From c0e6cb2a0ce840bd594d05c7e2cf0a185c312fa0 Mon Sep 17 00:00:00 2001
From: lcy <1459594991@qq.com>
Date: 星期四, 20 十一月 2025 21:27:48 +0800
Subject: [PATCH] 262 幻境阁系统-客户端

---
 Main/Core/GameEngine/Player/PlayerBaseData.cs |   13 +++++++------
 1 files changed, 7 insertions(+), 6 deletions(-)

diff --git a/Main/Core/GameEngine/Player/PlayerBaseData.cs b/Main/Core/GameEngine/Player/PlayerBaseData.cs
index 56f00f0..abc24d9 100644
--- a/Main/Core/GameEngine/Player/PlayerBaseData.cs
+++ b/Main/Core/GameEngine/Player/PlayerBaseData.cs
@@ -65,7 +65,7 @@
     public uint copperExtend;    //鎵╁睍灞炴��6锛屽悇椤圭洰涓撶敤
     public uint sp;    //鎵╁睍灞炴��7锛屽悇椤圭洰涓撶敤
     public uint spExtend;    //鎵╁睍灞炴��8锛屽悇椤圭洰涓撶敤
-    public uint bubbleId;    //鎵╁睍灞炴��10锛屽悇椤圭洰涓撶敤
+    public uint chatBox;    //鎵╁睍灞炴��10锛屽悇椤圭洰涓撶敤
     public uint ExAttr11;    //棰勭暀鐨勬墿灞曞睘鎬у瓧娈碉紝鐢ㄦ潵瀛樻斁椤圭洰鐗瑰畾鐨勫睘鎬�121 鐜伴噾浠e竵锛堜唬閲戝埜锛�
     public uint ExAttr16;    //棰勭暀鐨勬墿灞曞睘鎬у瓧娈碉紝鐢ㄦ潵瀛樻斁椤圭洰鐗瑰畾鐨勫睘鎬�    鍏ㄨ韩鐗规晥
     public uint ServerGroupId;    //鏈嶅姟鍣ㄧ粍ID
@@ -75,7 +75,7 @@
     public int face;//澶村儚
     public int facePic;//澶村儚澶栨
     public long FightPower;    //鎴樻枟鍔�
-
+    public int modelMark;       //褰㈣薄 
     public uint coinPointTotal
     {
         private get { return m_coinPointTotal; }
@@ -201,7 +201,6 @@
         copperExtend = _serverInfo.ExAttr6;
         sp = _serverInfo.ExAttr7;
         spExtend = _serverInfo.ExAttr8;
-        bubbleId = _serverInfo.ExAttr10;
         ExAttr11 = _serverInfo.ExAttr11;
         leaveGuildInfo = (int)_serverInfo.ExAttr12;
         ExAttr16 = _serverInfo.ExAttr16;
@@ -211,12 +210,14 @@
         equipShowSwitch = _serverInfo.EquipShowSwitch;
         mapRealmSelect = (int)_serverInfo.ExAttr18;
         leaveFamilyTime = (int)_serverInfo.ExAttr19;
-        face = (int)_serverInfo.Face;
-        facePic = (int)_serverInfo.FacePic;
-
         HP = _serverInfo.HP + _serverInfo.HPEx * Constants.ExpPointValue;
         AttackMode = _serverInfo.AttackMode;
         UseHarmerCount = (int)_serverInfo.FightPoint;   //閿ゅ瓙鍊嶆暟锛岄潪鎴樻枟鍔�
+        face = (int)_serverInfo.Face;
+        facePic = (int)_serverInfo.FacePic;
+        modelMark = (int)_serverInfo.ModelMark;
+        chatBox = (uint)_serverInfo.ExAttr10;
+        TitleID = (int)_serverInfo.ExAttr3;
 
     }
 

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