From bc871b112bf04df5b5dcc3fadb77ac0f276749c8 Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期一, 17 十一月 2025 02:01:58 +0800
Subject: [PATCH] 328 【主界面】坐骑系统 竞技场布阵的显隐 引导点战锤的时候不暂停游戏;引导的时候如果是功能开启,不显示战力变化避免遮挡

---
 Main/Component/UI/Common/RendererAdjuster.cs |   10 ++++++++--
 1 files changed, 8 insertions(+), 2 deletions(-)

diff --git a/Main/Component/UI/Common/RendererAdjuster.cs b/Main/Component/UI/Common/RendererAdjuster.cs
index 0825c59..b7e635e 100644
--- a/Main/Component/UI/Common/RendererAdjuster.cs
+++ b/Main/Component/UI/Common/RendererAdjuster.cs
@@ -29,8 +29,7 @@
     public void SetSortingOrder(int sortingOrder)
     {
         this.sortingOrder = sortingOrder;
-        UpdateComps();
-        UpdateSortingOrder();
+        UpdateLayer();
     }
 
     protected void UpdateComps()
@@ -44,6 +43,13 @@
         canvas = GetComponentInChildren<Canvas>(true);
     }
 
+    [ContextMenu("UpdateLayer")]
+    private void UpdateLayer()
+    {
+        UpdateComps();
+        UpdateSortingOrder();
+    }
+
     public void UpdateSortingOrder()
     {
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