From bc1cb6da854cb2e9144f10ed55330a537ecdca16 Mon Sep 17 00:00:00 2001
From: yyl <yyl>
Date: 星期三, 04 三月 2026 14:35:57 +0800
Subject: [PATCH] 466 h5版本 资源规则修改 打包修改(未完成 勿拉取)

---
 Main/System/Guild/GuildHallWin.cs |   10 +++++-----
 1 files changed, 5 insertions(+), 5 deletions(-)

diff --git a/Main/System/Guild/GuildHallWin.cs b/Main/System/Guild/GuildHallWin.cs
index 7f34388..7a36f1e 100644
--- a/Main/System/Guild/GuildHallWin.cs
+++ b/Main/System/Guild/GuildHallWin.cs
@@ -1,4 +1,4 @@
-using System.Collections;
+锘縰sing System.Collections;
 using System.Collections.Generic;
 using UnityEngine;
 using UnityEngine.UI;
@@ -38,11 +38,11 @@
         opBtn.AddListener(() =>
         {
             //绠$悊鎸夐挳
-            UIManager.Instance.OpenWindow<GuildOPWin>();
+            UIManager.Instance.OpenWindowAsync<GuildOPWin>().Forget();
         });
         guildLVBtn.AddListener(() =>
         {
-            UIManager.Instance.OpenWindow<GuildLevelWin>();
+            UIManager.Instance.OpenWindowAsync<GuildLevelWin>().Forget();
         });
 
         noticeBtn.AddListener(() =>
@@ -50,13 +50,13 @@
             var needLV = GuildManager.Instance.GetNeedGuildJobLV((int)GuildFuncType.PublishNotice);
             if (PlayerDatas.Instance.fairyData.mine.FmLV >= needLV)
             {
-                UIManager.Instance.OpenWindow<GuildChangeBroadcastWin>();
+                UIManager.Instance.OpenWindowAsync<GuildChangeBroadcastWin>().Forget();
             }
         });
 
         donateBtn.AddListener(() =>
         {
-            UIManager.Instance.OpenWindow<GuildDonateWin>();
+            UIManager.Instance.OpenWindowAsync<GuildDonateWin>().Forget();
         });
     }
 

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