From bc1cb6da854cb2e9144f10ed55330a537ecdca16 Mon Sep 17 00:00:00 2001
From: yyl <yyl>
Date: 星期三, 04 三月 2026 14:35:57 +0800
Subject: [PATCH] 466 h5版本 资源规则修改 打包修改(未完成 勿拉取)
---
Main/System/PhantasmPavilion/PhantasmPavilionWin.cs | 6 +++---
1 files changed, 3 insertions(+), 3 deletions(-)
diff --git a/Main/System/PhantasmPavilion/PhantasmPavilionWin.cs b/Main/System/PhantasmPavilion/PhantasmPavilionWin.cs
index 5e6ad9e..6f279d5 100644
--- a/Main/System/PhantasmPavilion/PhantasmPavilionWin.cs
+++ b/Main/System/PhantasmPavilion/PhantasmPavilionWin.cs
@@ -26,17 +26,17 @@
{
case 0:
//褰㈣薄
- currentSubUI = UIManager.Instance.OpenWindow<PhantasmPavilionModelWin>();
+ currentSubUI = UIManager.Instance.OpenWindowAsync<PhantasmPavilionModelWin>().Forget();
manager.nowType = PhantasmPavilionType.Model;
break;
case 1:
//澶村儚
- currentSubUI = UIManager.Instance.OpenWindow<PhantasmPavilionFaceWin>();
+ currentSubUI = UIManager.Instance.OpenWindowAsync<PhantasmPavilionFaceWin>().Forget();
manager.nowType = PhantasmPavilionType.Face;
break;
case 2:
//绉板彿
- currentSubUI = UIManager.Instance.OpenWindow<PhantasmPavilionTitleWin>();
+ currentSubUI = UIManager.Instance.OpenWindowAsync<PhantasmPavilionTitleWin>().Forget();
manager.nowType = PhantasmPavilionType.Title;
break;
default:
--
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