From bface07b5ea879e40f5be8d082bfa77fb873b0bd Mon Sep 17 00:00:00 2001
From: yyl <yyl>
Date: 星期四, 15 一月 2026 18:07:44 +0800
Subject: [PATCH] Merge branch 'master' of http://192.168.1.20:10010/r/Project_SG_scripts
---
Main/System/Main/AutoFightModel.cs | 81 ++++++++++++++++++++++++++++++++++++++--
1 files changed, 77 insertions(+), 4 deletions(-)
diff --git a/Main/System/Main/AutoFightModel.cs b/Main/System/Main/AutoFightModel.cs
index 0cf11c9..1eecad8 100644
--- a/Main/System/Main/AutoFightModel.cs
+++ b/Main/System/Main/AutoFightModel.cs
@@ -1,7 +1,4 @@
锘縰sing System;
-using System.Collections;
-using System.Collections.Generic;
-using System.Text;
using LitJson;
using UnityEngine;
@@ -82,7 +79,65 @@
}
}
+ //鑷姩鎸戞垬棣栭
+ public bool isAutoChallengeBoss
+ {
+ get
+ {
+ return QuickSetting.Instance.GetQuickSettingBool(QuickSettingType.AutoFight_ChallengeBoss, 0);
+ }
+ set
+ {
+ QuickSetting.Instance.SetQuickSetting(QuickSettingType.AutoFight_ChallengeBoss, value);
+ }
+ }
+ //褰撳墠鎴樿触浜唜娆�
+ private int m_NowChallengeCount = 0;
+ public float lastChallengeTime = 0;
+ public int nowChallengeCount
+ {
+ get { return m_NowChallengeCount; }
+ set
+ {
+ m_NowChallengeCount = value;
+ lastChallengeTime = value == 0 ? 0 : Time.time;
+ Debug.Log($"褰撳墠鍦ㄤ富绾緽oss鎴樿触浜唟m_NowChallengeCount}娆�,涓婃鎴樿触鏃堕棿鏄瘂lastChallengeTime}");
+ if (m_NowChallengeCount >= tryChallengeCount)
+ {
+ isAutoAttackSet = false;
+ isAutoAttack = false;
+ SaveAutoFightSetting();
+ }
+ }
+ }
+
+ //鑷姩鎸戞垬棣栭锛屾垬璐娆″仠姝�
+ public int tryChallengeCount
+ {
+ get
+ {
+ int value = QuickSetting.Instance.GetQuickSettingValue<int>(QuickSettingType.AutoFight_TryChallengeCount, 0);
+ return Math.Min(Math.Max(value, 1), maxCost);
+ }
+ set
+ {
+ QuickSetting.Instance.SetQuickSetting(QuickSettingType.AutoFight_TryChallengeCount, value);
+ }
+ }
+
+ //鑷姩瀹屾垚浠诲姟
+ public bool isAutoFinishTask
+ {
+ get
+ {
+ return QuickSetting.Instance.GetQuickSettingBool(QuickSettingType.AutoFight_AutoFinishTask, 0);
+ }
+ set
+ {
+ QuickSetting.Instance.SetQuickSetting(QuickSettingType.AutoFight_AutoFinishTask, value);
+ }
+ }
public event Action ChangeAutoEvent;
public int maxSpeed = 3; //鏈�楂橀�熷害 绱㈠紩
@@ -90,10 +145,16 @@
public int[] autoCostWithBlessLV; //鑷姩鎴樻枟娑堣�楀�嶆暟鍏宠仈绁濈绛夌骇
public int speed2UnlockMissionID;
+ public int openAutoChallengeBossMissionID;//鑷姩鎸戞垬棣栭瑙i攣鐨勪换鍔D(闇�瀹屾垚)
+ public int maxTryChallengeCount;//鑷姩鎸戞垬棣栭鏈�澶ф垬璐ユ鏁帮紙涓嬫媺鍒楄〃鐨勬渶澶у�硷級
+ public int maxTryChallengeCD;
+ public int openAutoFinishMissionID;//鑷姩瀹屾垚浠诲姟瑙i攣鐨勪换鍔D(闇�瀹屾垚)
+
public override void Init()
{
ParseConfig();
DTC0102_tagCDBPlayer.beforePlayerDataInitializeEvent += BeforePlayerInit;
+ DTC0102_tagCDBPlayer.beforePlayerDataInitializeEventOnRelogin += OnBeforePlayerDataInitializeEventOnRelogin;
BattleManager.Instance.onBattleFieldCreate += OnCreateBattleField;
EventBroadcast.Instance.AddListener<string, SkillConfig, TeamHero>(EventName.BATTLE_CAST_SKILL, OnSkillCast);
BlessLVManager.Instance.OnBlessLVUpdateEvent += UpdateRedpint;
@@ -106,6 +167,7 @@
{
BattleManager.Instance.onBattleFieldCreate -= OnCreateBattleField;
DTC0102_tagCDBPlayer.beforePlayerDataInitializeEvent -= BeforePlayerInit;
+ DTC0102_tagCDBPlayer.beforePlayerDataInitializeEventOnRelogin += OnBeforePlayerDataInitializeEventOnRelogin;
EventBroadcast.Instance.RemoveListener<string, SkillConfig, TeamHero>(EventName.BATTLE_CAST_SKILL, OnSkillCast);
BlessLVManager.Instance.OnBlessLVUpdateEvent -= UpdateRedpint;
TaskManager.Instance.OnTaskUpdate -= OnTaskUpdate;
@@ -119,6 +181,11 @@
autoCostWithBlessLV = JsonMapper.ToObject<int[]>(config.Numerical1);
speed2UnlockMissionID = int.Parse(config.Numerical2);
maxCost = autoCostWithBlessLV.Length;
+ config = FuncConfigConfig.Get("AutoGuaji1");
+ openAutoChallengeBossMissionID = int.Parse(config.Numerical1);
+ maxTryChallengeCount = int.Parse(config.Numerical2);
+ maxTryChallengeCD = int.Parse(config.Numerical3);
+ openAutoFinishMissionID = int.Parse(config.Numerical4);
}
@@ -126,6 +193,11 @@
{
fightingHeroSkinID = 0;
heroGuid = "";
+ }
+
+ private void OnBeforePlayerDataInitializeEventOnRelogin()
+ {
+ nowChallengeCount = 0;
}
public void SaveAutoFightSetting()
@@ -160,7 +232,7 @@
return true;
long showFightPower = FightPowerManager.Instance.GetFightPowerChange(item);
-
+
if (showFightPower < 0)
{
EquipModel.Instance.SendEquipOP(new ushort[] { (ushort)item.gridIndex }, 1);
@@ -178,6 +250,7 @@
}
+
#region 涓荤嚎鎴樻枟锛堣嚜鍔ㄥ拰鎵嬪姩锛�
public void StartFight()
--
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