From bc1cb6da854cb2e9144f10ed55330a537ecdca16 Mon Sep 17 00:00:00 2001
From: yyl <yyl>
Date: 星期三, 04 三月 2026 14:35:57 +0800
Subject: [PATCH] 466 h5版本 资源规则修改 打包修改(未完成 勿拉取)

---
 Main/System/PhantasmPavilion/PhantasmPavilionWin.cs |    6 +++---
 1 files changed, 3 insertions(+), 3 deletions(-)

diff --git a/Main/System/PhantasmPavilion/PhantasmPavilionWin.cs b/Main/System/PhantasmPavilion/PhantasmPavilionWin.cs
index 5e6ad9e..6f279d5 100644
--- a/Main/System/PhantasmPavilion/PhantasmPavilionWin.cs
+++ b/Main/System/PhantasmPavilion/PhantasmPavilionWin.cs
@@ -26,17 +26,17 @@
         {
             case 0:
                 //褰㈣薄
-                currentSubUI = UIManager.Instance.OpenWindow<PhantasmPavilionModelWin>();
+                currentSubUI = UIManager.Instance.OpenWindowAsync<PhantasmPavilionModelWin>().Forget();
                 manager.nowType = PhantasmPavilionType.Model;
                 break;
             case 1:
                 //澶村儚
-                currentSubUI = UIManager.Instance.OpenWindow<PhantasmPavilionFaceWin>();
+                currentSubUI = UIManager.Instance.OpenWindowAsync<PhantasmPavilionFaceWin>().Forget();
                 manager.nowType = PhantasmPavilionType.Face;
                 break;
             case 2:
                 //绉板彿
-                currentSubUI = UIManager.Instance.OpenWindow<PhantasmPavilionTitleWin>();
+                currentSubUI = UIManager.Instance.OpenWindowAsync<PhantasmPavilionTitleWin>().Forget();
                 manager.nowType = PhantasmPavilionType.Title;
                 break;
             default:

--
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