From bc1cb6da854cb2e9144f10ed55330a537ecdca16 Mon Sep 17 00:00:00 2001
From: yyl <yyl>
Date: 星期三, 04 三月 2026 14:35:57 +0800
Subject: [PATCH] 466 h5版本 资源规则修改 打包修改(未完成 勿拉取)

---
 Main/ResModule/AudioLoader.cs |    9 ++-------
 1 files changed, 2 insertions(+), 7 deletions(-)

diff --git a/Main/ResModule/AudioLoader.cs b/Main/ResModule/AudioLoader.cs
index af8bab3..78556a5 100644
--- a/Main/ResModule/AudioLoader.cs
+++ b/Main/ResModule/AudioLoader.cs
@@ -6,14 +6,9 @@
 
 public class AudioLoader
 {
-    public static AudioClip LoadAudio(string _folderName, string _clipName)
+    public static async UniTask<AudioClip> LoadAudio(string _folderName, string _clipName)
     {
-        return ResManager.Instance.LoadAsset<AudioClip>("Audio/" + _folderName, _clipName, false);
-    }
-
-    public static void LoadAudioAsync(string _folderName, string _clipName, Action<bool, UnityEngine.Object> _callBack)
-    {
-        ResManager.Instance.LoadAssetAsync<AudioClip>("Audio/" + _folderName, _clipName, _callBack, false);
+        return await ResManager.Instance.LoadAssetAsync<AudioClip>("Audio/" + _folderName, _clipName, false);
     }
 
     // US2: Async UniTask variant

--
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