From bc1cb6da854cb2e9144f10ed55330a537ecdca16 Mon Sep 17 00:00:00 2001
From: yyl <yyl>
Date: 星期三, 04 三月 2026 14:35:57 +0800
Subject: [PATCH] 466 h5版本 资源规则修改 打包修改(未完成 勿拉取)

---
 Main/System/Main/HeroFightingCardCell.cs |   16 ++++------------
 1 files changed, 4 insertions(+), 12 deletions(-)

diff --git a/Main/System/Main/HeroFightingCardCell.cs b/Main/System/Main/HeroFightingCardCell.cs
index bb27300..1981f33 100644
--- a/Main/System/Main/HeroFightingCardCell.cs
+++ b/Main/System/Main/HeroFightingCardCell.cs
@@ -80,16 +80,8 @@
         var heroConfig = HeroConfig.Get(heroID);
         qualityBG.SetSprite("herocBG" + heroConfig.Quality);
 
-        var sprite = UILoader.LoadSprite("HeroHead", HeroSkinConfig.Get(hero.SkinID).RectangleIcon);
-        if (sprite == null)
-        {
-            // 鍐呯綉鏈厤缃椂
-            heroIcon.SetSprite("herohead_big_default");
-        }
-        else
-        {
-            heroIcon.overrideSprite = sprite;
-        }
+        UILoader.LoadSprite("HeroHead", HeroSkinConfig.Get(hero.SkinID).RectangleIcon, heroIcon, "herohead_big_default").Forget();
+
 
         if (star == 0)
         {
@@ -207,7 +199,7 @@
     {
         HeroUIManager.Instance.SortHeroList();
         HeroUIManager.Instance.selectHeroGuid = guid;
-        UIManager.Instance.OpenWindow<HeroTrainWin>();
+        UIManager.Instance.OpenWindowAsync<HeroTrainWin>().Forget();
     }
 
     void ClickEmpty()
@@ -226,7 +218,7 @@
             }
             return;
         }
-        UIManager.Instance.OpenWindow<HeroPosWin>();
+        UIManager.Instance.OpenWindowAsync<HeroPosWin>().Forget();
     }
     void OnSkillCast(bool isfighting)
     {

--
Gitblit v1.8.0