From bddf4df7cbb292011a974b705d6f6d94c0ac6cc1 Mon Sep 17 00:00:00 2001
From: yyl <yyl>
Date: 星期二, 09 十二月 2025 11:44:17 +0800
Subject: [PATCH] Merge branch 'master' of http://192.168.1.20:10010/r/Project_SG_scripts

---
 Main/System/BillboardRank/PlayerRankWin.cs |   25 +++++++++++--------------
 1 files changed, 11 insertions(+), 14 deletions(-)

diff --git a/Main/System/BillboardRank/PlayerRankWin.cs b/Main/System/BillboardRank/PlayerRankWin.cs
index c58478c..a4628ca 100644
--- a/Main/System/BillboardRank/PlayerRankWin.cs
+++ b/Main/System/BillboardRank/PlayerRankWin.cs
@@ -9,7 +9,7 @@
 using UnityEngine.UI;
 
 
-//閫氱敤鐜╁涓汉鎺掕姒�
+//閫氱敤鐜╁涓汉鎺掕姒�; cell鏁伴噺鏄浐瀹氱殑 闈炲姩鎬佸彉鍖�
 public class PlayerRankWin : UIBase
 {
     [SerializeField] List<PlayerTop3Cell> playerTop3Cells;
@@ -18,26 +18,23 @@
     [SerializeField] PlayerRankCell myRankCell;
     [SerializeField] Button btnClose;
 
-
-    [HideInInspector] public int rankType;
-    [HideInInspector] public string valueFormat = "{0}";
+    //鏁版嵁鍚庣画浠巑anager涓褰曡幏鍙�
     [HideInInspector] public int groupValue1 = 0;   //涓�鑸敤浜庤法鏈�
     [HideInInspector] public int groupValue2 = 0;   //涓�鑸敤浜庤法鏈�
+    protected int rankType; //浠巉unctionOrder鑾峰彇
 
     protected override void InitComponent()
     {
-        btnClose.AddListener(()=>
-        {
-            CloseWindow();
-        });
+        btnClose?.AddListener(CloseWindow);
     }
 
-    protected override void NextFrameAfterOpen()
+    
+    protected override void OnPreOpen()
     {
+        rankType = functionOrder;
         RankModel.Instance.onRankRefresh += OnRankRefresh;
         scrollerController.OnRefreshCell += OnRefreshCell;
         Refresh();
-        
     }
 
     protected override void OnPreClose()
@@ -53,7 +50,7 @@
 
     public override void Refresh()
     {
-        cmpStrText.text = Language.Get("RankTypeName_1");
+        cmpStrText.text = RankModel.Instance.GetCmpTabStr(rankType);
         ShowTop3();
         CreateScroller();
         ShowMyRank();
@@ -73,7 +70,7 @@
     void OnRefreshCell(ScrollerDataType type, CellView cell)
     {
         var _cell = cell.GetComponent<PlayerRankCell>();
-        _cell.Display(rankType, cell.index + 1, valueFormat);
+        _cell.Display(rankType, cell.index + 1);
         RankModel.Instance.ListenRankPage(rankType, cell.index, groupValue1, groupValue2);
     }
 
@@ -82,13 +79,13 @@
     { 
         for (int i = 0; i < playerTop3Cells.Count; i++)
         {
-            playerTop3Cells[i].Display(functionOrder, i + 1);
+            playerTop3Cells[i].Display(rankType, i + 1);
         }
     }
 
     void ShowMyRank()
     {
-        myRankCell.Display(rankType, 0, valueFormat);
+        myRankCell.Display(rankType, 0);
     }
 
 

--
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