From bc1cb6da854cb2e9144f10ed55330a537ecdca16 Mon Sep 17 00:00:00 2001
From: yyl <yyl>
Date: 星期三, 04 三月 2026 14:35:57 +0800
Subject: [PATCH] 466 h5版本 资源规则修改 打包修改(未完成 勿拉取)

---
 Main/System/HappyXB/HeroCallWin.cs |   11 ++++++-----
 1 files changed, 6 insertions(+), 5 deletions(-)

diff --git a/Main/System/HappyXB/HeroCallWin.cs b/Main/System/HappyXB/HeroCallWin.cs
index d5013b7..033293e 100644
--- a/Main/System/HappyXB/HeroCallWin.cs
+++ b/Main/System/HappyXB/HeroCallWin.cs
@@ -1,8 +1,9 @@
-using System;
+锘縰sing System;
 using System.Collections;
 using System.Collections.Generic;
 using System.Linq;
 using UnityEngine;
+using Cysharp.Threading.Tasks;
 using UnityEngine.UI;
 
 /// <summary>
@@ -60,12 +61,12 @@
         //绛栧垝鏀瑰彉闇�姹� 鏆傛椂鍏抽棴
         // scoreBtn.AddListener(() =>
         // {
-        //     UIManager.Instance.OpenWindow<HeroCallScoreWin>();
+        //     UIManager.Instance.OpenWindowAsync<HeroCallScoreWin>().Forget();
         // });
 
         ruleBtn.AddListener(() =>
         {
-            UIManager.Instance.OpenWindow<HeroCallRuleWin>();
+            UIManager.Instance.OpenWindowAsync<HeroCallRuleWin>().Forget();
         });
     }
 
@@ -80,7 +81,7 @@
         HappyXBModel.Instance.RefreshXBTypeInfoAct += Refresh;
         InvestModel.Instance.onInvestUpdate += OnInvestUpdate;
         TimingGiftManager.Instance.OnShowGiftIdListAddEvent += OnShowGiftIdListAddEvent;
-        timingGiftCell.InitUI();
+        timingGiftCell.InitUI().Forget();
         skipToggle.isOn = LocalSave.GetBool(HeroUIManager.skipKey + PlayerDatas.Instance.baseData.PlayerID, false);
         Refresh();
         openPrivilegeTip.SetActive(!InvestModel.Instance.IsInvested(InvestModel.foreverCardType));
@@ -95,7 +96,7 @@
 
     private void OnShowGiftIdListAddEvent()
     {
-        timingGiftCell.InitUI();
+        timingGiftCell.InitUI().Forget();
     }
 
     void OnInvestUpdate(int type)

--
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