From bc1cb6da854cb2e9144f10ed55330a537ecdca16 Mon Sep 17 00:00:00 2001
From: yyl <yyl>
Date: 星期三, 04 三月 2026 14:35:57 +0800
Subject: [PATCH] 466 h5版本 资源规则修改 打包修改(未完成 勿拉取)

---
 Main/System/MainLevel/MainBossEnterWin.cs |    9 +++++----
 1 files changed, 5 insertions(+), 4 deletions(-)

diff --git a/Main/System/MainLevel/MainBossEnterWin.cs b/Main/System/MainLevel/MainBossEnterWin.cs
index 634ef81..474a644 100644
--- a/Main/System/MainLevel/MainBossEnterWin.cs
+++ b/Main/System/MainLevel/MainBossEnterWin.cs
@@ -8,6 +8,7 @@
 using System.Collections.Generic;
 using UnityEngine;
 using UnityEngine.UI;
+using Cysharp.Threading.Tasks;
 
 
 public class MainBossEnterWin : UIBase
@@ -35,7 +36,7 @@
         {
             RankModel.Instance.ResetQueryParam();
             RankModel.Instance.QueryRankByPage(0, watchID: (int)PlayerDatas.Instance.baseData.PlayerID);
-            UIManager.Instance.OpenWindow<PlayerRankWin>(0);
+            UIManager.Instance.OpenWindowAsync<PlayerRankWin>(0).Forget();
 
         });
 
@@ -43,7 +44,7 @@
 
         heroRoadBtn.AddListener(() =>
         {
-            UIManager.Instance.OpenWindow<DayMissionBaseWin>(2);
+            UIManager.Instance.OpenWindowAsync<DayMissionBaseWin>(2).Forget();
         });
 
         funPresetBtn.AddListener(()=>
@@ -104,8 +105,8 @@
                     SmallTipWin.showText = Language.Get("SmallTipFomat",SkillConfig.Get(skillID)?.SkillName, SkillConfig.Get(skillID)?.Description) ;
                     SmallTipWin.worldPos = CameraManager.uiCamera.ScreenToWorldPoint(Input.mousePosition);
                     SmallTipWin.isDownShow = true;
-                    UIManager.Instance.OpenWindow<SmallTipWin>();
-                });
+                    UIManager.Instance.OpenWindowAsync<SmallTipWin>().Forget();
+                }).Forget();
             }
             else
             {

--
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