From bc1cb6da854cb2e9144f10ed55330a537ecdca16 Mon Sep 17 00:00:00 2001
From: yyl <yyl>
Date: 星期三, 04 三月 2026 14:35:57 +0800
Subject: [PATCH] 466 h5版本 资源规则修改 打包修改(未完成 勿拉取)
---
Main/Main.cs | 10 +++++-----
1 files changed, 5 insertions(+), 5 deletions(-)
diff --git a/Main/Main.cs b/Main/Main.cs
index ba05126..c43a202 100644
--- a/Main/Main.cs
+++ b/Main/Main.cs
@@ -1,4 +1,4 @@
-using System;
+锘縰sing System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
@@ -37,17 +37,17 @@
SwitchToLoginScene();
}
- private static void SwitchToLoginScene()
+ private static async void SwitchToLoginScene()
{
// Debug.Log("鎵撳紑鐧诲綍鐣岄潰");
- // UIManager.Instance.OpenWindow<LoginWin>();
+ // UIManager.Instance.OpenWindowAsync<LoginWin>().Forget();
Debug.Log("鍒囨崲鍒扮櫥褰曞満鏅�");
- ConfigManager.Instance.Init();
+ await ConfigManager.Instance.Init();
GeneralDefine.Init();
#if UNITY_EDITOR
SysNotifyMgr.Instance.BeforePlayerDataInitializeEvent();
#endif
- StageManager.Instance.ToLoginScene();
+ StageManager.Instance.ToLoginScene().Forget();
}
--
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