From bc1cb6da854cb2e9144f10ed55330a537ecdca16 Mon Sep 17 00:00:00 2001
From: yyl <yyl>
Date: 星期三, 04 三月 2026 14:35:57 +0800
Subject: [PATCH] 466 h5版本 资源规则修改 打包修改(未完成 勿拉取)
---
Main/System/Battle/ArenaBattleWin.cs | 9 ++++++---
1 files changed, 6 insertions(+), 3 deletions(-)
diff --git a/Main/System/Battle/ArenaBattleWin.cs b/Main/System/Battle/ArenaBattleWin.cs
index 5150f26..0a25800 100644
--- a/Main/System/Battle/ArenaBattleWin.cs
+++ b/Main/System/Battle/ArenaBattleWin.cs
@@ -73,7 +73,7 @@
}
else
{
- UIManager.Instance.OpenWindow<MainWin>();
+ UIManager.Instance.OpenWindowAsync<MainWin>().Forget();
}
if (isClickSkip)
@@ -204,9 +204,12 @@
txtEnemyName.text = UIHelper.ServerStringTrim(info.PlayerName);
txtEnemyFightPonit.text = UIHelper.ReplaceLargeArtNum(GetFightPonit(enemyTeam));
enemyAvatarCell.InitUI(AvatarHelper.GetAvatarModel((int)info.PlayerID, (int)info.Face, (int)info.FacePic));
- enemyAvatarCell.SetListener(() =>
+ enemyAvatarCell.SetOnLoaded(() =>
{
- AvatarHelper.TryViewOtherPlayerInfo((int)info.PlayerID, viewPlayerLineupType: (int)BattlePreSetType.Arena);
+ enemyAvatarCell.SetListener(() =>
+ {
+ AvatarHelper.TryViewOtherPlayerInfo((int)info.PlayerID, viewPlayerLineupType: (int)BattlePreSetType.Arena);
+ });
});
var team = GetTeamHeroList(enemyTeam);
enemyCountry.RefreshOnTeamCountry(team, true);
--
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