From bd41d84bbd61de37bd880c591ecce690ebe294bd Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期日, 19 十月 2025 18:12:49 +0800
Subject: [PATCH] 65 子 【公会】基础主体 / 【公会】基础主体-客户端

---
 Main/Core/GameEngine/Player/PlayerBaseData.cs                                                      |    2 
 Main/System/HeroUI/HeroAwakeSuccessWin.cs                                                          |    4 
 Main/System/HeroUI/HeroLVBreakSuccessWin.cs                                                        |    4 
 Main/System/Guild/GuildEmblemSelectCell.cs                                                         |   57 +
 Main/Utility/TimeUtility.cs                                                                        |   12 
 Main/Core/GameEngine/Player/PlayerDatas.cs                                                         |    3 
 Main/System/Guild/GuildEmblemSelectCell.cs.meta                                                    |    2 
 Main/System/Guild/GuildEmblemModel.cs                                                              |  188 ++--
 Main/Config/PartialConfigs/FamilyEmblemConfig.cs                                                   |   27 
 Main/Config/PartialConfigs/FamilyEmblemConfig.cs.meta                                              |    2 
 Main/System/Equip/EquipExchangeCell.cs                                                             |    2 
 Main/System/Guild/GuildJoinWin.cs                                                                  |   89 ++
 Main/System/HappyXB/HeroCallResultWin.cs                                                           |    2 
 Main/System/RoleParticulars/OtherPlayerDetailManager.cs.meta                                       |    0 
 Main/System/Equip/EquipTipWin.cs                                                                   |    4 
 Main/System/Guild/GuildPreviewWin.cs.meta                                                          |    2 
 Main/System/HeroUI/HeroAwakePrivewWin.cs                                                           |    4 
 Main/Main.cs                                                                                       |    3 
 Main/System/Guild/GuildEmblemWin.cs                                                                |  152 ++++
 Main/System/Guild/PlayerFairyData.cs                                                               |  118 +-
 Main/Core/NetworkPackage/DTCFile/ServerPack/HA7_Interaction/DTCA705_tagSCQueryPlayerCacheResult.cs |    2 
 Main/System/HeroUI/HeroTrainWin.cs                                                                 |    8 
 Main/System/Guild/GuildManager.cs                                                                  |  364 ++++++++-
 Main/Utility/EnumHelper.cs                                                                         |   17 
 Main/System/Guild/GuildEmblemWin.cs.meta                                                           |    2 
 Main/System/Tip/MarqueeWin.cs                                                                      |    3 
 Main/System/HappyXB/HeroCallWin.cs                                                                 |    2 
 Main/System/RoleParticulars/OtherPlayerDetailManager.cs                                            |  214 +++++
 Main/Core/NetworkPackage/DTCFile/ServerPack/HA5_Family/DTCA513_tagMCFamilyActionInfo.cs            |    7 
 Main/System/Guild/GuildEmblemSelectListCell.cs                                                     |   27 
 Main/System/HeroUI/HeroBestWin.cs                                                                  |    8 
 Main/System/HeroUI/HeroLVBreakWin.cs                                                               |    4 
 /dev/null                                                                                          |  558 --------------
 Main/Utility/UIHelper.cs                                                                           |   28 
 Main/System/Guild/GuildViewListCell.cs                                                             |   40 
 Main/System/Battle/StoryBossBattleWin.cs                                                           |    3 
 Main/Core/NetworkPackage/DataToCtl/PackageRegedit.cs                                               |    1 
 Main/System/Guild/GuildPreviewWin.cs                                                               |  129 +++
 Main/System/Guild/GuildCreateWin.cs.meta                                                           |    2 
 Main/System/Guild/GuildEmblemCell.cs                                                               |   53 +
 Main/System/Guild/GuildEmblemSelectListCell.cs.meta                                                |    2 
 Main/System/Guild/GuildEmblemCell.cs.meta                                                          |    2 
 Main/System/Main/MainWin.cs                                                                        |   27 
 Main/System/Tip/ServerTipDetails.cs                                                                |   10 
 Main/System/Guild/GuildCreateWin.cs                                                                |   62 +
 45 files changed, 1,403 insertions(+), 849 deletions(-)

diff --git a/Main/Config/PartialConfigs/FamilyEmblemConfig.cs b/Main/Config/PartialConfigs/FamilyEmblemConfig.cs
new file mode 100644
index 0000000..81c96f0
--- /dev/null
+++ b/Main/Config/PartialConfigs/FamilyEmblemConfig.cs
@@ -0,0 +1,27 @@
+
+
+using System.Collections.Generic;
+
+public partial class FamilyEmblemConfig : ConfigBase<int, FamilyEmblemConfig>
+{
+    private static List<int> defaultEmblemList = new List<int>();
+    protected override void OnConfigParseCompleted()
+    {
+        if (UnlockFamilyLV == 1)
+        {
+            if (defaultEmblemList.Contains(EmblemID))
+                return;
+            defaultEmblemList.Add(EmblemID);
+        }
+    }
+
+    public static int GetRandomEmblem()
+    {
+        if (defaultEmblemList.Count == 0)
+            return -1; // 
+        System.Random random = new System.Random();
+        return defaultEmblemList[random.Next(defaultEmblemList.Count)];
+    }
+
+
+}
diff --git a/Main/Core/NetworkPackage/ServerPack/HA3_Function/HA3A1_tagMCModuleFightPowerInfo.cs.meta b/Main/Config/PartialConfigs/FamilyEmblemConfig.cs.meta
similarity index 83%
copy from Main/Core/NetworkPackage/ServerPack/HA3_Function/HA3A1_tagMCModuleFightPowerInfo.cs.meta
copy to Main/Config/PartialConfigs/FamilyEmblemConfig.cs.meta
index f878724..a6b7854 100644
--- a/Main/Core/NetworkPackage/ServerPack/HA3_Function/HA3A1_tagMCModuleFightPowerInfo.cs.meta
+++ b/Main/Config/PartialConfigs/FamilyEmblemConfig.cs.meta
@@ -1,5 +1,5 @@
 fileFormatVersion: 2
-guid: 6fb2c77abf75d964d82b4b15659602b9
+guid: 8ade65428632cd94681e3561a9e78cb5
 MonoImporter:
   externalObjects: {}
   serializedVersion: 2
diff --git a/Main/Core/GameEngine/Player/PlayerBaseData.cs b/Main/Core/GameEngine/Player/PlayerBaseData.cs
index 241dc1d..6d6beba 100644
--- a/Main/Core/GameEngine/Player/PlayerBaseData.cs
+++ b/Main/Core/GameEngine/Player/PlayerBaseData.cs
@@ -113,6 +113,7 @@
 
     public int mapRealmSelect;  //鍦板浘澧冪晫闅惧害
     public int leaveFamilyTime; //绂诲紑瀹舵棌鏃堕棿
+    public int leaveGuildInfo; //鍏細锛氫富鍔ㄧ寮�娆℃暟*100 + 琚涪娆℃暟*10  + 鏈�鍚庝竴娆℃槸鍚︿富鍔ㄧ寮�鐨勶紝鏆傛椂鏈�澶氱疮璁¤褰曞埌9娆�
 
     public bool IsActive90Off = true; //浠h〃榛樿婵�娲�0.1鎶�
     public long treasurePotentialSp
@@ -180,6 +181,7 @@
         spExtend = _serverInfo.ExAttr8;
         bubbleId = _serverInfo.ExAttr10;
         ExAttr11 = _serverInfo.ExAttr11;
+        leaveGuildInfo = (int)_serverInfo.ExAttr12;
         ExAttr16 = _serverInfo.ExAttr16;
         ServerGroupId = _serverInfo.ExAttr13;
         faction = _serverInfo.Faction;
diff --git a/Main/Core/GameEngine/Player/PlayerDatas.cs b/Main/Core/GameEngine/Player/PlayerDatas.cs
index 392d1b4..24fd57b 100644
--- a/Main/Core/GameEngine/Player/PlayerDatas.cs
+++ b/Main/Core/GameEngine/Player/PlayerDatas.cs
@@ -514,6 +514,9 @@
             case PlayerDataType.CDBPlayerRefresh_SkillReducePerG:
                 baseData.skillReducePerG = (int)value;
                 break;
+            case PlayerDataType.ExAttr12:
+                baseData.leaveGuildInfo = (int)value;
+                break;
             case PlayerDataType.default9:
                 baseData.mapRealmSelect = (int)value;
                 break;
diff --git a/Main/Core/NetworkPackage/DTCFile/ServerPack/HA3_Function/DTCA3A1_tagMCModuleFightPowerInfo.cs b/Main/Core/NetworkPackage/DTCFile/ServerPack/HA3_Function/DTCA3A1_tagMCModuleFightPowerInfo.cs
deleted file mode 100644
index a90f023..0000000
--- a/Main/Core/NetworkPackage/DTCFile/ServerPack/HA3_Function/DTCA3A1_tagMCModuleFightPowerInfo.cs
+++ /dev/null
@@ -1,13 +0,0 @@
-using UnityEngine;
-using System.Collections;
-
-//A3 A1 鍚勫姛鑳芥ā鍧楁垬鏂楀姏淇℃伅 #tagMCModuleFightPowerInfo
-
-public class DTCA3A1_tagMCModuleFightPowerInfo : DtcBasic {
-    public override void Done(GameNetPackBasic vNetPack)
-    {
-        base.Done(vNetPack);
-        HA3A1_tagMCModuleFightPowerInfo vNetData = vNetPack as HA3A1_tagMCModuleFightPowerInfo;
-        RoleParticularModel.Instance.OnRevRoleFuncPower(vNetData);
-    }
-}
diff --git a/Main/Core/NetworkPackage/DTCFile/ServerPack/HA3_Function/DTCA3A1_tagMCModuleFightPowerInfo.cs.meta b/Main/Core/NetworkPackage/DTCFile/ServerPack/HA3_Function/DTCA3A1_tagMCModuleFightPowerInfo.cs.meta
deleted file mode 100644
index 936d0f5..0000000
--- a/Main/Core/NetworkPackage/DTCFile/ServerPack/HA3_Function/DTCA3A1_tagMCModuleFightPowerInfo.cs.meta
+++ /dev/null
@@ -1,11 +0,0 @@
-fileFormatVersion: 2
-guid: 28bea9968bf0d0e4e942a2872db6ae39
-MonoImporter:
-  externalObjects: {}
-  serializedVersion: 2
-  defaultReferences: []
-  executionOrder: 0
-  icon: {instanceID: 0}
-  userData: 
-  assetBundleName: 
-  assetBundleVariant: 
diff --git a/Main/Core/NetworkPackage/DTCFile/ServerPack/HA5_Family/DTCA513_tagMCFamilyActionInfo.cs b/Main/Core/NetworkPackage/DTCFile/ServerPack/HA5_Family/DTCA513_tagMCFamilyActionInfo.cs
index d195a97..cdc9a56 100644
--- a/Main/Core/NetworkPackage/DTCFile/ServerPack/HA5_Family/DTCA513_tagMCFamilyActionInfo.cs
+++ b/Main/Core/NetworkPackage/DTCFile/ServerPack/HA5_Family/DTCA513_tagMCFamilyActionInfo.cs
@@ -1,11 +1,12 @@
-using UnityEngine;
-using System.Collections;
-
+using UnityEngine;
+using System.Collections;
+
 // A5 13 瀹舵棌琛屼负淇℃伅 #tagMCFamilyActionInfo
 
 public class DTCA513_tagMCFamilyActionInfo : DtcBasic {
     public override void Done(GameNetPackBasic vNetPack) {
         base.Done(vNetPack);
         HA513_tagMCFamilyActionInfo vNetData = vNetPack as HA513_tagMCFamilyActionInfo;
+        GuildManager.Instance.UpdateFamilyAction(vNetData);
     }
 }
diff --git a/Main/Core/NetworkPackage/DTCFile/ServerPack/HA7_Interaction/DTCA705_tagSCQueryPlayerCacheResult.cs b/Main/Core/NetworkPackage/DTCFile/ServerPack/HA7_Interaction/DTCA705_tagSCQueryPlayerCacheResult.cs
index 5a6623a..29a6bb6 100644
--- a/Main/Core/NetworkPackage/DTCFile/ServerPack/HA7_Interaction/DTCA705_tagSCQueryPlayerCacheResult.cs
+++ b/Main/Core/NetworkPackage/DTCFile/ServerPack/HA7_Interaction/DTCA705_tagSCQueryPlayerCacheResult.cs
@@ -8,6 +8,6 @@
     {
         base.Done(vNetPack);
         HA705_tagSCQueryPlayerCacheResult vNetData = vNetPack as HA705_tagSCQueryPlayerCacheResult;
-        RoleParticularModel.Instance.OnRevRoleEquip(vNetData);
+        OtherPlayerDetailManager.Instance.OnRevRoleEquip(vNetData);
     }
 }
diff --git a/Main/Core/NetworkPackage/DataToCtl/PackageRegedit.cs b/Main/Core/NetworkPackage/DataToCtl/PackageRegedit.cs
index 523f758..ab0cd9b 100644
--- a/Main/Core/NetworkPackage/DataToCtl/PackageRegedit.cs
+++ b/Main/Core/NetworkPackage/DataToCtl/PackageRegedit.cs
@@ -51,7 +51,6 @@
         Register(typeof(H0111_tagOnlineReply), typeof(DTC0111_tagOnlineReply));
         Register(typeof(H0608_tagNPCDie), typeof(DTC0608_tagNPCDie));
         Register(typeof(H0612_tagClearObjBuff), typeof(DTC0612_tagClearObjBuff));
-        Register(typeof(HA3A1_tagMCModuleFightPowerInfo), typeof(DTCA3A1_tagMCModuleFightPowerInfo));
         Register(typeof(HA110_tagMCCoinToGoldCountInfo), typeof(DTCA110_tagMCCoinToGoldCountInfo));
         Register(typeof(HA008_tagGCPlayerRecInfo), typeof(DTCA008_tagGCPlayerRecInfo));
         Register(typeof(HAA02_tagSCFirstChargeInfo), typeof(DTCAA02_tagSCFirstChargeInfo));
diff --git a/Main/Core/NetworkPackage/ServerPack/HA3_Function/HA3A1_tagMCModuleFightPowerInfo.cs b/Main/Core/NetworkPackage/ServerPack/HA3_Function/HA3A1_tagMCModuleFightPowerInfo.cs
deleted file mode 100644
index eff7d4d..0000000
--- a/Main/Core/NetworkPackage/ServerPack/HA3_Function/HA3A1_tagMCModuleFightPowerInfo.cs
+++ /dev/null
@@ -1,35 +0,0 @@
-using UnityEngine;
-using System.Collections;
-
-//A3 A1 鍚勫姛鑳芥ā鍧楁垬鏂楀姏淇℃伅 #tagMCModuleFightPowerInfo
-
-public class HA3A1_tagMCModuleFightPowerInfo : GameNetPackBasic {
-    public uint TotalFightPower;    //鎬绘垬鏂楀姏锛屾眰浣欎嚎閮ㄥ垎
-    public uint TotalFightPoweEx;    //鎬绘垬鏂楀姏锛屾暣闄や嚎閮ㄥ垎锛�1浠h〃1浜�
-    public byte MFPCnt;    //妯″潡鎴樻枟鍔涙�绘暟
-    public  tagMCModuleFightPower[] MFPList;
-
-    public HA3A1_tagMCModuleFightPowerInfo () {
-        _cmd = (ushort)0xA3A1;
-    }
-
-    public override void ReadFromBytes (byte[] vBytes) {
-        TransBytes (out TotalFightPower, vBytes, NetDataType.DWORD);
-        TransBytes (out TotalFightPoweEx, vBytes, NetDataType.DWORD);
-        TransBytes (out MFPCnt, vBytes, NetDataType.BYTE);
-        MFPList = new tagMCModuleFightPower[MFPCnt];
-        for (int i = 0; i < MFPCnt; i ++) {
-            MFPList[i] = new tagMCModuleFightPower();
-            TransBytes (out MFPList[i].MfpType, vBytes, NetDataType.BYTE);
-            TransBytes (out MFPList[i].FightPower, vBytes, NetDataType.DWORD);
-            TransBytes (out MFPList[i].FightPowerEx, vBytes, NetDataType.DWORD);
-        }
-    }
-
-    public class tagMCModuleFightPower {
-        public byte MfpType;        //妯″潡缂栧彿绫诲瀷
-        public uint FightPower;        //鏈ā鍧楁垬鏂楀姏锛屾眰浣欎嚎閮ㄥ垎
-        public uint FightPowerEx;        //鏈ā鍧楁垬鏂楀姏锛屾暣闄や嚎閮ㄥ垎锛�1浠h〃1浜�
-    }
-
-}
diff --git a/Main/Main.cs b/Main/Main.cs
index c8d862c..aabfbfb 100644
--- a/Main/Main.cs
+++ b/Main/Main.cs
@@ -49,9 +49,8 @@
         // 鍒濆鍖栨父鎴忕郴缁�
         managers.Add(BattleManager.Instance);
         managers.Add(VirtualPackManager.Instance);
-        managers.Add(RoleParticularModel.Instance);
+        managers.Add(OtherPlayerDetailManager.Instance);
         managers.Add(RechargeManager.Instance);
-        managers.Add(RoleParticularModel.Instance);
         managers.Add(StoreModel.Instance);
         managers.Add(PhantasmPavilionModel.Instance);
         managers.Add(GuildManager.Instance);
diff --git a/Main/System/Battle/StoryBossBattleWin.cs b/Main/System/Battle/StoryBossBattleWin.cs
index f72ac31..1cb29f2 100644
--- a/Main/System/Battle/StoryBossBattleWin.cs
+++ b/Main/System/Battle/StoryBossBattleWin.cs
@@ -81,7 +81,8 @@
         UIManager.Instance.CloseWindow<BattleHUDWin>();
         BattleManager.Instance.onBattleFieldCreate -= OnCreateBattleField;
 
-        UIManager.Instance.OpenWindow<MainWin>(0);
+        if (!UIManager.Instance.IsOpened<MainWin>())
+            UIManager.Instance.OpenWindow<MainWin>();
     }
 
     private void OnCreateBattleField(string arg1, BattleField field)
diff --git a/Main/System/Equip/EquipExchangeCell.cs b/Main/System/Equip/EquipExchangeCell.cs
index b96bd11..c0703d1 100644
--- a/Main/System/Equip/EquipExchangeCell.cs
+++ b/Main/System/Equip/EquipExchangeCell.cs
@@ -71,7 +71,7 @@
 
         equipImage.SetOrgSprite(equip.config.IconKey);
         itemName.text = UIHelper.AppendColor(equip.config.ItemColor, equip.config.ItemName, true, 1);
-        qualityName.text = UIHelper.GetQualityNameWithColor(equip.config.ItemColor, Language.Get("equipQualityFormat"));
+        qualityName.text = UIHelper.GetQualityNameWithColor(equip.config.ItemColor, Language.Get("L1039"));
         itemNameOutline.OutlineColor = UIHelper.GetUIOutlineColor(equip.config.ItemColor);
         qualityNameOutline.OutlineColor = UIHelper.GetUIOutlineColor(equip.config.ItemColor);
         placeName.text = EquipModel.Instance.GetEquipPlaceName(equip.config.EquipPlace);
diff --git a/Main/System/Equip/EquipTipWin.cs b/Main/System/Equip/EquipTipWin.cs
index e6826cb..942df61 100644
--- a/Main/System/Equip/EquipTipWin.cs
+++ b/Main/System/Equip/EquipTipWin.cs
@@ -80,7 +80,7 @@
         equipImage.SetOrgSprite(equip.config.IconKey);
         itemName.text = UIHelper.AppendColor(equip.config.ItemColor, equip.config.ItemName, true, 1);
         itemNameOutline.OutlineColor = UIHelper.GetUIOutlineColor(equip.config.ItemColor);
-        qualityName.text = UIHelper.GetQualityNameWithColor(equip.config.ItemColor, Language.Get("equipQualityFormat"));
+        qualityName.text = UIHelper.GetQualityNameWithColor(equip.config.ItemColor, Language.Get("L1039"));
         qualityNameOutline.OutlineColor = UIHelper.GetUIOutlineColor(equip.config.ItemColor);
         placeName.text = EquipModel.Instance.GetEquipPlaceName(equip.config.EquipPlace);
         lvText.text = Language.Get("EquipExchangeWin7", EquipModel.Instance.GetEquipLV(equip));
@@ -136,7 +136,7 @@
         equipImage.SetOrgSprite(itemConfig.IconKey);
         itemName.text = UIHelper.AppendColor(itemConfig.ItemColor, itemConfig.ItemName, true, 1);
         itemNameOutline.OutlineColor = UIHelper.GetUIOutlineColor(itemConfig.ItemColor);
-        qualityName.text = UIHelper.GetQualityNameWithColor(itemConfig.ItemColor, Language.Get("equipQualityFormat"));
+        qualityName.text = UIHelper.GetQualityNameWithColor(itemConfig.ItemColor, Language.Get("L1039"));
         qualityNameOutline.OutlineColor = UIHelper.GetUIOutlineColor(itemConfig.ItemColor);
         placeName.text = EquipModel.Instance.GetEquipPlaceName(itemConfig.EquipPlace);
         lvText.text = Language.Get("EquipExchangeWin7", appointItemConfig.ItemLV);
diff --git a/Main/System/Guild/EmblemHelper.cs b/Main/System/Guild/EmblemHelper.cs
deleted file mode 100644
index 053105a..0000000
--- a/Main/System/Guild/EmblemHelper.cs
+++ /dev/null
@@ -1,57 +0,0 @@
-public static class EmblemHelper
-{
-
-    public static EmblemModel GetEmblemModel(int familyID, int id)
-    {
-        bool isMyself = familyID == PlayerDatas.Instance.fairyData.fairy.FamilyID;
-        return isMyself ? GetMyEmblemModel() : GetOtherEmblemModel(id);
-    }
-
-    public static EmblemModel GetOtherEmblemModel(int id)
-    {
-        int emblemID = GetOtherEmblemID(id);
-        int effectID = GetEmblemEffectID(emblemID);
-        return new EmblemModel(emblemID, effectID);
-    }
-
-    public static EmblemModel GetMyEmblemModel()
-    {
-        int emblemID = GetMyEmblemID();
-        int effectID = GetEmblemEffectID(emblemID);
-        return new EmblemModel(emblemID, effectID);
-    }
-
-    public static int GetEmblemID(int familyID, int id)
-    {
-        bool isMyself = familyID == PlayerDatas.Instance.fairyData.fairy.FamilyID;
-        return isMyself ? GetMyEmblemID() : GetOtherEmblemID(id);
-    }
-
-    public static int GetOtherEmblemID(int id)
-    {
-        if (FamilyEmblemConfig.HasKey(id))
-            return id;
-        return !FamilyEmblemConfig.HasKey(GuildEmblemModel.Instance.defaultFamilyEmblemId) ? 0 : GuildEmblemModel.Instance.defaultFamilyEmblemId;
-    }
-
-    public static int GetMyEmblemID()
-    {
-        int emblemID = (int)PlayerDatas.Instance.fairyData.fairy.EmblemID;
-        if (FamilyEmblemConfig.HasKey(emblemID) && GuildEmblemModel.Instance.IsUnLock(emblemID))
-            return emblemID;
-        return !FamilyEmblemConfig.HasKey(GuildEmblemModel.Instance.defaultFamilyEmblemId) ? 0 : GuildEmblemModel.Instance.defaultFamilyEmblemId;
-    }
-
-    public static int GetEmblemEffectID(int id)
-    {
-        GuildEmblemModel.Instance.TryGetEffectID(id, out int effectID);
-        return effectID;
-    }
-
-    public static int GetDefaultFamilyEmblemId()
-    {
-        return GuildEmblemModel.Instance.defaultFamilyEmblemId;
-    }
-}
-
-
diff --git a/Main/System/Guild/EmblemHelper.cs.meta b/Main/System/Guild/EmblemHelper.cs.meta
deleted file mode 100644
index 99ea203..0000000
--- a/Main/System/Guild/EmblemHelper.cs.meta
+++ /dev/null
@@ -1,11 +0,0 @@
-fileFormatVersion: 2
-guid: 23ae5c264fec3024ca275ac0742c7bb2
-MonoImporter:
-  externalObjects: {}
-  serializedVersion: 2
-  defaultReferences: []
-  executionOrder: 0
-  icon: {instanceID: 0}
-  userData: 
-  assetBundleName: 
-  assetBundleVariant: 
diff --git a/Main/System/Guild/GuildCreateWin.cs b/Main/System/Guild/GuildCreateWin.cs
new file mode 100644
index 0000000..25bf65b
--- /dev/null
+++ b/Main/System/Guild/GuildCreateWin.cs
@@ -0,0 +1,62 @@
+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+using UnityEngine.UI;
+
+/// <summary>
+/// 鍒涘缓鍏細鐣岄潰
+/// </summary>
+public class GuildCreateWin : UIBase
+{
+    [SerializeField] GuildEmblemCell emblemCell;
+    [SerializeField] Button changeEmblemBtn;
+    [SerializeField] InputField guildNameText;
+    [SerializeField] Image moneyIcon;
+    [SerializeField] Text moneyText;
+    [SerializeField] Button createBtn;
+
+    protected override void InitComponent()
+    {
+        changeEmblemBtn.AddListener(() =>
+        {
+            UIManager.Instance.OpenWindow<GuildEmblemWin>(1);
+        });
+        createBtn.AddListener(CreateGuild);
+    }
+
+    protected override void OnPreOpen()
+    {
+        GuildEmblemModel.Instance.CreateSelectEmblemIdChangeEvent += CreateSelectEmblemEvent;
+        if (GuildEmblemModel.Instance.createEmblemWord == "")
+            GuildEmblemModel.Instance.createEmblemWord = PlayerDatas.Instance.baseData.PlayerName[0].ToString();
+        if (GuildEmblemModel.Instance.createSelectEmblemId <= 0)
+            GuildEmblemModel.Instance.createSelectEmblemId = FamilyEmblemConfig.GetRandomEmblem();
+
+
+        Display();
+    }
+
+    protected override void OnPreClose()
+    {
+        GuildEmblemModel.Instance.CreateSelectEmblemIdChangeEvent -= CreateSelectEmblemEvent;
+    }
+
+    void Display()
+    {
+        emblemCell.Display(GuildEmblemModel.Instance.createSelectEmblemId, GuildEmblemModel.Instance.createEmblemWord, 1.5f);
+        moneyIcon.SetIconWithMoneyType(GuildManager.Instance.createMoneyType);
+        moneyText.text = UIHelper.ShowUseMoney(GuildManager.Instance.createMoneyType, GuildManager.Instance.createFairyCost);
+    }
+
+    void CreateGuild()
+    {
+        GuildManager.Instance.CreateGuild(guildNameText.text,
+                    GuildEmblemModel.Instance.createSelectEmblemId,
+                    GuildEmblemModel.Instance.createEmblemWord);
+    }
+
+    void CreateSelectEmblemEvent()
+    {
+        Display();
+    }
+}
\ No newline at end of file
diff --git a/Main/Core/NetworkPackage/ServerPack/HA3_Function/HA3A1_tagMCModuleFightPowerInfo.cs.meta b/Main/System/Guild/GuildCreateWin.cs.meta
similarity index 83%
copy from Main/Core/NetworkPackage/ServerPack/HA3_Function/HA3A1_tagMCModuleFightPowerInfo.cs.meta
copy to Main/System/Guild/GuildCreateWin.cs.meta
index f878724..bb97e30 100644
--- a/Main/Core/NetworkPackage/ServerPack/HA3_Function/HA3A1_tagMCModuleFightPowerInfo.cs.meta
+++ b/Main/System/Guild/GuildCreateWin.cs.meta
@@ -1,5 +1,5 @@
 fileFormatVersion: 2
-guid: 6fb2c77abf75d964d82b4b15659602b9
+guid: dd7026ea67a350847b14f34adc2d9090
 MonoImporter:
   externalObjects: {}
   serializedVersion: 2
diff --git a/Main/System/Guild/GuildEmblemCell.cs b/Main/System/Guild/GuildEmblemCell.cs
new file mode 100644
index 0000000..422c203
--- /dev/null
+++ b/Main/System/Guild/GuildEmblemCell.cs
@@ -0,0 +1,53 @@
+锘縰sing System.Collections.Generic;
+using UnityEngine;
+using UnityEngine.UI;
+
+//鍏細寰界珷
+//闇�澧炲姞UIFrame锛孶IEffectPlayer
+[RequireComponent(typeof(UIFrame))]
+[RequireComponent(typeof(UIEffectPlayer))]
+public class GuildEmblemCell : MonoBehaviour
+{
+    [SerializeField] ImageEx emblemIcon;
+    [SerializeField] UIFrame frame;
+    [SerializeField] UIEffectPlayer uiEffect;
+    [Header("瀛� F9E29F 鍖呰竟 683C00 瀛楀彿36 Y:-9")]
+    [SerializeField] Text emblemNameText;   //瀛� F9E29F 鍖呰竟 683C00 瀛楀彿36 Y-9
+
+    public void Display(int emblemID, string emblemName, float _scale = 1f)
+    {
+        FamilyEmblemConfig config = FamilyEmblemConfig.Get(emblemID);
+        if (config == null)
+        {
+            return;
+        }
+
+        // 寰界珷鍔ㄦ�佹晥鏋滄寜甯у鐞嗭紝濡傛灉鍚庣画瑕佹敼鎴恠pine鐗规晥锛屽垯鍐嶅晢璁慨鏀�
+        // 鐩墠鐗规晥涓洪檮鍔犺〃鐜�
+        if (GuildEmblemModel.Instance.TryGetEffectID(emblemID, out int effectID))
+        {
+            if (effectID != 0)
+            {
+                uiEffect.effectId = effectID;
+                uiEffect.Play();
+            }
+        }
+
+        if (UIFrameMgr.Inst.ContainsDynamicImage(config.Image))
+        {
+            frame.ResetFrame(config.Image);
+            frame.enabled = true;
+        }
+        else
+        {
+            if (frame != null)
+                frame.enabled = false;
+            emblemIcon.SetSprite(config.Image);
+            emblemIcon.SetNativeSize();
+        }
+        emblemIcon.rectTransform.localScale = new Vector3(_scale, _scale, _scale);
+        emblemNameText.text = emblemName;
+    }
+
+}
+
diff --git a/Main/Core/NetworkPackage/ServerPack/HA3_Function/HA3A1_tagMCModuleFightPowerInfo.cs.meta b/Main/System/Guild/GuildEmblemCell.cs.meta
similarity index 83%
copy from Main/Core/NetworkPackage/ServerPack/HA3_Function/HA3A1_tagMCModuleFightPowerInfo.cs.meta
copy to Main/System/Guild/GuildEmblemCell.cs.meta
index f878724..9836a22 100644
--- a/Main/Core/NetworkPackage/ServerPack/HA3_Function/HA3A1_tagMCModuleFightPowerInfo.cs.meta
+++ b/Main/System/Guild/GuildEmblemCell.cs.meta
@@ -1,5 +1,5 @@
 fileFormatVersion: 2
-guid: 6fb2c77abf75d964d82b4b15659602b9
+guid: c2e9e5e7d4929dd42b4e441ae3c75190
 MonoImporter:
   externalObjects: {}
   serializedVersion: 2
diff --git a/Main/System/Guild/GuildEmblemModel.cs b/Main/System/Guild/GuildEmblemModel.cs
index 1d6d526..d50ac7a 100644
--- a/Main/System/Guild/GuildEmblemModel.cs
+++ b/Main/System/Guild/GuildEmblemModel.cs
@@ -13,14 +13,11 @@
 
 public class GuildEmblemModel : GameSystemManager<GuildEmblemModel>
 {
-    public readonly int MaxItemRowCount = 6;    // 涓�琛屽睍绀簒涓窘绔�
-    public readonly int FamilyActionsType = 15;     // 寰界珷绫诲瀷15
-    public readonly int FuncId = 237;
-    public int defaultFamilyEmblemId;           // 榛樿寰界珷ID
+    public readonly int FamilyActionsType = 15;     // 鍏細璁板綍寰界珷绫诲瀷15
 
-    public bool isSendA408Pack = false;
 
     private int m_NowChooseEmblemId;
+    public event Action ChooseEmblemIdChangeEvent;      //鍒囨崲寰界珷
     public int nowChooseEmblemId
     {
         get { return m_NowChooseEmblemId; }
@@ -32,19 +29,46 @@
     }
 
 
-    public event Action ChooseEmblemIdChangeEvent;      //鍒囨崲鏍囩椤�
+    //鍒涘缓鍏細鏃讹紝閫夋嫨鐨勫窘绔�
+    int m_CreateSelectEmblemId;
+    public event Action CreateSelectEmblemIdChangeEvent;
+    public int createSelectEmblemId
+    {
+        get { return m_CreateSelectEmblemId; }
+        set
+        {
+            m_CreateSelectEmblemId = value;
+            CreateSelectEmblemIdChangeEvent?.Invoke();
+        }
+    }
+    public string createEmblemWord = ""; //鍒涘缓鍏細鏃讹紝杈撳叆鐨勬棗鍙�
 
     Redpoint entranceRedPoint = new Redpoint(10702, MainRedDot.FairyEmbleManageRepoint); //浠欑洘绠$悊闈㈡澘鍏ュ彛绾㈢偣
+    // 鏃х殑鏄剧ず鍒楄〃锛岀敤浜庡垽鏂槸鍚︽湁鍙樺寲, 瀵规瘮绾㈢偣鏄剧ず
+    public List<int> oldShowActiveList = new List<int>();   // 鏃х殑婵�娲诲垪琛紝鐐瑰嚮鏂扮殑寰界珷鏃朵細鏇存柊锛屾垨鑰呭叧闂殑鏃跺�欐洿鏂�
+    public List<int> showList = new List<int>();
 
     public override void Init()
     {
         PlayerDatas.Instance.fairyData.OnRefreshFairyInfo += OnRefreshFairyInfo;
-        defaultFamilyEmblemId = int.Parse(FuncConfigConfig.Get("FairyEmblem").Numerical1);
+        GuildManager.Instance.FamilyActionInfoEvent += OnFamilyActionInfoEvent;
+        DTC0102_tagCDBPlayer.beforePlayerDataInitializeEvent += OnBeforePlayerDataInitialize;
     }
 
     public override void Release()
     {
         PlayerDatas.Instance.fairyData.OnRefreshFairyInfo -= OnRefreshFairyInfo;
+        GuildManager.Instance.FamilyActionInfoEvent -= OnFamilyActionInfoEvent;
+        DTC0102_tagCDBPlayer.beforePlayerDataInitializeEvent -= OnBeforePlayerDataInitialize;
+    }
+
+    public void OnBeforePlayerDataInitialize()
+    {
+        m_NowChooseEmblemId = 0;
+        m_CreateSelectEmblemId = 0;
+        createEmblemWord = "";
+        oldShowActiveList.Clear();
+        showList.Clear();
     }
 
     private void OnRefreshFairyInfo()
@@ -59,97 +83,65 @@
         // 浠呯洘涓昏兘鐪嬪埌
         if (!IsCaptain())
             return;
-        // 浠欑洘2绾у嚭鐜�
-        if (PlayerDatas.Instance.fairyData == null || PlayerDatas.Instance.fairyData.fairy.FamilyLV != 2)
-            return;
-        // 鍙嚭鐜颁竴娆�
-        if (GetRedPointShow())
+        
+        if (!GetRedPointShow())
             return;
         entranceRedPoint.state = RedPointState.Simple;
     }
 
-    string localStr = "FairyEmblemEntranceRedPoint_";
-
+    // 鏂版棫鍒楄〃瀵规瘮鏄剧ず绾㈢偣
     public bool GetRedPointShow()
     {
-        return LocalSave.GetBool(localStr + PlayerDatas.Instance.PlayerId);
-    }
+        if (oldShowActiveList.IsNullOrEmpty())
+            return false;
 
-    public void SetRedPointShow()
-    {
-        LocalSave.SetBool(localStr + PlayerDatas.Instance.PlayerId, true);
-    }
-
-    public bool TryGetNowEmblemID(out int nowID)
-    {
-        nowID = 0;
-        int emblemID = (int)PlayerDatas.Instance.fairyData.fairy.EmblemID;
-        if (FamilyEmblemConfig.HasKey(emblemID) && IsUnLock(emblemID))
+        for (int i = 0; i < showList.Count; i++)
         {
-            nowID = (int)emblemID;
-            return true;
-        }
-
-        if (FamilyEmblemConfig.HasKey(defaultFamilyEmblemId))
-        {
-            nowID = defaultFamilyEmblemId;
-            return true;
-        }
-
-        nowID = 0;
-        return false;
-
-    }
-
-    // 灞曠ず鎸囧畾寰界珷 琛ㄤ腑鎵句笉鍒板窘绔犲氨鏄剧ず榛樿鐨�
-    public void ShowEmblem(int emblemID, ImageEx imgTitle, float scale = 1.0f)
-    {
-        int nowEmblemID = emblemID;
-        if (!FamilyEmblemConfig.HasKey(nowEmblemID))
-        {
-            nowEmblemID = defaultFamilyEmblemId;
-        }
-        FamilyEmblemConfig config = FamilyEmblemConfig.Get(nowEmblemID);
-        UIFrame frame = imgTitle.GetComponent<UIFrame>();
-        if (UIFrameMgr.Inst.ContainsDynamicImage(config.Image))
-        {
-            if (frame == null)
-                frame = imgTitle.gameObject.AddComponent<UIFrame>();
-
-            List<UnityEngine.Sprite> spriteList = UIFrameMgr.Inst.GetDynamicImage(config.Image);
-            if (!spriteList.IsNullOrEmpty())
+            //宸茶В閿佺殑
+            if (!oldShowActiveList.Contains(showList[i]) && IsUnLock(showList[i]))
             {
-                imgTitle.rectTransform.sizeDelta = new Vector2(spriteList[0].rect.width, spriteList[0].rect.height);
+                return true;
             }
-
-            imgTitle.raycastTarget = false;
-            frame.ResetFrame(config.Image);
-            frame.enabled = true;
         }
-        else
-        {
-            if (frame != null)
-                frame.enabled = false;
-            imgTitle.SetSprite(config.Image);
-            imgTitle.SetNativeSize();
-        }
-        imgTitle.rectTransform.localScale = new Vector3(scale, scale, scale);
+        return false;
     }
 
 
-
-
-    public List<int> GetShowList()
+    public List<int> SortShowList()
     {
-        List<int> showList = new List<int>();
-        List<int> keys = FamilyEmblemConfig.GetKeys();
-        for (int i = 0; i < keys.Count; i++)
+        if (showList.IsNullOrEmpty())
         {
-            showList.Add(keys[i]);
+            List<int> keys = FamilyEmblemConfig.GetKeys();
+            for (int i = 0; i < keys.Count; i++)
+            {
+                showList.Add(keys[i]);
+            }
         }
         showList.Sort(Cmp);
+
+        if (oldShowActiveList.IsNullOrEmpty())
+        {
+            // 鍒濆鍖栨椂锛屽埛鏂版棫鐨勬縺娲诲垪琛�
+            RefreshOldShowActiveList();
+        }
         return showList;
     }
+
+    // 鍒锋柊鏃х殑婵�娲诲垪琛紝鐢ㄤ簬瀵规瘮绾㈢偣鏄剧ず
+    public void RefreshOldShowActiveList()
+    {
+        oldShowActiveList.Clear();
+        for (int i = 0; i < showList.Count; i++)
+        {
+            //宸茶В閿佺殑
+            if (IsUnLock(showList[i]))
+            {
+                oldShowActiveList.Add(showList[i]);
+            }
+        }
+    }
+    
+
 
     // 宸叉縺娲�>鏈縺娲�
     private int Cmp(int a, int b)
@@ -180,12 +172,10 @@
         }
 
         return a.CompareTo(b);
-    }
+        }
 
     public int GetSortNum(int emblemID)
     {
-        if (!FamilyEmblemConfig.HasKey(emblemID))
-            return 0;
         return FamilyEmblemConfig.Get(emblemID).SortNum;
     }
 
@@ -200,7 +190,7 @@
         return config.UnlockFamilyLV > 0 ? FairyEmblemUnlockMethodType.LV : FairyEmblemUnlockMethodType.Active;
     }
 
-    // 鎸囧畾鐨勫窘绔犺В閿佷簡鍚�
+    // 寰界珷鏄惁瑙i攣锛屾湭鍔犲叆鍏細鐨勪篃鍙互璋冪敤鍒ゆ柇
     public bool IsUnLock(int emblemId)
     {
         FamilyEmblemConfig config = FamilyEmblemConfig.Get(emblemId);
@@ -220,8 +210,13 @@
                 return true;
 
             case FairyEmblemUnlockMethodType.LV:
+                int lv = 1; //娌℃湁鍏細鐨勬儏鍐�
+                if (PlayerDatas.Instance.fairyData.fairy != null)
+                {
+                    lv = PlayerDatas.Instance.fairyData.fairy.FamilyLV;
+                }
                 //鎵�鍦ㄤ粰鐩熺瓑绾у皬浜庡窘绔犺姹傜瓑绾� 鏈В閿�
-                if (PlayerDatas.Instance.fairyData.fairy.FamilyLV < config.UnlockFamilyLV)
+                if (lv < config.UnlockFamilyLV)
                     return false;
                 return true;
 
@@ -238,13 +233,10 @@
         }
     }
 
-    public bool IsUsing(int emblemId)
+
+    void OnFamilyActionInfoEvent(int familyId, int actionType)
     {
-        if (!TryGetNowEmblemID(out int Id))
-        {
-            return false;
-        }
-        return emblemId == Id;
+        UpdateRedPoint();
     }
 
     public bool IsLimitTime(int emblemId, out HA513_tagMCFamilyActionInfo.tagMCFamilyAction familyAction)
@@ -272,10 +264,10 @@
 
     public bool IsCaptain()
     {
-        return (int)PlayerDatas.Instance.fairyData.mine.FmLV == 3;
+        return PlayerDatas.Instance.fairyData.mine.FmLV == 3;
     }
 
-    // 灏濊瘯浠庡皝鍖呬腑寰楀埌鎸囧畾鐨勫窘绔犳椂鏁堜俊鎭紙娲诲姩閫斿緞鑾峰彇鐨勫窘绔�,瀹氬埗寰界珷锛�
+    // 鑾峰緱寰界珷璁板綍淇℃伅淇℃伅锛堟椿鍔ㄩ�斿緞鑾峰彇鐨勫窘绔�,瀹氬埗寰界珷锛夛紝value1鏄窘绔營D锛寁alue2鏄窘绔犲埌鏈熸椂闂�
     private bool TryGetfamilyAction(int emblemId, out HA513_tagMCFamilyActionInfo.tagMCFamilyAction familyAction)
     {
         familyAction = new HA513_tagMCFamilyActionInfo.tagMCFamilyAction();
@@ -297,8 +289,6 @@
     public bool TryGetEffectID(int emblemId, out int effectID)
     {
         effectID = 0;
-        if (!FamilyEmblemConfig.HasKey(emblemId))
-            return false;
         FamilyEmblemConfig config = FamilyEmblemConfig.Get(emblemId);
         if (!EffectConfig.HasKey(config.EffectID))
             return false;
@@ -308,15 +298,3 @@
 
 
 }
-
-public class EmblemModel
-{
-    public int emblemID { get; private set; }
-    public int emblemUIEffectID { get; private set; }
-
-    public EmblemModel(int emblemID, int emblemUIEffectID)
-    {
-        this.emblemID = emblemID;
-        this.emblemUIEffectID = emblemUIEffectID;
-    }
-}
\ No newline at end of file
diff --git a/Main/System/Guild/GuildEmblemSelectCell.cs b/Main/System/Guild/GuildEmblemSelectCell.cs
new file mode 100644
index 0000000..9758ca4
--- /dev/null
+++ b/Main/System/Guild/GuildEmblemSelectCell.cs
@@ -0,0 +1,57 @@
+锘縰sing System.Collections.Generic;
+using System.Reflection;
+using UnityEngine;
+using UnityEngine.UI;
+
+//鍏細寰界珷 閫夋嫨鏌ョ湅
+public class GuildEmblemSelectCell : MonoBehaviour
+{
+    [SerializeField] GuildEmblemCell emblemIcon;
+    [SerializeField] Image useImg;
+    [SerializeField] Image lockImg;
+    [SerializeField] Image selectImg;
+    [SerializeField] Button selectBtn;
+    [SerializeField] Image redPoint;
+
+    public void Display(int index)
+    {
+        var id = GuildEmblemModel.Instance.showList[index];
+        emblemIcon.Display(id, "");
+        if (PlayerDatas.Instance.fairyData.fairy == null)
+        {
+            useImg.SetActive(false);
+        }
+        else
+        {
+            useImg.SetActive(id == PlayerDatas.Instance.fairyData.fairy.EmblemID);
+        }
+        lockImg.SetActive(!GuildEmblemModel.Instance.IsUnLock(id));
+        selectImg.SetActive(id == GuildEmblemModel.Instance.nowChooseEmblemId);
+        redPoint.SetActive(IsShowRedpoint(id));
+        selectBtn.AddListener(() => OnClick(id));
+
+    }
+
+
+    bool IsShowRedpoint(int emblemID)
+    {
+        if (GuildEmblemModel.Instance.oldShowActiveList.Contains(emblemID))
+        {
+            return false;
+        }
+
+        if (!GuildEmblemModel.Instance.IsUnLock(emblemID))
+        {
+            return false;
+        }
+
+        return true;
+    }
+
+    void OnClick(int id)
+    {
+        GuildEmblemModel.Instance.nowChooseEmblemId = id;
+    }
+
+}
+
diff --git a/Main/Core/NetworkPackage/ServerPack/HA3_Function/HA3A1_tagMCModuleFightPowerInfo.cs.meta b/Main/System/Guild/GuildEmblemSelectCell.cs.meta
similarity index 83%
copy from Main/Core/NetworkPackage/ServerPack/HA3_Function/HA3A1_tagMCModuleFightPowerInfo.cs.meta
copy to Main/System/Guild/GuildEmblemSelectCell.cs.meta
index f878724..f1f11e9 100644
--- a/Main/Core/NetworkPackage/ServerPack/HA3_Function/HA3A1_tagMCModuleFightPowerInfo.cs.meta
+++ b/Main/System/Guild/GuildEmblemSelectCell.cs.meta
@@ -1,5 +1,5 @@
 fileFormatVersion: 2
-guid: 6fb2c77abf75d964d82b4b15659602b9
+guid: 824673e7b90bc33439e9e945e56eacfb
 MonoImporter:
   externalObjects: {}
   serializedVersion: 2
diff --git a/Main/System/Guild/GuildEmblemSelectListCell.cs b/Main/System/Guild/GuildEmblemSelectListCell.cs
new file mode 100644
index 0000000..2966376
--- /dev/null
+++ b/Main/System/Guild/GuildEmblemSelectListCell.cs
@@ -0,0 +1,27 @@
+锘縰sing System.Collections.Generic;
+using UnityEngine;
+using UnityEngine.UI;
+
+//鍏細寰界珷鍒楄〃
+public class GuildEmblemListCell : CellView
+{
+    [SerializeField] List<GuildEmblemSelectCell> cells;
+
+    public void Display(int index)
+    {
+        for (int i = 0; i < cells.Count; i++)
+        {
+            if (i + index < GuildEmblemModel.Instance.showList.Count)
+            {
+                cells[i].SetActive(true);
+                cells[i].Display(index + i);
+            }
+            else
+            {
+                cells[i].SetActive(false);
+            }
+        }
+    }
+
+}
+
diff --git a/Main/Core/NetworkPackage/ServerPack/HA3_Function/HA3A1_tagMCModuleFightPowerInfo.cs.meta b/Main/System/Guild/GuildEmblemSelectListCell.cs.meta
similarity index 83%
copy from Main/Core/NetworkPackage/ServerPack/HA3_Function/HA3A1_tagMCModuleFightPowerInfo.cs.meta
copy to Main/System/Guild/GuildEmblemSelectListCell.cs.meta
index f878724..5f59176 100644
--- a/Main/Core/NetworkPackage/ServerPack/HA3_Function/HA3A1_tagMCModuleFightPowerInfo.cs.meta
+++ b/Main/System/Guild/GuildEmblemSelectListCell.cs.meta
@@ -1,5 +1,5 @@
 fileFormatVersion: 2
-guid: 6fb2c77abf75d964d82b4b15659602b9
+guid: 2246d0eca2920224aa0a20d7ca0e1767
 MonoImporter:
   externalObjects: {}
   serializedVersion: 2
diff --git a/Main/System/Guild/GuildEmblemWin.cs b/Main/System/Guild/GuildEmblemWin.cs
new file mode 100644
index 0000000..9112e82
--- /dev/null
+++ b/Main/System/Guild/GuildEmblemWin.cs
@@ -0,0 +1,152 @@
+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+using UnityEngine.UI;
+
+/// <summary>
+/// 鍏細寰界珷鐣岄潰 :functionOrder 0 浠h〃鏈夊叕浼氱殑鎯呭喌涓嬫墦寮�锛�1 浠h〃娌℃湁鍏細鐨勬儏鍐典笅鍒涘缓鏃舵墦寮�
+/// </summary>
+public class GuildEmblemWin : UIBase
+{
+    [SerializeField] GuildEmblemCell guildEmblem;
+    [SerializeField] ScrollerController emblemScroller;
+    [SerializeField] Text emblemInfoText;
+    [SerializeField] Text timeDescText;
+    [SerializeField] InputField flagNameText;
+    [SerializeField] Text nowTimeText;
+    [SerializeField] Button changeBtn;
+
+
+    string emblemWord;
+
+    protected override void InitComponent()
+    {
+        flagNameText.onValueChanged.AddListener(OnFlagNameChange);
+        changeBtn.AddListener(ChangeEmblem);
+    }
+    protected override void OnPreOpen()
+    {
+        GuildEmblemModel.Instance.ChooseEmblemIdChangeEvent += ChooseEmblemEvent;
+        emblemScroller.OnRefreshCell += OnRefreshCell;
+
+        if (functionOrder == 1)
+        {
+            GuildEmblemModel.Instance.nowChooseEmblemId = GuildEmblemModel.Instance.createSelectEmblemId;
+            emblemWord = GuildEmblemModel.Instance.createEmblemWord;
+        }
+        else
+        {
+            GuildEmblemModel.Instance.nowChooseEmblemId = PlayerDatas.Instance.fairyData.fairy.EmblemID;
+            emblemWord = PlayerDatas.Instance.fairyData.fairy.EmblemWord;
+        }
+
+        flagNameText.text = emblemWord;
+        GuildEmblemModel.Instance.SortShowList();
+
+        CreateEmblemScroller();
+        Display();
+    }
+
+    protected override void OnPreClose()
+    {
+
+        GuildEmblemModel.Instance.ChooseEmblemIdChangeEvent -= ChooseEmblemEvent;
+        emblemScroller.OnRefreshCell -= OnRefreshCell;
+    }
+
+    void CreateEmblemScroller()
+    {
+        emblemScroller.Refresh();
+        for (int i = 0; i < GuildEmblemModel.Instance.showList.Count; i++)
+        {
+            if (i % 5 == 0)
+            {
+                emblemScroller.AddCell(ScrollerDataType.Header, i);
+            }
+        }
+        emblemScroller.Restart();
+    }
+
+    void OnRefreshCell(ScrollerDataType type, CellView cell)
+    {
+        var _cell = cell.GetComponent<GuildEmblemListCell>();
+        _cell.Display(cell.index);
+    }
+
+    void Display()
+    {
+        guildEmblem.Display(GuildEmblemModel.Instance.nowChooseEmblemId, emblemWord, 2f);
+        emblemScroller.m_Scorller.RefreshActiveCellViews();
+        var config = FamilyEmblemConfig.Get(GuildEmblemModel.Instance.nowChooseEmblemId);
+        emblemInfoText.text = config.Descriptive;
+        if (config.ExpireMinutes == 0)
+        {
+            timeDescText.text = "";
+        }
+        else
+        {
+            timeDescText.text = Language.Get("Mail12", TimeUtility.SecondsToShortDHMS(config.ExpireMinutes * 60));
+        }
+
+        if (functionOrder == 1)
+        {
+            nowTimeText.text = "";
+        }
+        else
+        {
+            // 鍏細寰界珷杩囨湡鏃堕棿
+            if (GuildEmblemModel.Instance.IsLimitTime(GuildEmblemModel.Instance.nowChooseEmblemId, out var familyAction))
+            {
+                int time = (int)familyAction.Value2 - TimeUtility.AllSeconds;
+                if (time > 0)
+                    nowTimeText.text = Language.Get("GoldRush29", TimeUtility.SecondsToShortDHMS(time));
+                else
+                    nowTimeText.text = "";
+            }
+            else
+            {
+                nowTimeText.text = "";
+            }
+
+        }
+
+        if (functionOrder == 1)
+        {
+            changeBtn.SetInteractable(GuildEmblemModel.Instance.IsUnLock(GuildEmblemModel.Instance.nowChooseEmblemId));
+        }
+        else
+        {
+            changeBtn.SetInteractable(GuildEmblemModel.Instance.IsCaptain() && GuildEmblemModel.Instance.IsUnLock(GuildEmblemModel.Instance.nowChooseEmblemId));
+        }
+    }
+
+
+    void OnFlagNameChange(string value)
+    {
+        emblemWord = value;
+        guildEmblem.Display(GuildEmblemModel.Instance.nowChooseEmblemId, emblemWord, 2f);
+    }
+
+    void ChooseEmblemEvent()
+    {
+        Display();
+    }
+
+    void ChangeEmblem()
+    {
+        if (functionOrder == 1)
+        {
+            GuildEmblemModel.Instance.createEmblemWord = emblemWord;
+            GuildEmblemModel.Instance.createSelectEmblemId = GuildEmblemModel.Instance.nowChooseEmblemId;
+        }
+        else
+        {
+            var pack = new CA624_tagCMChangeFamilyEmblem();
+            pack.EmblemID = (byte)GuildEmblemModel.Instance.nowChooseEmblemId;
+            pack.EmblemWord = emblemWord;
+            GameNetSystem.Instance.SendInfo(pack);
+        }
+        
+        CloseWindow();
+    }
+}
\ No newline at end of file
diff --git a/Main/Core/NetworkPackage/ServerPack/HA3_Function/HA3A1_tagMCModuleFightPowerInfo.cs.meta b/Main/System/Guild/GuildEmblemWin.cs.meta
similarity index 83%
copy from Main/Core/NetworkPackage/ServerPack/HA3_Function/HA3A1_tagMCModuleFightPowerInfo.cs.meta
copy to Main/System/Guild/GuildEmblemWin.cs.meta
index f878724..e19e1a6 100644
--- a/Main/Core/NetworkPackage/ServerPack/HA3_Function/HA3A1_tagMCModuleFightPowerInfo.cs.meta
+++ b/Main/System/Guild/GuildEmblemWin.cs.meta
@@ -1,5 +1,5 @@
 fileFormatVersion: 2
-guid: 6fb2c77abf75d964d82b4b15659602b9
+guid: 54febdd3c6a7d1c4cbc460b76e0aa240
 MonoImporter:
   externalObjects: {}
   serializedVersion: 2
diff --git a/Main/System/Guild/GuildJoinWin.cs b/Main/System/Guild/GuildJoinWin.cs
index db9a591..10aeb88 100644
--- a/Main/System/Guild/GuildJoinWin.cs
+++ b/Main/System/Guild/GuildJoinWin.cs
@@ -4,7 +4,7 @@
 using UnityEngine.UI;
 
 /// <summary>
-/// 鍔犲叆鍏細鐣岄潰
+/// 鍔犲叆鍏細鐣岄潰 锛氬叕浼氭煡鎵惧垪琛紝涔熸槸鎺掕姒�
 /// </summary>
 public class GuildJoinWin : UIBase
 {
@@ -19,7 +19,7 @@
     int lastPage = 0;
     protected override void InitComponent()
     {
-        findBtn.AddListener(OnFindBtnClick);
+        findBtn.AddListener(() => OnFindBtnClick());
         createGuildBtn.AddListener(OnCreateGuildBtnClick);
         quicklyJoinGuildBtn.AddListener(OnQuicklyJoinGuildBtnClick);
     }
@@ -27,9 +27,34 @@
     {
         findText.text = "";
         //鎵撳紑鐣岄潰榛樿璇锋眰锛屾粴鍔ㄧ殑鏃跺�欓渶瑕佸鐞嗛〉鏁�
-        OnFindBtnClick();
+        QueryGuild();
         GuildManager.Instance.OnRefreshFairyList += OnRefreshGuildList;
+        GuildManager.Instance.MyRequestJoinEvent += MyRequestJoinEvent;
+        PlayerDatas.Instance.fairyData.OnRefreshFairyInfo += OnRefreshFairyInfo;
+        guildListScroller.OnRefreshCell += RefreshCell;
         Display();
+    }
+
+    protected override void OnPreClose()
+    {
+        GuildManager.Instance.OnRefreshFairyList -= OnRefreshGuildList;
+        GuildManager.Instance.MyRequestJoinEvent -= MyRequestJoinEvent;
+        guildListScroller.OnRefreshCell -= RefreshCell;
+        PlayerDatas.Instance.fairyData.OnRefreshFairyInfo -= OnRefreshFairyInfo;
+
+        var win = UIManager.Instance.GetUI<MainWin>();
+        if (win)
+            win.RestoreFuncBtn();
+        
+    }
+
+    void OnRefreshFairyInfo()
+    {
+        //褰撳墠鐣岄潰涓嬫湁鍒锋柊鑷鐨勫叕浼氭暟鎹紝璇存槑涓�瀹氭槸鍔犲叆浜嗗叕浼氾紝闇�涓诲姩璺宠浆鍒板叕浼氱晫闈�
+        CloseWindow();
+        var win = UIManager.Instance.GetUI<MainWin>();
+        if (win)
+            win.ClickFunc(4);
     }
 
     void Display()
@@ -37,10 +62,24 @@
         CreateScroller();
     }
 
+    void MyRequestJoinEvent()
+    {
+        guildListScroller.m_Scorller.RefreshActiveCellViews();
+    }
+
     
     //鍒楄〃鍙樺皬鐨勮瘽 閲嶆柊鍒涘缓锛涘垪琛ㄥ彉澶х殑璇濓紝鍙坊鍔�
     void CreateScroller()
     {
+        if (GuildManager.Instance.pageIndexList.Count == 0)
+        {
+            noGuildTf.SetActive(true);
+            guildListScroller.SetActive(false);
+            return;
+        }
+        noGuildTf.SetActive(false);
+        guildListScroller.SetActive(true);
+
         var startCount = guildListScroller.GetNumberOfCells();
         if (startCount > GuildManager.Instance.pageIndexList.Count)
         {
@@ -53,12 +92,6 @@
         guildListScroller.Restart();
     }
 
-    protected override void OnPreClose()
-    {
-        GuildManager.Instance.OnRefreshFairyList -= OnRefreshGuildList;
-    }
-
-
 
 
     void OnRefreshGuildList()
@@ -66,9 +99,36 @@
         CreateScroller();
     }
 
+    void RefreshCell(ScrollerDataType type, CellView cell)
+    {
+        var _cell = cell.GetComponent<GuildViewListCell>();
+        _cell.Display(cell.index);
+    }
+
     private void OnFindBtnClick()
     {
-        lastQuery = findText.text;
+        var nowQuery = findText.text;
+        if (string.IsNullOrEmpty(nowQuery) && string.IsNullOrEmpty(lastQuery))
+        {
+            SysNotifyMgr.Instance.ShowTip("GuildSys5");
+            return;
+        }
+        if (nowQuery.Length < 2 && nowQuery.Length > 0)
+        {
+            SysNotifyMgr.Instance.ShowTip("GuildSys7");
+            return;
+        }
+
+        lastQuery = nowQuery;
+        lastPage = 0;
+        guildListScroller.Refresh();
+        GuildManager.Instance.SendFindGuild(lastQuery);
+    }
+
+
+    void QueryGuild()
+    {
+        lastQuery = "";
         lastPage = 0;
         guildListScroller.Refresh();
         GuildManager.Instance.SendFindGuild(lastQuery);
@@ -76,12 +136,17 @@
 
     private void OnCreateGuildBtnClick()
     {
-        // TODO: 瀹炵幇鍒涘缓鍏細閫昏緫
+        UIManager.Instance.OpenWindow<GuildCreateWin>();
     }
 
     private void OnQuicklyJoinGuildBtnClick()
     {
-        // TODO: 瀹炵幇蹇�熷姞鍏ュ叕浼氶�昏緫
+        if (GuildManager.Instance.pageIndexList.Count == 0)
+        {
+            SysNotifyMgr.Instance.ShowTip("QuickEnterFamilyFail");
+            return;
+        }
+        GuildManager.Instance.SendApplyGuild(0, 0);
 
     }
 
diff --git a/Main/System/Guild/GuildManager.cs b/Main/System/Guild/GuildManager.cs
index ef51011..1bb39f7 100644
--- a/Main/System/Guild/GuildManager.cs
+++ b/Main/System/Guild/GuildManager.cs
@@ -1,4 +1,4 @@
-锘縰sing System;
+using System;
 using System.Collections;
 using System.Collections.Generic;
 using System.Text;
@@ -10,10 +10,10 @@
 {
     // 鐢宠鐨勫叕浼氬垪琛�
     private List<int> m_FairyRequesteds = new List<int>();
-    // 鍏細闄勫姞鏁版嵁锛屾寜绫诲瀷瀛樺偍
+    // 鍏細鑷畾涔夎褰曢檮鍔犳暟鎹紝鎸夌被鍨嬪瓨鍌�
     // 鍏細ID锛� 绫诲瀷ID锛� 鏁版嵁
     public Dictionary<int, Dictionary<int, HA513_tagMCFamilyActionInfo.tagMCFamilyAction[]>> familyActions = new Dictionary<int, Dictionary<int, HA513_tagMCFamilyActionInfo.tagMCFamilyAction[]>>();
-    public event Action<int, int> FamilyActionInfoEvent;
+    public event Action<int, int> FamilyActionInfoEvent;    //鍏細鑷畾涔夎褰�, 鍏朵粬鍔熻兘浠庤繖鑾峰彇
 
     public override void Init()
     {
@@ -32,6 +32,9 @@
     {
         m_FairyRequesteds.Clear();
         familyActions.Clear();
+        guildChanged = false;
+        applyList.Clear();
+        PlayerDatas.Instance.fairyData.ClearData();
     }
 
 
@@ -46,40 +49,9 @@
     }
 
 
-    #region 鍙戝寘
-    public void SendKickFairy(uint playerID)
-    {
-        var pak = new CA605_tagCMDeleteFamilyMember();
-        pak.MemberID = playerID;
-        GameNetSystem.Instance.SendInfo(pak);
-    }
-
-
-
-    //鐢宠/鎾ら攢 鍔犲叆鍏細
-    public void SendApplyFairy(uint id, int type)
-    {
-        if (FuncOpen.Instance.IsFuncOpen((int)FuncOpenEnum.Fairy, true))
-        {
-            return;
-        }
-        if (PlayerDatas.Instance.fairyData.HasFairy)
-        {
-            ServerTipDetails.DisplayNormalTip(Language.Get("HasFairyTip"));
-            return;
-        }
-        CA602_tagCMRequesJoinFamily rqPack = new CA602_tagCMRequesJoinFamily();
-        rqPack.Type = (byte)type;
-        rqPack.TagFamilyID = id;
-        GameNetSystem.Instance.SendInfo(rqPack);
-    }
-    #endregion
-
-
-
 
     #region 閰嶇疆
- 
+
     public int createFairyCost
     {
         get;
@@ -93,6 +65,18 @@
     // 鏉冮檺ID: 1-鏀朵汉锛�2-鍙樻洿鑱屼綅锛�3-鍙戝竷鍏憡锛�4-韪汉
     // 鑱屼綅锛� 0-鎴愬憳锛�1-绮捐嫳锛�2-鍓洘涓伙紝3-鐩熶富
     public Dictionary<int, int> guildWorkToLevel = new Dictionary<int, int>();
+
+    //閫�鍑烘儵缃�
+    public int[] quitGuildPunishTime;
+    public int[] beQuitGuildPunishTime;
+    public int quitGuildPunishMoneyType;
+    public int[] quitGuildPunishMoney;
+    public int[] beQuitGuildPunishMoney;
+
+    //鏀瑰悕
+    public int renameFairyNameCD;
+    public int renameFairyNameCost;
+    public int renameFairyNameMoneyType;
 
     void ParseConfig()
     {
@@ -110,13 +94,27 @@
         config = FuncConfigConfig.Get("FamilyPower");
         guildWorkToLevel = ConfigParse.ParseIntDict(config.Numerical1);
 
+        config = FuncConfigConfig.Get("FamilyLeave");
+        quitGuildPunishTime = JsonMapper.ToObject<int[]>(config.Numerical1);
+        beQuitGuildPunishTime = JsonMapper.ToObject<int[]>(config.Numerical2);
+        quitGuildPunishMoneyType = int.Parse(config.Numerical3);
+        quitGuildPunishMoney = JsonMapper.ToObject<int[]>(config.Numerical4);
+        beQuitGuildPunishMoney = JsonMapper.ToObject<int[]>(config.Numerical5);
+
+        config = FuncConfigConfig.Get("FamilyRename");
+        renameFairyNameCD = int.Parse(config.Numerical2);
+        var arr = ConfigParse.GetMultipleStr<int>(config.Numerical1);
+        renameFairyNameCost = arr[0];
+        renameFairyNameMoneyType = arr[1];
+
     }
 
 
     #endregion
 
 
-
+    //鎴戠殑璇锋眰鍔犲叆鍏細鐨勫垪琛�
+    public event Action MyRequestJoinEvent;
     public void UpdateFairyRequested(HA501_tagMCNotifyRequestJoinFamilyInfo _package)
     {
         m_FairyRequesteds.Clear();
@@ -124,10 +122,11 @@
         {
             m_FairyRequesteds.Add((int)_package.RequestJoinFamilyIDList[i]);
         }
+        MyRequestJoinEvent?.Invoke();
     }
 
 
-    public bool FairyRequested(int _fairyId)
+    public bool IsGuildRequested(int _fairyId)
     {
         return m_FairyRequesteds.Contains(_fairyId);
     }
@@ -145,7 +144,7 @@
 
 
 
-    #region 浠欑洘鍚嶉檺鍒�
+    #region 鍒涘缓鍏細 鏀瑰悕
     public bool CheckFairyNameLimit(string _name, out int errorCode)
     {
         errorCode = 0;
@@ -160,19 +159,30 @@
             errorCode = 1;
             return false;
         }
+        if (UIHelper.IsNumeric(_name))
+        {
+            errorCode = 2;
+            return false;
+        }
         return true;
     }
-    
-    
+
+
     public void ShowFairyNameErrorTip(int _errorCode)
     {
         switch (_errorCode)
         {
             case 0:
+                //绌�
                 SysNotifyMgr.Instance.ShowTip("FamilyNameChangeNoNull");
                 break;
             case 1:
-                SysNotifyMgr.Instance.ShowTip("FamilyNameChangeUnlegal");
+                // 鑴忓瓧
+                SysNotifyMgr.Instance.ShowTip("NameSensitive");
+                break;
+            case 2:
+                // 涓嶈兘绾暟瀛�
+                SysNotifyMgr.Instance.ShowTip("NameError3");
                 break;
         }
     }
@@ -190,9 +200,90 @@
     }
 
 
+
+
+    int GetJoinCD()
+    {
+        if (PlayerDatas.Instance.baseData.leaveFamilyTime == 0)
+            return 0;
+        var quitType = PlayerDatas.Instance.baseData.leaveGuildInfo % 10;
+        int quitCount = 0;
+        int punishTime = 0;
+        if (quitType == 0)
+        {
+            //琚涪
+            quitCount = PlayerDatas.Instance.baseData.leaveGuildInfo / 10 % 10;
+            if (beQuitGuildPunishTime.Length != 0)
+                punishTime = beQuitGuildPunishTime[Math.Min(quitCount, beQuitGuildPunishTime.Length - 1)];
+        }
+        else if (quitType == 1)
+        {
+            //涓诲姩閫�鍑�
+            quitCount = PlayerDatas.Instance.baseData.leaveGuildInfo / 100;
+            if (quitGuildPunishTime.Length != 0)
+                punishTime = quitGuildPunishTime[Math.Min(quitCount, quitGuildPunishTime.Length - 1)];
+        }
+
+        return TimeUtility.AllSeconds - PlayerDatas.Instance.baseData.leaveFamilyTime - punishTime * 60;
+    }
+
+
+    // 鍒涘缓鍏細
+    public void CreateGuild(string name, int emblemID, string emblemWord)
+    {
+        var cdSeconds = GetJoinCD();
+        if (cdSeconds > 0)
+        {
+            SysNotifyMgr.Instance.ShowTip("GuildSys4", TimeUtility.SecondsToHMSEx(cdSeconds));
+            return;
+        }
+
+        if (!UIHelper.CheckMoneyCount(createMoneyType, createFairyCost, 2))
+        {
+            return;
+        }
+
+        if (emblemWord.Length > 1)
+        {
+            //棰勫埗浣撹緭鍏ユ闄愬埗锛屼笉闄愪换鎰忓瓧绗﹂兘鍙兘杈撳叆1涓瓧
+            return;
+        }
+
+        int error;
+
+        //鑾峰彇name鐨勫瓧鑺傞暱搴︼紝name鍙兘鏄腑鏂� 鎴栬�呭叾浠栧崰鐢�3涓瓧绗︾殑绗﹀彿
+        if (!UIHelper.SatisfyNameLength(name, out error))
+        {
+            // TODO 鏆傛椂鎸変腑鏂囬暱搴︽彁绀�, 涓嶅悓璇█鍙牴鎹儏鍐典慨鏀�
+            if (error == 1)
+            {
+                SysNotifyMgr.Instance.ShowTip("NameError2", 7);
+                return;
+            }
+            else if (error == 2)
+            {
+                SysNotifyMgr.Instance.ShowTip("NameError1", 2);
+                return;
+            }
+        }
+
+        if (!CheckFairyNameLimit(name, out error))
+        {
+            ShowFairyNameErrorTip(error);
+            return;
+        }
+
+        var pack = new CA604_tagCMCreateFamily();
+        pack.Name = name;
+        pack.EmblemID = (ushort)emblemID;
+        pack.EmblemWord = emblemWord;
+        GameNetSystem.Instance.SendInfo(pack);
+
+    }
+
     #endregion
 
-   
+
 
 
     #region 浠欑洘鍟嗗簵寮�鍚�
@@ -229,7 +320,7 @@
 
 
 
-
+    // 鍏細鑷畾涔夎褰�
     public void UpdateFamilyAction(HA513_tagMCFamilyActionInfo _package)
     {
 
@@ -258,7 +349,7 @@
             return false;
         return true;
     }
-    
+
 
 
     #region 浠欑洘鍒楄〃
@@ -305,6 +396,11 @@
         }
         var pack = new CA620_tagCMViewFamilyPage();
 
+        if (!string.IsNullOrEmpty(msg) && UIHelper.IsNumeric(msg))
+        {
+            msg = DecryptGuildID(msg);
+        }
+
         pack.Msg = msg;
         pack.MsgLen = (byte)msg.Length;
         pack.PageIndex = (byte)pageIndex;
@@ -317,15 +413,15 @@
     public static void SetFairyViewData(FairyData data, HA523_tagMCFamilyViewList.tagMCFamilyView view)
     {
         data.Rank = view.Rank;
-        data.FamilyID = view.FamilyID;
+        data.FamilyID = (int)view.FamilyID;
         data.FamilyName = view.FamilyName;
-        data.LeaderID = view.LeaderID;
+        data.LeaderID = (int)view.LeaderID;
         data.LeaderName = view.LeaderName;
         data.FamilyLV = view.FamilyLV;
         data.JoinReview = view.JoinReview;
         data.JoinLVMin = view.JoinLVMin;
-        data.ServerID = view.ServerID;
-        data.EmblemID = view.EmblemID;
+        data.ServerID = (int)view.ServerID;
+        data.EmblemID = (int)view.EmblemID;
         data.EmblemWord = view.EmblemWord;
         data.totalFightPower = view.FightPowerEx * Constants.ExpPointValue + view.FightPower;
         data.MemberCount = view.MemberCount;
@@ -348,16 +444,16 @@
         {
             FairyApply apply = new FairyApply();
             apply.Name = vNetData.ReqJoinList[i].Name;
-            apply.PlayerID = vNetData.ReqJoinList[i].PlayerID;
-            apply.ReqTime = vNetData.ReqJoinList[i].ReqTime;
+            apply.PlayerID = (int)vNetData.ReqJoinList[i].PlayerID;
+            apply.ReqTime = (int)vNetData.ReqJoinList[i].ReqTime;
             apply.LV = vNetData.ReqJoinList[i].LV;
             apply.Job = vNetData.ReqJoinList[i].Job;
             apply.RealmLV = vNetData.ReqJoinList[i].RealmLV;
-            apply.Face = vNetData.ReqJoinList[i].Face;
-            apply.FacePic = vNetData.ReqJoinList[i].FacePic;
-            apply.TitleID = vNetData.ReqJoinList[i].TitleID;
+            apply.Face = (int)vNetData.ReqJoinList[i].Face;
+            apply.FacePic = (int)vNetData.ReqJoinList[i].FacePic;
+            apply.TitleID = (int)vNetData.ReqJoinList[i].TitleID;
             apply.FightPower = vNetData.ReqJoinList[i].FightPower + vNetData.ReqJoinList[i].FightPowerEx * Constants.ExpPointValue;
-            apply.ServerID = vNetData.ReqJoinList[i].ServerID;
+            apply.ServerID = (int)vNetData.ReqJoinList[i].ServerID;
             apply.IsOnLine = vNetData.ReqJoinList[i].IsOnLine;
             applyList.Add(apply);
         }
@@ -384,7 +480,167 @@
     {
         return applyList;
     }
+
+    //type 0鐢宠/1鎾ら攢 鍔犲叆鍏細
+    //id 0 浠h〃涓�閿姞鍏�
+    public void SendApplyGuild(int id, int type)
+    {
+        if (!FuncOpen.Instance.IsFuncOpen((int)FuncOpenEnum.Fairy, true))
+        {
+            return;
+        }
+
+        if (PlayerDatas.Instance.fairyData.HasFairy)
+        {
+            SysNotifyMgr.Instance.ShowTip("GeRen_chenxin_85890");
+            return;
+        }
+
+        if (type == 0)
+        {
+            var cdSeconds = GetJoinCD();
+            if (cdSeconds > 0)
+            {
+                SysNotifyMgr.Instance.ShowTip("GuildSys2", TimeUtility.SecondsToHMSEx(cdSeconds));
+                return;
+            }
+
+            if (id != 0 && guildsDict.ContainsKey(id))
+            {
+                if (guildsDict[id].MemberCount >= FamilyConfig.Get(guildsDict[id].FamilyLV).MemberMax)
+                {
+                    SysNotifyMgr.Instance.ShowTip("jiazu_lhs_202580");
+                    return;
+                }
+            }
+        }
+
+        CA602_tagCMRequesJoinFamily rqPack = new CA602_tagCMRequesJoinFamily();
+        rqPack.Type = (byte)type;
+        rqPack.TagFamilyID = (uint)id;
+        GameNetSystem.Instance.SendInfo(rqPack);
+    }
+
+
+
+    //0 鍔犲叆锛�1 鐢宠 2 宸茬敵璇�
+    public int GetRequestState(FairyData guildInfo)
+    {
+        if (IsGuildRequested(guildInfo.FamilyID))
+        {
+            return 2;
+        }
+
+        if (guildInfo.JoinReview != 0)
+        {
+            return 1;
+        }
+
+        return 0;
+    }
+
+
+
     #endregion
 
 
+    public bool guildChanged = false;
+    //鍏細鏁版嵁鍙樺寲锛岃姹傛柊鐨勫叕浼氫俊鎭紝濡傚湪鎵撳紑鍏細鍒楄〃鏃惰姹傦紝鍏朵粬鍔熻兘鏍规嵁鑷韩鎯呭喌璇锋眰
+    public void UpdateGuildDataChangeMark(HA521_tagMCFamilyChange netPack)
+    {
+        if (netPack.Type > 0)
+        {
+            guildChanged = true;
+        }
+    }
+
+    public void RequestGuildData()
+    {
+        if (guildChanged)
+        {
+            guildChanged = false;
+            var pack = new CA626_tagCMGetFamilyInfo();
+            GameNetSystem.Instance.SendInfo(pack);
+
+        }
+    }
+
+    public void SendKickFairy(uint playerID)
+    {
+        var pak = new CA605_tagCMDeleteFamilyMember();
+        pak.MemberID = playerID;
+        GameNetSystem.Instance.SendInfo(pak);
+    }
+
+
+    #region 鍔犲瘑鏁板瓧
+
+    //1. 灏嗘暟瀛楄ˉ鍏呭埌10浣嶏紝涓嶈冻琛�0
+    //2. 灏嗘瘡涓綅鐨勬暟瀛楃粨鍚堢储寮� 鏄犲皠鍒版槧灏勮〃涓�
+    //3. 灏嗘槧灏勫悗鐨勬暟瀛楁嫾鎺ユ垚瀛楃涓�
+    //4. 鍙﹀涓�涓В瀵嗗嚱鏁帮紝灏嗗瓧绗︿覆杩樺師鎴愭暟瀛�
+
+    int[] map = { 5, 2, 9, 1, 8, 3, 7, 0, 6, 4 };
+    int[] reverseMap;
+
+    public string EncryptGuildID(int num)
+    {
+        if (num < 0)
+        {
+            Debug.LogError("Invalid number: " + num);
+            return "";
+        }
+
+        string str = num.ToString().PadLeft(10, '0');
+        StringBuilder result = new StringBuilder();
+
+        for (int i = 0; i < str.Length; i++)
+        {
+            int digit = int.Parse(str[i].ToString());
+            int encryptedDigit = map[(digit + i) % 10]; // 缁撳悎浣嶇疆鏌ヨ〃
+            result.Append(encryptedDigit);
+        }
+        return "6" + result.ToString();
+    }
+
+    public string DecryptGuildID(string encryptedStr)
+    {
+        if (string.IsNullOrEmpty(encryptedStr) || encryptedStr.Length != 11)
+        {
+            // Debug.LogError("Invalid encrypted string: " + encryptedStr);
+            SysNotifyMgr.Instance.ShowTip("GuildSys6");
+            return "";
+        }
+        
+        encryptedStr = encryptedStr.Substring(1);
+
+        if (reverseMap.IsNullOrEmpty())
+        {
+            reverseMap = new int[10];
+            reverseMap = GenerateReverseMap(map);
+        }
+        StringBuilder originalStr = new StringBuilder();
+
+        for (int i = 0; i < encryptedStr.Length; i++)
+        {
+            int encryptedDigit = int.Parse(encryptedStr[i].ToString());
+            int originalDigit = (reverseMap[encryptedDigit] - i + 10) % 10; // 鍙嶅悜鏌ヨ〃骞惰皟鏁翠綅缃�
+            originalStr.Append(originalDigit);
+        }
+        return originalStr.ToString().TrimStart('0'); // 鍘婚櫎鍓嶅闆�
+    }
+    
+    
+    int[] GenerateReverseMap(int[] map)
+    {
+        for (int i = 0; i < map.Length; i++)
+        {
+            reverseMap[map[i]] = i; // 鍙嶅悜鏄犲皠锛歮ap[i] -> i
+        }
+        return reverseMap;
+    }
+
+
+    #endregion
+
 }
\ No newline at end of file
diff --git a/Main/System/Guild/GuildPreviewWin.cs b/Main/System/Guild/GuildPreviewWin.cs
new file mode 100644
index 0000000..eb15938
--- /dev/null
+++ b/Main/System/Guild/GuildPreviewWin.cs
@@ -0,0 +1,129 @@
+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+using UnityEngine.UI;
+
+/// <summary>
+/// 鏌ョ湅鍏朵粬鍏細鐣岄潰
+/// </summary>
+public class GuildPreviewWin : UIBase
+{
+    [SerializeField] GuildEmblemCell guildEmblem;
+    [SerializeField] Text guildMemberCountText;
+    [SerializeField] Text totalFightPowerText;
+    [SerializeField] Text guildLevelText;
+    [SerializeField] Text guildNameText; //鍔犳湇鍔″櫒淇℃伅
+    [SerializeField] Text guildNumText; //鍔犲叕浼氱紪鍙�
+    [SerializeField] Button copyBtn;
+    [SerializeField] Text noticeText; //鍏憡
+    [SerializeField] AvatarCell leaderAvatar;
+    [SerializeField] OfficialTitleCell leaderTitle;
+    [SerializeField] Text leaderLevelText;
+    [SerializeField] Text guildJobText;
+    [SerializeField] Text leaderNameText;
+    [SerializeField] Text leaderFightPowerText;
+    [SerializeField] Button seePlayerBtn;
+
+    [SerializeField] Button opearteBtn;
+    [SerializeField] Text opearteBtnText;
+
+
+    int guildID;
+    int leaderID;
+    protected override void InitComponent()
+    {
+        opearteBtn.AddListener(() =>
+        {
+            var guildInfo = GuildManager.Instance.guildsDict[guildID];
+            if (guildInfo == null) return;
+            var state = GuildManager.Instance.GetRequestState(guildInfo);
+            GuildManager.Instance.SendApplyGuild(guildID, state == 2 ? 1 : 0);
+        });
+
+        copyBtn.AddListener(() =>
+        {
+            var guildInfo = GuildManager.Instance.guildsDict[guildID];
+            if (guildInfo == null) return;
+            UIHelper.CopyToClipboard(guildNumText.text);
+            SysNotifyMgr.Instance.ShowTip("GuildSys8");
+        });
+
+        seePlayerBtn.AddListener(() =>
+        {
+            OtherPlayerDetailManager.Instance.ViewPlayerDetail(leaderID);
+        });
+    }
+
+    protected override void OnPreOpen()
+    {
+        OtherPlayerDetailManager.Instance.OnRevPackage += OnRevLeaderPackage;
+        guildID = functionOrder;
+
+        Display();
+    }
+
+    protected override void OnPreClose()
+    {
+        OtherPlayerDetailManager.Instance.OnRevPackage -= OnRevLeaderPackage;
+
+    }
+
+    void Display()
+    {
+        var guildInfo = GuildManager.Instance.guildsDict[guildID];
+        if (guildInfo == null) return;
+        leaderID = guildInfo.LeaderID;
+        OtherPlayerDetailManager.Instance.ViewPlayerDetail(leaderID, (int)ViewPlayerType.viewGuildLeader);
+
+        var config = FamilyConfig.Get(guildInfo.FamilyLV);
+        guildEmblem.Display(guildInfo.EmblemID, guildInfo.EmblemWord, 1.3f);
+        guildMemberCountText.text = guildInfo.MemberCount + "/" + config.MemberMax;
+        totalFightPowerText.text = UIHelper.ReplaceLargeArtNum(guildInfo.totalFightPower);
+        guildLevelText.text = Language.Get("L1094") + guildInfo.FamilyLV;
+        guildNameText.text = guildInfo.FamilyName + Language.Get("L1039", ServerListCenter.Instance.GetServerName(guildInfo.ServerID));
+        guildNumText.text = GuildManager.Instance.EncryptGuildID(guildInfo.FamilyID);
+        leaderNameText.text = guildInfo.LeaderName;
+        noticeText.text = guildInfo.Broadcast;
+
+
+        var state = GuildManager.Instance.GetRequestState(guildInfo);
+
+        string key = "";
+        switch (state)
+        {
+            case 1:
+                key = "Guild_17";
+                break;
+            case 2:
+                key = "Guild_21";
+                break;
+            default:
+                key = "Guild_22";
+                break;
+        }
+        opearteBtnText.text = Language.Get(key);
+
+    }
+
+
+
+    void OnRevLeaderPackage(int viewType, int playerID)
+    {
+        if (viewType != (int)ViewPlayerType.viewGuildLeader)
+        {
+            return;
+        }
+        if (playerID != leaderID)
+        {
+            return;
+        }
+        var leaderInfo = OtherPlayerDetailManager.Instance.GetViewPlayerData(playerID);
+
+        leaderAvatar.InitUI(AvatarHelper.GetAvatarModel(0, leaderInfo.Face, leaderInfo.FacePic));
+        leaderTitle.InitUI(leaderInfo.RealmLV, leaderInfo.TitleID);
+        leaderLevelText.text = leaderInfo.LV.ToString();
+        guildJobText.text = RichTextMsgReplaceConfig.GetRichReplace("FAMILY", 3);
+        leaderFightPowerText.text = UIHelper.ReplaceLargeArtNum(leaderInfo.FightPower);
+    }
+
+}
\ No newline at end of file
diff --git a/Main/Core/NetworkPackage/ServerPack/HA3_Function/HA3A1_tagMCModuleFightPowerInfo.cs.meta b/Main/System/Guild/GuildPreviewWin.cs.meta
similarity index 83%
rename from Main/Core/NetworkPackage/ServerPack/HA3_Function/HA3A1_tagMCModuleFightPowerInfo.cs.meta
rename to Main/System/Guild/GuildPreviewWin.cs.meta
index f878724..4e627b5 100644
--- a/Main/Core/NetworkPackage/ServerPack/HA3_Function/HA3A1_tagMCModuleFightPowerInfo.cs.meta
+++ b/Main/System/Guild/GuildPreviewWin.cs.meta
@@ -1,5 +1,5 @@
 fileFormatVersion: 2
-guid: 6fb2c77abf75d964d82b4b15659602b9
+guid: fd9c288ff11ce574fa551ef39869d5ea
 MonoImporter:
   externalObjects: {}
   serializedVersion: 2
diff --git a/Main/System/Guild/GuildViewListCell.cs b/Main/System/Guild/GuildViewListCell.cs
index 2cd56f6..663f07c 100644
--- a/Main/System/Guild/GuildViewListCell.cs
+++ b/Main/System/Guild/GuildViewListCell.cs
@@ -2,20 +2,21 @@
 using UnityEngine.UI;
 
 
+//鍏細鏌ユ壘鍒楄〃锛屼篃鏄帓琛屾
 public class GuildViewListCell : CellView
 {
     [SerializeField] Image rankImg;
     [SerializeField] Transform rankTextTf;
     [SerializeField] Text rankText;
-    [SerializeField] Image guildEmblemImg;
+    [SerializeField] GuildEmblemCell guildEmblem;
     [SerializeField] Text guildLevelText;
     [SerializeField] Text guildNameText;
     [SerializeField] Text leaderNameText;
     [SerializeField] Text totalFightPowerText;
-    [SerializeField] Text limitText;
     [SerializeField] Button opearteBtn;
     [SerializeField] Text opearteBtnText;
     [SerializeField] Text guildMemberCountText;
+    [SerializeField] Button seeGuildBtn;
 
 
     public void Display(int index)
@@ -27,6 +28,7 @@
         {
             rankImg.SetActive(true);
             rankImg.SetSprite("guildnum" + guildInfo.Rank);
+            rankImg.SetNativeSize();
             rankTextTf.SetActive(false);
         }
         else
@@ -35,12 +37,44 @@
             rankTextTf.SetActive(true);
             rankText.text = guildInfo.Rank.ToString();
         }
+        guildEmblem.Display(guildInfo.EmblemID, guildInfo.EmblemWord);
         guildLevelText.text = Language.Get("L1094") + guildInfo.FamilyLV;
         guildNameText.text = guildInfo.FamilyName;
         leaderNameText.text = guildInfo.LeaderName;
-        totalFightPowerText.text = guildInfo.totalFightPower.ToString();
+        totalFightPowerText.text = UIHelper.ReplaceLargeArtNum(guildInfo.totalFightPower);
 
+        var config = FamilyConfig.Get(guildInfo.FamilyLV);
+        guildMemberCountText.text = guildInfo.MemberCount + "/" + config.MemberMax;
+
+        var state = GuildManager.Instance.GetRequestState(guildInfo);
+
+        string key = "";
+        switch (state)
+        {
+            case 1:
+                key = "Guild_17";
+                break;
+            case 2:
+                key = "Guild_21";
+                break;
+            default:
+                key = "Guild_22";
+                break;
+        }
+        opearteBtnText.text = Language.Get(key);
+
+        int familyID = guildInfo.FamilyID;
+        opearteBtn.AddListener(() =>
+        {
+            GuildManager.Instance.SendApplyGuild(familyID, state == 2 ? 1 : 0);
+        });
+
+        seeGuildBtn.AddListener(() =>
+        {
+            UIManager.Instance.OpenWindow<GuildPreviewWin>(guildID);
+        });
     }
 
+
 }
 
diff --git a/Main/System/Guild/PlayerFairyData.cs b/Main/System/Guild/PlayerFairyData.cs
index f3ea866..d058ee8 100644
--- a/Main/System/Guild/PlayerFairyData.cs
+++ b/Main/System/Guild/PlayerFairyData.cs
@@ -7,17 +7,22 @@
 /** 鐜╁浠欑洘鐩稿叧淇℃伅缂撳瓨鏁版嵁 */
 public class PlayerFairyData
 {
-    private bool hasFairy = false;
+
     public bool HasFairy
     {
-        get { return hasFairy; }
+        get
+        {
+            if (fairy == null) return false;
+            if (fairy.FamilyID == 0) return false;
+            return true;
+        }
     }
 
 
     public FairyData fairy = null;  //鑷繁鐨勫叕浼氭暟鎹�
     public FairyMember mine = null;
     public event Action OnRefreshFairyInfo;
-    public event Action OnRefreshFairyMine;
+    public event Action OnRefreshFairyMine; //鐜╁鍦ㄥ叕浼氶噷鐨勬暟鎹�
     private Dictionary<int, FairyMember> memberDic = new Dictionary<int, FairyMember>();
 
     // 0-鎴愬憳锛�1-绮捐嫳锛�2-鍓洘涓伙紝3-鐩熶富
@@ -33,19 +38,18 @@
         {
             fairy = new FairyData();
         }
-        fairy.FamilyID = vNetData.FamilyID;
-        if (fairy.FamilyID != 0) hasFairy = true;
+        fairy.FamilyID = (int)vNetData.FamilyID;
         fairy.FamilyName = UIHelper.ServerStringTrim(vNetData.FamilyName);
         fairy.FamilyLV = vNetData.FamilyLV;
-        fairy.FamilyLVExp = vNetData.FamilyLVExp;
+        fairy.FamilyLVExp = (int)vNetData.FamilyLVExp;
         fairy.JoinReview = vNetData.JoinReview;
         fairy.JoinLVMin = vNetData.JoinLVMin;
-        fairy.ServerID = vNetData.ServerID;
-        fairy.EmblemID = vNetData.EmblemID;
+        fairy.ServerID = (int)vNetData.ServerID;
+        fairy.EmblemID = (int)vNetData.EmblemID;
         fairy.EmblemWord = vNetData.EmblemWord;
         fairy.totalFightPower = vNetData.FightPowerEx * Constants.ExpPointValue + vNetData.FightPower;
         fairy.Broadcast = vNetData.Broadcast;
-        fairy.LeaderID = vNetData.LeaderID;
+        fairy.LeaderID = (int)vNetData.LeaderID;
         fairy.MemberCount = vNetData.MemberCount;
 
         mine = null;
@@ -56,28 +60,29 @@
             FairyMember member = new FairyMember();
             memberDic[(int)vNetData.MemberList[i].PlayerID] = member;
 
-            member.PlayerID = vNetData.MemberList[i].PlayerID;
+            member.PlayerID = (int)vNetData.MemberList[i].PlayerID;
             member.Name = vNetData.MemberList[i].Name;
-            member.JoinTime = vNetData.MemberList[i].JoinTime;
+            member.JoinTime = (int)vNetData.MemberList[i].JoinTime;
             member.FmLV = vNetData.MemberList[i].FmLV;
             member.LV = vNetData.MemberList[i].LV;
             member.Job = vNetData.MemberList[i].Job;
             member.RealmLV = vNetData.MemberList[i].RealmLV;
-            member.Face = vNetData.MemberList[i].Face;
-            member.FacePic = vNetData.MemberList[i].FacePic;
-            member.TitleID = vNetData.MemberList[i].TitleID;
+            member.Face = (int)vNetData.MemberList[i].Face;
+            member.FacePic = (int)vNetData.MemberList[i].FacePic;
+            member.TitleID = (int)vNetData.MemberList[i].TitleID;
             member.FightPower = vNetData.MemberList[i].FightPower + vNetData.MemberList[i].FightPowerEx * Constants.ExpPointValue;
-            member.ServerID = vNetData.MemberList[i].ServerID;
-            member.ContribTotal = vNetData.MemberList[i].ContribTotal;
-            member.ContribDay = vNetData.MemberList[i].ContribDay;
-            member.DonateCntTotal = vNetData.MemberList[i].DonateCntTotal;
+            member.ServerID = (int)vNetData.MemberList[i].ServerID;
+            member.ContribTotal = (int)vNetData.MemberList[i].ContribTotal;
+            member.ContribDay = (int)vNetData.MemberList[i].ContribDay;
+            member.DonateCntTotal = (int)vNetData.MemberList[i].DonateCntTotal;
             member.DonateCntDay = vNetData.MemberList[i].DonateCntDay;
-            member.OffTime = vNetData.MemberList[i].OffTime;
+            member.OffTime = (int)vNetData.MemberList[i].OffTime;
 
             if (member.PlayerID == PlayerDatas.Instance.baseData.PlayerID)
             {
                 //鑷繁
                 mine = member;
+                OnRefreshFairyMine?.Invoke();
             }
 
             // 0-鎴愬憳锛�1-绮捐嫳锛�2-鍓洘涓伙紝3-鐩熶富
@@ -118,6 +123,13 @@
     }
     #endregion
 
+    public void ClearData()
+    {
+        fairy = null;
+        mine = null;
+        memberDic.Clear();
+        leaderID = 0;
+    }
 
 }
 
@@ -125,19 +137,19 @@
 //鍏細鏁版嵁
 public class FairyData
 {
-    public ushort Rank;        //鍚嶆锛屼粠1寮�濮�
-    public uint FamilyID;
+    public int Rank;        //鍚嶆锛屼粠1寮�濮�
+    public int FamilyID;
     public string FamilyName;    //瀹舵棌鍚嶇О
-    public byte FamilyLV;    //瀹舵棌绛夌骇
-    public uint FamilyLVExp;    //瀹舵棌绛夌骇缁忛獙
-    public byte JoinReview;    //鎴愬憳鍔犲叆鏄惁闇�瑕佸鏍革紝榛樿0鑷姩鍔犲叆
-    public ushort JoinLVMin;    //闄愬埗鏈�浣庡彲鍔犲叆鐨勭帺瀹剁瓑绾�
-    public uint ServerID;    //鍖烘湇ID锛屽垱寤烘椂浠ユ棌闀跨殑鍖烘湇ID璧嬪��
-    public uint EmblemID;    //寰界珷ID
+    public int FamilyLV;    //瀹舵棌绛夌骇
+    public int FamilyLVExp;    //瀹舵棌绛夌骇缁忛獙
+    public int JoinReview;    //鎴愬憳鍔犲叆鏄惁闇�瑕佸鏍革紝榛樿0鑷姩鍔犲叆
+    public int JoinLVMin;    //闄愬埗鏈�浣庡彲鍔犲叆鐨勭帺瀹剁瓑绾�
+    public int ServerID;    //鍖烘湇ID锛屽垱寤烘椂浠ユ棌闀跨殑鍖烘湇ID璧嬪��
+    public int EmblemID;    //寰界珷ID
     public string EmblemWord;    //寰界珷鏂囧瓧
     public long totalFightPower;
     public string Broadcast;
-    public uint LeaderID;    //鏃忛暱鐜╁ID
+    public int LeaderID;    //鏃忛暱鐜╁ID
     public int MemberCount;
 
     //鏌ユ壘澧炲姞鐨勫瓧娈�
@@ -147,39 +159,39 @@
 
 public class FairyMember
 {
-    public uint PlayerID;
+    public int PlayerID;
     public string Name;        //size = NameLen
-    public uint JoinTime;        //鍔犲叆瀹舵棌鏃舵椂闂存埑
-    public byte FmLV;        //瀹舵棌鑱屼綅: 0-鎴愬憳锛�1-绮捐嫳锛�2-鍓棌闀匡紱3-鏃忛暱
-    public ushort LV;        //绛夌骇
-    public byte Job;        //鑱屼笟
-    public byte RealmLV;        //澧冪晫
-    public uint Face;        //鍩烘湰鑴稿瀷
-    public uint FacePic;        //澶村儚妗�
-    public uint TitleID;        //绉板彿
+    public int JoinTime;        //鍔犲叆瀹舵棌鏃舵椂闂存埑
+    public int FmLV;        //瀹舵棌鑱屼綅: 0-鎴愬憳锛�1-绮捐嫳锛�2-鍓棌闀匡紱3-鏃忛暱
+    public int LV;        //绛夌骇
+    public int Job;        //鑱屼笟
+    public int RealmLV;        //澧冪晫
+    public int Face;        //鍩烘湰鑴稿瀷
+    public int FacePic;        //澶村儚妗�
+    public int TitleID;        //绉板彿
     public long FightPower;        //鎴樺姏锛屾眰浣欎嚎閮ㄥ垎
-    public uint ServerID;        //鎵�灞炲尯鏈岻D
-    public uint ContribTotal;        //鎬昏础鐚害
-    public uint ContribDay;        //鏃ヨ础鐚害
-    public uint DonateCntTotal;        //鎬绘崘鐚鏁�
-    public byte DonateCntDay;        //鏃ユ崘鐚鏁�
-    public uint OffTime;        // 0-鍦ㄧ嚎; >0-/绂荤嚎鏃堕棿鎴�
+    public int ServerID;        //鎵�灞炲尯鏈岻D
+    public int ContribTotal;        //鎬昏础鐚害
+    public int ContribDay;        //鏃ヨ础鐚害
+    public int DonateCntTotal;        //鎬绘崘鐚鏁�
+    public int DonateCntDay;        //鏃ユ崘鐚鏁�
+    public int OffTime;        // 0-鍦ㄧ嚎; >0-/绂荤嚎鏃堕棿鎴�
 }
 
 public class FairyApply
 {
-    public uint PlayerID;
+    public int PlayerID;
     public string Name;      
-    public uint ReqTime;        //鐢宠鏃堕棿鎴�
-    public ushort LV;        //绛夌骇
-    public byte Job;        //鑱屼笟
-    public byte RealmLV;        //澧冪晫
-    public uint Face;        //鍩烘湰鑴稿瀷
-    public uint FacePic;        //澶村儚妗�
-    public uint TitleID;        //绉板彿
+    public int ReqTime;        //鐢宠鏃堕棿鎴�
+    public int LV;        //绛夌骇
+    public int Job;        //鑱屼笟
+    public int RealmLV;        //澧冪晫
+    public int Face;        //鍩烘湰鑴稿瀷
+    public int FacePic;        //澶村儚妗�
+    public int TitleID;        //绉板彿
     public long FightPower;     
-    public uint ServerID;        //鎵�灞炲尯鏈岻D
-    public byte IsOnLine;        //鏄惁鍦ㄧ嚎
+    public int ServerID;        //鎵�灞炲尯鏈岻D
+    public int IsOnLine;        //鏄惁鍦ㄧ嚎
 }
 
 //鏉冮檺ID: 1-鏀朵汉锛�2-鍙樻洿鑱屼綅锛�3-鍙戝竷鍏憡锛�4-韪汉
diff --git a/Main/System/HappyXB/HeroCallResultWin.cs b/Main/System/HappyXB/HeroCallResultWin.cs
index db7ed8f..2240f72 100644
--- a/Main/System/HappyXB/HeroCallResultWin.cs
+++ b/Main/System/HappyXB/HeroCallResultWin.cs
@@ -334,7 +334,7 @@
         List<string> qualityStrList = new List<string>();
         for (int i = 0; i < qualityList.Count; i++)
         {
-            qualityStrList.Add(UIHelper.AppendColor(qualityList[i], Language.Get("equipQualityFormat", Language.Get("CommonQuality" + qualityList[i]))));
+            qualityStrList.Add(UIHelper.AppendColor(qualityList[i], Language.Get("L1039", Language.Get("CommonQuality" + qualityList[i]))));
         }
         callTip.text = Language.Get("HeroCall6", needCount, string.Join(Language.Get("L1130"), qualityStrList.ToArray()));
     }
diff --git a/Main/System/HappyXB/HeroCallWin.cs b/Main/System/HappyXB/HeroCallWin.cs
index e1212dd..a65236c 100644
--- a/Main/System/HappyXB/HeroCallWin.cs
+++ b/Main/System/HappyXB/HeroCallWin.cs
@@ -106,7 +106,7 @@
         List<string> qualityStrList = new List<string>();
         for (int i = 0; i < qualityList.Count; i++)
         {
-            qualityStrList.Add(UIHelper.AppendColor(qualityList[i], Language.Get("equipQualityFormat", Language.Get("CommonQuality" + qualityList[i]))));
+            qualityStrList.Add(UIHelper.AppendColor(qualityList[i], Language.Get("L1039", Language.Get("CommonQuality" + qualityList[i]))));
         }
         callTip.text = Language.Get("HeroCall6", needCount, string.Join(Language.Get("L1130"), qualityStrList.ToArray()));
     }
diff --git a/Main/System/HeroUI/HeroAwakePrivewWin.cs b/Main/System/HeroUI/HeroAwakePrivewWin.cs
index 12ede47..180c7fc 100644
--- a/Main/System/HeroUI/HeroAwakePrivewWin.cs
+++ b/Main/System/HeroUI/HeroAwakePrivewWin.cs
@@ -61,13 +61,13 @@
             else if (type == 2)
             {
                 var skill = SkillConfig.Get(config.SkillID);
-                awakeStr = Language.Get("equipQualityFormat", skill.SkillName) + skill.Description;
+                awakeStr = Language.Get("L1039", skill.SkillName) + skill.Description;
             }
             else
             {
                 for (int k = 0; k < config.AttrIDList.Length; k++)
                 {
-                    awakeStr += (string.IsNullOrEmpty(config.SkillIName) ? string.Empty : Language.Get("equipQualityFormat", config.SkillIName)) +PlayerPropertyConfig.GetFullDescription(config.AttrIDList[k], config.AttrValueList[k], "{0}+" + UIHelper.AppendColor(TextColType.Green, "{1}")) +
+                    awakeStr += (string.IsNullOrEmpty(config.SkillIName) ? string.Empty : Language.Get("L1039", config.SkillIName)) +PlayerPropertyConfig.GetFullDescription(config.AttrIDList[k], config.AttrValueList[k], "{0}+" + UIHelper.AppendColor(TextColType.Green, "{1}")) +
                         (k == config.AttrIDList.Length - 1 ? "" : "\n");
                 }
             }
diff --git a/Main/System/HeroUI/HeroAwakeSuccessWin.cs b/Main/System/HeroUI/HeroAwakeSuccessWin.cs
index bdb3747..9001d87 100644
--- a/Main/System/HeroUI/HeroAwakeSuccessWin.cs
+++ b/Main/System/HeroUI/HeroAwakeSuccessWin.cs
@@ -68,10 +68,10 @@
             else
             {
                 var beforeSkill = SkillConfig.GetSkillConfig(skill.SkillType, skill.SkillLV - 1);
-                beforeSkillText.text = Language.Get("equipQualityFormat", beforeSkill.SkillName) + beforeSkill.Description;
+                beforeSkillText.text = Language.Get("L1039", beforeSkill.SkillName) + beforeSkill.Description;
             }
 
-            afterSkillText.text = Language.Get("equipQualityFormat", skill.SkillName) + skill.Description;
+            afterSkillText.text = Language.Get("L1039", skill.SkillName) + skill.Description;
 
         }
         else
diff --git a/Main/System/HeroUI/HeroBestWin.cs b/Main/System/HeroUI/HeroBestWin.cs
index 256aa58..f6db6d3 100644
--- a/Main/System/HeroUI/HeroBestWin.cs
+++ b/Main/System/HeroUI/HeroBestWin.cs
@@ -312,7 +312,7 @@
                 if (nextQualityBreakConfig.AttrIDList[j] == 0)
                     continue;
                 string format = i < breakLevel ? "{0}" + UIHelper.AppendColor(TextColType.Green, "+{1}") : "{0}+{1}";
-                attrStrArr.Add((string.IsNullOrEmpty(nextQualityBreakConfig.SkillIName) ? string.Empty : Language.Get("equipQualityFormat", nextQualityBreakConfig.SkillIName)) +
+                attrStrArr.Add((string.IsNullOrEmpty(nextQualityBreakConfig.SkillIName) ? string.Empty : Language.Get("L1039", nextQualityBreakConfig.SkillIName)) +
                 PlayerPropertyConfig.GetFullDescription(nextQualityBreakConfig.AttrIDList[j], nextQualityBreakConfig.AttrValueList[j], format));
             }
 
@@ -321,7 +321,7 @@
                 var skill = SkillConfig.Get(nextQualityBreakConfig.SkillID);
                 if (skill != null)
                 {
-                    attrStrArr.Add(Language.Get("equipQualityFormat", skill.SkillName) + skill.Description);
+                    attrStrArr.Add(Language.Get("L1039", skill.SkillName) + skill.Description);
                 }
                 else
                 {
@@ -452,13 +452,13 @@
             else if (type == 2)
             {
                 var skill = SkillConfig.Get(config.SkillID);
-                awakeStr = Language.Get("equipQualityFormat", skill.SkillName) + skill.Description;
+                awakeStr = Language.Get("L1039", skill.SkillName) + skill.Description;
             }
             else
             {
                 for (int k = 0; k < config.AttrIDList.Length; k++)
                 {
-                    awakeStr += (string.IsNullOrEmpty(config.SkillIName) ? string.Empty : Language.Get("equipQualityFormat", config.SkillIName)) +
+                    awakeStr += (string.IsNullOrEmpty(config.SkillIName) ? string.Empty : Language.Get("L1039", config.SkillIName)) +
                     PlayerPropertyConfig.GetFullDescription(config.AttrIDList[k], config.AttrValueList[k], "{0}+" + UIHelper.AppendColor(TextColType.Green, "{1}"))
                     + (k == config.AttrIDList.Length - 1 ? "" : "\n");
                 }
diff --git a/Main/System/HeroUI/HeroLVBreakSuccessWin.cs b/Main/System/HeroUI/HeroLVBreakSuccessWin.cs
index 53c0aee..18db587 100644
--- a/Main/System/HeroUI/HeroLVBreakSuccessWin.cs
+++ b/Main/System/HeroUI/HeroLVBreakSuccessWin.cs
@@ -76,13 +76,13 @@
             var id = nextQualityBreakConfig.AttrIDList[i];
             if (id == 0)
                 continue;
-            attrStrArr.Add((string.IsNullOrEmpty(nextQualityBreakConfig.SkillIName) ? string.Empty : Language.Get("equipQualityFormat", nextQualityBreakConfig.SkillIName)) +
+            attrStrArr.Add((string.IsNullOrEmpty(nextQualityBreakConfig.SkillIName) ? string.Empty : Language.Get("L1039", nextQualityBreakConfig.SkillIName)) +
             PlayerPropertyConfig.GetFullDescription(id, nextQualityBreakConfig.AttrValueList[i]));
         }
         if (nextQualityBreakConfig.SkillID != 0)
         {
             var skill = SkillConfig.Get(nextQualityBreakConfig.SkillID);
-            attrStrArr.Add(Language.Get("equipQualityFormat", skill.SkillName) + skill.Description);
+            attrStrArr.Add(Language.Get("L1039", skill.SkillName) + skill.Description);
         }
         potentialText.text = Language.Get("L1100", Language.Get("herocard56"), string.Join(Language.Get("L1112"), attrStrArr));
     }
diff --git a/Main/System/HeroUI/HeroLVBreakWin.cs b/Main/System/HeroUI/HeroLVBreakWin.cs
index 52b13c6..9677eea 100644
--- a/Main/System/HeroUI/HeroLVBreakWin.cs
+++ b/Main/System/HeroUI/HeroLVBreakWin.cs
@@ -81,7 +81,7 @@
             {
                 continue;
             }
-            attrStrArr.Add((string.IsNullOrEmpty(nextQualityBreakConfig.SkillIName) ? string.Empty : Language.Get("equipQualityFormat", nextQualityBreakConfig.SkillIName)) +
+            attrStrArr.Add((string.IsNullOrEmpty(nextQualityBreakConfig.SkillIName) ? string.Empty : Language.Get("L1039", nextQualityBreakConfig.SkillIName)) +
             PlayerPropertyConfig.GetFullDescription(nextQualityBreakConfig.AttrIDList[i], nextQualityBreakConfig.AttrValueList[i]));
         }
         if (nextQualityBreakConfig.SkillID != 0)
@@ -89,7 +89,7 @@
             var skill = SkillConfig.Get(nextQualityBreakConfig.SkillID);
             if (skill != null)
             {
-                attrStrArr.Add(Language.Get("equipQualityFormat", skill.SkillName) + skill.Description);
+                attrStrArr.Add(Language.Get("L1039", skill.SkillName) + skill.Description);
             }
             else
             { 
diff --git a/Main/System/HeroUI/HeroTrainWin.cs b/Main/System/HeroUI/HeroTrainWin.cs
index 9859c31..c77ce4d 100644
--- a/Main/System/HeroUI/HeroTrainWin.cs
+++ b/Main/System/HeroUI/HeroTrainWin.cs
@@ -513,7 +513,7 @@
                 if (nextQualityBreakConfig.AttrIDList[j] == 0)
                     continue;
                 string format = i < hero.breakLevel ? "{0}" + UIHelper.AppendColor(TextColType.Green, "+{1}") : "{0}+{1}";
-                attrStrArr.Add((string.IsNullOrEmpty(nextQualityBreakConfig.SkillIName) ? string.Empty : Language.Get("equipQualityFormat", nextQualityBreakConfig.SkillIName)) +
+                attrStrArr.Add((string.IsNullOrEmpty(nextQualityBreakConfig.SkillIName) ? string.Empty : Language.Get("L1039", nextQualityBreakConfig.SkillIName)) +
                 PlayerPropertyConfig.GetFullDescription(nextQualityBreakConfig.AttrIDList[j], nextQualityBreakConfig.AttrValueList[j], format));
             }
 
@@ -522,7 +522,7 @@
                 var skill = SkillConfig.Get(nextQualityBreakConfig.SkillID);
                 if (skill != null)
                 {
-                    attrStrArr.Add(Language.Get("equipQualityFormat", skill.SkillName) + skill.Description);
+                    attrStrArr.Add(Language.Get("L1039", skill.SkillName) + skill.Description);
                 }
                 else
                 {
@@ -682,13 +682,13 @@
             else if (type == 2)
             {
                 var skill = SkillConfig.Get(config.SkillID);
-                awakeStr = Language.Get("equipQualityFormat", skill.SkillName) + skill.Description;
+                awakeStr = Language.Get("L1039", skill.SkillName) + skill.Description;
             }
             else
             {
                 for (int k = 0; k < config.AttrIDList.Length; k++)
                 {
-                    awakeStr += (string.IsNullOrEmpty(config.SkillIName) ? string.Empty : Language.Get("equipQualityFormat", config.SkillIName)) +
+                    awakeStr += (string.IsNullOrEmpty(config.SkillIName) ? string.Empty : Language.Get("L1039", config.SkillIName)) +
                     PlayerPropertyConfig.GetFullDescription(config.AttrIDList[k], config.AttrValueList[k], "{0}+" + UIHelper.AppendColor(TextColType.Green, "{1}"))
                     + (k == config.AttrIDList.Length - 1 ? "" : "\n");
                 }
diff --git a/Main/System/Main/MainWin.cs b/Main/System/Main/MainWin.cs
index 993e17d..6c3c56d 100644
--- a/Main/System/Main/MainWin.cs
+++ b/Main/System/Main/MainWin.cs
@@ -36,7 +36,6 @@
         base.InitComponent();
 
         avatarCell.button.AddListener(() => { });
-
     }
 
     public override void Refresh()
@@ -71,6 +70,18 @@
         tabButtons[3].UpdateButtonState();
     }
 
+    //澶栭儴璋冪敤鐐瑰嚮鍔熻兘
+    public void ClickFunc(int functionOrder)
+    {
+        tabButtons[functionOrder].onClick.Invoke();
+    }
+
+    //鎭㈠鍔熻兘鎸夐挳鐘舵��
+    public void RestoreFuncBtn()
+    {
+        tabButtons[functionOrder].SelectBtn();
+    }
+
     protected override void SelectBottomTab(int index)
     {
         if (index == 3)
@@ -98,6 +109,7 @@
         OpenSubUIByTabIndex();
     }
 
+    //鎴樻枟鎸夐挳鍔ㄧ敾
     void ClickAnimation(int index)
     {
         if (isFirstOpen || (functionOrder != 0 && index == 0))
@@ -183,6 +195,14 @@
                 AutoFightModel.Instance.StartFight();
             }
         }
+        else if (index == 4 && !PlayerDatas.Instance.fairyData.HasFairy)
+        {
+            //鏈姞鍏ュ叕浼氫笉鍒囨崲鏍囩锛屾墦寮�鐢宠鐣岄潰
+            UIManager.Instance.OpenWindow<GuildJoinWin>();
+            return;
+        }
+
+
         SelectBottomTab(index);
     }
 
@@ -211,18 +231,15 @@
                     battleWin.SetBattleField(BattleManager.Instance.storyBattleField);
                 }
                 currentSubUI = UIManager.Instance.OpenWindow<HomeWin>();
-                Debug.Log("鎵撳紑涓诲煄鐣岄潰");
                 break;
             case 1:
                 currentSubUI = UIManager.Instance.OpenWindow<AffairBaseWin>();
-                Debug.Log("鎵撳紑鍐呮斂鐣岄潰");
                 break;
             case 2:
                 currentSubUI = UIManager.Instance.OpenWindow<HeroBaseWin>(0);
-                Debug.Log("鎵撳紑姝﹀皢鐣岄潰");
                 break;
             // case 3:
-            //     // currentSubUI = UIManager.Instance.OpenUI<QuestUI>();
+            //     鎸戞垬鐣岄潰涓嶈烦杞�
             //     Debug.Log("鎵撳紑鎸戞垬鐣岄潰");
             //     break;
             case 4:
diff --git a/Main/System/RoleParticulars/OtherPlayerDetailManager.cs b/Main/System/RoleParticulars/OtherPlayerDetailManager.cs
new file mode 100644
index 0000000..63bcb49
--- /dev/null
+++ b/Main/System/RoleParticulars/OtherPlayerDetailManager.cs
@@ -0,0 +1,214 @@
+锘縰sing System;
+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+using LitJson;
+using System.Linq;
+
+
+//鏌ョ湅鍏朵粬鐜╁鐨勭畝鐭俊鎭�, 璇ユā鍧楀鐞嗘暟鎹紝鍏朵粬鐢卞悇鑷姛鑳芥ā鍧楀鐞� 閫氳繃OnRevPackage
+public class OtherPlayerDetailManager : GameSystemManager<OtherPlayerDetailManager>
+{
+
+    public override void Init()
+    {
+        DTC0102_tagCDBPlayer.beforePlayerDataInitializeEvent += OnBeforePlayerDataInitialize;
+    }
+
+    public override void Release()
+    {
+        DTC0102_tagCDBPlayer.beforePlayerDataInitializeEvent -= OnBeforePlayerDataInitialize;
+    }
+
+
+    public void OnBeforePlayerDataInitialize()
+    {
+        viewPlayerType = -1;
+    }
+
+    public int viewPlayer { get; private set; }
+
+    // 鏌ヨ绫诲瀷锛氭牴鎹被鍨嬪仛涓嶅悓澶勭悊
+    // 鎸夊姛鑳借嚜瀹氫箟鏋氫妇鍊� EnumHelper鐨� ViewPlayerType
+    public int viewPlayerType { get; private set; }
+
+    private Dictionary<int, ViewPlayerData> viewPlayerDataDic = new Dictionary<int, ViewPlayerData>();
+    
+    // 鏌ョ湅绫诲瀷锛岀帺瀹禝D
+    public event Action<int, int> OnRevPackage; //灏介噺涓嶈鐢ㄧ涓�涓弬鏁皏iewtype鍋氬垽鏂紝瀹规槗鍑洪敊
+
+    // 鑾峰彇鍏朵粬鐜╁鏈湴缂撳瓨鏁版嵁
+    public ViewPlayerData GetViewPlayerData(int player)
+    {
+        ViewPlayerData viewPlayerData = null;
+        viewPlayerDataDic.TryGetValue(player, out viewPlayerData);
+        return viewPlayerData;
+    }
+
+
+    // 鍚戞湇鍔$璇锋眰鍏朵粬鐜╁鏁版嵁
+    public void ViewPlayerDetail(int _playerId, int viewType = (int)ViewPlayerType.viewPlayerData)
+    {
+        if (_playerId == PlayerDatas.Instance.baseData.PlayerID)
+        {
+            return;
+        }
+        viewPlayerType = viewType;
+        ViewRoleParticulars(_playerId);
+    }
+
+    // 鍚戞湇鍔$璇锋眰鐜╁鏁版嵁
+    void ViewRoleParticulars(int playerID)
+    {
+        if (playerID == 0)
+        {
+            return;
+        }
+        viewPlayer = playerID;
+        if (viewPlayerDataDic.ContainsKey(playerID))
+        {
+            ViewPlayerData viewPlayerData = viewPlayerDataDic[playerID];
+            if ((DateTime.Now - viewPlayerData.getTime).TotalSeconds < 30)
+            {
+                ShowRoleParticulars(playerID);
+                return;
+            }
+        }
+        
+        //CC002_tagCGViewCrossPlayerInfo c002 = new CC002_tagCGViewCrossPlayerInfo();
+
+        CA212_tagCMViewPlayerInfo pak = new CA212_tagCMViewPlayerInfo();
+        pak.PlayerID = (uint)playerID;
+        GameNetSystem.Instance.SendInfo(pak);
+    }
+
+
+    //鏈湇绔炴妧鍦哄亣鏌ヨ妯℃嫙灏佸寘锛岃繑鍥炴煡鐪嬫満鍣ㄤ汉鏁版嵁 鎵撳紑RoleParticularsWin鐣岄潰锛屼笓鐢ㄦ帴鍙e叾浠栧湴鏂逛笉瑕佽皟鐢�
+    public void ViewFairyArenaRobot(int playerID, ViewPlayerData _viewPlayerData)
+    {
+        ViewPlayerData viewPlayerData = null;
+        viewPlayer = playerID;
+        if (!viewPlayerDataDic.TryGetValue(playerID, out viewPlayerData))
+        {
+            viewPlayerDataDic.Add(playerID, _viewPlayerData);
+        }
+        else
+        {
+            viewPlayerDataDic[playerID] = _viewPlayerData;
+        }
+
+        viewPlayerType = (int)ViewPlayerType.viewPlayerData;
+        ShowRoleParticulars(playerID);
+    }
+
+
+
+    public void OnRevRoleEquip(HA705_tagSCQueryPlayerCacheResult package)
+    {
+
+        ViewPlayerData viewPlayerData = null;
+        if (!viewPlayerDataDic.TryGetValue((int)package.PlayerID, out viewPlayerData))
+        {
+            viewPlayerData = new ViewPlayerData();
+            viewPlayerData.getTime = DateTime.Now;
+            viewPlayerDataDic.Add((int)package.PlayerID, viewPlayerData);
+        }
+
+        viewPlayerData.getTime = DateTime.Now;
+        viewPlayerData.PlayerID = (int)package.PlayerID;
+        viewPlayerData.Name = package.PlayerName;
+        viewPlayerData.LV = package.LV;
+        viewPlayerData.Job = package.Job;
+        viewPlayerData.RealmLV = package.RealmLV;
+        viewPlayerData.Face = (int)package.Face;
+        viewPlayerData.FacePic = (int)package.FacePic;
+        viewPlayerData.TitleID = (int)package.TitleID;
+        viewPlayerData.ServerID = (int)package.ServerID;
+        viewPlayerData.FightPower = package.FightPower + package.FightPowerEx * (long)Constants.ExpPointValue;
+        viewPlayerData.FamilyID = (int)package.FamilyID;
+        viewPlayerData.FamilyName = package.FamilyName;
+        viewPlayerData.FamilyEmblemID = (int)package.FamilyEmblemID;
+
+
+        if (viewPlayerData.rolePlusData == null)
+        {
+            //绗竴娆″垵濮嬪寲
+            viewPlayerData.rolePlusData = new RolePlusData();
+        }
+        if (package.PlusDataSize != 0)
+        {
+            viewPlayerData.rolePlusData.AnalysisRolePlusData(package.PlusData);
+        }
+
+
+        ShowRoleParticulars((int)package.PlayerID);
+    }
+
+
+
+
+
+    //灏介噺涓嶈鐢ㄧ涓�涓弬鏁皏iewtype鍋氬垽鏂紝瀹规槗鍑洪敊锛屾瘮濡傚悓鏃跺彂閫佷袱涓笉鍚岀殑viewPlayerType璇锋眰鐨勬椂鍊�
+    private void ShowRoleParticulars(int playerID)
+    {
+        // if (viewPlayerType == (int)ViewPlayerType.viewPlayerData)
+        // {
+        //     if (!WindowCenter.Instance.IsOpen<RoleParticularsWin>())
+        //     {
+        //         RoleParticularsWin.viewType = viewPlayerType;
+        //         WindowCenter.Instance.Open<RoleParticularsWin>();
+        //     }
+        // }
+
+
+        
+        OnRevPackage?.Invoke(viewPlayerType, playerID);
+        viewPlayerType = -1;
+    }
+
+    public class ViewPlayerData
+    {
+        public int PlayerID;
+        public int LV;
+        public int RealmLV;
+        public string Name;
+        public string FamilyName;
+        public int Job;
+        public int FamilyID;
+        public long FightPower;
+        public int TitleID;
+        public int ServerID;
+        public int FamilyEmblemID;
+        public int Face;    //鑴稿瀷
+        public int FacePic;    //鑴稿瀷澶栨
+
+        public RolePlusData rolePlusData;
+
+        public DateTime getTime;
+
+
+    }
+
+
+
+
+    public class RolePlusData
+    {
+
+        public void AnalysisRolePlusData(string jsonStr)
+        {
+            try
+            {
+                
+                
+            }
+            catch (Exception e)
+            {
+                Debug.Log(e.StackTrace);
+            }
+        }
+
+    }
+
+}
+
diff --git a/Main/System/RoleParticulars/RoleParticularModel.cs.meta b/Main/System/RoleParticulars/OtherPlayerDetailManager.cs.meta
similarity index 100%
rename from Main/System/RoleParticulars/RoleParticularModel.cs.meta
rename to Main/System/RoleParticulars/OtherPlayerDetailManager.cs.meta
diff --git a/Main/System/RoleParticulars/RoleParticularModel.cs b/Main/System/RoleParticulars/RoleParticularModel.cs
deleted file mode 100644
index ac99679..0000000
--- a/Main/System/RoleParticulars/RoleParticularModel.cs
+++ /dev/null
@@ -1,558 +0,0 @@
-锘縰sing System;
-using System.Collections;
-using System.Collections.Generic;
-using UnityEngine;
-using LitJson;
-using System.Linq;
-
-
-//鏌ョ湅鍏朵粬鐜╁鐨勭畝鐭俊鎭�, 璇ユā鍧楀鐞嗘暟鎹紝鍏朵粬鐢卞悇鑷姛鑳芥ā鍧楀鐞� 閫氳繃OnRevPackage
-public class RoleParticularModel : GameSystemManager<RoleParticularModel>
-{
-
-    public override void Init()
-    {
-        DTC0102_tagCDBPlayer.beforePlayerDataInitializeEvent += OnBeforePlayerDataInitialize;
-    }
-
-    public override void Release()
-    {
-        DTC0102_tagCDBPlayer.beforePlayerDataInitializeEvent -= OnBeforePlayerDataInitialize;
-    }
-
-
-    public void OnBeforePlayerDataInitialize()
-    {
-        viewPlayerType = -1;
-    }
-
-    public int viewPlayer { get; private set; }
-
-    // 鏌ヨ鏈湇锛�0-鏌ョ湅鍏朵粬鐜╁鐨勭畝娲佷俊鎭晫闈� 1-鏌ョ湅鎴樺姏鐣岄潰 2锛堜互涓婂皬浜�100锛�-杩斿洖鏁版嵁涓嶅仛澶勭悊锛岀敱璋冪敤鑰呰嚜琛屽鐞嗛�昏緫
-    // 鏌ヨ璺ㄦ湇锛�100-鏌ョ湅鍏朵粬鐜╁鐨勭畝娲佷俊鎭晫闈� 101-鏌ョ湅鎴樺姏鐣岄潰 102浠ヤ笂-杩斿洖鏁版嵁涓嶅仛澶勭悊锛岀敱璋冪敤鑰呰嚜琛屽鐞嗛�昏緫
-    // 璋冪敤鑰呴渶瑕佺殑璇濊嚜瀹氫箟鏋氫妇鍊� EnumHelper鐨刅iewPlayerType
-    public int viewPlayerType { get; private set; }  
-
-    private Dictionary<int, ViewPlayerData> viewPlayerDataDic = new Dictionary<int, ViewPlayerData>();
-    private Dictionary<int, long> funcFightPowerDict = new Dictionary<int, long>();
-    public event Action PowerUpdate;
-    public static Action<int, int, ViewPlayerData> OnRevPackage; //灏介噺涓嶈鐢ㄧ涓�涓弬鏁皏iewtype鍋氬垽鏂紝瀹规槗鍑洪敊
-
-    public ViewPlayerData GetViewPlayerData(int player)
-    {
-        ViewPlayerData viewPlayerData = null;
-        viewPlayerDataDic.TryGetValue(player, out viewPlayerData);
-        return viewPlayerData;
-    }
-
-    // 鏌ョ湅鐜╁妯″瀷灞曠ず锛屾煡鐜╁瑁呭璇︽儏闇�鍙﹀澶勭悊
-    // 鏈湇鏌ヨ锛氳繑鍥炴椂鎵撳紑鏌ョ湅鍏朵粬鐜╁鐨勭畝娲佷俊鎭晫闈紙鍙煡鐪嬭澶囷紝瀹犵墿锛屽潗楠戠瓑鍏蜂綋淇℃伅锛塕oleParticularsWin
-    public void ViewRoleEquip(int playerID)
-    {
-        if (playerID == PlayerDatas.Instance.baseData.PlayerID)
-        {
-            return;
-        }
-        viewPlayerType = (int)ViewPlayerType.viewPlayerEquip;
-        ViewRoleParticulars(playerID);
-    }
-
-    // 鏈湇鏌ヨ锛氳繑鍥炴椂鎵撳紑鏌ョ湅鍏朵粬鐜╁鎴樺姏鐣岄潰锛堟垬鍔涘垎甯冿級ViewFuncPowerWin
-    public void ViewRoleFightPower(int playerID)
-    {
-        if (playerID == PlayerDatas.Instance.baseData.PlayerID)
-        {
-            return;
-        }
-        viewPlayerType = (int)ViewPlayerType.viewPlayerFightPower;
-        ViewRoleParticulars(playerID);
-    }
-
-    // 杩斿洖鏃朵笉鍋氫换浣曟搷浣滐紝鐢辫皟鐢ㄨ�呰嚜琛屽鐞嗛�昏緫
-    public void ViewPlayerCacheData(int _playerId, int viewType = (int)ViewPlayerType.viewPlayerData)
-    {
-        viewPlayerType = viewType;
-        ViewRoleParticulars(_playerId);
-    }
-
-    // 鏌ョ湅鐜╁妯″瀷灞曠ず锛屾煡鐜╁瑁呭璇︽儏闇�鍙﹀澶勭悊
-    // 璺ㄦ湇鏌ヨ锛氳繑鍥炴椂鎵撳紑鏌ョ湅鍏朵粬鐜╁鐨勭畝娲佷俊鎭晫闈紙鍙煡鐪嬭澶囷紝瀹犵墿锛屽潗楠戠瓑鍏蜂綋淇℃伅锛塕oleParticularsWin
-    public void ViewCrossServerPlayerEquip(int _playerId)
-    {
-        if (_playerId == PlayerDatas.Instance.baseData.PlayerID)
-        {
-            return;
-        }
-        viewPlayerType = (int)ViewPlayerType.viewCrossPlayerEquip;
-        ViewRoleParticulars(_playerId);
-    }
-
-    public void ViewCrossPlayerFightPower(int _playerId)
-    {
-        if (_playerId == PlayerDatas.Instance.baseData.PlayerID)
-        {
-            return;
-        }
-        viewPlayerType = (int)ViewPlayerType.viewCrossPlayerFightPower;
-        ViewRoleParticulars(_playerId);
-    }
-
-    // 杩斿洖鏃朵笉鍋氫换浣曟搷浣滐紝鐢辫皟鐢ㄨ�呰嚜琛屽鐞嗛�昏緫
-    public void ViewCrossPlayerCacheData(int _playerId, int viewType = (int)ViewPlayerType.viewCrossPlayerData)
-    {
-        viewPlayerType = viewType;
-        ViewRoleParticulars(_playerId);
-    }
-
-    public void ViewRoleParticulars(int playerID)
-    {
-        if (playerID == 0)
-        {
-            return;
-        }
-        viewPlayer = playerID;
-        if (viewPlayerDataDic.ContainsKey(playerID))
-        {
-            ViewPlayerData viewPlayerData = viewPlayerDataDic[playerID];
-            if ((DateTime.Now - viewPlayerData.getTime).TotalSeconds < 30)
-            {
-                ShowRoleParticulars(viewPlayerData, playerID);
-                return;
-            }
-        }
-        if (viewPlayerType >= (int)ViewPlayerType.viewCrossPlayerEquip)
-        {
-            //鐢卞瓙鏈嶆湇鍔″櫒鍚戣法鏈嶆湇鍔″櫒鏌ヨ; 浼氫紭鍏堟煡鏈湇鏁版嵁(gameserver)
-            CC002_tagCGViewCrossPlayerInfo c002 = new CC002_tagCGViewCrossPlayerInfo();
-            c002.PlayerID = (uint)playerID;
-            GameNetSystem.Instance.SendInfo(c002);
-        }
-        else
-        {
-            //鍙煡鏈湇鏁版嵁锛屾湁鍙兘鏈湴鍥炬湁鏁版嵁锛屽氨涓嶆煡gameserver
-            CA212_tagCMViewPlayerInfo pak = new CA212_tagCMViewPlayerInfo();
-            pak.PlayerID = (uint)playerID;
-            GameNetSystem.Instance.SendInfo(pak);
-        }
-    }
-
-
-    //鏈湇绔炴妧鍦哄亣鏌ヨ妯℃嫙灏佸寘锛岃繑鍥炴煡鐪嬫満鍣ㄤ汉鏁版嵁 鎵撳紑RoleParticularsWin鐣岄潰锛屼笓鐢ㄦ帴鍙e叾浠栧湴鏂逛笉瑕佽皟鐢�
-    public void ViewFairyArenaRobot(int playerID, ViewPlayerData _viewPlayerData)
-    {
-        ViewPlayerData viewPlayerData = null;
-        viewPlayer = playerID;
-        if (!viewPlayerDataDic.TryGetValue(playerID, out viewPlayerData))
-        {
-            viewPlayerDataDic.Add(playerID, _viewPlayerData);
-        }
-        else
-        {
-            viewPlayerDataDic[playerID] = _viewPlayerData;
-        }
-
-        viewPlayerType = (int)ViewPlayerType.viewCrossPlayerEquip;
-        ShowRoleParticulars(_viewPlayerData, playerID);
-    }
-
-
-
-    public void OnRevRoleEquip(HA705_tagSCQueryPlayerCacheResult package)
-    {
-
-        ViewPlayerData viewPlayerData = null;
-        if (!viewPlayerDataDic.TryGetValue((int)package.PlayerID, out viewPlayerData))
-        {
-            viewPlayerData = new ViewPlayerData();
-            viewPlayerData.getTime = DateTime.Now;
-            viewPlayerDataDic.Add((int)package.PlayerID, viewPlayerData);
-        }
-
-        viewPlayerData.getTime = DateTime.Now;
-        viewPlayerData.rolePropData.PlayerID = (int)package.PlayerID;
-        viewPlayerData.rolePropData.Name = package.PlayerName;
-        viewPlayerData.rolePropData.LV = package.LV;
-        viewPlayerData.rolePropData.Job = package.Job;
-        viewPlayerData.rolePropData.RealmLV = package.RealmLV;
-        viewPlayerData.rolePropData.Face = (int)package.Face;
-        viewPlayerData.rolePropData.FacePic = (int)package.FacePic;
-        viewPlayerData.rolePropData.TitleID = (int)package.TitleID;
-        viewPlayerData.rolePropData.ServerID = (int)package.ServerID;
-        viewPlayerData.rolePropData.FightPower = package.FightPower + package.FightPowerEx * (long)Constants.ExpPointValue;
-        viewPlayerData.rolePropData.FamilyID = (int)package.FamilyID;
-        viewPlayerData.rolePropData.FamilyName = package.FamilyName;
-        viewPlayerData.rolePropData.FamilyEmblemID = (int)package.FamilyEmblemID;
-
-
-        if (viewPlayerData.rolePlusData == null)
-        {
-            //绗竴娆″垵濮嬪寲
-            viewPlayerData.rolePlusData = new RolePlusData();
-        }
-        if (package.PlusDataSize != 0)
-        {
-            viewPlayerData.rolePlusData.AnalysisRolePlusData(package.PlusData);
-        }
-
-
-        ShowRoleParticulars(viewPlayerData, (int)package.PlayerID);
-    }
-
-    public void OnRevRoleFuncPower(HA3A1_tagMCModuleFightPowerInfo package)
-    {
-        if (package.MFPCnt == 0)
-            return;
-        for (int i = 0; i < package.MFPList.Length; i++)
-        {
-            funcFightPowerDict[package.MFPList[i].MfpType] = package.MFPList[i].FightPowerEx * Constants.ExpPointValue + package.MFPList[i].FightPower;
-        }
-        if (PowerUpdate != null)
-        {
-            PowerUpdate();
-        }
-    }
-
-    public long GetFuncFightPower(int type)
-    {
-        if (funcFightPowerDict.ContainsKey(type))
-        {
-            return funcFightPowerDict[type];
-        }
-        return 0;
-    }
-
-    #region 鏌ョ湅鐜╁鍧愰獞鐏靛疇灞炴��
-    
-
-    // int[] qualitys;
-    // string[] qualityTitles;
-    // public string GetQualityDisplay(int quality)
-    // {
-    //     if (qualitys == null)
-    //     {
-    //         var config = FuncConfigConfig.Get("PetQuality");
-    //         qualitys = ConfigParse.GetMultipleStr<int>(config.Numerical1);
-    //         qualityTitles = ConfigParse.GetMultipleStr(config.Numerical2);
-    //     }
-    //     for (int i = 0; i < qualitys.Length; i++)
-    //     {
-    //         if (quality == qualitys[i])
-    //         {
-    //             return qualityTitles[i];
-    //         }
-    //     }
-    //     return string.Empty;
-    // }
-
-
-    // public int GetPetFightPower(List<PetInfo> pets)
-    // {
-    //     var fightPower = 0;
-    //     for (int i = 0; i < pets.Count; i++)
-    //     {
-    //         fightPower += GetPetFightPower(pets[i].id, pets[i].lv);
-    //     }
-    //     return fightPower;
-    // }
-
-    // public int GetPetFightPower(int id, int lv)
-    // {
-    //     var fightPower = 0;
-    //     var config = PetInfoConfig.Get(id);
-    //     var _init_fightpower = 0;
-    //     int.TryParse(config.InitFightPower, out _init_fightpower);
-    //     fightPower += _init_fightpower;
-    //     PetInfoConfig.GetPetSkills(id, lv, true, ref skills);
-    //     var petUpConfig = PetClassCostConfig.GetPetIdAndRank(id, lv);
-    //     if (petUpConfig != null)
-    //     {
-    //         Dictionary<int, int> propertyDict = new Dictionary<int, int>();
-    //         propertyDict.Add(77, petUpConfig.AtkAdd);
-    //         propertyDict.Add(78, petUpConfig.AtkAdd);
-    //         fightPower += UIHelper.GetFightPower(propertyDict);// Mathf.FloorToInt(petUpConfig.AtkAdd * 2.5f);
-    //     }
-    //     for (int i = 0; i < skills.Count; i++)
-    //     {
-    //         var skillConfig = SkillConfig.Get(skills[i]);
-    //         if (skillConfig != null)
-    //         {
-    //             fightPower += skillConfig.FightPower;
-    //         }
-    //     }
-    //     return fightPower;
-    // }
-
-    // public int GetPetAtkProperty(List<PetInfo> pets)
-    // {
-    //     var atk = 0;
-    //     for (int i = 0; i < pets.Count; i++)
-    //     {
-    //         atk += GetPetAtkProperty(pets[i].id, pets[i].lv, pets);
-    //     }
-    //     return atk;
-    // }
-
-    // public int GetPetAtkProperty(int id, int lv, List<PetInfo> pets)
-    // {
-    //     var atk = 0;
-    //     var petUpConfig = PetClassCostConfig.GetPetIdAndRank(id, lv);
-    //     if (petUpConfig != null)
-    //     {
-    //         atk += petUpConfig.AtkAdd;
-    //     }
-    //     PetInfoConfig.GetPetSkills(id, lv, true, ref skills);
-    //     for (int i = 0; i < skills.Count; i++)
-    //     {
-    //         atk += GetPetAtkSkillProperty(skills[i], pets);
-    //     }
-    //     return atk;
-    // }
-
-    // public int GetPetAtkSkillProperty(int skillId, List<PetInfo> pets)
-    // {
-    //     SkillConfig skillconfig = SkillConfig.Get(skillId);
-    //     if (skillconfig == null)
-    //     {
-    //         return 0;
-    //     }
-    //     if (skillconfig.Effect1 == (int)RidingAndPetActivationModel.RidingAndPetProperty.PetAttack)
-    //     {
-    //         return GetPetAttack(skillconfig.EffectValue11, skillconfig.EffectValue12, pets);
-    //     }
-    //     else if (skillconfig.Effect2 == (int)RidingAndPetActivationModel.RidingAndPetProperty.PetAttack)
-    //     {
-    //         return GetPetAttack(skillconfig.EffectValue21, skillconfig.EffectValue22, pets);
-    //     }
-    //     else if (skillconfig.Effect3 == (int)RidingAndPetActivationModel.RidingAndPetProperty.PetAttack)
-    //     {
-    //         return GetPetAttack(skillconfig.EffectValue31, skillconfig.EffectValue32, pets);
-    //     }
-    //     else if (skillconfig.Effect4 == (int)RidingAndPetActivationModel.RidingAndPetProperty.PetAttack)
-    //     {
-    //         return GetPetAttack(skillconfig.EffectValue41, skillconfig.EffectValue42, pets);
-    //     }
-    //     else if (skillconfig.Effect5 == (int)RidingAndPetActivationModel.RidingAndPetProperty.PetAttack)
-    //     {
-    //         return GetPetAttack(skillconfig.EffectValue51, skillconfig.EffectValue52, pets);
-    //     }
-    //     else if (skillconfig.Effect6 == (int)RidingAndPetActivationModel.RidingAndPetProperty.PetAttack)
-    //     {
-    //         return GetPetAttack(skillconfig.EffectValue61, skillconfig.EffectValue62, pets);
-    //     }
-    //     return 0;
-    // }
-
-    // int GetPetAttack(int quality, int value, List<PetInfo> pets)
-    // {
-    //     var atk = 0;
-    //     for (int i = 0; i < pets.Count; i++)
-    //     {
-    //         var config = PetInfoConfig.Get(pets[i].id);
-    //         if (config != null && config.Quality == quality)
-    //         {
-    //             var petUpConfig = PetClassCostConfig.GetPetIdAndRank(pets[i].id, pets[i].lv);
-    //             atk += petUpConfig == null ? 0 : petUpConfig.AtkAdd;
-    //         }
-    //     }
-    //     return (int)(atk * ((float)value / 10000));
-    // }
-
-    public bool viewPetStone { get; set; }
-    #endregion
-
-    //灏介噺涓嶈鐢ㄧ涓�涓弬鏁皏iewtype鍋氬垽鏂紝瀹规槗鍑洪敊锛屾瘮濡傚悓鏃跺彂閫佷袱涓笉鍚岀殑viewPlayerType璇锋眰鐨勬椂鍊�
-    private void ShowRoleParticulars(ViewPlayerData _viewPlayerData, int playerID)
-    {
-        // if (viewPlayerType == (int)ViewPlayerType.viewPlayerEquip || viewPlayerType == (int)ViewPlayerType.viewCrossPlayerEquip)
-        // {
-        //     if (!WindowCenter.Instance.IsOpen<RoleParticularsWin>())
-        //     {
-        //         RoleParticularsWin.viewType = viewPlayerType;
-        //         WindowCenter.Instance.Open<RoleParticularsWin>();
-        //     }
-        // }
-        // else if (viewPlayerType == (int)ViewPlayerType.viewPlayerFightPower || viewPlayerType == (int)ViewPlayerType.viewCrossPlayerFightPower)
-        // {
-        //     if (!WindowCenter.Instance.IsOpen<ViewFuncPowerWin>())
-        //     {
-        //         WindowCenter.Instance.Open<ViewFuncPowerWin>();
-        //     }
-        // }
-
-        
-        OnRevPackage?.Invoke(viewPlayerType, playerID, _viewPlayerData);
-        viewPlayerType = -1;
-    }
-
-    public class ViewPlayerData
-    {
-        public RolePropData rolePropData;
-        public RolePlusData rolePlusData;
-
-        public DateTime getTime;
-
-        public int GetEquipSuitLevel()
-        {
-            return 0;
-        }
-
-
-    }
-
-
-    [Serializable]
-    public struct RolePropData
-    {
-        public int PlayerID;
-        public int LV;
-        public int RealmLV;
-        public string Name;
-        public string FamilyName;
-        public int Job;
-        public int FamilyID;
-        public long FightPower;
-        public int TitleID;
-        public int ServerID;
-        public int FamilyEmblemID;
-        public int Face;    //鑴稿瀷
-        public int FacePic;    //鑴稿瀷澶栨
-    }
-
-
-    public class RolePlusData
-    {
-        Dictionary<int, ulong> fightPowerDict = new Dictionary<int, ulong>();
-        Dictionary<int, int> godWeaponDict = new Dictionary<int, int>();
-        Dictionary<int, int> treasureDict = new Dictionary<int, int>();
-        public List<HorseInfo> horses = new List<HorseInfo>();
-        public List<PetInfo> pets = new List<PetInfo>();
-        public List<AlchemyDrug> alchemyDrugs = new List<AlchemyDrug>();
-        public int Horse { get; private set; } //鏀逛负绛夌骇
-        public int Pet { get; private set; }
-
-        public int AtkSpeed { get; private set; }
-        public int Rune { get; private set; }
-        public int orangeEquipsCount { get; private set; }
-        public int totalGemsLevel { get; private set; }
-        public int totalEquipWashLevel { get; private set; }
-        public int totalEquipStarLevel { get; private set; }
-        public int totalEquipStrengthLevel { get; private set; }
-        public int totalEquipEvolveLevel { get; private set; }
-        public int totalSkillLevel { get; private set; }
-
-        public ulong GetFightPower(int type)
-        {
-            if (fightPowerDict != null && fightPowerDict.ContainsKey(type))
-            {
-                return fightPowerDict[type];
-            }
-            return 0;
-        }
-
-
-
-        public void AnalysisRolePlusData(string jsonStr)
-        {
-            try
-            {
-                var jsonData = JsonMapper.ToObject(jsonStr);
-                if (jsonData.Keys.Contains("FightPowerDict"))
-                {
-                    var jsonPlusData = jsonData["FightPowerDict"];
-                    if (jsonPlusData.IsObject)
-                    {
-                        foreach (var key in jsonPlusData.Keys)
-                        {
-                            int type = int.Parse(key);
-                            fightPowerDict.Add(type, ulong.Parse(jsonPlusData[key].ToString()));
-                        }
-                    }
-                }
-
-                
-                // if (jsonData.Keys.Contains("Pet"))
-                // {
-                //     var jsonPlusData = jsonData["Pet"];
-                //     if (jsonPlusData.IsObject)
-                //     {
-                //         foreach (var _key in jsonPlusData.Keys)
-                //         {
-                //             if (_key.Equals("AtkSpeed"))
-                //             {
-                //                 AtkSpeed = int.Parse(jsonPlusData[_key].ToString());
-                //             }
-                //             else if (_key.Equals("PetLV"))
-                //             {
-                //                 var petInfos = JsonMapper.ToObject<PetInfo[]>(jsonPlusData[_key].ToJson());
-                //                 if (petInfos != null && petInfos.Length > 0)
-                //                 {
-                //                     for (int i = 0; i < petInfos.Length; i++)
-                //                     {
-                //                         var petInfo = petInfos[i];
-                //                         pets.Add(new PetInfo()
-                //                         {
-                //                             id = petInfo.id,
-                //                             lv = petInfo.lv + 1,
-                //                         });
-                //                     }
-                //                 }
-                //             }
-                //         }
-                //         pets.Sort(Compare);
-                //     }
-                //     Pet = pets.Count;
-                // }
-                // else
-                // {
-                //     Pet = 0;
-                // }
-                
-            }
-            catch (Exception e)
-            {
-                Debug.Log(e.StackTrace);
-            }
-        }
-
-        // int Compare(PetInfo x, PetInfo y)
-        // {
-        //     var config_x = PetInfoConfig.Get(x.id);
-        //     var config_y = PetInfoConfig.Get(y.id);
-        //     if (config_x == null || config_y == null)
-        //     {
-        //         return 0;
-        //     }
-        //     return -config_x.Sort.CompareTo(config_y.Sort);
-        // }
-
-        // int Compare(HorseInfo x, HorseInfo y)
-        // {
-        //     var config_x = HorseConfig.Get(x.id);
-        //     var config_y = HorseConfig.Get(y.id);
-        //     if (config_x == null || config_y == null)
-        //     {
-        //         return 0;
-        //     }
-        //     return -config_x.Sort.CompareTo(config_y.Sort);
-        // }
-    }
-
-    public struct HorseInfo
-    {
-        public int id;
-        public int lv;
-    }
-
-    public struct PetInfo
-    {
-        public int id;
-        public int lv;
-    }
-
-    public struct AlchemyDrug
-    {
-        public int item;
-        public int count;
-    }
-}
-
diff --git a/Main/System/Tip/MarqueeWin.cs b/Main/System/Tip/MarqueeWin.cs
index bbaf59b..b4fe9f2 100644
--- a/Main/System/Tip/MarqueeWin.cs
+++ b/Main/System/Tip/MarqueeWin.cs
@@ -61,7 +61,8 @@
     {
         base.OnOpen();
         // 绐楀彛鎵撳紑鏃剁殑閫昏緫
-        m_Effect.Play();
+        if (m_Effect.effectId > 0)
+            m_Effect.Play();
         cacheCoroutine = StartCoroutine(Co_StartTween());
     }
 
diff --git a/Main/System/Tip/ServerTipDetails.cs b/Main/System/Tip/ServerTipDetails.cs
index 0bc95db..370d149 100644
--- a/Main/System/Tip/ServerTipDetails.cs
+++ b/Main/System/Tip/ServerTipDetails.cs
@@ -27,10 +27,10 @@
             return;
         }
 
-        if (!UIManager.Instance.IsOpened<MarqueeWin>())
-        {
-            UIManager.Instance.OpenWindow<MarqueeWin>();
-        }
+        // if (!UIManager.Instance.IsOpened<MarqueeWin>())
+        // {
+        //     UIManager.Instance.OpenWindow<MarqueeWin>();
+        // }
     }
 
     public static void OnStageLoadFinish()
@@ -40,7 +40,7 @@
         //     m_Marquees.Clear();
         //     return;
         // }
-        Co_StageLoadFinish().Forget();
+        // Co_StageLoadFinish().Forget();
     }
 
     private static async UniTask Co_StageLoadFinish()
diff --git a/Main/Utility/EnumHelper.cs b/Main/Utility/EnumHelper.cs
index b6bcfc4..607dddd 100644
--- a/Main/Utility/EnumHelper.cs
+++ b/Main/Utility/EnumHelper.cs
@@ -557,7 +557,7 @@
     ModelMark = 119,                       //鍙樺舰妯″瀷Mark  119
     PrizeCoin = 120,                       //濂栧姳鐐瑰埜鏁�   120
     ExAttr11 = 121,                       //鎵╁睍灞炴��11  121 鐜伴噾浠e竵锛堜唬閲戝埜锛�
-    ExAttr12 = 122,                       //鎵╁睍灞炴��12 閫�鍑轰粰鐩熸椂闂�
+    ExAttr12 = 122,                       //鎵╁睍灞炴��12 璁板綍绂诲紑淇℃伅锛屼富鍔ㄧ寮�娆℃暟*100 + 琚涪娆℃暟*10  + 鏈�鍚庝竴娆℃槸鍚︿富鍔ㄧ寮�鐨勶紝鏆傛椂鏈�澶氱疮璁¤褰曞埌9娆�
     ExAttr13 = 123,                       //鎵╁睍灞炴��13 鏈嶅姟鍣ㄧ粍ID
     ExAttr14 = 124,                       //鎵╁睍灞炴��14  124
 
@@ -674,7 +674,7 @@
     default7,   
     default8,
     default9,   // 237 鍦板浘澧冪晫闅惧害
-    default10,  // 238 绂诲紑浠欑洘鏃堕棿鎴筹紙鍖呭惈涓诲姩閫�鍑烘垨琚涪
+    default10,  // 238 璁板綍绂诲紑鏃堕棿鎴筹紝琚涪鎴栦富鍔ㄩ��鍑哄潎浼氭洿鏂拌鍊�
     default11,  // 239 浠h〃榄呭姏绛夌骇
     default12,
     default13,  // 241 鍙ょ璐у竵
@@ -1817,16 +1817,7 @@
 //鏌ヨ鍏朵粬鐜╁鏁版嵁 鐢ㄩ�旂被鍨�
 public enum ViewPlayerType
 {
-    viewPlayerEquip = 0,    //鏌ョ湅鐜╁鍩烘湰淇℃伅锛堣澶囩敱璇锋眰澶у鐣岄樁鍐冲畾锛夛紝骞舵墦寮�鐣岄潰
-    viewPlayerFightPower = 1,  //鏌ョ湅鐜╁鎴樺姏璇︽儏锛屽苟鎵撳紑鐣岄潰
-    viewPlayerData = 2,  //鏌ョ湅鐜╁鍩烘湰淇℃伅锛屽叕鐢�
-    viewPlayerDataZZ = 3,  //鍔╂垬鍦烘櫙浣跨敤
-    viewPlayerDataArena = 4,  //鏈湇绔炴妧鍦哄満鏅娇鐢�
-    viewPlayerDataFairyKing = 5,  //浠欑洘鑱旇禌鐜嬭�匲I浣跨敤
+    viewPlayerData = 0,  //鏌ョ湅鐜╁鍩烘湰淇℃伅锛屽叕鐢ㄦ墦寮�鐣岄潰
+    viewGuildLeader = 1,  //鏌ョ湅鐜╁鐨勫叕浼氭棌闀夸俊鎭�
 
-    //鏌ヨ璺ㄦ湇鏁版嵁浠�100寮�濮�
-    viewCrossPlayerEquip = 100,    //鏌ョ湅鐜╁鍩烘湰淇℃伅锛堣澶囩敱璇锋眰澶у鐣岄樁鍐冲畾锛夛紝骞舵墦寮�鐣岄潰
-    viewCrossPlayerFightPower = 101,  //鏌ョ湅鐜╁鎴樺姏璇︽儏锛屽苟鎵撳紑鐣岄潰
-    viewCrossPlayerData = 102,  //鏌ョ湅鐜╁鍩烘湰淇℃伅锛屽叕鐢�
-    viewCrossPlayerDataBlessedLand = 103,  //绂忓湴椹辫刀
 }
\ No newline at end of file
diff --git a/Main/Utility/TimeUtility.cs b/Main/Utility/TimeUtility.cs
index d1aa684..22c4141 100644
--- a/Main/Utility/TimeUtility.cs
+++ b/Main/Utility/TimeUtility.cs
@@ -369,8 +369,8 @@
     }
 
     //鏋佺畝鏄剧ず
-    // x澶﹛灏忔椂
-    // x灏忔椂x鍒�
+    // x澶� 鎴栬�� x澶﹛灏忔椂
+    // x灏忔椂 鎴栬�� x灏忔椂x鍒�
     // x鍒�
     // x绉�
     public static string SecondsToShortDHMS(int _seconds)
@@ -381,10 +381,18 @@
         int seconds = _seconds % 60;
         if (days > 0)
         {
+            if (hours == 0)
+            {
+                return StringUtility.Contact(days, Language.Get("L1074"));
+            }
             return StringUtility.Contact(days, Language.Get("L1074"), hours, Language.Get("L1072"));
         }
         else if (hours > 0)
         {
+            if (mins == 0)
+            {
+                return StringUtility.Contact(hours, Language.Get("L1072"));
+            }
             return StringUtility.Contact(hours, Language.Get("L1072"), mins, Language.Get("L1073"));
         }
         else if (mins > 0)
diff --git a/Main/Utility/UIHelper.cs b/Main/Utility/UIHelper.cs
index 6757b45..4365874 100644
--- a/Main/Utility/UIHelper.cs
+++ b/Main/Utility/UIHelper.cs
@@ -325,6 +325,13 @@
         return false;
     }
 
+    // 妫�鏌ュ瓧绗︿覆鏄笉鏄函鏁存暟
+    public static bool IsNumeric(string input)
+    {
+        return int.TryParse(input, out _);
+    }
+
+
     public static string GetColorNameByItemColor(int itemColor)
     {
         switch (itemColor)
@@ -1256,13 +1263,15 @@
         return content;
     }
 
+    //妫�鏌ュ悕瀛楅暱搴︼紝鐜╁鍚嶅拰鍏細鍚�
+    //涓嶅悓鍥藉闀垮害涓嶅悓锛屾帓鐗堜笉鍚�
     public static bool SatisfyNameLength(string name, out int error)
     {
         error = 0;
         //bool pureChinese = Regex.IsMatch(name, "^[\u4e00-\u9fa5]+$");
         //var chsCount = GetChsCount(name);
         int length = Encoding.Default.GetBytes(name).Length;
-        var maxlength = 20;
+        var maxlength = 14;  //绾腑鏂囦笉寤鸿瓒呰繃7涓瓧
         var minlength = 3;
         if (length > maxlength)
         {
@@ -1362,9 +1371,24 @@
 
 
     public static string RemoveColor(string content)
-    { 
+    {
         content = WordAnalysis.Color_Start_Regex.Replace(content, string.Empty);
         content = WordAnalysis.Color_End_Regex.Replace(content, string.Empty);
         return content;
     }
+
+    //澶嶅埗鍒板壀璐存澘
+    // TODO 鏆備笉鏀寔web鍚庣画琛ュ厖
+    public static void CopyToClipboard(string text)
+    {
+        GUIUtility.systemCopyBuffer = text;
+        Debug.Log("鏂囧瓧宸插鍒跺埌鍓创鏉�: " + text);
+    }
+    
+    //鑾峰彇鍓垏鏉垮唴瀹�
+    public static string GetClipboardText()
+    {
+        return GUIUtility.systemCopyBuffer;
+    }
+    
 }

--
Gitblit v1.8.0