From bec27532c57dfa68124c57169027ec780c85e070 Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期一, 15 九月 2025 20:46:13 +0800
Subject: [PATCH] 0312 启动加载builtin后在启动资源

---
 Main/Core/GameEngine/Launch/BuiltInAssetCopyTask.cs |   15 +++++++++------
 1 files changed, 9 insertions(+), 6 deletions(-)

diff --git a/Main/Core/GameEngine/Launch/BuiltInAssetCopyTask.cs b/Main/Core/GameEngine/Launch/BuiltInAssetCopyTask.cs
index a7fbbe2..84c5bc1 100644
--- a/Main/Core/GameEngine/Launch/BuiltInAssetCopyTask.cs
+++ b/Main/Core/GameEngine/Launch/BuiltInAssetCopyTask.cs
@@ -52,15 +52,18 @@
 
     public override void End()
     {
-        AssetBundleUtility.Instance.InitBuiltInAsset();
+        if (AssetSource.isUseAssetBundle)
+        { 
+            AssetBundleUtility.Instance.InitBuiltInAsset();
 
-        LaunchInHot.Instance.InitSystemMgr();
+            LaunchInHot.Instance.InitSystemMgr();
 
-        //  杩欓噷杩樻病寮�濮嬪姞杞介厤缃� 浣嗘槸鎻愬墠鍔犺浇浜嗕緵LaunchWin浣跨敤
-        PriorLanguageConfig.LazyInit();
-        InitialFunctionConfig.LazyInit();
+            //  杩欓噷杩樻病寮�濮嬪姞杞介厤缃� 浣嗘槸鎻愬墠鍔犺浇浜嗕緵LaunchWin浣跨敤
+            PriorLanguageConfig.LazyInit();
+            InitialFunctionConfig.LazyInit();
 
-        UIManager.Instance.OpenWindow<LaunchWin>();
+            UIManager.Instance.OpenWindow<LaunchWin>();
+        }
 
         // ConfigInitiator.SyncInit();
         UIManager.Instance.CloseWindow<DownLoadWin>();

--
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