From bec27532c57dfa68124c57169027ec780c85e070 Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期一, 15 九月 2025 20:46:13 +0800
Subject: [PATCH] 0312 启动加载builtin后在启动资源
---
Main/Core/GameEngine/Launch/BuiltInAssetCopyTask.cs | 15 +++++++++------
1 files changed, 9 insertions(+), 6 deletions(-)
diff --git a/Main/Core/GameEngine/Launch/BuiltInAssetCopyTask.cs b/Main/Core/GameEngine/Launch/BuiltInAssetCopyTask.cs
index a7fbbe2..84c5bc1 100644
--- a/Main/Core/GameEngine/Launch/BuiltInAssetCopyTask.cs
+++ b/Main/Core/GameEngine/Launch/BuiltInAssetCopyTask.cs
@@ -52,15 +52,18 @@
public override void End()
{
- AssetBundleUtility.Instance.InitBuiltInAsset();
+ if (AssetSource.isUseAssetBundle)
+ {
+ AssetBundleUtility.Instance.InitBuiltInAsset();
- LaunchInHot.Instance.InitSystemMgr();
+ LaunchInHot.Instance.InitSystemMgr();
- // 杩欓噷杩樻病寮�濮嬪姞杞介厤缃� 浣嗘槸鎻愬墠鍔犺浇浜嗕緵LaunchWin浣跨敤
- PriorLanguageConfig.LazyInit();
- InitialFunctionConfig.LazyInit();
+ // 杩欓噷杩樻病寮�濮嬪姞杞介厤缃� 浣嗘槸鎻愬墠鍔犺浇浜嗕緵LaunchWin浣跨敤
+ PriorLanguageConfig.LazyInit();
+ InitialFunctionConfig.LazyInit();
- UIManager.Instance.OpenWindow<LaunchWin>();
+ UIManager.Instance.OpenWindow<LaunchWin>();
+ }
// ConfigInitiator.SyncInit();
UIManager.Instance.CloseWindow<DownLoadWin>();
--
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