ public void SaveAutoFightSetting()
+ {
+ if (PlayerDatas.Instance.baseData.UseHarmerCount != fightCost)
+ {
+ PlayerDatas.Instance.baseData.UseHarmerCount = fightCost;
+ BattleManager.Instance.MainFightRequest(1, (uint)fightCost);
+ }
+ QuickSetting.Instance.SendPackage();
+ ChangeAutoEvent?.Invoke();
+ }
+
+
+ //鑷姩澶勭悊瑁呭锛岄渶瑕佺瓑寰呯┛鎴磋繑鍥瀎alse锛屽叾浠栨儏鍐佃繑鍥瀟rue
+ public bool TryAutoFightDoEquip(ItemModel item)
+ {
+ if (!isAutoAttack)
+ return false;
+
+ if (item == null)
+ return true;
+
+ long showFightPower = FightPowerManager.Instance.GetFightPowerChange(item);
+
+ if (showFightPower < 0)
+ {
+ EquipModel.Instance.SendEquipOP(new ushort[] { (ushort)item.gridIndex }, 1);
+ return true;
+ }
+ else
+ {
+ if (isStopFightByBetterEquip)
+ return false;
+
+ EquipModel.Instance.SendEquipOP(new ushort[] { (ushort)item.gridIndex }, 1);
+ return true;
+
+ }
+
+ }
}
diff --git a/Main/System/Main/AutoFightWin.cs b/Main/System/Main/AutoFightWin.cs
new file mode 100644
index 0000000..6a915e5
--- /dev/null
+++ b/Main/System/Main/AutoFightWin.cs
@@ -0,0 +1,244 @@
+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+using UnityEngine.UI;
+
+
+public class AutoFightWin : UIBase
+{
+ [SerializeField] Button autoStartBtn;
+ [SerializeField] GameObject usingAutoObj;
+ [SerializeField] Button autoStopBtn;
+ [SerializeField] Button autoSaveBtn;
+
+ [SerializeField] Button changeCostBtn;
+ [SerializeField] Text costText;
+ [SerializeField] Image costArrow;
+ [SerializeField] Text costTip;
+ [SerializeField] ScrollerController costScroll;
+
+ [SerializeField] Button changeSpeedBtn;
+ [SerializeField] Text speedText;
+ [SerializeField] Image speedArrow;
+ [SerializeField] ScrollerController speedScroll;
+
+ [SerializeField] Toggle betterEquipToggle;
+
+
+ bool isOpenCostScroll = false;
+ bool isOpenSpeedScroll = false;
+ protected override void InitComponent()
+ {
+ autoStartBtn.AddListener(OnClickAutoStart);
+ autoStopBtn.AddListener(OnClickAutoStop);
+ autoSaveBtn.AddListener(OnClickAutoStart);
+
+ changeCostBtn.AddListener(() =>
+ {
+ isOpenCostScroll = !isOpenCostScroll;
+ costScroll.SetActive(isOpenCostScroll);
+ costArrow.transform.localRotation = Quaternion.Euler(0, 0, isOpenCostScroll ? 180 : 0);
+ });
+ changeSpeedBtn.AddListener(() =>
+ {
+ isOpenSpeedScroll = !isOpenSpeedScroll;
+ speedScroll.SetActive(isOpenSpeedScroll);
+ speedArrow.transform.localRotation = Quaternion.Euler(0, 0, isOpenSpeedScroll ? 180 : 0);
+ });
+
+ betterEquipToggle.AddListener((bool value) =>
+ {
+ betterEquipToggle.isOn = value;
+ });
+
+ costScroll.GetComponent<ClickScreenOtherSpace>().AddListener(() =>
+ {
+ isOpenCostScroll = false;
+ costArrow.transform.localRotation = Quaternion.Euler(0, 0, 0);
+ });
+
+ speedScroll.GetComponent<ClickScreenOtherSpace>().AddListener(() =>
+ {
+ isOpenSpeedScroll = false;
+ speedArrow.transform.localRotation = Quaternion.Euler(0, 0, 0);
+ });
+ }
+
+ protected override void OnPreOpen()
+ {
+ costScroll.OnRefreshCell += OnRefreshCostCell;
+ speedScroll.OnRefreshCell += OnRefreshSpeedCell;
+ Display();
+ }
+
+ protected override void OnPreClose()
+ {
+ costScroll.OnRefreshCell -= OnRefreshCostCell;
+ speedScroll.OnRefreshCell -= OnRefreshSpeedCell;
+ }
+
+
+ void Display()
+ {
+ costText.text = AutoFightModel.Instance.fightCost.ToString();
+ speedText.text = AutoFightModel.Instance.fightSpeed.ToString();
+ betterEquipToggle.isOn = AutoFightModel.Instance.isStopFightByBetterEquip;
+ costTip.text = Language.Get("AutoFight2", ItemConfig.Get(GeneralDefine.MoneyDisplayModel[41]).ItemName, AutoFightModel.Instance.fightCost);
+
+ if (AutoFightModel.Instance.isAutoAttackSet)
+ {
+ usingAutoObj.SetActive(true);
+ autoStartBtn.SetActive(false);
+ }
+ else
+ {
+ usingAutoObj.SetActive(false);
+ autoStartBtn.SetActive(true);
+ }
+
+ costScroll.SetActive(false);
+ speedScroll.SetActive(false);
+ costArrow.transform.localRotation = Quaternion.Euler(0, 0, 0);
+ speedArrow.transform.localRotation = Quaternion.Euler(0, 0, 0);
+
+ CreateCostScroll();
+ CreateSpeedScroll();
+
+ }
+
+
+ void CreateCostScroll()
+ {
+ costScroll.Refresh();
+ for (int i = 0; i < AutoFightModel.Instance.maxCost; i++)
+ {
+ costScroll.AddCell(ScrollerDataType.Header, i + 1);
+ }
+ costScroll.Restart();
+ }
+
+ void CreateSpeedScroll()
+ {
+ speedScroll.Refresh();
+ for (int i = 0; i < AutoFightModel.Instance.maxSpeed; i++)
+ {
+ speedScroll.AddCell(ScrollerDataType.Header, i + 1);
+ }
+ speedScroll.Restart();
+ }
+
+
+ void OnRefreshCostCell(ScrollerDataType type, CellView cell)
+ {
+ var btn = cell.GetComponent<Button>();
+
+ btn.AddListener(() =>
+ {
+ if (AutoFightModel.Instance.autoCostWithBlessLV[cell.index - 1] > BlessLVManager.Instance.m_TreeLV)
+ {
+ SysNotifyMgr.Instance.ShowTip("autofight4", AutoFightModel.Instance.autoCostWithBlessLV[cell.index - 1]);
+ return;
+ }
+ isOpenCostScroll = false;
+ costScroll.SetActive(false);
+ costArrow.transform.localRotation = Quaternion.Euler(0, 0, 0);
+ costText.text = cell.index.ToString();
+ costTip.text = Language.Get("AutoFight2", ItemConfig.Get(GeneralDefine.MoneyDisplayModel[41]).ItemName, cell.index);
+
+ });
+
+
+
+ var cntText = cell.GetComponentInChildren<Text>();
+
+ if (AutoFightModel.Instance.autoCostWithBlessLV[cell.index - 1] <= BlessLVManager.Instance.m_TreeLV)
+ {
+ cntText.text = UIHelper.AppendColor(TextColType.LightWhite, cell.index.ToString());
+ }
+ else
+ {
+ cntText.text = UIHelper.AppendColor(TextColType.Gray, cell.index.ToString());
+ }
+ }
+
+
+ void OnRefreshSpeedCell(ScrollerDataType type, CellView cell)
+ {
+ var btn = cell.GetComponent<Button>();
+ var needtaskCount = TaskManager.Instance.GetNeedFinishTaskCount(AutoFightModel.Instance.speed2UnlockMissionID);
+ RechargeCount _rechargeCount;
+ bool isbuy = false;
+ if (RechargeManager.Instance.TryGetRechargeCount(AutoFightModel.Instance.speed3UnlockCTGID, out _rechargeCount))
+ {
+ isbuy = _rechargeCount.totalCount > 0;
+ }
+
+
+ btn.AddListener(() =>
+ {
+ if (cell.index == 2)
+ {
+ if (needtaskCount > 0)
+ {
+ SysNotifyMgr.Instance.ShowTip("autofight2", needtaskCount);
+ return;
+ }
+ }
+ else if (cell.index == 3)
+ {
+ if (!isbuy)
+ {
+ SysNotifyMgr.Instance.ShowTip("autofight3");
+ return;
+ }
+ }
+ isOpenSpeedScroll = false;
+ speedScroll.SetActive(false);
+ speedArrow.transform.localRotation = Quaternion.Euler(0, 0, 0);
+ speedText.text = cell.index.ToString();
+ });
+
+ var cntText = cell.GetComponentInChildren<Text>();
+ if (cell.index == 2)
+ {
+ cntText.text = UIHelper.AppendColor(needtaskCount > 0 ? TextColType.Gray : TextColType.LightWhite, cell.index.ToString());
+ }
+ else if (cell.index == 3)
+ {
+ cntText.text = UIHelper.AppendColor(isbuy ? TextColType.LightWhite : TextColType.Gray, cell.index.ToString());
+ }
+ else
+ {
+ cntText.text = cell.index.ToString();
+ }
+ }
+
+ void OnClickAutoStart()
+ {
+ AutoFightModel.Instance.isAutoAttackSet = true;
+ AutoFightModel.Instance.fightCost = int.Parse(costText.text);
+ AutoFightModel.Instance.fightSpeed = int.Parse(speedText.text);
+ AutoFightModel.Instance.isStopFightByBetterEquip = betterEquipToggle.isOn;
+ AutoFightModel.Instance.SaveAutoFightSetting();
+ CloseWindow();
+ SysNotifyMgr.Instance.ShowTip("autofight1");
+ }
+
+ void OnClickAutoStop()
+ {
+ ConfirmCancel.ShowPopConfirm(Language.Get("Mail101"),
+ Language.Get("AutoFight11"), (bool isOK) =>
+ {
+ if (isOK)
+ {
+ AutoFightModel.Instance.isAutoAttackSet = false;
+ AutoFightModel.Instance.fightCost = int.Parse(costText.text);
+ AutoFightModel.Instance.fightSpeed = int.Parse(speedText.text);
+ AutoFightModel.Instance.isStopFightByBetterEquip = betterEquipToggle.isOn;
+ AutoFightModel.Instance.SaveAutoFightSetting();
+ CloseWindow();
+ }
+ });
+
+ }
+}
\ No newline at end of file
diff --git a/Main/Component/UI/Common/FuncEnable.cs.meta b/Main/System/Main/AutoFightWin.cs.meta
similarity index 68%
copy from Main/Component/UI/Common/FuncEnable.cs.meta
copy to Main/System/Main/AutoFightWin.cs.meta
index 383dea1..b726019 100644
--- a/Main/Component/UI/Common/FuncEnable.cs.meta
+++ b/Main/System/Main/AutoFightWin.cs.meta
@@ -1,8 +1,7 @@
fileFormatVersion: 2
-guid: e034d1a3f772bb44bbbcd4273f5084e1
-timeCreated: 1516430103
-licenseType: Free
+guid: eb3b2c8794aa61c4c95ea434c6baebbc
MonoImporter:
+ externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
diff --git a/Main/System/Main/FuncsBaseWin.cs b/Main/System/Main/FuncsBaseWin.cs
index 2a2689c..f447b97 100644
--- a/Main/System/Main/FuncsBaseWin.cs
+++ b/Main/System/Main/FuncsBaseWin.cs
@@ -58,7 +58,7 @@
/// <summary>
/// 閫夋嫨鏍囩
/// </summary>
- protected void SelectBottomTab(int index)
+ protected virtual void SelectBottomTab(int index)
{
// 濡傛灉鐐瑰嚮褰撳墠宸查�変腑鐨勬爣绛撅紝涓嶅仛澶勭悊
if (functionOrder == index && currentSubUI != null)
diff --git a/Main/System/Main/HomeWin.cs b/Main/System/Main/HomeWin.cs
index f4e73cd..eefb2ad 100644
--- a/Main/System/Main/HomeWin.cs
+++ b/Main/System/Main/HomeWin.cs
@@ -27,8 +27,16 @@
[SerializeField] Button changeHeroPosBtn;
- [SerializeField] Button autoBtn;
+ //绛夌骇
+ [SerializeField] Button officialUpBtn;
+
+ //搴曢儴鍔熻兘
+ [SerializeField] Button autoBtn;
+ [SerializeField] Image autoCloseImg;
+ [SerializeField] UIEffectPlayer autoOpenEffect;
+ [SerializeField] Button blessLVBtn;
+ [SerializeField] Text blessLVText;
//鍏朵粬鍔熻兘鍏ュ彛
[SerializeField] Button monthCardBtn;
@@ -52,25 +60,30 @@
autoBtn.AddListener(() =>
{
- //娴嬭瘯鎷惧彇鎵�鏈夌墿鍝�
- var items = PackManager.Instance.GetItems(PackType.DropItem);
- List<int> dropindexs = new List<int>();
- for (int i = 0; i < items.Count; i++)
- {
- var item = items[i];
- if (dropindexs.Count > 5)
- {
- EquipModel.Instance.NotifyItemDrop(dropindexs, BattleManager.Instance.storyBattleField.battleRootNode.blueTeamNodeList[Random.Range(0, 5)].GetComponent<RectTransform>());
- dropindexs.Clear();
- }
+ // //娴嬭瘯鎷惧彇鎵�鏈夌墿鍝�
+ // var items = PackManager.Instance.GetItems(PackType.DropItem);
+ // List<int> dropindexs = new List<int>();
+ // for (int i = 0; i < items.Count; i++)
+ // {
+ // var item = items[i];
+ // if (dropindexs.Count > 5)
+ // {
+ // EquipModel.Instance.NotifyItemDrop(dropindexs, BattleManager.Instance.storyBattleField.battleRootNode.blueTeamNodeList[Random.Range(0, 5)].GetComponent<RectTransform>());
+ // dropindexs.Clear();
+ // }
- dropindexs.Add(item.gridIndex);
- }
- if (dropindexs.Count > 0)
+ // dropindexs.Add(item.gridIndex);
+ // }
+ // if (dropindexs.Count > 0)
+ // {
+ // EquipModel.Instance.NotifyItemDrop(dropindexs, BattleManager.Instance.storyBattleField.battleRootNode.blueTeamNodeList[Random.Range(0, 5)].GetComponent<RectTransform>());
+ // dropindexs.Clear();
+ // }
+ if (!FuncOpen.Instance.IsFuncOpen(108, true))
{
- EquipModel.Instance.NotifyItemDrop(dropindexs, BattleManager.Instance.storyBattleField.battleRootNode.blueTeamNodeList[Random.Range(0, 5)].GetComponent<RectTransform>());
- dropindexs.Clear();
+ return;
}
+ UIManager.Instance.OpenWindow<AutoFightWin>();
});
@@ -78,37 +91,51 @@
{
InvestModel.Instance.BuyInvest(InvestModel.monthCardType);
});
+
+ blessLVBtn.AddListener(() =>
+ {
+ UIManager.Instance.OpenWindow<BlessLVWin>();
+ });
+
+ officialUpBtn.AddListener(()=>
+ {
+ if (RealmConfig.GetKeys().Count <= PlayerDatas.Instance.baseData.realmLevel)
+ return;
+ UIManager.Instance.OpenWindow<OfficialUpWin>();
+ });
}
- public override void Refresh()
+ public void Display()
{
UpdatePlayerInfo();
UpdateTask();
RefreshRecharge();
+ ShowBlessLV();
+ DisplayAutoFight();
}
protected override void OnPreOpen()
{
PlayerDatas.Instance.playerDataRefreshEvent += PlayerDataRefresh;
TaskManager.Instance.OnTaskUpdate += UpdateTask;
- Refresh();
+ BlessLVManager.Instance.OnBlessLVUpdateEvent += ShowBlessLV;
+ AutoFightModel.Instance.ChangeAutoEvent += DisplayAutoFight;
+ Display();
// var battleWin = UIManager.Instance.OpenWindow<BattleWin>();
// battleWin.SetBattleField(BattleManager.Instance.storyBattleField);
}
- protected override void OnOpen()
- {
- base.OnOpen();
-
- }
+
protected override void OnPreClose()
{
PlayerDatas.Instance.playerDataRefreshEvent -= PlayerDataRefresh;
TaskManager.Instance.OnTaskUpdate -= UpdateTask;
+ BlessLVManager.Instance.OnBlessLVUpdateEvent -= ShowBlessLV;
+ AutoFightModel.Instance.ChangeAutoEvent -= DisplayAutoFight;
// 鍏抽棴鐨勬椂鍊欐妸鎴樻枟鐣岄潰涔熺粰鍏充簡 铏界劧鏄湪澶栭潰寮�鐨�
UIManager.Instance.CloseWindow<BattleWin>();
@@ -135,6 +162,26 @@
monthCardBtn.SetActive(!InvestModel.Instance.IsInvested(InvestModel.monthCardType));
}
+
+ void ShowBlessLV()
+ {
+ blessLVText.text = BlessLVManager.Instance.m_TreeLV.ToString();
+ }
+
+ void DisplayAutoFight()
+ {
+ if (AutoFightModel.Instance.isAutoAttackSet)
+ {
+ autoCloseImg.SetActive(false);
+ autoOpenEffect.Play();
+ }
+ else
+ {
+ autoCloseImg.SetActive(true);
+ autoOpenEffect.Stop();
+ }
+ }
+
/// <summary>
/// 鏇存柊鐜╁淇℃伅
/// </summary>
diff --git a/Main/System/Main/MainWin.cs b/Main/System/Main/MainWin.cs
index 97b6c00..ba3322f 100644
--- a/Main/System/Main/MainWin.cs
+++ b/Main/System/Main/MainWin.cs
@@ -8,7 +8,8 @@
/// </summary>
public class MainWin : FunctionsBaseWin
{
- //澶村儚鍖�
+ //澶村儚鍖�
+ [SerializeField] GameObject topBar;
[SerializeField] AvatarCell avatarCell;
[SerializeField] Text playerNameText;
[SerializeField] Text powerText;
@@ -46,6 +47,33 @@
}
+ protected override void SelectBottomTab(int index)
+ {
+ if (index == 3)
+ {
+ //鎸戞垬鐗规畩鏄剧ず閫昏緫
+ return;
+ }
+
+ topBar.SetActive(index == 0 || index == 2);
+ // 濡傛灉鐐瑰嚮褰撳墠宸查�変腑鐨勬爣绛撅紝涓嶅仛澶勭悊
+ if (functionOrder == index && currentSubUI != null)
+ {
+ return;
+ }
+
+ // 鏇存柊褰撳墠閫変腑鐨勬爣绛剧储寮�
+ functionOrder = index;
+
+ // 鍏抽棴褰撳墠鎵撳紑鐨勫瓙鐣岄潰
+ CloseCurrentSubUI();
+
+ // 鏍规嵁閫変腑鐨勬爣绛炬墦寮�瀵瑰簲鐨勭晫闈�
+ OpenSubUIByTabIndex();
+ }
+
+
+
/// <summary>
/// 鏇存柊鐜╁淇℃伅
/// </summary>
@@ -57,7 +85,7 @@
PlayerDatas.Instance.baseData.facePic));
playerNameText.text = PlayerDatas.Instance.baseData.PlayerName;
- powerText.text = UIHelper.ReplaceLargeArtNum(PlayerDatas.Instance.baseData.FightPoint);
+ powerText.text = UIHelper.ReplaceLargeArtNum(PlayerDatas.Instance.baseData.FightPower);
officialRankText.InitUI(PlayerDatas.Instance.baseData.realmLevel, PlayerDatas.Instance.baseData.TitleID);
}
@@ -67,7 +95,7 @@
switch (type)
{
case PlayerDataType.FightPower:
- powerText.text = UIHelper.ReplaceLargeArtNum(PlayerDatas.Instance.baseData.FightPoint);
+ powerText.text = UIHelper.ReplaceLargeArtNum(PlayerDatas.Instance.baseData.FightPower);
break;
case PlayerDataType.RealmLevel:
officialRankText.InitUI(PlayerDatas.Instance.baseData.realmLevel, PlayerDatas.Instance.baseData.TitleID);
@@ -104,7 +132,12 @@
{
if (currentSubUI != null && currentSubUI.name == "HomeWin")
{
+ Debug.Log("鐐瑰嚮涓荤晫闈㈡寜閽�");
//鎵撳紑涓荤晫闈㈢殑鎯呭喌涓嬪啀鐐瑰嚮鎸夐挳锛屾墽琛屾敾鍑婚�昏緫
+ if (AutoFightModel.Instance.isAutoAttackSet)
+ {
+ AutoFightModel.Instance.isAutoAttack = true;
+ }
StoryBattleField storyBattleField = BattleManager.Instance.storyBattleField;
if (storyBattleField != null)
{
@@ -143,20 +176,19 @@
Debug.Log("鎵撳紑涓诲煄鐣岄潰");
break;
case 1:
- currentSubUI = UIManager.Instance.OpenWindow<RolePackWin>();
+ currentSubUI = UIManager.Instance.OpenWindow<AffairBaseWin>();
Debug.Log("鎵撳紑鍐呮斂鐣岄潰");
break;
case 2:
currentSubUI = UIManager.Instance.OpenWindow<HeroBaseWin>(0);
Debug.Log("鎵撳紑姝﹀皢鐣岄潰");
break;
- case 3:
- // currentSubUI = UIManager.Instance.OpenUI<QuestUI>();
- Debug.Log("鎵撳紑鎸戞垬鐣岄潰");
- break;
+ // case 3:
+ // // currentSubUI = UIManager.Instance.OpenUI<QuestUI>();
+ // Debug.Log("鎵撳紑鎸戞垬鐣岄潰");
+ // break;
case 4:
- //currentSubUI = UIManager.Instance.OpenWindow<PlaceWin>();
- Debug.Log("鎵撳紑鍏細鐣岄潰");
+ currentSubUI = UIManager.Instance.OpenWindow<GuildBaseWin>();
break;
default:
Debug.LogWarning("鏈煡鐨勬爣绛剧储寮�: " + functionOrder);
diff --git a/Main/System/Main/MoneyMoveByPath.cs b/Main/System/Main/MoneyMoveByPath.cs
index fcef22c..bcd0f0f 100644
--- a/Main/System/Main/MoneyMoveByPath.cs
+++ b/Main/System/Main/MoneyMoveByPath.cs
@@ -46,7 +46,7 @@
//鎸傜埗鑺傜偣
imgMoney.transform.SetParentEx(this.transform, Vector3.zero, Quaternion.identity, Vector3.one);
var moneyImg = imgMoney.GetComponent<ImageEx>();
- moneyImg.SetSprite(StringUtility.Contact("Money_Type_", moneyType));
+ moneyImg.SetIconWithMoneyType(moneyType);
moneyImg.raycastTarget = false;
moneyImg.GetComponent<RectTransform>().sizeDelta = new Vector2(40, 40);
imgMoneys.Add(moneyImg);
diff --git a/Main/System/Message/ImgAnalysis.cs b/Main/System/Message/ImgAnalysis.cs
index 5d6e268..bd82e5b 100644
--- a/Main/System/Message/ImgAnalysis.cs
+++ b/Main/System/Message/ImgAnalysis.cs
@@ -131,6 +131,11 @@
presentImgInfo.spriteName = array[1];
}
break;
+ case "folder":
+ {
+ presentImgInfo.folderName = array[1];
+ }
+ break;
case "face":
{
presentImgInfo.spriteName = array[1];
@@ -143,7 +148,7 @@
height = (int)RichTextMgr.Inst.presentRichText.FaceSize;
}
else
- {
+ {
if (UIFrameMgr.Inst.ContainsDynamicImage(presentImgInfo.spriteName))
{
var list = UIFrameMgr.Inst.GetDynamicImage(presentImgInfo.spriteName);
@@ -189,7 +194,14 @@
if (presentImgInfo.IsFace) return;
if (IconConfig.isInit)
{
- presentImgInfo.sprite = UILoader.LoadSprite(presentImgInfo.spriteName);
+ if (!string.IsNullOrEmpty(presentImgInfo.folderName))
+ {
+ presentImgInfo.sprite = UILoader.LoadSprite(presentImgInfo.folderName, presentImgInfo.spriteName);
+ }
+ else
+ {
+ presentImgInfo.sprite = UILoader.LoadSprite(presentImgInfo.spriteName);
+ }
}
if (presentImgInfo.sprite != null)
diff --git a/Main/System/Message/RichNormalEvent.cs b/Main/System/Message/RichNormalEvent.cs
index 077acc6..97e8ad4 100644
--- a/Main/System/Message/RichNormalEvent.cs
+++ b/Main/System/Message/RichNormalEvent.cs
@@ -336,7 +336,7 @@
// {
// colorType = RichTextMgr.Inst.presentRichText.colorType == RichText.ColorType.Dark ? 0 : 1;
// }
- // var fightPoint = PlayerDatas.Instance.baseData.FightPoint;
+ // var fightPoint = PlayerDatas.Instance.baseData.FightPower;
// ulong targetValue = 0;
// var infoArray = dic["myfightpoint"].Split('_');
// if (infoArray.Length > 1)
diff --git a/Main/System/Message/RichTextMgr.cs b/Main/System/Message/RichTextMgr.cs
index ea35079..991ffca 100644
--- a/Main/System/Message/RichTextMgr.cs
+++ b/Main/System/Message/RichTextMgr.cs
@@ -122,6 +122,7 @@
public Sprite sprite;
public string spriteName;
+ public string folderName; //娌℃湁鍦╥con琛ㄤ腑閰嶇疆鐨勶紝鐩存帴閰嶇疆鍥剧墖鍚�,闇�閰嶇疆鏂囦欢澶硅矾寰�
public bool IsFace;
public float scale; //缂╂斁鍥剧墖鐨勫悓鏃讹紝浜屾缂╂斁浜嗗浘鐗囧湪鏂囨湰閽熺殑鍗犱綅澶у皬,鏌ョ湅鍑芥暟InverseToRichText
diff --git a/Main/System/Message/SysNotifyMgr.cs b/Main/System/Message/SysNotifyMgr.cs
index 8726da1..1e7710e 100644
--- a/Main/System/Message/SysNotifyMgr.cs
+++ b/Main/System/Message/SysNotifyMgr.cs
@@ -66,7 +66,7 @@
// BattleHint.Instance.OnStageLoadFinish();
}
- private void BeforePlayerDataInitializeEvent()
+ public void BeforePlayerDataInitializeEvent()
{
ScrollTip.m_Hints.Clear();
ServerTipDetails.ClearHint();
@@ -149,6 +149,7 @@
}
}
+ //淇℃伅鎻愮ず琛ㄧ殑鎻愮ず
public void ShowTip(string key, params object[] msg)
{
SysInfoConfig cfg = SysInfoConfig.Get(key);
@@ -159,11 +160,24 @@
AnalysisSysmsg(cfg);
}
else
- {
+ {
Debug.LogError("鏈壘鍒扮郴缁熸彁绀轰俊鎭�: " + key);
}
}
+ //璇█琛ㄧ殑鎻愮ず
+ public void ShowLangTip(string key, params object[] msg)
+ {
+ string hint = Language.Get(key, msg);
+ ScrollTip.ShowTip(hint);
+ }
+
+ //鐩存帴浼犳枃瀛楃殑鎻愮ず
+ public void ShowStringTip(string hint)
+ {
+ ScrollTip.ShowTip(hint);
+ }
+
void AnalysisSysmsg(SysInfoConfig cfg)
{
SysNotifySound(cfg.sound);
diff --git a/Main/System/OfficialRank/OfficialLVUPSuccessWin.cs b/Main/System/OfficialRank/OfficialLVUPSuccessWin.cs
new file mode 100644
index 0000000..9a4e02b
--- /dev/null
+++ b/Main/System/OfficialRank/OfficialLVUPSuccessWin.cs
@@ -0,0 +1,62 @@
+using System.Collections.Generic;
+using System.Linq;
+using UnityEngine;
+using UnityEngine.UI;
+
+
+/// <summary>
+/// 瀹樿亴鍗囩骇鐣岄潰
+/// </summary>
+public class OfficialLVUPSuccessWin : UIBase
+{
+
+ [SerializeField] Text beforeNameText;
+ [SerializeField] Text nameText;
+ [SerializeField] Text lvText;
+ [SerializeField] Text nextLVText;
+ [SerializeField] Text[] attrNameText;
+ [SerializeField] Text[] attrPerTextArr;
+ [SerializeField] Text[] nextAttrPerTextArr;
+ [SerializeField] Button okBtn;
+
+
+
+ protected override void InitComponent()
+ {
+ okBtn.AddListener(CloseWindow);
+ }
+
+
+ protected override void OnPreOpen()
+ {
+
+ Refresh();
+ }
+
+ protected override void OnPreClose()
+ {
+ }
+
+
+ public override void Refresh()
+ {
+ var beforeConfig = RealmConfig.Get(PlayerDatas.Instance.baseData.realmLevel - 1);
+ var config = RealmConfig.Get(PlayerDatas.Instance.baseData.realmLevel);
+ beforeNameText.text = beforeConfig.Name;
+ beforeNameText.color = OfficialRankManager.Instance.GetOfficialRankColor(beforeConfig.Quality);
+ nameText.text = config.Name;
+ nameText.color = OfficialRankManager.Instance.GetOfficialRankColor(config.Quality);
+ lvText.text = beforeConfig.LVMax.ToString();
+ nextLVText.text = config.LVMax.ToString();
+
+ for (int i = 0; i < attrNameText.Length; i++)
+ {
+ attrNameText[i].text = PlayerPropertyConfig.Get(config.AddAttrType[i]).Name;
+ attrPerTextArr[i].text = PlayerPropertyConfig.GetValueDescription(config.AddAttrType[i], beforeConfig.AddAttrType[i]);
+ nextAttrPerTextArr[i].text = PlayerPropertyConfig.GetValueDescription(config.AddAttrType[i], config.AddAttrType[i]);
+ }
+
+
+ }
+
+}
\ No newline at end of file
diff --git a/Main/Component/UI/Common/FuncEnable.cs.meta b/Main/System/OfficialRank/OfficialLVUPSuccessWin.cs.meta
similarity index 68%
copy from Main/Component/UI/Common/FuncEnable.cs.meta
copy to Main/System/OfficialRank/OfficialLVUPSuccessWin.cs.meta
index 383dea1..342159f 100644
--- a/Main/Component/UI/Common/FuncEnable.cs.meta
+++ b/Main/System/OfficialRank/OfficialLVUPSuccessWin.cs.meta
@@ -1,8 +1,7 @@
fileFormatVersion: 2
-guid: e034d1a3f772bb44bbbcd4273f5084e1
-timeCreated: 1516430103
-licenseType: Free
+guid: e631511e7fa941d44911d5d592beb0ad
MonoImporter:
+ externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
diff --git a/Main/System/OfficialRank/OfficialRankManager.cs b/Main/System/OfficialRank/OfficialRankManager.cs
index 2685526..21d4b12 100644
--- a/Main/System/OfficialRank/OfficialRankManager.cs
+++ b/Main/System/OfficialRank/OfficialRankManager.cs
@@ -2,17 +2,70 @@
using System;
using System.Collections.Generic;
+using System.Linq;
+using UnityEngine;
public class OfficialRankManager : GameSystemManager<OfficialRankManager>
{
- bool redpointDirty = false;
#region 瀹樿亴浠诲姟
//褰撳墠瀹樿亴鐨勪换鍔$姸鎬�
int taskAwardState;
Dictionary<int, int> taskValues = new Dictionary<int, int>();
- public Dictionary<int, int[]> realMissionGuides = new Dictionary<int, int[]>();
public event Action RealmMissionRefreshEvent;
+
+ public Dictionary<int, int> mainLevelDict = new Dictionary<int, int>(); //id锛氱储寮� 鐢ㄤ簬鍒ゆ柇杩橀渶澶氬皯鍏�
+ public override void Init()
+ {
+ PlayerDatas.Instance.playerDataRefreshEvent += PlayerDataRefresh;
+ BlessLVManager.Instance.OnBlessLVUpdateEvent += UpdateRedpoint;
+ DTC0102_tagCDBPlayer.beforePlayerDataInitializeEvent += BeforePlayerDataInitialize;
+ DTC0403_tagPlayerLoginLoadOK.playerLoginOkEvent += UpdateRedpoint;
+
+
+ var levelList = MainLevelConfig.GetKeys().ToList();
+ levelList.Sort();
+ for (int i = 0; i < levelList.Count; i++)
+ {
+ mainLevelDict[levelList[i]] = i;
+ }
+ }
+
+ public override void Release()
+ {
+ PlayerDatas.Instance.playerDataRefreshEvent -= PlayerDataRefresh;
+ BlessLVManager.Instance.OnBlessLVUpdateEvent -= UpdateRedpoint;
+ DTC0102_tagCDBPlayer.beforePlayerDataInitializeEvent -= BeforePlayerDataInitialize;
+ DTC0403_tagPlayerLoginLoadOK.playerLoginOkEvent -= UpdateRedpoint;
+ }
+
+ void BeforePlayerDataInitialize()
+ {
+ taskValues.Clear();
+ taskAwardState = 0;
+ }
+
+
+ void PlayerDataRefresh(PlayerDataType type)
+ {
+ if (type == PlayerDataType.LV ||
+ type == PlayerDataType.ExAttr1
+ )
+ {
+ //绛夌骇 閫氬叧
+ UpdateRedpoint();
+ }
+ else if (type == PlayerDataType.RealmLevel)
+ {
+ if (!DTC0403_tagPlayerLoginLoadOK.finishedLogin)
+ return;
+ //鍗囩骇鎴愬姛琛ㄧ幇
+ if (!UIManager.Instance.IsOpened<OfficialLVUPSuccessWin>())
+ {
+ UIManager.Instance.OpenWindow<OfficialLVUPSuccessWin>();
+ }
+ }
+ }
// 杩斿洖鏈嶅姟绔殑璁板綍浠诲姟濂栧姳鐘舵�� 0鏈鍙� 1宸查鍙�
public int GetMissionAwardState(int id)
@@ -20,16 +73,14 @@
return (taskAwardState & (int)Math.Pow(2, id)) != 0 ? 1 : 0;
}
- //浠诲姟绫诲瀷 浠诲姟璇存槑 鎵�闇�鍊�
// 1 绛夌骇杈惧埌x绾� x绾�
- // 2 閫氬叧x鍦板浘x灞� 鍦板浘ID|灞�
- // 3 娑堣�楁垬閿� x涓�
-
+ // 2 閫氳繃涓荤嚎鍏冲崱 鍏冲崱ID
+ // 3 娑堣�楁垬閿� x涓� (浠呴�氱煡杩欎釜)
+ // 4 绁濈鏍� 绛夌骇
//瀹㈡埛绔樉绀虹殑浠诲姟鐘舵�� 0 浠h〃杩涜涓� 1 浠h〃鍙鍙� 2 浠h〃宸查鍙�
public int GetMissionState(int realm, int missionID)
{
- var id = RealmLVUPTaskConfig.GetID(realm, missionID);
- var config = RealmLVUPTaskConfig.Get(id);
+ var config = RealmLVUPTaskConfig.GetID(realm, missionID);
var type = config.TaskType;
if (GetMissionAwardState(missionID) == 1)
@@ -42,62 +93,49 @@
case 1:
return PlayerDatas.Instance.baseData.LV >= config.NeedValueList[0] ? 1 : 0;
case 2:
- if (config.NeedValueList[0] == 0)
- {
- return 0;
- }
- return 0;
+ //绛栧垝閰嶇疆鍏冲崱ID涓�201锛屽嵆 杩囧叧2-1(0/1) ,浣跨敤 ExAttr1 鍊煎垽鏂紝濡侲xAttr1鍊间负20103浠h〃褰撳墠宸茬粡杩囦簡绗�2绔犵1鍏崇3娉紝鍖呭惈浜嗘尝锛岄渶瑕佸嚮璐ヨ鍏冲崱boss鍚庢墠绠楄鍏宠繃鍏�
+ return PlayerDatas.Instance.baseData.ExAttr1 / 100 > config.NeedValueList[0] ? 1 : 0;
case 3:
return taskValues.ContainsKey(missionID) && taskValues[missionID] >= config.NeedValueList[0] ? 1 : 0;
-
+
+ case 4:
+ return BlessLVManager.Instance.m_TreeLV >= config.NeedValueList[0] ? 1 : 0;
+
default:
return 0;
}
}
- public int GetMissionProcess(int id)
+ public void GetMissionProcess(int id, out int process, out int total)
{
- if (taskValues.ContainsKey(id))
+ var config = RealmLVUPTaskConfig.GetID(PlayerDatas.Instance.baseData.realmLevel, id);
+ var type = config.TaskType;
+ process = 1;
+ total = 1;
+ switch (type)
{
- return taskValues[id];
- }
- return 0;
- }
-
- //type: 1绛夌骇 2閫氬叧 3娑堣�楁垬閿�
-
- public void RealMissionGuide(int type, int id = 0)
- {
- if (realMissionGuides.ContainsKey(type))
- {
-
- int guideIndex = 0;
- if (type == 1)
- {
-
- }
- else if (type == 2)
- {
- if (!FuncOpen.Instance.IsFuncOpen(164, true))
- {
- return;
- }
- }
- else if (type == 3)
- {
- if (FuncOpen.Instance.IsFuncOpen(108))
- {
- guideIndex = 1;
- }
- }
-
-
- //NewBieCenter.Instance.StartNewBieGuideEx(guideID);
+ case 1:
+ process = PlayerDatas.Instance.baseData.LV;
+ total = config.NeedValueList[0];
+ break;
+ case 2:
+ process = PlayerDatas.Instance.baseData.ExAttr1 / 100 > config.NeedValueList[0] ? 1 : 0;
+ total = 1;
+ break;
+ case 3:
+ process = taskValues.ContainsKey(id) ? taskValues[id] : 0;
+ total = config.NeedValueList[0];
+ break;
+ case 4:
+ process = BlessLVManager.Instance.m_TreeLV;
+ total = config.NeedValueList[0];
+ break;
}
}
+
public void RequestAllAwards()
{
@@ -126,6 +164,82 @@
}
RealmMissionRefreshEvent?.Invoke();
- redpointDirty = true;
+ UpdateRedpoint();
}
+
+ Redpoint redpoint = new Redpoint(MainRedDot.RedPoint_OfficialKey);
+ void UpdateRedpoint()
+ {
+ redpoint.state = RedPointState.None;
+
+ var ids = RealmLVUPTaskConfig.GetMissionIDs(PlayerDatas.Instance.baseData.realmLevel);
+ bool finish = true;
+ foreach (var id in ids)
+ {
+ if (GetMissionAwardState(id) != 1)
+ {
+ if (GetMissionState(PlayerDatas.Instance.baseData.realmLevel, id) == 1)
+ {
+ redpoint.state = RedPointState.Simple;
+ }
+
+ finish = false;
+ }
+ }
+
+ if (finish)
+ redpoint.state = RedPointState.Simple;
+ }
+
+
+
+
+ public Color GetOfficialRankColor(int quality)
+ {
+
+ switch (quality)
+ {
+ case 1:
+ // bbbbbb
+ return new Color32(187, 187, 187, 255);
+ case 2:
+ // ffffff
+ return new Color32(255, 255, 255, 255);
+ case 3:
+ // bbd5ff
+ return new Color32(187, 213, 255, 255);
+ case 4:
+ // e4bbfe
+ return new Color32(228, 187, 254, 255);
+ case 5:
+ // f7eba4
+ return new Color32(247, 235, 164, 255);
+ case 6:
+ // ffc096
+ return new Color32(255, 192, 150, 255);
+ case 7:
+ // fe9896
+ return new Color32(254, 152, 150, 255);
+ case 8:
+ // ffaffe
+ return new Color32(255, 174, 254, 255);
+ case 9:
+ // ffefcl
+ return new Color32(255, 239, 203, 255);
+ case 10:
+ // e9fffa
+ return new Color32(233, 255, 250, 255);
+ case 11:
+ // f5ddff
+ return new Color32(245, 221, 255, 255);
+ case 12:
+ // b3fcfe
+ return new Color32(179, 252, 254, 255);
+ case 13:
+ // ffd0f7
+ return new Color32(255, 208, 247, 255);
+ }
+ return Color.white;
+ }
+
}
diff --git a/Main/System/OfficialRank/OfficialUpCell.cs b/Main/System/OfficialRank/OfficialUpCell.cs
new file mode 100644
index 0000000..9a2987b
--- /dev/null
+++ b/Main/System/OfficialRank/OfficialUpCell.cs
@@ -0,0 +1,66 @@
+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+using UnityEngine.UI;
+
+/// <summary>
+/// 瀹樿亴浠诲姟
+/// </summary>
+public class OfficialUpCell : MonoBehaviour
+{
+
+ [SerializeField] Text stateName;
+ [SerializeField] Image stateImg;
+ [SerializeField] Image bgImg;
+ [SerializeField] Image finishImg;
+ [SerializeField] Image getAwardImg;
+ [SerializeField] Text taskName;
+ [SerializeField] Image taskProcess;
+ [SerializeField] Text taskProcessText;
+ [SerializeField] ItemCell taskReward;
+ [SerializeField] Button getBtn;
+
+
+ public void Display(int id)
+ {
+ var config = RealmLVUPTaskConfig.GetID(PlayerDatas.Instance.baseData.realmLevel, id);
+ var state = OfficialRankManager.Instance.GetMissionState(PlayerDatas.Instance.baseData.realmLevel, id);
+ stateName.text = Language.Get("L1129_" + state);
+ stateImg.SetSprite("OfficialMisionState" + state);
+ finishImg.SetActive(state == 2);
+ getAwardImg.SetActive(state == 1);
+ bgImg.SetSprite(state == 0 ? "OfficialMissionBG0" : "OfficialMissionBG1");
+ switch (config.TaskType)
+ {
+ case 1:
+ case 3:
+ case 4:
+ taskName.text = Language.Get("OfficialMission" + config.TaskType, config.NeedValueList[0]);
+ break;
+ case 2:
+ var mainLVConfig = MainLevelConfig.Get(config.NeedValueList[0]);
+ taskName.text = Language.Get("OfficialMission2", mainLVConfig.ChapterID, mainLVConfig.LevelNum);
+ break;
+ }
+ int process;
+ int total;
+ OfficialRankManager.Instance.GetMissionProcess(id, out process, out total);
+ taskProcess.fillAmount = (float)process / total;
+ taskProcessText.text = process + "/" + total;
+ int itemID = config.AwardItemList[0][0];
+ taskReward.Init(new ItemCellModel(itemID, false, config.AwardItemList[0][1]));
+ taskReward.button.AddListener(() =>
+ {
+ ItemTipUtility.Show(itemID);
+ });
+
+ getBtn.AddListener(() =>
+ {
+ if (state != 1)
+ return;
+ OfficialRankManager.Instance.RequestAllAwards();
+ });
+
+ }
+
+}
\ No newline at end of file
diff --git a/Main/Component/UI/Common/FuncEnable.cs.meta b/Main/System/OfficialRank/OfficialUpCell.cs.meta
similarity index 68%
copy from Main/Component/UI/Common/FuncEnable.cs.meta
copy to Main/System/OfficialRank/OfficialUpCell.cs.meta
index 383dea1..28c7cc6 100644
--- a/Main/Component/UI/Common/FuncEnable.cs.meta
+++ b/Main/System/OfficialRank/OfficialUpCell.cs.meta
@@ -1,8 +1,7 @@
fileFormatVersion: 2
-guid: e034d1a3f772bb44bbbcd4273f5084e1
-timeCreated: 1516430103
-licenseType: Free
+guid: e58cf79fdccd0d54093f13a7cbf9868d
MonoImporter:
+ externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
diff --git a/Main/System/OfficialRank/OfficialUpWin.cs b/Main/System/OfficialRank/OfficialUpWin.cs
new file mode 100644
index 0000000..3582835
--- /dev/null
+++ b/Main/System/OfficialRank/OfficialUpWin.cs
@@ -0,0 +1,135 @@
+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+using UnityEngine.UI;
+using DG.Tweening;
+using System;
+
+/// <summary>
+/// 瀹樿亴
+/// </summary>
+public class OfficialUpWin : UIBase
+{
+ [SerializeField] Text officialNameText;
+ [SerializeField] Text officialNextNameText;
+ [SerializeField] Image officialIcon;
+ [SerializeField] Image officialNextIcon;
+ [SerializeField] Button closeBtn;
+ [SerializeField] PositionTween[] paopaoArr;
+ [SerializeField] Text[] paopaoTextArrName;
+ [SerializeField] Text[] paopaoTextArrValue;
+ [SerializeField] OfficialUpCell[] missionCellArr;
+ [SerializeField] ButtonEx lvUpBtn;
+ [SerializeField] UIEffectPlayer effectPlayer;
+ [SerializeField] UIEffectPlayer upEffect;
+
+ protected override void InitComponent()
+ {
+ closeBtn.AddListener(CloseWindow);
+ lvUpBtn.AddListener(OnLvUp);
+ }
+
+ // 1 绛夌骇杈惧埌x绾� x绾�
+ // 2 閫氳繃涓荤嚎鍏冲崱 鍏冲崱ID
+ // 3 娑堣�楁垬閿� x涓�
+ // 4 绁濈鏍� 绛夌骇
+ protected override void OnPreOpen()
+ {
+ OfficialRankManager.Instance.RealmMissionRefreshEvent += Refresh;
+ PlayerDatas.Instance.playerDataRefreshEvent += PlayerDataRefresh;
+ BlessLVManager.Instance.OnBlessLVUpdateEvent += RefreshBtn;
+ Refresh();
+ }
+
+ protected override void OnPreClose()
+ {
+ OfficialRankManager.Instance.RealmMissionRefreshEvent -= Refresh;
+ PlayerDatas.Instance.playerDataRefreshEvent -= PlayerDataRefresh;
+ BlessLVManager.Instance.OnBlessLVUpdateEvent -= RefreshBtn;
+ }
+
+ public override void Refresh()
+ {
+ var config = RealmConfig.Get(PlayerDatas.Instance.baseData.realmLevel);
+ officialNameText.text = config.Name;
+ officialNameText.color = OfficialRankManager.Instance.GetOfficialRankColor(config.Quality);
+ officialIcon.SetSprite("OfficialRank" + PlayerDatas.Instance.baseData.realmLevel);
+ var nextConfig = RealmConfig.Get(PlayerDatas.Instance.baseData.realmLevel + 1);
+ officialNextNameText.text = nextConfig.Name;
+ officialNextNameText.color = OfficialRankManager.Instance.GetOfficialRankColor(nextConfig.Quality);
+ officialNextIcon.SetSprite("OfficialRank" + (PlayerDatas.Instance.baseData.realmLevel + 1));
+ for (int i = 0; i < paopaoArr.Length; i++)
+ {
+ paopaoArr[i].Play();
+ paopaoTextArrName[i].text = PlayerPropertyConfig.Get(nextConfig.AddAttrType[i]).Name;
+ paopaoTextArrValue[i].text = "+" + PlayerPropertyConfig.GetValueDescription(nextConfig.AddAttrType[i], nextConfig.AddAttrNum[i]);
+ }
+
+ RefreshBtn();
+ }
+
+
+ void OnLvUp()
+ {
+ var ids = RealmLVUPTaskConfig.GetMissionIDs(PlayerDatas.Instance.baseData.realmLevel);
+ foreach (var id in ids)
+ {
+ if (OfficialRankManager.Instance.GetMissionAwardState(id) != 1)
+ {
+ SysNotifyMgr.Instance.ShowTip("OfficialTask1");
+ return;
+ }
+ }
+
+ //鎵�鏈夋场娉¢鍚戞寜閽�
+ for (int i = 0; i < paopaoArr.Length; i++)
+ {
+ paopaoArr[i].Stop();
+ paopaoArr[i].transform.DOLocalMove(lvUpBtn.transform.localPosition, 0.4f);
+ }
+ effectPlayer.Play();
+
+ upEffect.onComplete = () =>
+ {
+ CA523_tagCMRealmLVUp pak = new CA523_tagCMRealmLVUp();
+ GameNetSystem.Instance.SendInfo(pak);
+ };
+ upEffect.Play();
+ }
+
+
+ void RefreshBtn()
+ {
+ var ids = RealmLVUPTaskConfig.GetMissionIDs(PlayerDatas.Instance.baseData.realmLevel);
+ for (int i = 0; i < missionCellArr.Length; i++)
+ {
+ missionCellArr[i].Display(ids[i]);
+ }
+
+ for (int i = 0; i < missionCellArr.Length; i++)
+ {
+ if (OfficialRankManager.Instance.GetMissionAwardState(i + 1) != 1)
+ {
+ lvUpBtn.SetColorful(null, false);
+ return;
+ }
+ }
+ lvUpBtn.SetColorful(null, true);
+ }
+
+
+ void PlayerDataRefresh(PlayerDataType type)
+ {
+ if (type == PlayerDataType.RealmLevel)
+ {
+ Refresh();
+ }
+ else if (type == PlayerDataType.LV ||
+ type == PlayerDataType.ExAttr1
+ )
+ {
+ //绛夌骇 閫氬叧
+ RefreshBtn();
+ }
+ }
+}
\ No newline at end of file
diff --git a/Main/Component/UI/Common/FuncEnable.cs.meta b/Main/System/OfficialRank/OfficialUpWin.cs.meta
similarity index 68%
copy from Main/Component/UI/Common/FuncEnable.cs.meta
copy to Main/System/OfficialRank/OfficialUpWin.cs.meta
index 383dea1..920ade3 100644
--- a/Main/Component/UI/Common/FuncEnable.cs.meta
+++ b/Main/System/OfficialRank/OfficialUpWin.cs.meta
@@ -1,8 +1,7 @@
fileFormatVersion: 2
-guid: e034d1a3f772bb44bbbcd4273f5084e1
-timeCreated: 1516430103
-licenseType: Free
+guid: 3c74d5be428f2324e910c232fb4e414b
MonoImporter:
+ externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
diff --git a/Main/System/Recharge/GotoChargeWin.cs b/Main/System/Recharge/GotoChargeWin.cs
index c6189f7..1ae1f4b 100644
--- a/Main/System/Recharge/GotoChargeWin.cs
+++ b/Main/System/Recharge/GotoChargeWin.cs
@@ -1,8 +1,3 @@
-//--------------------------------------------------------
-// [Author]: 绗簩涓栫晫
-// [ Date ]: Wednesday, May 09, 2018
-//--------------------------------------------------------
-
using System;
using UnityEngine;
using UnityEngine.UI;
diff --git a/Main/System/Recharge/RechargeManager.cs b/Main/System/Recharge/RechargeManager.cs
index 603b5d9..74707d9 100644
--- a/Main/System/Recharge/RechargeManager.cs
+++ b/Main/System/Recharge/RechargeManager.cs
@@ -613,15 +613,6 @@
}
- public struct RechargeCount
- {
- public int todayCount;
- public int totalCount;
- public int weekPayCount;
- public int monthPayCount;
- public int selectItemValue;
-
- }
public int FirstGoldServerDay = 0; //0琛ㄧず鏈厖鍊硷紝棣栧厖鏃朵负寮�鏈嶇鍑犲ぉ锛坥penday+1锛�
@@ -768,3 +759,12 @@
}
+public struct RechargeCount
+{
+ public int todayCount;
+ public int totalCount;
+ public int weekPayCount;
+ public int monthPayCount;
+ public int selectItemValue;
+
+}
diff --git a/Main/System/Redpoint/MainRedDot.cs b/Main/System/Redpoint/MainRedDot.cs
index 8e66132..baa25c4 100644
--- a/Main/System/Redpoint/MainRedDot.cs
+++ b/Main/System/Redpoint/MainRedDot.cs
@@ -48,7 +48,8 @@
public Redpoint redPointBagFunc = new Redpoint(RedPoint_MainPackKey, RedPoint_BagFuncKey);
#endregion
-
+ //瀹樿亴
+ public const int RedPoint_OfficialKey = 101;
#region 浠欑洘鍏敤绾㈢偣
@@ -78,7 +79,8 @@
#region 浠欑洘娲诲姩绾㈢偣
public readonly Redpoint fairyActivityRedpoint = new Redpoint(218);
#endregion
-
+
+ public static int BlessLVRedpoint = 399; //绁濈绛夌骇绾㈢偣
public static int DailySpecialsRedpoint = 439; //姣忔棩鐗规儬鍏ュ彛绾㈢偣
public static int BlessedLandRedpoint = 444; //绂忓湴绾㈢偣
diff --git a/Main/System/Setting.meta b/Main/System/Setting.meta
new file mode 100644
index 0000000..f6ad9bf
--- /dev/null
+++ b/Main/System/Setting.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 629835bc583036c41a4e9cb04fc4fdb7
+folderAsset: yes
+DefaultImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Main/System/Setting/QuickSetting.cs b/Main/System/Setting/QuickSetting.cs
new file mode 100644
index 0000000..2a8972a
--- /dev/null
+++ b/Main/System/Setting/QuickSetting.cs
@@ -0,0 +1,166 @@
+锘縰sing System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+using System.Text;
+using System;
+using System.Text.RegularExpressions;
+/// <summary>
+/// 鏈嶅姟绔疭etting閰嶇疆锛屽瓨鍌ㄤ竴浜涘揩鎹疯缃紝鐩墠闀垮害涓�100
+/// </summary>
+
+public class QuickSetting : Singleton<QuickSetting>
+{
+ public QuickSetting()
+ {
+ //鑷姩鎴樻枟 鍑犲�嶆秷鑰� 鍑犲�嶉�熷害 鏄惁楂樻垬鍔涘仠姝� 鏄惁寮�鍚嚜鍔ㄦ垬鏂�
+ quickSettingDic.Add(QuickSettingType.AutoFight_Cost, new QuickSettingRange(QuickSettingType.AutoFight_Cost, 0, 1));
+ quickSettingDic.Add(QuickSettingType.AutoFight_Speed, new QuickSettingRange(QuickSettingType.AutoFight_Speed, 1, 1));
+ quickSettingDic.Add(QuickSettingType.AutoFight_FightPower, new QuickSettingRange(QuickSettingType.AutoFight_FightPower, 2, 1));
+ quickSettingDic.Add(QuickSettingType.AutoFight_Open, new QuickSettingRange(QuickSettingType.AutoFight_Open, 3, 1));
+ setting = new string(UCharacter, 100);
+ DTC0102_tagCDBPlayer.beforePlayerDataInitializeEvent += BeforePlayerDataInitializeEvent;
+ }
+
+ public Dictionary<QuickSettingType, QuickSettingRange> quickSettingDic = new Dictionary<QuickSettingType, QuickSettingRange>();
+ public const char UCharacter = '*';
+ private string setting;
+ private string cacheSetting;
+ private StringBuilder textBuilder = new StringBuilder();
+
+ public event Action onQuickSettingUpdate;
+
+ public void SetQuickSetting<T>(QuickSettingType type, T value, int index = 0) where T : struct
+ {
+ SetQuickSetting(type, value.ToString(), index);
+ }
+ public void SetQuickSetting(QuickSettingType type, bool value, int index = 0)
+ {
+ SetQuickSetting<int>(type, value ? 1 : 0, index);
+ }
+
+ public void SetQuickSetting(int type, string value, int index)
+ {
+ SetQuickSetting((QuickSettingType)type, value, index);
+ }
+
+ public void SetQuickSetting(QuickSettingType type, string value, int index)
+ {
+ var quickRange = quickSettingDic[type];
+
+
+ if ((index - quickRange.index) * quickRange.single + value.Length > quickRange.length || value.Length > quickRange.single)
+ {
+ Debug.LogErrorFormat("瀛樺偍鐨勬暟鎹秴杩囨渶澶ч暱搴�!{0}", type);
+ return;
+ }
+ textBuilder.Length = 0;
+ var start = quickRange.index + index * quickRange.single;
+ var end = start + value.Length;
+ if (quickRange.length == quickRange.single)
+ {
+ end = start + quickRange.length;
+ }
+ textBuilder.Append(setting, 0, start);
+ textBuilder.Append(value);
+ if (quickRange.length == quickRange.single
+ && quickRange.length > value.Length)
+ {
+ textBuilder.Append('*', quickRange.length - value.Length);
+ }
+ textBuilder.Append(setting, end, setting.Length - end);
+ setting = textBuilder.ToString();
+ PlayerDatas.Instance.baseData.Setting = setting;
+ }
+ public void SetQuickSetting(string value)
+ {
+ value = UIHelper.ServerStringTrim(value);
+ if (value != null && value.Length > 0)
+ {
+ setting = StringUtility.Contact(value, setting.Substring(value.Length, setting.Length - value.Length));
+ cacheSetting = setting;
+ PlayerDatas.Instance.baseData.Setting = setting;
+ }
+
+ if (onQuickSettingUpdate != null)
+ {
+ onQuickSettingUpdate();
+ }
+ }
+
+ public T GetQuickSettingValue<T>(QuickSettingType type, int index) where T : struct
+ {
+ string destinationStr = GetQuickSetting(type, index);
+ if (string.IsNullOrEmpty(destinationStr))
+ {
+ return default(T);
+ }
+ return (T)Convert.ChangeType(destinationStr, typeof(T));
+ }
+ public string GetQuickSetting(QuickSettingType type, int index)
+ {
+ var quickRange = quickSettingDic[type];
+ var start = quickRange.index + index * quickRange.single;
+ var destinationStr = setting.Substring(start, quickRange.single);
+ destinationStr = Regex.Replace(destinationStr, @"\*", string.Empty);
+ return destinationStr;
+ }
+ public bool GetQuickSettingBool(QuickSettingType type, int index, bool _default = false)
+ {
+ string destinationStr = GetQuickSetting(type, index);
+ if (string.IsNullOrEmpty(destinationStr))
+ {
+ return _default;
+ }
+ int _value = _default ? 1 : 0;
+ int.TryParse(destinationStr, out _value);
+ return _value == 1;
+ }
+
+ public string GetQuickSetting(int type, int index)
+ {
+ return GetQuickSetting((QuickSettingType)type, index);
+ }
+
+ public void SendPackage()
+ {
+ if (cacheSetting != setting)
+ {
+ cacheSetting = setting;
+ C0303_tagCSetShutCutData vNetData = new C0303_tagCSetShutCutData();
+ vNetData.Setting = setting;
+ GameNetSystem.Instance.SendInfo(vNetData);
+ }
+ }
+
+ private void BeforePlayerDataInitializeEvent()
+ {
+ setting = null;
+ setting = new string(UCharacter, 100);
+ PlayerDatas.Instance.baseData.Setting = setting;
+ }
+
+}
+
+public enum QuickSettingType
+{
+ AutoFight_Cost, //鑷姩鎴樻枟 鍑犲�嶆秷鑰�
+ AutoFight_Speed, //鍑犲�嶉�熷害
+ AutoFight_FightPower, //鏄惁楂樻垬鍔涘仠姝�
+ AutoFight_Open, //鏄惁寮�鍚嚜鍔ㄦ垬鏂�
+}
+
+public class QuickSettingRange
+{
+ public QuickSettingType type;
+ public int index;
+ public int length;
+ public int single;
+
+ public QuickSettingRange(QuickSettingType type, int start, int length, int single = 0)
+ {
+ this.type = type;
+ this.index = start;
+ this.length = length;
+ this.single = single == 0 ? length : single;
+ }
+}
\ No newline at end of file
diff --git a/Main/Component/UI/Common/FuncEnable.cs.meta b/Main/System/Setting/QuickSetting.cs.meta
similarity index 68%
copy from Main/Component/UI/Common/FuncEnable.cs.meta
copy to Main/System/Setting/QuickSetting.cs.meta
index 383dea1..6bea296 100644
--- a/Main/Component/UI/Common/FuncEnable.cs.meta
+++ b/Main/System/Setting/QuickSetting.cs.meta
@@ -1,8 +1,7 @@
fileFormatVersion: 2
-guid: e034d1a3f772bb44bbbcd4273f5084e1
-timeCreated: 1516430103
-licenseType: Free
+guid: 591bd551698e54c42bb51c4b2af7ae0e
MonoImporter:
+ externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
diff --git a/Main/System/SystemSetting/SystemSetting.cs b/Main/System/SystemSetting/SystemSetting.cs
index 7a24e2d..9bf7362 100644
--- a/Main/System/SystemSetting/SystemSetting.cs
+++ b/Main/System/SystemSetting/SystemSetting.cs
@@ -218,7 +218,7 @@
public void LetFPSUnLimit()
{
- Application.targetFrameRate = 1000;
+ // Application.targetFrameRate = 1000;
}
private void OnSwitchAccount()
diff --git a/Main/System/Task/TaskManager.cs b/Main/System/Task/TaskManager.cs
index 54c522b..50a481f 100644
--- a/Main/System/Task/TaskManager.cs
+++ b/Main/System/Task/TaskManager.cs
@@ -69,9 +69,15 @@
// 浠诲姟鐘舵�� 1-杩涜涓� 2-鍙鍙�
public int GetMainTaskState()
- {
+ {
return mainTask.State;
}
+ //杩橀渶瀹屾垚澶氬皯涓换鍔�
+ public int GetNeedFinishTaskCount(int taskID)
+ {
+ var taskConfig = TaskConfig.Get(taskID);
+ return taskConfig.Index - TaskConfig.Get(mainTask.TaskID).Index + 1;
+ }
}
diff --git a/Main/System/Tip/ScrollTip.cs b/Main/System/Tip/ScrollTip.cs
index 9ce0213..6e6b2f9 100644
--- a/Main/System/Tip/ScrollTip.cs
+++ b/Main/System/Tip/ScrollTip.cs
@@ -50,6 +50,7 @@
//杩囨护涓嶆挱鏀剧殑鎯呭喌
if (!CanOpen())
{
+ m_Hints.Clear();
return;
}
@@ -61,12 +62,9 @@
static bool CanOpen()
{
- // if (UIManager.Instance.IsOpened<HeroCallResultWin>())
- // {
+
+ // if (HappyXBModel.Instance.isXBCoolTime)
// return false;
- // }
- if (HappyXBModel.Instance.isXBCoolTime)
- return false;
return true;
}
diff --git a/Main/System/Tip/ToggleConfirmWin.cs b/Main/System/Tip/ToggleConfirmWin.cs
index 41d1f6c..dc97505 100644
--- a/Main/System/Tip/ToggleConfirmWin.cs
+++ b/Main/System/Tip/ToggleConfirmWin.cs
@@ -59,6 +59,7 @@
}
private void OnConfirm()
{
+ CloseWindow();
if (ConfirmCancel.OnToggleConfirmEvent != null)
{
ConfirmCancel.OnToggleConfirmEvent(true, m_Toggle.isOn);
@@ -67,11 +68,11 @@
{
ConfirmCancel.OnToggleSingleConfirmEvent(m_Toggle.isOn);
}
- CloseWindow();
}
private void OnCancel()
{
+ CloseWindow();
if (ConfirmCancel.OnToggleConfirmEvent != null)
{
ConfirmCancel.OnToggleConfirmEvent(false, m_Toggle.isOn);
@@ -80,16 +81,15 @@
{
ConfirmCancel.OnToggleSingleConfirmEvent(m_Toggle.isOn);
}
- CloseWindow();
}
private void OnCancelEx()
{
+ CloseWindow();
if (ConfirmCancel.OnToggleConfirmEventEx != null)
{
ConfirmCancel.OnToggleConfirmEventEx(false, m_Toggle.isOn);
}
- CloseWindow();
}
}
diff --git a/Main/Utility/ComponentExtersion.cs b/Main/Utility/ComponentExtersion.cs
index 223e472..68c49cd 100644
--- a/Main/Utility/ComponentExtersion.cs
+++ b/Main/Utility/ComponentExtersion.cs
@@ -306,6 +306,40 @@
_image.overrideSprite = sprite;
}
+ public static void SetItemSprite(this Image _image, int itemID)
+ {
+ if (_image == null)
+ {
+ return;
+ }
+
+ var itemConfig = ItemConfig.Get(itemID);
+ if (itemConfig == null)
+ {
+ return;
+ }
+
+ var sprite = UILoader.LoadSprite("icon", itemConfig.IconKey);
+ _image.overrideSprite = sprite;
+ }
+
+ public static void SetSkillSprite(this Image _image, int skillID)
+ {
+ if (_image == null)
+ {
+ return;
+ }
+
+ var skillConfig = SkillConfig.Get(skillID);
+ if (skillConfig == null)
+ {
+ return;
+ }
+
+ var sprite = UILoader.LoadSprite("SkillIcon", skillConfig.IconName);
+ _image.overrideSprite = sprite;
+ }
+
public static void SetActive(this Component compoent, bool active)
{
if (compoent != null)
diff --git a/Main/Utility/EnumHelper.cs b/Main/Utility/EnumHelper.cs
index ad7e489..6395744 100644
--- a/Main/Utility/EnumHelper.cs
+++ b/Main/Utility/EnumHelper.cs
@@ -453,7 +453,7 @@
GoldPaper = 19, //閲戠エ 19,
Silver = 20, //閾跺瓙 20,
SilverPaper = 21, //閾剁エ 21,
- FightPoint = 22, //鎴樻枟鍊�(閿ゅ瓙) 22,
+ UseHarmerCount = 22, //閿ゅ瓙娑堣�楀�嶆暟 22,
HappyPoint = 23, //濞变箰鍊� 23,
MapID = 24, //瑙掕壊鎵�鍦ㄥ湴鍥� 24,
PosX = 25, //瑙掕壊鍧愭爣 25,
@@ -537,8 +537,8 @@
WarehouseLV = 99, //浠撳簱绛夌骇 99
EquipShowSwitch = 100, //瑁呭鏄鹃殣寮�鍏� 100
LuckValue = 101, //骞歌繍鍊� 101
- ExAttr1 = 102, //鎵╁睍灞炴��1 102榄斾粏浼ゅ24
- ExAttr2 = 103, //鎵╁睍灞炴��2 103缁勯槦鏄惁闇�瑕佸鏍�
+ ExAttr1 = 102, //鎵╁睍灞炴��1 102 涓荤嚎宸查�氬叧鍏冲崱
+ ExAttr2 = 103, //鎵╁睍灞炴��2 103 涓荤嚎褰撳墠鍒锋�墍鍦ㄧ珷鑺傚叧鍗¤褰�
ExAttr3 = 104, //鎵╁睍灞炴��3 104鍏冪礌鏀诲嚮26
ExAttr4 = 105, //鎵╁睍灞炴��4 105鍏冪礌闃插尽27
ExAttr5 = 106, //鎵╁睍灞炴��5 106
diff --git a/Main/Utility/TimeUtility.cs b/Main/Utility/TimeUtility.cs
index 6f2678a..e49d754 100644
--- a/Main/Utility/TimeUtility.cs
+++ b/Main/Utility/TimeUtility.cs
@@ -345,6 +345,21 @@
}
//渚嬪瓙
+ //澶т簬24灏忔椂鏄剧ず锛歺澶﹛x灏忔椂xx鍒�
+ //灏忎簬24灏忔椂鏄剧ず锛歺x:xx:xx
+ public static string SecondsToDHMSEx(int _seconds)
+ {
+ int days = _seconds / 86400;
+ int hours = _seconds % 86400 / 3600;
+ int mins = _seconds % 3600 / 60;
+ int seconds = _seconds % 60;
+ if (days > 0)
+ {
+ return StringUtility.Contact(days, Language.Get("L1074"), hours.ToString("D2"), Language.Get("L1072"), mins.ToString("D2"), Language.Get("L1073"));
+ }
+ return StringUtility.Contact(hours.ToString("D2"), ":", mins.ToString("D2"), ":", seconds.ToString("D2"));
+ }
+ //渚嬪瓙
//x澶�
//x鏃�
//x鍒唜绉�
diff --git a/Main/Utility/UIHelper.cs b/Main/Utility/UIHelper.cs
index f28674e..2f6bf80 100644
--- a/Main/Utility/UIHelper.cs
+++ b/Main/Utility/UIHelper.cs
@@ -69,20 +69,28 @@
public static void SetIconWithMoneyType(this Image _image, int moneyType)
{
if (_image == null) return;
- string iconKey = StringUtility.Contact("Money_Type_", moneyType);
- _image.SetSprite(iconKey);
- }
-
- public static void SetSmallIconWithMoneyType(this Image _image, int moneyType)
- {
- if (_image == null) return;
- string iconKey = StringUtility.Contact("SmallMoney", moneyType);
- _image.SetSprite(iconKey);
+ // string iconKey = StringUtility.Contact("Money_Type_", moneyType);
+ if (GeneralDefine.MoneyDisplayModel.ContainsKey(moneyType))
+ {
+ _image.SetOrgSprite(ItemConfig.Get(GeneralDefine.MoneyDisplayModel[moneyType]).IconKey);
+ }
+ else
+ {
+ Debug.LogError("MoneyDisplayModel 涓洪厤缃揣甯佺被鍨嬶細" + moneyType);
+ }
}
public static string GetIconNameWithMoneyType(int moneyType)
{
- return StringUtility.Contact("Money_Type_", moneyType);
+ if (GeneralDefine.MoneyDisplayModel.ContainsKey(moneyType))
+ {
+ return ItemConfig.Get(GeneralDefine.MoneyDisplayModel[moneyType]).IconKey;
+ }
+ else
+ {
+ Debug.LogError("MoneyDisplayModel 涓洪厤缃揣甯佺被鍨嬶細" + moneyType);
+ return "";
+ }
}
/// <summary>
@@ -364,7 +372,7 @@
public static readonly Color s_NavyYellow = new Color32(242, 238, 2, 255); //f2ee02
public static readonly Color s_LightGreen = new Color32(42, 227, 55, 255);//2ae337
public static readonly Color s_LightWhite = new Color32(245, 246, 230, 255); //f5f6e6
- public static readonly Color s_Gray = new Color32(132, 121, 123, 255); //84797b
+ public static readonly Color s_Gray = new Color32(104, 104, 104,255); //bbbbbb
public static readonly Color s_Gold = new Color32(255, 239, 71, 255);//ffef47
public static readonly Color s_EarthYellow = new Color32(248, 152, 59, 255);//f8983b
@@ -707,7 +715,7 @@
case TextColType.LightGreen:
return StringUtility.Contact("<color=#8ddc11>", msg, "</color>");
case TextColType.Gray:
- return StringUtility.Contact("<color=#84797b>", msg, "</color>");
+ return StringUtility.Contact("<color=#bbbbbb>", msg, "</color>");
case TextColType.lightYellow:
return StringUtility.Contact("<color=#fcedb9>", msg, "</color>");
case TextColType.NavyYellow:
@@ -761,7 +769,7 @@
{
return string.Empty;
}
- return GetRealmColorByLv(realmLv, config.Name, bright);
+ return AppendColor(realmLv, config.Name, bright);
}
//strFormat闄勫姞 澧冪晫鍚嶄互澶栫殑鏂囧瓧
@@ -780,31 +788,31 @@
// return GetRealmColorByLv(realmLv, string.Format(strFormat, config.Name), bright);
// }
- public static string GetRealmColorByLv(int realmLv, string msg, bool bright = true)
- {
- var config = RealmConfig.Get(realmLv);
- if (config == null)
- {
- return string.Empty;
- }
- switch (config.Quality)
- {
- case 1:
- return StringUtility.Contact("<color=#", bright ? "666666" : "dddddd", ">", msg, "</color>");
- case 2:
- return StringUtility.Contact("<color=#", bright ? "00b337" : "66ff00", ">", msg, "</color>");
- case 3:
- return StringUtility.Contact("<color=#", bright ? "0066ff" : "00c6ff", ">", msg, "</color>");
- case 4:
- return StringUtility.Contact("<color=#", bright ? "ff00f6" : "f000ff", ">", msg, "</color>");
- case 5:
- return StringUtility.Contact("<color=#", bright ? "ff6600" : "ff9000", ">", msg, "</color>");
- case 6:
- return StringUtility.Contact("<color=#", bright ? "ff0000" : "ff0000", ">", msg, "</color>");
- default:
- return msg;
- }
- }
+ // public static string GetRealmColorByLv(int realmLv, string msg, bool bright = true)
+ // {
+ // var config = RealmConfig.Get(realmLv);
+ // if (config == null)
+ // {
+ // return string.Empty;
+ // }
+ // switch (config.Quality)
+ // {
+ // case 1:
+ // return StringUtility.Contact("<color=#", bright ? "666666" : "dddddd", ">", msg, "</color>");
+ // case 2:
+ // return StringUtility.Contact("<color=#", bright ? "00b337" : "66ff00", ">", msg, "</color>");
+ // case 3:
+ // return StringUtility.Contact("<color=#", bright ? "0066ff" : "00c6ff", ">", msg, "</color>");
+ // case 4:
+ // return StringUtility.Contact("<color=#", bright ? "ff00f6" : "f000ff", ">", msg, "</color>");
+ // case 5:
+ // return StringUtility.Contact("<color=#", bright ? "ff6600" : "ff9000", ">", msg, "</color>");
+ // case 6:
+ // return StringUtility.Contact("<color=#", bright ? "ff0000" : "ff0000", ">", msg, "</color>");
+ // default:
+ // return msg;
+ // }
+ // }
//鐗╁搧 鍚勫姛鑳藉搧璐� 浠庣簿鑹�1鍝佽川 瀵瑰簲 3寮�濮�
/// <summary>
--
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