From bd41d84bbd61de37bd880c591ecce690ebe294bd Mon Sep 17 00:00:00 2001 From: hch <305670599@qq.com> Date: 星期日, 19 十月 2025 18:12:49 +0800 Subject: [PATCH] 65 子 【公会】基础主体 / 【公会】基础主体-客户端 --- Main/System/Guild/PlayerFairyData.cs | 118 ++++++++++++++++++++++++++++++++-------------------------- 1 files changed, 65 insertions(+), 53 deletions(-) diff --git a/Main/System/Guild/PlayerFairyData.cs b/Main/System/Guild/PlayerFairyData.cs index f3ea866..d058ee8 100644 --- a/Main/System/Guild/PlayerFairyData.cs +++ b/Main/System/Guild/PlayerFairyData.cs @@ -7,17 +7,22 @@ /** 鐜╁浠欑洘鐩稿叧淇℃伅缂撳瓨鏁版嵁 */ public class PlayerFairyData { - private bool hasFairy = false; + public bool HasFairy { - get { return hasFairy; } + get + { + if (fairy == null) return false; + if (fairy.FamilyID == 0) return false; + return true; + } } public FairyData fairy = null; //鑷繁鐨勫叕浼氭暟鎹� public FairyMember mine = null; public event Action OnRefreshFairyInfo; - public event Action OnRefreshFairyMine; + public event Action OnRefreshFairyMine; //鐜╁鍦ㄥ叕浼氶噷鐨勬暟鎹� private Dictionary<int, FairyMember> memberDic = new Dictionary<int, FairyMember>(); // 0-鎴愬憳锛�1-绮捐嫳锛�2-鍓洘涓伙紝3-鐩熶富 @@ -33,19 +38,18 @@ { fairy = new FairyData(); } - fairy.FamilyID = vNetData.FamilyID; - if (fairy.FamilyID != 0) hasFairy = true; + fairy.FamilyID = (int)vNetData.FamilyID; fairy.FamilyName = UIHelper.ServerStringTrim(vNetData.FamilyName); fairy.FamilyLV = vNetData.FamilyLV; - fairy.FamilyLVExp = vNetData.FamilyLVExp; + fairy.FamilyLVExp = (int)vNetData.FamilyLVExp; fairy.JoinReview = vNetData.JoinReview; fairy.JoinLVMin = vNetData.JoinLVMin; - fairy.ServerID = vNetData.ServerID; - fairy.EmblemID = vNetData.EmblemID; + fairy.ServerID = (int)vNetData.ServerID; + fairy.EmblemID = (int)vNetData.EmblemID; fairy.EmblemWord = vNetData.EmblemWord; fairy.totalFightPower = vNetData.FightPowerEx * Constants.ExpPointValue + vNetData.FightPower; fairy.Broadcast = vNetData.Broadcast; - fairy.LeaderID = vNetData.LeaderID; + fairy.LeaderID = (int)vNetData.LeaderID; fairy.MemberCount = vNetData.MemberCount; mine = null; @@ -56,28 +60,29 @@ FairyMember member = new FairyMember(); memberDic[(int)vNetData.MemberList[i].PlayerID] = member; - member.PlayerID = vNetData.MemberList[i].PlayerID; + member.PlayerID = (int)vNetData.MemberList[i].PlayerID; member.Name = vNetData.MemberList[i].Name; - member.JoinTime = vNetData.MemberList[i].JoinTime; + member.JoinTime = (int)vNetData.MemberList[i].JoinTime; member.FmLV = vNetData.MemberList[i].FmLV; member.LV = vNetData.MemberList[i].LV; member.Job = vNetData.MemberList[i].Job; member.RealmLV = vNetData.MemberList[i].RealmLV; - member.Face = vNetData.MemberList[i].Face; - member.FacePic = vNetData.MemberList[i].FacePic; - member.TitleID = vNetData.MemberList[i].TitleID; + member.Face = (int)vNetData.MemberList[i].Face; + member.FacePic = (int)vNetData.MemberList[i].FacePic; + member.TitleID = (int)vNetData.MemberList[i].TitleID; member.FightPower = vNetData.MemberList[i].FightPower + vNetData.MemberList[i].FightPowerEx * Constants.ExpPointValue; - member.ServerID = vNetData.MemberList[i].ServerID; - member.ContribTotal = vNetData.MemberList[i].ContribTotal; - member.ContribDay = vNetData.MemberList[i].ContribDay; - member.DonateCntTotal = vNetData.MemberList[i].DonateCntTotal; + member.ServerID = (int)vNetData.MemberList[i].ServerID; + member.ContribTotal = (int)vNetData.MemberList[i].ContribTotal; + member.ContribDay = (int)vNetData.MemberList[i].ContribDay; + member.DonateCntTotal = (int)vNetData.MemberList[i].DonateCntTotal; member.DonateCntDay = vNetData.MemberList[i].DonateCntDay; - member.OffTime = vNetData.MemberList[i].OffTime; + member.OffTime = (int)vNetData.MemberList[i].OffTime; if (member.PlayerID == PlayerDatas.Instance.baseData.PlayerID) { //鑷繁 mine = member; + OnRefreshFairyMine?.Invoke(); } // 0-鎴愬憳锛�1-绮捐嫳锛�2-鍓洘涓伙紝3-鐩熶富 @@ -118,6 +123,13 @@ } #endregion + public void ClearData() + { + fairy = null; + mine = null; + memberDic.Clear(); + leaderID = 0; + } } @@ -125,19 +137,19 @@ //鍏細鏁版嵁 public class FairyData { - public ushort Rank; //鍚嶆锛屼粠1寮�濮� - public uint FamilyID; + public int Rank; //鍚嶆锛屼粠1寮�濮� + public int FamilyID; public string FamilyName; //瀹舵棌鍚嶇О - public byte FamilyLV; //瀹舵棌绛夌骇 - public uint FamilyLVExp; //瀹舵棌绛夌骇缁忛獙 - public byte JoinReview; //鎴愬憳鍔犲叆鏄惁闇�瑕佸鏍革紝榛樿0鑷姩鍔犲叆 - public ushort JoinLVMin; //闄愬埗鏈�浣庡彲鍔犲叆鐨勭帺瀹剁瓑绾� - public uint ServerID; //鍖烘湇ID锛屽垱寤烘椂浠ユ棌闀跨殑鍖烘湇ID璧嬪�� - public uint EmblemID; //寰界珷ID + public int FamilyLV; //瀹舵棌绛夌骇 + public int FamilyLVExp; //瀹舵棌绛夌骇缁忛獙 + public int JoinReview; //鎴愬憳鍔犲叆鏄惁闇�瑕佸鏍革紝榛樿0鑷姩鍔犲叆 + public int JoinLVMin; //闄愬埗鏈�浣庡彲鍔犲叆鐨勭帺瀹剁瓑绾� + public int ServerID; //鍖烘湇ID锛屽垱寤烘椂浠ユ棌闀跨殑鍖烘湇ID璧嬪�� + public int EmblemID; //寰界珷ID public string EmblemWord; //寰界珷鏂囧瓧 public long totalFightPower; public string Broadcast; - public uint LeaderID; //鏃忛暱鐜╁ID + public int LeaderID; //鏃忛暱鐜╁ID public int MemberCount; //鏌ユ壘澧炲姞鐨勫瓧娈� @@ -147,39 +159,39 @@ public class FairyMember { - public uint PlayerID; + public int PlayerID; public string Name; //size = NameLen - public uint JoinTime; //鍔犲叆瀹舵棌鏃舵椂闂存埑 - public byte FmLV; //瀹舵棌鑱屼綅: 0-鎴愬憳锛�1-绮捐嫳锛�2-鍓棌闀匡紱3-鏃忛暱 - public ushort LV; //绛夌骇 - public byte Job; //鑱屼笟 - public byte RealmLV; //澧冪晫 - public uint Face; //鍩烘湰鑴稿瀷 - public uint FacePic; //澶村儚妗� - public uint TitleID; //绉板彿 + public int JoinTime; //鍔犲叆瀹舵棌鏃舵椂闂存埑 + public int FmLV; //瀹舵棌鑱屼綅: 0-鎴愬憳锛�1-绮捐嫳锛�2-鍓棌闀匡紱3-鏃忛暱 + public int LV; //绛夌骇 + public int Job; //鑱屼笟 + public int RealmLV; //澧冪晫 + public int Face; //鍩烘湰鑴稿瀷 + public int FacePic; //澶村儚妗� + public int TitleID; //绉板彿 public long FightPower; //鎴樺姏锛屾眰浣欎嚎閮ㄥ垎 - public uint ServerID; //鎵�灞炲尯鏈岻D - public uint ContribTotal; //鎬昏础鐚害 - public uint ContribDay; //鏃ヨ础鐚害 - public uint DonateCntTotal; //鎬绘崘鐚鏁� - public byte DonateCntDay; //鏃ユ崘鐚鏁� - public uint OffTime; // 0-鍦ㄧ嚎; >0-/绂荤嚎鏃堕棿鎴� + public int ServerID; //鎵�灞炲尯鏈岻D + public int ContribTotal; //鎬昏础鐚害 + public int ContribDay; //鏃ヨ础鐚害 + public int DonateCntTotal; //鎬绘崘鐚鏁� + public int DonateCntDay; //鏃ユ崘鐚鏁� + public int OffTime; // 0-鍦ㄧ嚎; >0-/绂荤嚎鏃堕棿鎴� } public class FairyApply { - public uint PlayerID; + public int PlayerID; public string Name; - public uint ReqTime; //鐢宠鏃堕棿鎴� - public ushort LV; //绛夌骇 - public byte Job; //鑱屼笟 - public byte RealmLV; //澧冪晫 - public uint Face; //鍩烘湰鑴稿瀷 - public uint FacePic; //澶村儚妗� - public uint TitleID; //绉板彿 + public int ReqTime; //鐢宠鏃堕棿鎴� + public int LV; //绛夌骇 + public int Job; //鑱屼笟 + public int RealmLV; //澧冪晫 + public int Face; //鍩烘湰鑴稿瀷 + public int FacePic; //澶村儚妗� + public int TitleID; //绉板彿 public long FightPower; - public uint ServerID; //鎵�灞炲尯鏈岻D - public byte IsOnLine; //鏄惁鍦ㄧ嚎 + public int ServerID; //鎵�灞炲尯鏈岻D + public int IsOnLine; //鏄惁鍦ㄧ嚎 } //鏉冮檺ID: 1-鏀朵汉锛�2-鍙樻洿鑱屼綅锛�3-鍙戝竷鍏憡锛�4-韪汉 -- Gitblit v1.8.0