From bf92beebdc3259ad6bab75c3ef87d09239239dc1 Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期一, 02 二月 2026 18:41:56 +0800
Subject: [PATCH] 55 【断线重连】重连弹框点击空白处关闭 未返回登录界面
---
Main/System/Login/DisconnectHintWin.cs | 37 +++----------------------------------
1 files changed, 3 insertions(+), 34 deletions(-)
diff --git a/Main/System/Login/DisconnectHintWin.cs b/Main/System/Login/DisconnectHintWin.cs
index 93dd432..684a95c 100644
--- a/Main/System/Login/DisconnectHintWin.cs
+++ b/Main/System/Login/DisconnectHintWin.cs
@@ -1,9 +1,4 @@
-锘�
-using System;
-using System.Collections;
-using System.Collections.Generic;
-using UnityEngine;
-using UnityEngine.SceneManagement;
+锘縰sing UnityEngine;
using UnityEngine.UI;
@@ -11,13 +6,11 @@
{
[SerializeField] Text m_Content;
[SerializeField] Button m_Confirm;
- [SerializeField] Button m_Cancel;
#region Built-in
protected override void InitComponent()
{
- m_Cancel.AddListener(Cancel);
m_Confirm.AddListener(Confirm);
}
@@ -37,32 +30,6 @@
private void Confirm()
{
- switch (Application.internetReachability)
- {
- case NetworkReachability.NotReachable:
- GameNetSystem.Instance.LoginOut();
- ServerForceExitHintWin.reason = 111;
- break;
- case NetworkReachability.ReachableViaCarrierDataNetwork:
- case NetworkReachability.ReachableViaLocalAreaNetwork:
- if (StageManager.Instance.currentStage == StageName.Login)
- {
- LoginManager.Instance.busy = false;
- LoginManager.Instance.AccountLogin(LoginManager.Instance.accountBuf, LoginManager.Instance.ipBuf,
- LoginManager.Instance.portBuf, LoginManager.Instance.gamePortBuf);
- }
- else
- {
- GameNetSystem.Instance.Reconnect();
- }
- break;
- }
-
- CloseWindow();
- }
-
- private void Cancel()
- {
if (!(StageManager.Instance.currentStage == StageName.Login))
{
GameNetSystem.Instance.LoginOut();
@@ -71,6 +38,8 @@
CloseWindow();
}
+
+
}
--
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