From bc1cb6da854cb2e9144f10ed55330a537ecdca16 Mon Sep 17 00:00:00 2001
From: yyl <yyl>
Date: 星期三, 04 三月 2026 14:35:57 +0800
Subject: [PATCH] 466 h5版本 资源规则修改 打包修改(未完成 勿拉取)
---
Main/System/Guild/GuildHallWin.cs | 10 +++++-----
1 files changed, 5 insertions(+), 5 deletions(-)
diff --git a/Main/System/Guild/GuildHallWin.cs b/Main/System/Guild/GuildHallWin.cs
index 7f34388..7a36f1e 100644
--- a/Main/System/Guild/GuildHallWin.cs
+++ b/Main/System/Guild/GuildHallWin.cs
@@ -1,4 +1,4 @@
-using System.Collections;
+锘縰sing System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
@@ -38,11 +38,11 @@
opBtn.AddListener(() =>
{
//绠$悊鎸夐挳
- UIManager.Instance.OpenWindow<GuildOPWin>();
+ UIManager.Instance.OpenWindowAsync<GuildOPWin>().Forget();
});
guildLVBtn.AddListener(() =>
{
- UIManager.Instance.OpenWindow<GuildLevelWin>();
+ UIManager.Instance.OpenWindowAsync<GuildLevelWin>().Forget();
});
noticeBtn.AddListener(() =>
@@ -50,13 +50,13 @@
var needLV = GuildManager.Instance.GetNeedGuildJobLV((int)GuildFuncType.PublishNotice);
if (PlayerDatas.Instance.fairyData.mine.FmLV >= needLV)
{
- UIManager.Instance.OpenWindow<GuildChangeBroadcastWin>();
+ UIManager.Instance.OpenWindowAsync<GuildChangeBroadcastWin>().Forget();
}
});
donateBtn.AddListener(() =>
{
- UIManager.Instance.OpenWindow<GuildDonateWin>();
+ UIManager.Instance.OpenWindowAsync<GuildDonateWin>().Forget();
});
}
--
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