From bc1cb6da854cb2e9144f10ed55330a537ecdca16 Mon Sep 17 00:00:00 2001
From: yyl <yyl>
Date: 星期三, 04 三月 2026 14:35:57 +0800
Subject: [PATCH] 466 h5版本 资源规则修改 打包修改(未完成 勿拉取)
---
Main/ResModule/AudioLoader.cs | 9 ++-------
1 files changed, 2 insertions(+), 7 deletions(-)
diff --git a/Main/ResModule/AudioLoader.cs b/Main/ResModule/AudioLoader.cs
index af8bab3..78556a5 100644
--- a/Main/ResModule/AudioLoader.cs
+++ b/Main/ResModule/AudioLoader.cs
@@ -6,14 +6,9 @@
public class AudioLoader
{
- public static AudioClip LoadAudio(string _folderName, string _clipName)
+ public static async UniTask<AudioClip> LoadAudio(string _folderName, string _clipName)
{
- return ResManager.Instance.LoadAsset<AudioClip>("Audio/" + _folderName, _clipName, false);
- }
-
- public static void LoadAudioAsync(string _folderName, string _clipName, Action<bool, UnityEngine.Object> _callBack)
- {
- ResManager.Instance.LoadAssetAsync<AudioClip>("Audio/" + _folderName, _clipName, _callBack, false);
+ return await ResManager.Instance.LoadAssetAsync<AudioClip>("Audio/" + _folderName, _clipName, false);
}
// US2: Async UniTask variant
--
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