From bc1cb6da854cb2e9144f10ed55330a537ecdca16 Mon Sep 17 00:00:00 2001
From: yyl <yyl>
Date: 星期三, 04 三月 2026 14:35:57 +0800
Subject: [PATCH] 466 h5版本 资源规则修改 打包修改(未完成 勿拉取)

---
 Main/System/Battle/ArenaBattleWin.cs |    9 ++++++---
 1 files changed, 6 insertions(+), 3 deletions(-)

diff --git a/Main/System/Battle/ArenaBattleWin.cs b/Main/System/Battle/ArenaBattleWin.cs
index 5150f26..0a25800 100644
--- a/Main/System/Battle/ArenaBattleWin.cs
+++ b/Main/System/Battle/ArenaBattleWin.cs
@@ -73,7 +73,7 @@
         }
         else
         {
-            UIManager.Instance.OpenWindow<MainWin>();
+            UIManager.Instance.OpenWindowAsync<MainWin>().Forget();
         }
 
         if (isClickSkip)
@@ -204,9 +204,12 @@
         txtEnemyName.text = UIHelper.ServerStringTrim(info.PlayerName);
         txtEnemyFightPonit.text = UIHelper.ReplaceLargeArtNum(GetFightPonit(enemyTeam));
         enemyAvatarCell.InitUI(AvatarHelper.GetAvatarModel((int)info.PlayerID, (int)info.Face, (int)info.FacePic));
-        enemyAvatarCell.SetListener(() =>
+        enemyAvatarCell.SetOnLoaded(() =>
         {
-            AvatarHelper.TryViewOtherPlayerInfo((int)info.PlayerID, viewPlayerLineupType: (int)BattlePreSetType.Arena);
+            enemyAvatarCell.SetListener(() =>
+            {
+                AvatarHelper.TryViewOtherPlayerInfo((int)info.PlayerID, viewPlayerLineupType: (int)BattlePreSetType.Arena);
+            });
         });
         var team = GetTeamHeroList(enemyTeam);
         enemyCountry.RefreshOnTeamCountry(team, true);

--
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