From bc4197c636bd2bbf011bf94cd24ebfc7b060f2d7 Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期三, 03 九月 2025 20:57:00 +0800
Subject: [PATCH] 117 【武将】武将系统 - 立绘参数
---
Main/Core/NetworkPackage/DTCFile/ServerPack/HB4_FightDefine/DTCB430_tagSCTurnFightReport.cs | 3 ---
Main/System/Hero/UIHeroController.cs | 22 +++++++++++++++++++++-
Main/Config/Configs/HeroSkinConfig.cs | 23 +++++++++++++++++++----
Main/System/HappyXB/HeroCallResultWin.cs | 2 +-
Main/System/HeroUI/HeroTrainWin.cs | 2 +-
Main/System/HeroUI/HeroUIManager.cs | 2 --
6 files changed, 42 insertions(+), 12 deletions(-)
diff --git a/Main/Config/Configs/HeroSkinConfig.cs b/Main/Config/Configs/HeroSkinConfig.cs
index af36b72..58404d9 100644
--- a/Main/Config/Configs/HeroSkinConfig.cs
+++ b/Main/Config/Configs/HeroSkinConfig.cs
@@ -1,6 +1,6 @@
锘�//--------------------------------------------------------
// [Author]: YYL
-// [ Date ]: 2025骞�8鏈�18鏃�
+// [ Date ]: 2025骞�9鏈�3鏃�
//--------------------------------------------------------
using System.Collections.Generic;
@@ -22,6 +22,7 @@
public int[] AllBatAttrIDList;
public int[] AllBatAttrValueList;
public string Tachie;
+ public float[] TachieParam;
public string SquareIcon;
public string RectangleIcon;
public string SpineRes;
@@ -96,11 +97,25 @@
Tachie = tables[5];
- SquareIcon = tables[6];
+ if (tables[6].Contains("["))
+ {
+ TachieParam = JsonMapper.ToObject<float[]>(tables[6]);
+ }
+ else
+ {
+ string[] TachieParamStringArray = tables[6].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
+ TachieParam = new float[TachieParamStringArray.Length];
+ for (int i=0;i<TachieParamStringArray.Length;i++)
+ {
+ float.TryParse(TachieParamStringArray[i],out TachieParam[i]);
+ }
+ }
- RectangleIcon = tables[7];
+ SquareIcon = tables[7];
- SpineRes = tables[8];
+ RectangleIcon = tables[8];
+
+ SpineRes = tables[9];
}
catch (Exception exception)
{
diff --git a/Main/Core/NetworkPackage/DTCFile/ServerPack/HB4_FightDefine/DTCB430_tagSCTurnFightReport.cs b/Main/Core/NetworkPackage/DTCFile/ServerPack/HB4_FightDefine/DTCB430_tagSCTurnFightReport.cs
index 1ab1a03..7203c25 100644
--- a/Main/Core/NetworkPackage/DTCFile/ServerPack/HB4_FightDefine/DTCB430_tagSCTurnFightReport.cs
+++ b/Main/Core/NetworkPackage/DTCFile/ServerPack/HB4_FightDefine/DTCB430_tagSCTurnFightReport.cs
@@ -6,7 +6,6 @@
public class DTCB430_tagSCTurnFightReport : DtcBasic {
- private static GameNetEncode encoder = new GameNetEncode();
static byte[] vCmdBytes = new byte[2];
@@ -50,8 +49,6 @@
Array.Copy(vPackBytes, 0, vCmdBytes, 0, 2);
var cmd = (ushort)((ushort)(vCmdBytes[0] << 8) + vCmdBytes[1]);
bool isRegist = false; // 鏈敞鍐屽皝鍖呭鐞�
-
- Debug.Log("DTCB430_tagSCTurnFightReport: 鎷嗚В鍒嗗寘 闀垮害锛�" + vBodyLeng + " cmd锛�" + cmd);
if (PackageRegedit.Contain(cmd))
{
diff --git a/Main/System/HappyXB/HeroCallResultWin.cs b/Main/System/HappyXB/HeroCallResultWin.cs
index 0c7a094..64b43dc 100644
--- a/Main/System/HappyXB/HeroCallResultWin.cs
+++ b/Main/System/HappyXB/HeroCallResultWin.cs
@@ -265,7 +265,7 @@
return;
}
var hero = HeroConfig.Get(heroID);
- roleLHModel.Create(hero.SkinIDList[0], HeroUIManager.lihuiScale, motionName: "", isLh: true);
+ roleLHModel.Create(hero.SkinIDList[0], 1, motionName: "", isLh: true);
qualityImg.SetSprite("HeroCallQuality" + hero.Quality);
newMarkLHImg.SetActive(HeroUIManager.Instance.IsNewHero(heroID));
showLHResultCell.Display(heroID, 0, true);
diff --git a/Main/System/Hero/UIHeroController.cs b/Main/System/Hero/UIHeroController.cs
index ac94bf1..fb01aa1 100644
--- a/Main/System/Hero/UIHeroController.cs
+++ b/Main/System/Hero/UIHeroController.cs
@@ -63,7 +63,27 @@
return;
}
skeletonGraphic.Initialize(true);
- this.transform.localScale = Vector3.one * scale;
+ if (isLh)
+ {
+ //X杞村亸绉伙紝Y杞村亸绉伙紝缂╂斁锛屾槸鍚︽按骞崇炕杞紙0鍚�1鏄級
+ if (skinConfig.TachieParam.Length == 4)
+ {
+ this.transform.localPosition = new Vector3(skinConfig.TachieParam[0], skinConfig.TachieParam[1], 0);
+ this.transform.localScale = Vector3.one * skinConfig.TachieParam[2];
+ this.transform.localRotation = Quaternion.Euler(0, skinConfig.TachieParam[3] == 0 ? 0 : 180, 0);
+ }
+ else
+ {
+ this.transform.localPosition = Vector3.zero;
+ this.transform.localScale = Vector3.one;
+ this.transform.localRotation = Quaternion.identity;
+ }
+
+ }
+ else
+ {
+ this.transform.localScale = Vector3.one * scale;
+ }
spineAnimationState = skeletonGraphic.AnimationState;
spineAnimationState.Data.DefaultMix = 0f;
if (motionName == "")
diff --git a/Main/System/HeroUI/HeroTrainWin.cs b/Main/System/HeroUI/HeroTrainWin.cs
index 02ec3ad..bcadf4d 100644
--- a/Main/System/HeroUI/HeroTrainWin.cs
+++ b/Main/System/HeroUI/HeroTrainWin.cs
@@ -172,7 +172,7 @@
public void Display()
{
- roleLhModel.Create(hero.SkinID, HeroUIManager.lihuiScale, motionName: "", isLh: true);
+ roleLhModel.Create(hero.SkinID, 1, motionName: "", isLh: true);
roleXsModel.Create(hero.SkinID);
jobImg.SetSprite(HeroUIManager.Instance.GetJobIconName(hero.heroConfig.Class));
jobPosNameText.text = HeroUIManager.Instance.GetJobName(hero.heroConfig.Class);
diff --git a/Main/System/HeroUI/HeroUIManager.cs b/Main/System/HeroUI/HeroUIManager.cs
index e09454c..5507467 100644
--- a/Main/System/HeroUI/HeroUIManager.cs
+++ b/Main/System/HeroUI/HeroUIManager.cs
@@ -16,8 +16,6 @@
public WaitHeroFuncResponse waitResponse; //璇锋眰姝﹀皢鍔熻兘锛屼笌鏈嶅姟绔氦浜�
- public const float lihuiScale = 0.6f; //绔嬬粯缂╂斁澶у皬
-
//鐢ㄤ簬闈炰笂闃垫灏嗘垬鍔涘彉鍖栨椂 姝﹀皢ID锛氫笂娆℃垬鍔�
public KeyValuePair<string, long> lastFightPower = new KeyValuePair<string, long>();
--
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