From bc871b112bf04df5b5dcc3fadb77ac0f276749c8 Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期一, 17 十一月 2025 02:01:58 +0800
Subject: [PATCH] 328 【主界面】坐骑系统 竞技场布阵的显隐 引导点战锤的时候不暂停游戏;引导的时候如果是功能开启,不显示战力变化避免遮挡
---
Main/Component/UI/Common/RendererAdjuster.cs | 10 ++++++++--
1 files changed, 8 insertions(+), 2 deletions(-)
diff --git a/Main/Component/UI/Common/RendererAdjuster.cs b/Main/Component/UI/Common/RendererAdjuster.cs
index 0825c59..b7e635e 100644
--- a/Main/Component/UI/Common/RendererAdjuster.cs
+++ b/Main/Component/UI/Common/RendererAdjuster.cs
@@ -29,8 +29,7 @@
public void SetSortingOrder(int sortingOrder)
{
this.sortingOrder = sortingOrder;
- UpdateComps();
- UpdateSortingOrder();
+ UpdateLayer();
}
protected void UpdateComps()
@@ -44,6 +43,13 @@
canvas = GetComponentInChildren<Canvas>(true);
}
+ [ContextMenu("UpdateLayer")]
+ private void UpdateLayer()
+ {
+ UpdateComps();
+ UpdateSortingOrder();
+ }
+
public void UpdateSortingOrder()
{
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