From bc1cb6da854cb2e9144f10ed55330a537ecdca16 Mon Sep 17 00:00:00 2001
From: yyl <yyl>
Date: 星期三, 04 三月 2026 14:35:57 +0800
Subject: [PATCH] 466 h5版本 资源规则修改 打包修改(未完成 勿拉取)

---
 Main/Component/UI/Common/FunctionButtonConfig.cs |    6 +++---
 1 files changed, 3 insertions(+), 3 deletions(-)

diff --git a/Main/Component/UI/Common/FunctionButtonConfig.cs b/Main/Component/UI/Common/FunctionButtonConfig.cs
index 9891ba6..90ce120 100644
--- a/Main/Component/UI/Common/FunctionButtonConfig.cs
+++ b/Main/Component/UI/Common/FunctionButtonConfig.cs
@@ -2,6 +2,7 @@
 using System.Collections.Generic;
 using UnityEngine;
 using System;
+using Cysharp.Threading.Tasks;
 
 [CreateAssetMenu(menuName = "Config/FunctionButtonConfig")]
 public class FunctionButtonConfig : ScriptableObject
@@ -11,13 +12,12 @@
     public UIConfig locked = new UIConfig("Title_Locked", Color.white, 23);
 
     static FunctionButtonConfig m_Default;
-    public static FunctionButtonConfig GetDefault()
+    public static async UniTask<FunctionButtonConfig> GetDefault()
     {
         if (m_Default == null)
         {
-            m_Default = BuiltInLoader.LoadScriptableObject<FunctionButtonConfig>("FunctionButton_Default");
+            m_Default = await BuiltInLoader.LoadScriptableObjectAsync<FunctionButtonConfig>("FunctionButton_Default");
         }
-
         return m_Default;
     }
 

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