From bc1cb6da854cb2e9144f10ed55330a537ecdca16 Mon Sep 17 00:00:00 2001
From: yyl <yyl>
Date: 星期三, 04 三月 2026 14:35:57 +0800
Subject: [PATCH] 466 h5版本 资源规则修改 打包修改(未完成 勿拉取)
---
Main/System/HappyXB/HeroCallWin.cs | 11 ++++++-----
1 files changed, 6 insertions(+), 5 deletions(-)
diff --git a/Main/System/HappyXB/HeroCallWin.cs b/Main/System/HappyXB/HeroCallWin.cs
index d5013b7..033293e 100644
--- a/Main/System/HappyXB/HeroCallWin.cs
+++ b/Main/System/HappyXB/HeroCallWin.cs
@@ -1,8 +1,9 @@
-using System;
+锘縰sing System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using UnityEngine;
+using Cysharp.Threading.Tasks;
using UnityEngine.UI;
/// <summary>
@@ -60,12 +61,12 @@
//绛栧垝鏀瑰彉闇�姹� 鏆傛椂鍏抽棴
// scoreBtn.AddListener(() =>
// {
- // UIManager.Instance.OpenWindow<HeroCallScoreWin>();
+ // UIManager.Instance.OpenWindowAsync<HeroCallScoreWin>().Forget();
// });
ruleBtn.AddListener(() =>
{
- UIManager.Instance.OpenWindow<HeroCallRuleWin>();
+ UIManager.Instance.OpenWindowAsync<HeroCallRuleWin>().Forget();
});
}
@@ -80,7 +81,7 @@
HappyXBModel.Instance.RefreshXBTypeInfoAct += Refresh;
InvestModel.Instance.onInvestUpdate += OnInvestUpdate;
TimingGiftManager.Instance.OnShowGiftIdListAddEvent += OnShowGiftIdListAddEvent;
- timingGiftCell.InitUI();
+ timingGiftCell.InitUI().Forget();
skipToggle.isOn = LocalSave.GetBool(HeroUIManager.skipKey + PlayerDatas.Instance.baseData.PlayerID, false);
Refresh();
openPrivilegeTip.SetActive(!InvestModel.Instance.IsInvested(InvestModel.foreverCardType));
@@ -95,7 +96,7 @@
private void OnShowGiftIdListAddEvent()
{
- timingGiftCell.InitUI();
+ timingGiftCell.InitUI().Forget();
}
void OnInvestUpdate(int type)
--
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