From bc6f787bac321f603a37fb680e7e9c6eef6e06b0 Mon Sep 17 00:00:00 2001
From: lcy <1459594991@qq.com>
Date: 星期四, 16 十月 2025 10:53:00 +0800
Subject: [PATCH] 218 子 【付费内容】首充 / 【付费内容】首充-客户端 实现获得英雄物品,大于等于传奇品质展示英雄立绘,逻辑同抽奖
---
Main/System/Battle/BattleObject/BattleObjectFactory.cs | 6 +++---
1 files changed, 3 insertions(+), 3 deletions(-)
diff --git a/Main/System/Battle/BattleObject/BattleObjectFactory.cs b/Main/System/Battle/BattleObject/BattleObjectFactory.cs
index 9a4d010..e738e1c 100644
--- a/Main/System/Battle/BattleObject/BattleObjectFactory.cs
+++ b/Main/System/Battle/BattleObject/BattleObjectFactory.cs
@@ -30,7 +30,7 @@
battleObject.ObjID = teamHero.ObjID;
GameObject realGO = GameObject.Instantiate(battleGO, goParent.transform);
- SkeletonGraphic skeletonGraphic = realGO.GetComponentInChildren<SkeletonGraphic>(true);
+ SkeletonAnimation skeletonAnimation = realGO.GetComponentInChildren<SkeletonAnimation>(true);
var skeletonDataAsset = ResManager.Instance.LoadAsset<SkeletonDataAsset>("Hero/SpineRes/", skinCfg.SpineRes);
if (skeletonDataAsset == null)
@@ -42,8 +42,8 @@
float finalScaleRate = modelScaleRate * teamHero.modelScale;
- skeletonGraphic.skeletonDataAsset = skeletonDataAsset;
- skeletonGraphic.Initialize(true);
+ skeletonAnimation.skeletonDataAsset = skeletonDataAsset;
+ skeletonAnimation.Initialize(true);
realGO.name = battleObject.ObjID.ToString();
realGO.transform.localScale = new Vector3(finalScaleRate, finalScaleRate, finalScaleRate);
RectTransform rectTrans = realGO.GetComponent<RectTransform>();
--
Gitblit v1.8.0