From bc1cb6da854cb2e9144f10ed55330a537ecdca16 Mon Sep 17 00:00:00 2001
From: yyl <yyl>
Date: 星期三, 04 三月 2026 14:35:57 +0800
Subject: [PATCH] 466 h5版本 资源规则修改 打包修改(未完成 勿拉取)
---
Main/Component/UI/Common/FunctionButtonGroup.cs | 13 +++++++++++--
1 files changed, 11 insertions(+), 2 deletions(-)
diff --git a/Main/Component/UI/Common/FunctionButtonGroup.cs b/Main/Component/UI/Common/FunctionButtonGroup.cs
index 3e8aee6..1cada22 100644
--- a/Main/Component/UI/Common/FunctionButtonGroup.cs
+++ b/Main/Component/UI/Common/FunctionButtonGroup.cs
@@ -8,6 +8,7 @@
using UnityEngine.UI;
using UnityEngine.Events;
using System;
+using Cysharp.Threading.Tasks;
//鍏宠仈娓告垙鐜╂硶鍔熻兘鎸夐挳锛屽鍗囨槦鍔熻兘
public class FunctionButtonGroup : MonoBehaviour
@@ -205,14 +206,22 @@
return a < b ? -1 : 1;
}
- public FunctionButton AddFunction(string pattern, int order, int functionId, string title, int redpointId)
+ public async UniTask<FunctionButton> AddFunction(string pattern, int order, int functionId, string title, int redpointId)
{
if (m_Container == null)
{
return null;
}
- var instance = UIUtility.CreateWidget(pattern, string.Concat("Function_", order));
+ var instance = await UIUtility.CreateWidget(pattern, string.Concat("Function_", order));
+ if (this == null || instance == null)
+ {
+ if (null != instance)
+ {
+ DestroyImmediate(instance);
+ }
+ return null;
+ }
instance.transform.SetParentEx(this.m_Container, Vector3.zero, Quaternion.identity, Vector3.one);
var functionButton = instance.GetComponent<FunctionButton>();
--
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