From c124d98bdf9659cf764bebb799bee42c30eb152f Mon Sep 17 00:00:00 2001 From: yyl <yyl> Date: 星期五, 17 十月 2025 11:19:21 +0800 Subject: [PATCH] 125 战斗 战场开关接口 --- Main/System/Battle/BattleObject/BattleObjectFactory.cs | 13 ++++++++++++- 1 files changed, 12 insertions(+), 1 deletions(-) diff --git a/Main/System/Battle/BattleObject/BattleObjectFactory.cs b/Main/System/Battle/BattleObject/BattleObjectFactory.cs index e738e1c..e9668f3 100644 --- a/Main/System/Battle/BattleObject/BattleObjectFactory.cs +++ b/Main/System/Battle/BattleObject/BattleObjectFactory.cs @@ -9,8 +9,19 @@ // 鏈剰鏄鍦ㄨ繖閲屽仛姹犵殑鍐呭鐨� 浣嗘槸鎯充簡涓�涓� 鍒╃敤鏁堢巼鏈夌偣宸� 鏈�澶氬仛涓�涓嬬孩鑹叉柟鐨勭紦瀛� 钃濊壊鏂圭殑鍗虫椂鐢� 鍗虫椂鍒犻櫎 鎴栬�呯紦瀛樹笂涓�娆℃垬鏂楃殑灏辫 // private static int AutoIncrementID = 100000; - private static float modelScaleRate => float.Parse(FuncConfigConfig.Get("BattleModelScale").Numerical1); + private static float m_modelScaleRate = 0f; + private static float modelScaleRate + { + get + { + if (m_modelScaleRate <= 0f) + { + m_modelScaleRate = float.Parse(FuncConfigConfig.Get("BattleModelScale").Numerical1); + } + return m_modelScaleRate; + } + } // 杩欓噷鎶ラ敊浜嗘鏌ヤ竴涓� public static BattleObject CreateBattleObject(BattleField _battleField, List<GameObject> posNodeList, TeamHero teamHero, BattleCamp _Camp) { -- Gitblit v1.8.0