From bc1cb6da854cb2e9144f10ed55330a537ecdca16 Mon Sep 17 00:00:00 2001
From: yyl <yyl>
Date: 星期三, 04 三月 2026 14:35:57 +0800
Subject: [PATCH] 466 h5版本 资源规则修改 打包修改(未完成 勿拉取)

---
 Main/System/Main/MainWin.cs |   25 ++++++++++++++-----------
 1 files changed, 14 insertions(+), 11 deletions(-)

diff --git a/Main/System/Main/MainWin.cs b/Main/System/Main/MainWin.cs
index 5ebb182..5177284 100644
--- a/Main/System/Main/MainWin.cs
+++ b/Main/System/Main/MainWin.cs
@@ -40,10 +40,13 @@
     protected override void InitComponent()
     {
         base.InitComponent();
-        avatarCell.redpoint.redpointId = MainRedDot.PhantasmPavilionRepoint;
-        avatarCell.SetListener(() =>
+        avatarCell.SetOnLoaded(() =>
         {
-            UIManager.Instance.OpenWindow<PlayerProfileWin>();
+            avatarCell.redpoint.redpointId = MainRedDot.PhantasmPavilionRepoint;
+            avatarCell.SetListener(() =>
+            {
+                UIManager.Instance.OpenWindowAsync<PlayerProfileWin>().Forget();
+            });
         });
     }
 
@@ -250,7 +253,7 @@
         else if (index == 4 && !PlayerDatas.Instance.fairyData.HasFairy)
         {
             //鏈姞鍏ュ叕浼氫笉鍒囨崲鏍囩锛屾墦寮�鐢宠鐣岄潰
-            UIManager.Instance.OpenWindow<GuildJoinWin>();
+            UIManager.Instance.OpenWindowAsync<GuildJoinWin>().Forget();
             return;
         }
 
@@ -263,7 +266,7 @@
         if (index == 3)
         {
             //鎸戞垬鐗规畩鏄剧ず閫昏緫
-            UIManager.Instance.OpenWindow<ChallengeTabWin>();
+            UIManager.Instance.OpenWindowAsync<ChallengeTabWin>().Forget();
             return;
         }
 
@@ -304,18 +307,18 @@
                 // 鎵撳紑涓婚〉鐣岄潰
                 if (!UIManager.Instance.IsOpened<BattleWin>())
                 {
-                    BattleWin battleWin = UIManager.Instance.OpenWindow<BattleWin>();
-                    battleWin.SetBattleField(BattleManager.Instance.storyBattleField);
+                    UIManager.Instance.OpenWindowAsync<BattleWin>().ContinueWith(battleWin =>
+                        battleWin.SetBattleField(BattleManager.Instance.storyBattleField)).Forget();
                 }
                 else
                 {
                     BattleWin battleWin = UIManager.Instance.GetUI<BattleWin>();
                     battleWin.SetBattleField(BattleManager.Instance.storyBattleField);
                 }
-                currentSubUI = UIManager.Instance.OpenWindow<HomeWin>();
+                UIManager.Instance.OpenWindowAsync<HomeWin>().ContinueWith(w => currentSubUI = w).Forget();
                 break;
             case 1:
-                currentSubUI = UIManager.Instance.OpenWindow<AffairBaseWin>();
+                UIManager.Instance.OpenWindowAsync<AffairBaseWin>().ContinueWith(w => currentSubUI = w).Forget();
                 break;
             case 2:
                 if (gameTip.gameObject.activeSelf)
@@ -325,14 +328,14 @@
                         HappyXBModel.Instance.startTenCallGuide = true;
                     }
                 }
-                currentSubUI = UIManager.Instance.OpenWindow<HeroBaseWin>(0);
+                UIManager.Instance.OpenWindowAsync<HeroBaseWin>(0).ContinueWith(w => currentSubUI = w).Forget();
                 break;
             // case 3:
             //     鎸戞垬鐣岄潰涓嶈烦杞�
             //     Debug.Log("鎵撳紑鎸戞垬鐣岄潰");
             //     break;
             case 4:
-                currentSubUI = UIManager.Instance.OpenWindow<GuildBaseWin>();
+                UIManager.Instance.OpenWindowAsync<GuildBaseWin>().ContinueWith(w => currentSubUI = w).Forget();
                 break;
             default:
                 Debug.LogWarning("鏈煡鐨勬爣绛剧储寮�: " + functionOrder);

--
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